Noivern @ Leftovers
Ability: Frisk
EVs: 4 Def / 252 SAtk / 252 Spe
Timid Nature
- Taunt
- Dragon Pulse
- Focus Blast
- Roost
I generally lead with Noivern to tell what the enemies running first. Only issue is that it handles poorly if the opponent goes straight for the attack and can only really last a few hits or so.
Azumarill @ Choice Band
Ability: Huge Power
EVs: 168 HP / 252 Atk / 4 Def / 84 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Superpower
Fantastic Pokemon. Azumarill is a beast and has generally helped me win most of the battles I've used it in.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
Relaxed Nature
- Stealth Rock
- Leech Seed
- Protect
- Gyro Ball
Fantastic Pokemon. Ferrothorn has generally kept me in the game, allowing me to set up those Hazards and deal some good damage with the Gyro Ball. Definately keeping unless it's performance lowers.
Talonflame @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Flare Blitz
- Roost
Good Pokemon. Very vulnerable though so considering a replacement. Has generally performed okayish but not amazing.
Lucario @ Lucarionite
Ability: Steadfast
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Aura Sphere
- Dark Pulse
- Flash Cannon
- Nasty Plot
Lucario performs well, but it still has its issues. For example, in the five battles I've had on Showdown, it's fainted in 3 of them, generally only taking out 1 or even no Pokemon. The others times it's performed extremely well and helped me pull back.
Umbreon @ Leftovers
Ability: Synchronise
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Wish
- Foul Play
- Toxic
- Protect
My support. Used to generally get Azumarill back into the game, or hinder problematic Pokemon.
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Please tell me what you think should be changed, and all honest opinions are accepted.
Ability: Frisk
EVs: 4 Def / 252 SAtk / 252 Spe
Timid Nature
- Taunt
- Dragon Pulse
- Focus Blast
- Roost
I generally lead with Noivern to tell what the enemies running first. Only issue is that it handles poorly if the opponent goes straight for the attack and can only really last a few hits or so.
Azumarill @ Choice Band
Ability: Huge Power
EVs: 168 HP / 252 Atk / 4 Def / 84 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Superpower
Fantastic Pokemon. Azumarill is a beast and has generally helped me win most of the battles I've used it in.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
Relaxed Nature
- Stealth Rock
- Leech Seed
- Protect
- Gyro Ball
Fantastic Pokemon. Ferrothorn has generally kept me in the game, allowing me to set up those Hazards and deal some good damage with the Gyro Ball. Definately keeping unless it's performance lowers.
Talonflame @ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Flare Blitz
- Roost
Good Pokemon. Very vulnerable though so considering a replacement. Has generally performed okayish but not amazing.
Lucario @ Lucarionite
Ability: Steadfast
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Aura Sphere
- Dark Pulse
- Flash Cannon
- Nasty Plot
Lucario performs well, but it still has its issues. For example, in the five battles I've had on Showdown, it's fainted in 3 of them, generally only taking out 1 or even no Pokemon. The others times it's performed extremely well and helped me pull back.
Umbreon @ Leftovers
Ability: Synchronise
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Wish
- Foul Play
- Toxic
- Protect
My support. Used to generally get Azumarill back into the game, or hinder problematic Pokemon.
---
Please tell me what you think should be changed, and all honest opinions are accepted.
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