Hello everybody! This is my first post on Smogon and I'm really hoping for a lot of great things to happen here along with all these amazing players. My first RMT is a OU that is for PS, any feed back on the ev spread or the move set or even the pokemon would be gratefully appreciated to me. Now lets get started with my team.
Skarmory @ Apicot Berry
Ability: Sturdy
EVs: 232 Def / 252 HP / 24 Spd
Timid Nature
- Spikes
- Stealth Rock
- Taunt
- Tailwind
This here is my lead. Skarmory is supposed to stay out until it gets KO. While he's there he going to put at least 1 stealth rock. if he is lucky he will get 1-3 spikes on and if he gets at least 1 spike his mission is accomplished. And if he's really lucky he might even get the tailwind of and if he can that would be amazing. I know i need to change the item but I don't know what to change it to so any help there would be great.
Manectric @ Manectite
Ability: Lightningrod
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Thunderbolt
- Flamethrower
- Signal Beam
- Crunch
This is one of my megas. I only mega him if I think he can sweep my team otherwise I leave it to the other guys. I think this is a pretty standard Mega Manectric and is there for pretty predictable so if any the moves need to get changed then what should I change? Also i think the ev spread isn't good so any suggestions of what it should be?
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Aqua Jet
- Belly Drum
- Ice Beam
- Waterfall
Next is this amazing Azumarill!! i love this little guy because i first belly drum then the sitrus berry gets it up to 75%. After that sweeping time with aqua jet with the +1 priorty so it almost always goes first. ice beam for the flying/dragon/ground types that he might have to face. I willing to give up waterfall for another move that's not water/ice so any suggestions would be nice.
Breloom @ Life Orb
Ability: Technician
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Bullet Seed
- Mach Punch
- Sludge Bomb
- Swords Dance
Breloom has actually proven to me useful which is surprising because I didn't find it good at all for black and white. I start with a swords dance then it does a lot of damage (not enough to sweep though unfortunately. Mach punch is to go first with the +1 priority. Sludge bomb is for the very few fairy types that might happen to come around every now and then. Bullet seed is for rotom-w because I almost see it in every match I play.
Garchomp @ Garchompite
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Dragon Rush
- Earthquake
- Outrage
- Protect
Mega Garchomp is a beast and it proves it in the arena. It is usually my mega if i don't find a use for maneric or tyranitar to mega. Dragon rush is only for the flinch because that is something i need if i expect a ice beam or a dazzling gleam coming. Earthquake is for the STAB and outrage is OP. Protect is just in case becasue I want this guy to stay in as long as possible.
Tyranitar @ Tyranitarite
Ability: Unnerve
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Crunch
- Rock Slide
- Rock Polish
- Iron Tail
And my last mega is tyranitar. he usally doesn't mega but if he does he is a beast. Unnerve is for the berry users so they can't eat them berries. Crunch and rock slide is STAB. Iron tail is for the flinch. I really don't use rock polish that much so what can i substitute it for?
Well guys that was my team. I hope it was decent enough to present in front of you guys. ANy changes in this team would be grateful. Again thanks for reading this and peace out!
-Gazer10
Skarmory @ Apicot Berry
Ability: Sturdy
EVs: 232 Def / 252 HP / 24 Spd
Timid Nature
- Spikes
- Stealth Rock
- Taunt
- Tailwind
This here is my lead. Skarmory is supposed to stay out until it gets KO. While he's there he going to put at least 1 stealth rock. if he is lucky he will get 1-3 spikes on and if he gets at least 1 spike his mission is accomplished. And if he's really lucky he might even get the tailwind of and if he can that would be amazing. I know i need to change the item but I don't know what to change it to so any help there would be great.
Manectric @ Manectite
Ability: Lightningrod
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Thunderbolt
- Flamethrower
- Signal Beam
- Crunch
This is one of my megas. I only mega him if I think he can sweep my team otherwise I leave it to the other guys. I think this is a pretty standard Mega Manectric and is there for pretty predictable so if any the moves need to get changed then what should I change? Also i think the ev spread isn't good so any suggestions of what it should be?
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Aqua Jet
- Belly Drum
- Ice Beam
- Waterfall
Next is this amazing Azumarill!! i love this little guy because i first belly drum then the sitrus berry gets it up to 75%. After that sweeping time with aqua jet with the +1 priorty so it almost always goes first. ice beam for the flying/dragon/ground types that he might have to face. I willing to give up waterfall for another move that's not water/ice so any suggestions would be nice.
Breloom @ Life Orb
Ability: Technician
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Bullet Seed
- Mach Punch
- Sludge Bomb
- Swords Dance
Breloom has actually proven to me useful which is surprising because I didn't find it good at all for black and white. I start with a swords dance then it does a lot of damage (not enough to sweep though unfortunately. Mach punch is to go first with the +1 priority. Sludge bomb is for the very few fairy types that might happen to come around every now and then. Bullet seed is for rotom-w because I almost see it in every match I play.
Garchomp @ Garchompite
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Dragon Rush
- Earthquake
- Outrage
- Protect
Mega Garchomp is a beast and it proves it in the arena. It is usually my mega if i don't find a use for maneric or tyranitar to mega. Dragon rush is only for the flinch because that is something i need if i expect a ice beam or a dazzling gleam coming. Earthquake is for the STAB and outrage is OP. Protect is just in case becasue I want this guy to stay in as long as possible.
Tyranitar @ Tyranitarite
Ability: Unnerve
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Crunch
- Rock Slide
- Rock Polish
- Iron Tail
And my last mega is tyranitar. he usally doesn't mega but if he does he is a beast. Unnerve is for the berry users so they can't eat them berries. Crunch and rock slide is STAB. Iron tail is for the flinch. I really don't use rock polish that much so what can i substitute it for?
Well guys that was my team. I hope it was decent enough to present in front of you guys. ANy changes in this team would be grateful. Again thanks for reading this and peace out!
-Gazer10