Seems like the majority of you all have done RPG Challenges.
I'm attempting this but the Cucco Jump is pissing me off.Ocarina of Time uber challenge. let's see if I can find it...
http://www.gamefaqs.com/console/n64/file/197771/44025
I'm actually afraid to do this lol
The only thing I can say I've accomplished is... nothing. As soon as I beat a game I put it down for a long time. Maybe never dying on Resident Evil 4 on my second playthrough?
hahahahaha
just a little anecdote, i remember seeing a HUGE (and really difficult) ff7 challenge awhile back and the acronym was like 20 characters long, so like, initial equipment, no materia, etc etc. anyways i remember part of it being 'ncwad' which stood for 'no crying when aeris dies'
But yeah, stuff like Initial Equip seems stupid to me... "hmm Cid starts with the strongest weapon and armor as well as a crapload of materia slots... I WONDER who I'll use." I'm trying the class-system idea by making my own rule set, I hope it works out.
I've done no level up FF8 but that really makes the game easier rather than harder so I'm not certain that it really 'counts.'
Considering I absolutely abhor that game but it's the only FF I haven't finished, anything to make it easier to get through it interests me. How does this "challenge" work?
It basically just works off of the fact that enemies level up as you do.
Obviously, when you level up you gain stat points, and of course so do the monsters. However, regardless of what level you're at, magic that you junction to your stats gives you the same boost. The lower level you are, the bigger the boost you get from junctions (ie., if you get like 2800 HP from a magic junction, it matters a hell of a lot more if your max HP is 600 rather than 6000). Obviously to prevent this, the magic you draw from enemies is shitty when they are low level, but by refining items into magic and using draw points on the world map and drawing from certain bosses that have good magic no matter what level they are at you eventually get all the best magics and have fairly ridiculous stats compared to your enemies.

The only challenge I can say I've done is complete Fire Red and Emerald without going into a Pokemon centre. That was kinda fun :-)
My best Metroid Zero Mission time was 42:37 and horribly segmented for super missile drops near the end. I think Metroid Zero Mission is a pretty cool game to speed run; the world's fastest single-segment console run is only about five minutes slower than the world's fastest infinite-segment (TAS) run, which is quite amazing considering the inordinate amount of wall-jumping and luck manipulation it incorporates.
I always get a kick out of watching TAS RPG runs, though, especially Dragon Warrior games. The idea of encountering a Metaly and instantly slaying it with a critical hit for three consecutive tiles gives me faith in humanity's ability to fool entropy inputs.
Wanna sit on your ass for almost an hour while playing FF7? Equip Character 1 with KotR and x4 Materia. Then, have your next 2 characters use Mime...... >.> I went, ate dinner, checking the tele, came back and was like, WTF!? Still not done? Good times. 8)I just realized HOW MANY challenges there are for FF7... dear god...
-low level
-initial equip
-no materia
-no items
-no inns
-solo character
-enemy skill only
-commands only
-any combination of 3-4 of the above
Crazy... None of them really sound "fun" to me though... Just limiting and frustrating (enemy skill sounds ok actually). I would personally like to play through it again with a "class system" of sorts, like assigning certain materia to certain characters and banning stuff like ultimate weapons and KotR, maybe limiting levels a little bit, to make it more challenging. Like say Barret could be a Paladin, so he'd get Materia like Cover, Cure, Counter, Life, etc. and accessories to boost defense/survivability, etc.
I've completed Super Ghouls and Ghosts for the SNES without dying and in 61 minutes. I was close to the record which was 52 minutes.