RMT OU Built Around Greninja

Well, here goes my first shot at competitive battling in gen 6. This is just a typical OU team. Let me know what you think! I'm willing to change anything!

Swampert @ Leftovers
Torrent
Relaxed
240 HP / 16 Atk / 252 Def
Stealth Rock
Scald
Earthquake
Roar

Swampert is my lead and my entry hazard Poke. You may wonder why I have scald instead of a physical move, but I have it there to potentially burn my opponent. He's been very reliable thus far and tanks just about any move that he faces. After setting up rocks, I either scald or EQ but if the opponent is setting up, like with a dragon dance or swords dance, then it's time to use roar.

Greninja @ Life Orb
Protean
Timid
4 Atk / 252 SpA / 252 Spe
Scald
Ice Beam
Dark Pulse
U-turn

Pretty standard set, to be quite honest. He's my sweeper. My goal is to bring him in when I sense that I can get a hot streak going and just sweep away. Should I replace scald with surf? I'm not sure. Any thoughts? I am pretty sold on ice beam, dark pulse and u-turn—especially u-turn, as it's an easy escape move if I sense danger.

Infernape @ Choice Band
Iron Fist
Jolly
4 HP / 252 Atk / 252 Spe
Flare Blitz
Close Combat
U-turn
ThunderPunch

And here's my late game sweeper, if I need to clean things up. It's your typical choice band set for Ape. Flare Blitz is amazing, close combat gives me STAB, u-turn helps me bail if I need to and thunderpunch with iron fist is just so deadly—I actually OHKOed a Togekiss with t-punch.

Scrafty @ Rocky Helmet
Shed Skin
Careful
252 HP / 4 Atk / 252 SpD
Bulk Up
Drain Punch
Crunch
Rest

I LOVE Scrafty. He's one of my favorite Pokemon. He's my annoyer and wall. If I can set up one or two bulk ups, then my opponent is in trouble. Drain punch helps me regain health, crunch gives me stab and rest is amazing with his ability. I love to bring him in if I sense my opponent is going to be using scald, toxic or anything status condition because shed skin will just take care of it.

Scizor @ Scizornite
Technician
Adamant
252 HP / 40 Atk / 216 SpD
Swords Dance
Roost
Bullet Punch
Bug Bite

Mega Scizor with bug bite is amazing! This is just your typical bulky swords dance set for Mega Scizor. Bullet punch is great against those pesky fairies. Also, I can set up a few swords dances and then recover if necessary with roost. It's a pretty nice combo.

Dragonite @ Red Card
Multiscale
Modest
252 HP / 252 SpA / 4 SpD
Draco Meteor
Fire Blast / Flamethrower
Thunder Wave
Roost

Dragonite is my tank. He will ate up just about anything that comes his way...especially with multiscale. Draco gives me nice STAB, flamethrower is great for coverage and is a reliable move, while t-wave adds annoyance and roost helps me recover. He's not only a tank but a bit of a stall.
 
Dragonite can't really be that much of a tank if you have no way of getting rid of SR because it will beak Multiscale
 
Good point. So any suggestions?
Well since you have a lot of hyper offensive pokemon then maybe switch out SD on Scizor for defog. Just a thought because if you don't end up setting up with him a lot then Defog is a good switch because hes resistant to entry hazards.
 
Hmmm, Rocky Helmet Scrafty? Seems a bit circunstancial and not really a good idea for a bulky Pokémon that needs as much longevity as possible. Leftovers would be my item of choice for that guy.
On the other hand, I'm not really sure about that Infernape. He's totally outclassed as a late game cleaner by now: has nice speed, but in the era of priority, 108 Base Speed means nothing. The only good thing Infernape has above other fragile sweepers is his large coverage; however, that's lost with a Choice Band, because, in this case, Infernape really needs to be able to switch moves in order to work properly. Regardless of that, I would suggest a Choice Band Talonflame as a much more powerful option that can just spam priority Brave Bird once stuff like Heatran and Rotom-W have been dealt with or have been weakened enough. He can even help you out to counter M-Venusaur, a threat that your team doesn't seem that well prepared to effectively deal with.
That leaves us, however, with two bad weaknesses to Stealth Rock, so a Rapid Spinner or Defogger are mandatory. As for a Rapid Spinner, the only viable choice nowadays (in my honest opinion), is Excadrill and, as for a Defogger, you can look up for a defensive, utility-oriented one (Mandibuzz or Skarmory), or a more offensive one (Latios and Latias are some of the better ones).
And, speaking of Talonflame, apart from Swampert, there's nothing that can reliable switch into it and hit back, so, if Swampert is gone, then you can easily get 6-0'd by one. You might want to look for a pivot like Rotom-W or Landorus-T to take care of that issue. Perhaps even give your Landorus-T a Choice Scarf, seeing as how your team is more oriented to Hyper Offense. That always take people by surprise.
 
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