OU X and Y Team for Tournament. Help appreciated.

Hello all. This will be my first RMT here on the Smogon Froums so I do hope to get some good help better than some of the other places I have been on in the past. Without further stalling here is the team I have as it currently stands.

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Charizard @ Charizardite Y
Ability: Solar Power / Drought (Timid)
Ev's: 252 SpAtk / 252 Speed / 6 HP
-Air Slash
-Flamethrower
-Solar Beam
-Ancient Power

Charizard is usually my main sweeper for the team, I generally use him as my lead sweeper because hes generally annoying to deal with with and readily forces switching. Air slash is for coverage on fighting types and mega venasaur. Flamethrower over fire blast for increased accuracy and STAB. Solar beam to abuse the sun and cover water types. Ancheint power for coverage on fellow flying types and Talonflame (the bane which is an annoying switch in for charizard). Charizard generally outspeeds most things due to being a 5IV pokemon as well as having the strength to OHKO most anyone who he has coverage on 2HKO if nuetral (sometimes OHKO anyway with crit).

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Aegislash @ Air Baloon
Ability: Stance Change (Brave)
Ev's: 252 Atk / 252 Hp / 6 Def
-Shadow Sneak
-Swords Dance
-King's Shield
-Sacred Sword

Aegislash is my bulky sweeper, i needed a pokemon on the team that cover fighting types as well as take hits from physical pokemon. He's great for taking out blissy's and the Air balloon is for safe switch in's on Earthquake. You would be surprised how often I can get away with an opponent doing 2 Earthquake's ina row without realizing the Air balloon is there. I prefer physical Aegislash over mixed or special for the priority move and the sweeping reliability. Shadow Sneak for prio stab. King's shield for obvious reasons, sacred sword for the high attack shot and Swords dance to make shadow sneak kill alot more efficiently as well as turn Sacred sword into a OHKO move.

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Greninja @ Life Orb
Ability: Protean (Timid)
Ev's: 252 SpAtk / 252 Speed / 6 Hp
-Ice Beam
-Dark Pulse
-Surf
-Extrasensory

My second sweeper of the team to pick up what charizard either cant hit or wont kill in 2 hits, and because of his speed + nature it makes him faster than anything without a Prio set and the extra speed sweeper is always a plus. Life orb for the extra strength I find to make him a more consistent sweeper. Extrasensory is there for coverage on mega Venasaur and Ice Beam for ground and Dragon coverage. Surf over scald and Hydro pump for accuracy and strength, dark pulse for ghost and psychic coverage.

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Forretress @ Red Card
Ability: Sturdy (Relaxed)
Ev's: 252 Hp / 252 Def / 6 SpDef
-Stealth Rock
-Rapid Spin
-Volt Switch
-Toxic Spikes

Forretress is my usual lead and setup/Rapid spinner I chose him from the basis that I wanted a stealth rock pokemon and I needed something that could cover Dragonite with rapid spin. Unless I see an obvious lead counter I generally go with him first to set up rocks, he is also a good rapid spinner where as i cant use excadrill so it saves dragonites multiscale. Stealth rock and Rapid spin are self explanatory, toxic spikes for switch in hazzard that will discourage switching more than spikes and Volt Switch for the quick escape.

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Dragonite @ Weakness Policy
Ability: Multiscale (Adamant)
Ev's: 252 Atk / 6 SpDef / 252 Speed
-Dragon Dance
-Earthquake
-Extremespeed
-Dragon Claw

Dragonite is normally my cleanup crew, his physical offense is epic even against pokemon who are extremely bulky 1 Dragon dance makes him faster than most pokemon and if he gets weakness policy applied he can sweep with ZERO problem. I do however use him as a switch in to force switch and get off a dragon dance, even fairy types fear EQ which is really good for him and Weakness Policy just makes him even more broken xD. Dragon claw over outrage because fairys are a thing, earthquake for the speed sweep, Extremespeed for pokemon with priority moves or I expect to still outspeed me.

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Blissey @ leftovers
Ability: Natural Cure (Bold)
Ev's: 252 HP / 252 Def / 6 SpAtk
-Aromatherapy
-Toxic
-Soft-Boiled
-Ice Beam/Flamethrower

Last but not least is a toxic stall blissey for SpDef buff, I needed the SpDef absorbtion as most of my pokes find themselves issue dealing with stall pokemon if they dont have setup or if the opponent achieved setup 1st. Aromatherapy to cure up my pokes of toxic and paralysis. I also find myself switching between Ice Beam and Flamethrower and cant readily decide on one. Soft boiled for healing and toxic to get chip damage while you heal blissey or your other pokemon. This was originally a Wish/Hyper Voice Sylveon but due to tourney rules I had to replace her


I am looking for general help with pokemon replacement suggestions as well as better setups for my poke's this team is readily tested and has performed very well but i still believe it can be stronger, if you do suggest please keep in mind this team is specifically for a 6 v 6 singles tourney with the rules listed below, take these into account before making a suggestion please! I am seeking good replacements for blissey as well as a possible replacement for fortress while still keeping the team synergized. If you have any good ideas shout em out!


RULES FOR 6V6 TOURNEY

  • The FOLLOWING Pokemon are BANNED from this contest:
    • Arceus (all forms even normal)
    • Blaziken/Mega (Speed Boost)
    • Darkrai
    • Deoxys (all forms even normal)
    • Dialga
    • Excadrill
    • Genesect
    • Mega-Gengar
    • Giratina (all forms even normal)
    • Groudon
    • Ho-Oh
    • Mega-Khangaskan
    • Kyogre
    • Kyurem (all forms even normal)
    • Landorus
    • Mega-Lucario
    • Lugia
    • Mewtwo (all forms even normal)
    • Palkia
    • Rayquaza
    • Reshiram
    • Shaymin (Sky)
    • Thundurus
    • Tornadus-T
    • Xerneas
    • Yveltal
    • Zekrom
  • TRANSFER MOVES WILL NOT BE ALLOWED
- Aka. Moves taught by the BW move tutors and cant be bred into

POKEMON DO NOT HAVE TO BE KALOS BRED (NATIONAL DEX ALLOWED)
 
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Please make adequate descriptions for each pokemon. An RMT thread requires 3 lines for each. Look at my RMT if you are needing help.
 
Draw it out a bit more, explain everything in depth. As well, mention threats to each member as well as the reasoning behind EV's, etc.
 
Draw it out a bit more, explain everything in depth. As well, mention threats to each member as well as the reasoning behind EV's, etc.

why? if your an average pokemon player you should get what information you need from the text provided the RMT rules state I need 3 lines of text in the decription of each pokemon(mind you that the boxes used when writing are smaller so it looks different by comparison) which i have given for each of my pokemon. Drawing it out gives more to read for the same information already given which doesn't make any sense.
 
why? if your an average pokemon player you should get what information you need from the text provided the RMT rules state I need 3 lines of text in the decription of each pokemon(mind you that the boxes used when writing are smaller so it looks different by comparison) which i have given for each of my pokemon. Drawing it out gives more to read for the same information already given which doesn't make any sense.

Actually, it puts home the point of why you use that mon. It also helps us, the raters, get inside your head to see where you are heading and what you are over focusing on. To help, explain why you chose what moves and natures as that helps flesh out descriptions. Also, I don't think Charizard is pure bread. He is pure ass whoop maybe but the only thing Charizard and being pure bread have in common is they are both weak to water. Good day. :D
 
Actually, it puts home the point of why you use that mon. It also helps us, the raters, get inside your head to see where you are heading and what you are over focusing on. To help, explain why you chose what moves and natures as that helps flesh out descriptions. Also, I don't think Charizard is pure bread. He is pure ass whoop maybe but the only thing Charizard and being pure bread have in common is they are both weak to water. Good day. :D
Draw it out a bit more, explain everything in depth. As well, mention threats to each member as well as the reasoning behind EV's, etc.
On charizard y, did you mean Timid (-Atk, +Spd) instead of jolly (-SpAtk, +Spd) since it is a special attacker.

I wrote all i could think of to describe the pokemon, any suggestions?
 
Please elaborate on "Transfer Moves", I need a list of them. I do not own Pokemon X or Y as of yet...

It's updated but Transfer only moves simply mean moves that cant be taught in X and Y because the move tutors cant teach them. Examples include: Ice Punch. Fir Punch. Thunder Punch, Dragon Pulse etc.
 
I love your appreciation of charizard y, but lead off with foretress to get cocoa pebbles of doom up and spin the other team's rocks, spikes, etc. away
 
I love your appreciation of charizard y, but lead off with foretress to get cocoa pebbles of doom up and spin the other team's rocks, spikes, etc. away

I did make note that I use Foretress as my usual lead, Charizard is just my usual Sweeper the one i begin to start my attack on the opponent
 
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