Hey all,
Been testing out this new team and it's been working quite well, but i'm having trouble getting past that 1400-1500 ranking and find myself a little stuck there. This team is centered around Mega Tyranitar and it's amazing bulk and offensive presence. So without further ado, ENTER GODZILLA.
DIAMONDSWORD (Aegislash) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 Atk / 128 Def / 128 SDef
Brave Nature
- King's Shield
- Swords Dance
- Shadow Sneak
- Sacred Sword
Just a good pokemon overall. It pairs very well with tyranitar and conkeldurr, having an immunity to T-Tars huge weakness of fighting type and a resistance to conkeldurr's psychic type weakness, not to mention resisting both their weaknesses in fairy type attacks. It's only attacks are shadow sneak and sacred sword and they may seem to have not enough coverage, but they can hit any pokemon in the game at least neutrally and many large threats super effectively.
BOOGEYMAN (Gengar) (M) @ Black Sludge
Ability: Levitate
Shiny: Yes
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Sludge Bomb
- Shadow Ball
- Focus Blast
- Thunderbolt
Switched Aegislash out for Gengar because I simply couldn't stand the ground weakness that I kept facing. Gengar hit's insanely hard and also has the speed that my team was lacking.
This first spot of the team keeps changing. I really just need a fast special attacker, one that doesn't have any trouble with fighting and ground types. Gengar seems to work somewhat well but he's not doing as much as I want. Any suggestions?
GODZILLA (Tyranitar-Mega) (M) @ Tyranitarite
Ability: Sand Stream
Shiny: Yes
EVs: 252 Atk /128 Def / 128 SDef 4Def / 252 Spd
Adamant Jolly Nature
-Crunch Dragon Dance
- Ice Punch
- Earthquake
- Stone Edge
Ah, the monster that brings this team to victory, Mega Tyranitar. Aside from other amazing stuff it has access to, let me just state this. Mega Tyranitar RUINS Mega Charizard Y. Like, RUINS. Switch into a Zard-Y, ruin it's sunlight and stop it with sand, and he cannot touch you. I'm surprised by how little I've been seeing him used, with his fighting weakness being less of a problem in gen 6, and with a massive base 164 Attack. But hell, that's not the best part. What is then? It's BULK. After mega evolving, it's base defensive stats reach monstrous levels at 100HP/150Def/120Sp.Def. With amazing coverage, solid STABs, and many partners to back it up, Godzilla is destroying everything in it's path. (Dun Dun Dun)
Calcs: 252+ Atk Mega Tyranitar Stone Edge vs. 4 HP / 0 Def Mega Charizard Y: 1048-1240 (351.6 - 416.1%) -- guaranteed OHKO
252 SpA Mega Charizard Y Solar Beam (60 BP) vs. 0 HP / 128 SpD Mega Tyranitar in Sand: 78-94 (22.8 - 27.5%) -- 62.2% chance to 4HKO
252+ Atk Mega Tyranitar Stone Edge vs. 0 HP / 0 Def Rotom-W: 202-238 (83.8 - 98.7%) -- 75% chance to OHKO after Stealth Rock
4 SpA Rotom-W Hydro Pump vs. 0 HP / 128 SpD Mega Tyranitar in Sand: 128-152 (37.5 - 44.5%) -- guaranteed 3HKO
ZOOMZOOM (Latios) (M) @Choice Specs Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Draco Meteor
-Psychic Psyshock
- Ice Beam
-Hidden Power [Fire] Surf
With a full team of slow physically offensive pokemon, I really needed this latios. It hits like a tank withchoice specs and Sp.Atk EVs, outspeeds almost everything in OU, and has a very diverse moveset. Amazing revenge killer.
NUCLEARBUBBLE (Reuniclus) (F) @ Life Orb
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Calm Mind
- Psyshock
- Shadow Ball
- Focus Blast
Newest member of the team. I love and specialize in trick room teams, and I have tried it on this team, but I feel like TR is just too weak in singles and loses it's viability. Life Orb + Magic Guard combo is insanely helpful, and this thing loves switching into status moves. Also, it's a very hard hitter, more so after a calm mind or two (or three, or four). Has great coverage and is also very bulky.
STARBUCKS! (Sylveon) (F) @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Heal Bell
- Wish
- Protect
Replaced reuniclus as I felt that it just added another ghost, bug, and dark weakness to the team and I found that because of the insane bulk of many team members, a Wish Passer / Heal bell user would benefit my team a lot.
IWILLSTABU (Ferrothorn) (F) @ Rocky Helmet
Ability: Iron Barbs
Shiny: Yes
EVs: 252 Atk / 128 Def / 128 SDef
Adamant Nature
IVs: 0 Spd
- Leech Seed
- Gyro Ball
- Power Whip
- Stealth Rock
LOVE this thing. Believe it or not, but Ferrothorn OHKO's so many things in OU it's insane. With a nice 94 base attack, Brave nature, 252 Atk EVs, and two powerful STABs, Ferrothorn is a force to be reckoned with. And of course let's not forget the look on their faces when the Iron Barbs + Rocky Helmet combo takes 1/4 of their health while they're doing a pathetic 10% to me.
SHARKEISHA (Conkeldurr) (M) @ Assault Vest
Ability: Guts
EVs: 248 Atk / 252 SDef / 8 Spd
Adamant Nature
- Mach Punch
- Drain Punch
- Knock Off
- Ice Punch
AV SHARKEISHA. Throwing more punches than MMA fighters. Another pokemon that'd gladly take a burn because of Guts, and another insanely bulky tank. OHKOing this thing is VERY difficult, to say the least. Very good coverage, fits in nicely with the team.
Liking this team so far, but since I'm no expert, i'm looking for some suggestions on what to tweak. Any positive input is welcomed, thanks!
Been testing out this new team and it's been working quite well, but i'm having trouble getting past that 1400-1500 ranking and find myself a little stuck there. This team is centered around Mega Tyranitar and it's amazing bulk and offensive presence. So without further ado, ENTER GODZILLA.
Ability: Stance Change
Shiny: Yes
EVs: 252 Atk / 128 Def / 128 SDef
Brave Nature
- King's Shield
- Swords Dance
- Shadow Sneak
- Sacred Sword
Just a good pokemon overall. It pairs very well with tyranitar and conkeldurr, having an immunity to T-Tars huge weakness of fighting type and a resistance to conkeldurr's psychic type weakness, not to mention resisting both their weaknesses in fairy type attacks. It's only attacks are shadow sneak and sacred sword and they may seem to have not enough coverage, but they can hit any pokemon in the game at least neutrally and many large threats super effectively.
BOOGEYMAN (Gengar) (M) @ Black Sludge
Ability: Levitate
Shiny: Yes
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Sludge Bomb
- Shadow Ball
- Focus Blast
- Thunderbolt
Switched Aegislash out for Gengar because I simply couldn't stand the ground weakness that I kept facing. Gengar hit's insanely hard and also has the speed that my team was lacking.
This first spot of the team keeps changing. I really just need a fast special attacker, one that doesn't have any trouble with fighting and ground types. Gengar seems to work somewhat well but he's not doing as much as I want. Any suggestions?
GODZILLA (Tyranitar-Mega) (M) @ Tyranitarite
Ability: Sand Stream
Shiny: Yes
EVs: 252 Atk /
-
- Ice Punch
- Earthquake
- Stone Edge
Ah, the monster that brings this team to victory, Mega Tyranitar. Aside from other amazing stuff it has access to, let me just state this. Mega Tyranitar RUINS Mega Charizard Y. Like, RUINS. Switch into a Zard-Y, ruin it's sunlight and stop it with sand, and he cannot touch you. I'm surprised by how little I've been seeing him used, with his fighting weakness being less of a problem in gen 6, and with a massive base 164 Attack. But hell, that's not the best part. What is then? It's BULK. After mega evolving, it's base defensive stats reach monstrous levels at 100HP/150Def/120Sp.Def. With amazing coverage, solid STABs, and many partners to back it up, Godzilla is destroying everything in it's path. (Dun Dun Dun)
Calcs: 252+ Atk Mega Tyranitar Stone Edge vs. 4 HP / 0 Def Mega Charizard Y: 1048-1240 (351.6 - 416.1%) -- guaranteed OHKO
252 SpA Mega Charizard Y Solar Beam (60 BP) vs. 0 HP / 128 SpD Mega Tyranitar in Sand: 78-94 (22.8 - 27.5%) -- 62.2% chance to 4HKO
252+ Atk Mega Tyranitar Stone Edge vs. 0 HP / 0 Def Rotom-W: 202-238 (83.8 - 98.7%) -- 75% chance to OHKO after Stealth Rock
4 SpA Rotom-W Hydro Pump vs. 0 HP / 128 SpD Mega Tyranitar in Sand: 128-152 (37.5 - 44.5%) -- guaranteed 3HKO
ZOOMZOOM (Latios) (M) @
Ability: Levitate
Shiny: Yes
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Draco Meteor
-
- Ice Beam
-
With a full team of slow physically offensive pokemon, I really needed this latios. It hits like a tank with
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Calm Mind
- Psyshock
- Shadow Ball
- Focus Blast
Newest member of the team. I love and specialize in trick room teams, and I have tried it on this team, but I feel like TR is just too weak in singles and loses it's viability. Life Orb + Magic Guard combo is insanely helpful, and this thing loves switching into status moves. Also, it's a very hard hitter, more so after a calm mind or two (or three, or four). Has great coverage and is also very bulky.
STARBUCKS! (Sylveon) (F) @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Heal Bell
- Wish
- Protect
Replaced reuniclus as I felt that it just added another ghost, bug, and dark weakness to the team and I found that because of the insane bulk of many team members, a Wish Passer / Heal bell user would benefit my team a lot.
IWILLSTABU (Ferrothorn) (F) @ Rocky Helmet
Ability: Iron Barbs
Shiny: Yes
EVs: 252 Atk / 128 Def / 128 SDef
Adamant Nature
IVs: 0 Spd
- Leech Seed
- Gyro Ball
- Power Whip
- Stealth Rock
LOVE this thing. Believe it or not, but Ferrothorn OHKO's so many things in OU it's insane. With a nice 94 base attack, Brave nature, 252 Atk EVs, and two powerful STABs, Ferrothorn is a force to be reckoned with. And of course let's not forget the look on their faces when the Iron Barbs + Rocky Helmet combo takes 1/4 of their health while they're doing a pathetic 10% to me.
SHARKEISHA (Conkeldurr) (M) @ Assault Vest
Ability: Guts
EVs: 248 Atk / 252 SDef / 8 Spd
Adamant Nature
- Mach Punch
- Drain Punch
- Knock Off
- Ice Punch
AV SHARKEISHA. Throwing more punches than MMA fighters. Another pokemon that'd gladly take a burn because of Guts, and another insanely bulky tank. OHKOing this thing is VERY difficult, to say the least. Very good coverage, fits in nicely with the team.
Liking this team so far, but since I'm no expert, i'm looking for some suggestions on what to tweak. Any positive input is welcomed, thanks!
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