Pokémon Gengar

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Whats the problem with Dazzling gleam? It's an amazing move! Ghost/Fairy is only resisted by pyroar, wich is basically useless. Also is supereffective against dragons, fighting and dark types. You can hit steel types with shadow ball, wich is still pretty powerful and can deal pretty damage against excadrill or ferrothorn. In fact, though it is not so effective as focus miss against tyranitar, it's still a super effective hit, and of course it is far more reliable. Both combinations allow perfect coverage, so it is a matter of personal preference.

I run Dazzling gleam on my Gengar. it's also useful in double and triple as it hits everyone.
 
Guys, I'm probably stupid or something, but I'm pretty sure that Gastly can learn Sludge Wave through Dream World(?). Can't it be transfered to Gen VI or something?

Found here: http://www.serebii.net/black2white2/spookymanor.shtml

Is there something I'm missing? I'm sure there's a reason why Sludge Bomb is used and Sludge Wave isn't?

For the poison. I prefer sludge wave tho on the off chance that you run into Chesnaught, who cock blocks you hard if you have sludge bomb instead
 
I've been using this set and it's working pretty well:

Gengar @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt

The first 3 moves are pretty obvious, but Taunt is here because my team needed one (mainly because of Galvantula), and it's surprisingly effective. No one expects a Gengar with Taunt, and it's fast enough to outspeed most of the things it wants to Taunt. It trolls Galvantula. It trolls the blobs. It trolls Scolipede. It's amazing.
 
life orb destiny bond gengar absolutely wrecks shit on hyper offense teams. nobody ever expects the destiny bond when they see life orb damage so you can catch people out so often.

gengar @ life orb
timid / levitate
- shadow ball
- focus blast
- hp fire
- destiny bond

hp fire is interchangeable with sludge wave/hp ice, im using fire just because i already had ice moves and fairy slaying covered. personally i find that i just never use sludge wave when i have it. shadow ball hits nearly everything neutrally and focus blast covers the dark, plus most fairies are specially bulky enough that youll struggle to OHKO them. focus blast is essential for dealing with excadrill if you come in on the spin, tyranitar, terrakion, and many others.

the beauty of this set on hyper offense teams is threefold:

- very high speed tier. not too many things are faster besides scarfs, genies, certain megas and greninja (not counting priority being everywhere which does kinda hurt gengar).
- stab on one of the best offensive moves in OU, shadow ball. hitting so many things neutrally is an absolute godsend in a meta full of bulky shit that likes to switch in. gengar has perfect coverage with shadow ball/focus blast so after that you can just add whatever complements your team best
- destiny fucking bond. if you can keep gengar at 80/90% after only a couple revenge kills or whatever, then you have a get out of jail free card in the endgame. bait out the most troublesome poke that your other mons cant deal with, hard switch in to take a chunk of damage, then dbond. tactically removing a bulky threat has won me so many games. in addition, it forces both you and your opponent to send something in blind so you can use this for a huge momentum shift with some good prediction.

nice things that you can bait with d-bond include alot of boosting defensive mons like suicune or clefable, mandibuzzes foul play, assault vest ttar's pursuit, etc
the fact that knock off is eeeverywhere and rips gengar to shreds becomes almost a bonus when you run d-bond. its increasingly common for bulky stuff like tentacruel to run knock off so, you can hard switch into him, d-bond and hey boom, your opponents spinner is gone. now you can proceed to destroy them. of course you want to be pairing this with a hazard lead in a HO team.
 
How useful is Hidden Power Ice on Gengar? Happened to get one with 31/14/30/31/31/31(HP Ice) IV's while going for a flawless one and was wondering if it's worth using for any set.
 
The coverage is great but the power is a little weak. I used to run Ice Punch for my friend's Dragonite back in Gen 2...good times, good times.
 
The coverage is great but the power is a little weak. I used to run Ice Punch for my friend's Dragonite back in Gen 2...good times, good times.

Ice punch was a good option before it became a Physical move.

I'd probably rather run Icy Wind over Hp Ice now a days btw. The IW can force out faster switch ins, or the -1 speed oponent might become a good match up for one of Gengar's team mates. He has better options, though. Shadow Ball, Sludge Bomb, Focus Blast, Dazzeling Gleam, Thunderbolt and plenty of support options in Taunt, Destiny Bond, Trick, Disable, Substitute, Pain Split and of course several less used moves.
 
The SubDisable set doesn't seem quite as viable anymore this gen. I'm trying a Life Orb/Pain Split sweeper set with Sludge Bomb instead of Focus Blast...maybe that will be more effective in the current meta.
 
i use a gengar his moves are hypnosis curse dream eater and sucker punch the way i use it is ill use hypnosis to immbolize my oppenent for a turn then ill use curse to slowly deal damage over time then the next turn unless the oppenet wakes ill use dream eater to recover my health and if you guys want i have video of my method in action and any pointers would be appreaciated
 
i use a gengar his moves are hypnosis curse dream eater and sucker punch the way i use it is ill use hypnosis to immbolize my oppenent for a turn then ill use curse to slowly deal damage over time then the next turn unless the oppenet wakes ill use dream eater to recover my health and if you guys want i have video of my method in action and any pointers would be appreaciated

D:

Well... first of all, welcome to Smogon!

Then, my opinion about your set; While putting foes to sleep is nice and all, Hypnosis accuracy is pretty low, and Gengar isn't the bulkiest Pokémon around to spam Hypnosis and don't care about being hit as it misses a lot. Dream Eater is IMO a waste of a moveslot as it requires the foe to be asleep, and if your opponent sees you run it s/he will just switch out. Curse is even worse, as sacrificing half your HP to inflict a "status" that dissapears on the switch is just bad. And Sucker Punch... is physical. You're pretty fast anyways so most of the time it isn't even needed. Also, you should have at least Shadow Ball, which has STAB and is a great move to spam this gen.
 
How useful is Hidden Power Ice on Gengar? Happened to get one with 31/14/30/31/31/31(HP Ice) IV's while going for a flawless one and was wondering if it's worth using for any set.

How are you gonna use it? 252SpAtk choice specs HP Ice is guaranteed 2hko Assault Vest 0SpDef Goodra and 1hko's 0SpDef Garchomp
 
How are you gonna use it? 252SpAtk choice specs HP Ice is guaranteed 2hko Assault Vest 0SpDef Goodra and 1hko's 0SpDef Garchomp
No way. Where did you get the calculation from?

252 SpA Choice Specs Gengar Hidden Power Ice vs. 252 HP / 4 SpD Assault Vest Goodra: 92-110 (23.9 - 28.6%) -- 97.3% chance to 4HKO

The base power of HP is only 60. A STAB shadow ball does the same damage as a SE hidden power on Goodra (Goodra is not quad weak against ice).
 
I'm not sure if this has been mentioned yet. But i've found Life Orb Gengar to be a very successful lure to bait in and cripple opposing Bisharp.

I play it with 2 STABs and the Focus Blast (pretty standard), but in the 4th slot i've taken to playing Will-o-Wisp. Since Gengar has the speed and power to clinch KO's quite regularly, the opponent is usually given a free switch in of their choice. And i have yet to experience, a player with a Bisharp not taking the opportunity to send it in at this point. Which is where the magic happens. Because W-o-W is so uncommon on Gengar, and 4 attacks is more common. They are made to believe that an attack is imminent and all but 1 Bisharp that that i came across hit Sucker Punch (the 1 that didn't hit SD), only to be greeted with a W-o-W. Which for the rest of the game, is bye-bye Bisharp. Lots of quits at that point.

Another positive with Gengar, is its ability to outspeed most of the meta. This works in favour of W-o-W too, crippling the attackers before they have a chance to put a huge dent in, if not KO you. When you eliminate a Physical Attackers physical attack stat. You eliminate the poke, it's job, and all the problems it causes you.

Just passing by with some food for thought.
 
What do you guys think of Timid Specs Gengar in OU? I've been using one on the Battle Spot and its been saving my ass in most batles.

I'm using Shadow Ball, Sludge Bomb, Dazzling Gleam and Energy Ball as the main attacks.
 
What do you guys think of Timid Specs Gengar in OU? I've been using one on the Battle Spot and its been saving my ass in most batles.

I'm using Shadow Ball, Sludge Bomb, Dazzling Gleam and Energy Ball as the main attacks.
You better hope the other team doesn't have a Bisharp, otherwise it can switch in on any move and can either kill you with Sucker Punch or trap you with Pursuit:

252 SpA Choice Specs Gengar Dazzling Gleam vs. 32 HP / 0 SpD Bisharp: 175-207 (62.7 - 74.1%) -- guaranteed 2HKO (a decent hit no doubt, but you lose next turn unless the opponent mispredicts)
252+ Atk Dread Plate Bisharp Sucker Punch vs. 4 HP / 0 Def Gengar: 506-596 (193.1 - 227.4%)
 
You better hope the other team doesn't have a Bisharp, otherwise it can switch in on any move and can either kill you with Sucker Punch or trap you with Pursuit:

252 SpA Choice Specs Gengar Dazzling Gleam vs. 32 HP / 0 SpD Bisharp: 175-207 (62.7 - 74.1%) -- guaranteed 2HKO (a decent hit no doubt, but you lose next turn unless the opponent mispredicts)
252+ Atk Dread Plate Bisharp Sucker Punch vs. 4 HP / 0 Def Gengar: 506-596 (193.1 - 227.4%)

Yeah it gets walled pretty hard by Bisharp. Focus Blast would be a better option predicting a Bisharp switch in, but its risky.
 
Hey guys. I decided to try a new version of the Utility set, just to see if it worked.

Substitute
Shadow Ball
Sludge Wave
Taunt
ability: Levitate
item: Black Sludge
evs: 28 HP / 148 SAtk / 80 SDef / 252 Spd
nature: Timid

I know, it's missing Will-O-Wisp, but hear me out. Though you are more vulnerable to Bisharps and Tyranitars, you have decent coverage, coupled with amazing anti-stall capabilities. This set solos stall teams and does pretty well against offense, assuming you don't get Pursuit trapped, that is.

Still not convinced? Then let me tell you the reason I'm still using this set despite being murdered by Bisharps. It destroys Baton Pass.

I'm not kidding. These four moves together unlock the power to make every BP team your little bitch forever. First, Substitute is very easy to set up, and gives you momentum against BP that helps mitigate the advantage they get from the speed boosts. Taunt ruins their day and breaks the chain.

What about Espeon? Well, Espeon is 2HKO's by Shadow Ball, even after a Calm Mind Boost. You can even try to use Taunt on Scolipede at the beginning of the match just to tell your opponent you have it, then lure Espeon in. This puts them in a very delicated situation, because if Espeon switches into Shadow Ball, it's done (and Substitute will protect you so you can attack again the next turn), but if you get to use Taunt, the chain is broken. And you can use your Taunt any time you want, you don't have to use it right way. Keep spamming Shadow Balls to put your opponent into pressure and them use Taunt when they are least expecting it.

What about Sylveon? It has Hyper Voice that pierces your sub, doesn't it? Well, not only the set has enough bulk to survive a few Hyper Voices, but Sludge Wave murders Sylveon. Sylveon can't hope to beat a Gengar with Sludge Wave. And it risks getting Taunted if it stays in.

I have not beaten many BP teams using it, the current score is 4. But I'm failing to see how BP can beat this set unless it gets some serious predictions right. It's amazing.
 
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How does it set up Substitute? Just hope you bring him out into one of the few things that can't just easily kill it? Sure, you can kill Pokemon easily with Destiny Bond, but just one Pokemon. Not much point in using him if you're just using him for one kill every fight.

Also, anyone who runs a set with Taunt is just asking for a deadweight Gengar.
Taunt shits on a ton of bulky mons, Substitute is great because Gengar forces switches like crazy with its speed, threatening movepool, and power, and a guaranteed kill every match is completely fantastic, especially if Gengar has been screwing up the rest of the team for a while.

Also, before you ask (and I know you're going to), Mega Gengar was banned because it could trap and kill too many things. It's bulk is irrelevant in this situation.
 
I've used this set to great success.
Gengar @ Focus Sash
Timid Nature 4HP/252SpA/252Spe
-Shadow Ball
-Taunt
-Counter
-Destiny Bond
nice and detailed post

It seems like you're trying to make this set do too much though. Obviously all of these moves have merit on Gengar (Counter Gengar is that little bitch you never see coming), but doing all of this at once seems to compromise its actual effectiveness. You think you're covered for every situation and then end up in a position where if you'd had Focus Blast / WoW / Sub / etc. you would have won.
 
nice and detailed post

It seems like you're trying to make this set do too much though. Obviously all of these moves have merit on Gengar (Counter Gengar is that little bitch you never see coming), but doing all of this at once seems to compromise its actual effectiveness. You think you're covered for every situation and then end up in a position where if you'd had Focus Blast / WoW / Sub / etc. you would have won.
It actually works well for me. Focus Sash-Counter is to revenge kill Physical Attackers (especially Charizard X). Destiny Bond is to take out a second Pokemon. Taunt is there for those that think they are clever by stalling DB out with non offensive moves. And Shadow Ball is there as a primary offensive move.
 
I've been playing since Red/Blue. Seriously, I'm not a new player, I've been playing for decades. And believe me when I say I want to use him, because he's one of the few OU Pokemon I actually like a lot, but every time I use him, no matter what strategy I pull off Smogon or whatever, he just dies. Yeah, he's got monstrous S: Attack and Speed, but he's too frail to take many hits.



Taunt and Substitute really only work if the opponent is a complete and total idiot. Also, even with it's Special stats, most Pokemon are at least bulky enough to not get 1Koed, where Gengar usually DOES die in one hit.

You keep forgetting most things can revenge-kill Gengar, even in Mega form he's not too hard to take out. Mean Look works if you're lucky and the opponent sends a Pokemon that can't kill Gengar in one hit, but usually isn't that big of an issue.

Well Ghost STAB is alot better now with the Steel type nerfing, so barring stuff like Mandibuzz and Umbreon it can be relied on as the primary attacking move, and as Smog Frog said WoW plus taunt is a great stall breakers right now. And honestly it doesn't take alot of effort/skill to run Gengar effectively, unless you are a complete idiot and leave it in on obvious priorty moves.

Taunt and Subsittute is an extremely easy thing to pull off, and it can shut down stuff like Deo-D and playing it right you can cripple DeoSharp which is one of the common pairings right. And most mons don't like taking Shadow Balls. WoW/Taunt/Sub/Shadow ball is nice. The counter/d-bond set is also nice.

You're totally forgetting that Mega-Gengar's main role was a trapper which is was deadly efficent in doing.
 
I've been playing since Red/Blue. Seriously, I'm not a new player, I've been playing for decades. And believe me when I say I want to use him, because he's one of the few OU Pokemon I actually like a lot, but every time I use him, no matter what strategy I pull off Smogon or whatever, he just dies. Yeah, he's got monstrous S: Attack and Speed, but he's too frail to take many hits.



Taunt and Substitute really only work if the opponent is a complete and total idiot. Also, even with it's Special stats, most Pokemon are at least bulky enough to not get 1Koed, where Gengar usually DOES die in one hit.

You keep forgetting most things can revenge-kill Gengar, even in Mega form he's not too hard to take out. Mean Look works if you're lucky and the opponent sends a Pokemon that can't kill Gengar in one hit, but usually isn't that big of an issue.
Abuse his resistances and immunities, find free turns where you can. Gengar is frail, yeah, but it does have several notable resistances that it can get in on.

It sounds to me like you're just switching it into whatever and hoping for the best, from what I'm getting. Gengar does best when you can force opponents out and get that turn advantage so it can set up Subs, spread burns, etc. Incidentally, Taunt is really good at getting those free turns, you can shut down defensive mons no problemo and force them out like that.

Also, if something can kill you and you still want Gengar around, switch out.
 
The most common stall Pokémon are Gliscor, Hippowdon, Quagsire, Clefable, M-Venusaur, Chansey, Chesnaught, Skarmory, Heatran, Zapdos and M-Charizard-X, and the SubTaunt and the TauntWisp set will find an extremely easy time against everyone of those bar Heatran, Zapdos and Mega-Charizard(also Skarmory if it directly swap into Brave Bird, but will win otherwise 1vs1). It's pretty obvious that against Heavy Offensive you are almost never going to use Taunt, Will-o-Wisp and Sub, since they are STALLbreaking moves. You are going to swap into something that can't hurt you, such as Landorus-I, Diggersby or predicted/choiced ground/fighting/normal/grass/fairy/bug/poison moves and then fire off a powerful Shadow Ball which will do a number to even bulkiest offensive mons. This without mentioning you don't have to use Stallbreaking Gengar, depsite being its best set, as you can effectively use a more offensive variant with Destiny Bond and 3 Atks if you want a tool against more offensive teams.

The fact that you mentioned Mean look when Mega Gengar traps its opponent with Shadow Tag made your Pokémon XY knowledge appear extremely lacking, no offense meant.
 
I saw some people talking about SubWisp Gengar and while I have been using it more lately, I feel like it's too weak without a Life Orb, and was wondering if anyone ever considered Spooky Plate. Leftovers will be missed and it's a bit gimmicky, but iirc it gains some notable KOs
 
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