Simple Questions/Requests - Mark 38 (Minor Pokemon Trades, Item Requests etc GO HERE) (NO HACKING)

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You can try heatran with solar beam and if it's double and a fire pokemon has lava plume and heatrans in play then he gets boost on fire moves and with sunlight that's a combo for double battles also but heatran isn't bad
I personally believe that Arcanine is a good staple for a Sunny Day team. Of course, there's the part about it being a Fire-type (STAB-boosted Flare Blitz coming off that Attack stat in the Sun is just scary). But Arcanine also gets access to Morning Sun, a fantastic healing move that recovers 2/3 of your health in Sunny weather. You can either go for a full-on physical attacking set with the attacks Flare Blitz, Wild Charge, and Crunch/Extremespeed, or try doing a special attacking set with Fire Blast, Solarbeam, and probably a Hidden Power move. Or you could go mixed, or you could even try running a more bulky set to play more on Morning Sun.

So... If I use a wonder skin Sigilyph for breeding purposes, what are the chances that I'll get one with Magic guard? I'm trying to determine if it's more effiicnet ot use a 5IV imperfect Magic Guard vs a 5IV perfect wonder skin to get more 5IV perfect magic guards.
I believe it's far more likely that the offspring will have a certain ability if the parent also has it. Otherwise I think it becomes something like a 20-80% or 30-70% odds in favor of getting the same ability as the parent. If you only have a Wonder Skin Sigilyph, then I'd suggest using the multiple steps usually involved in breeding to get a Sigilyph with the desired ability (along with either the right IVs or right Nature, or a little of both) and then use THAT offspring to breed the NEXT Sigilyph; now that this one has the right ability, it'd be a much less tedious process than using one with the wrong ability and doing it over and over again against negative odds until you get the Sigilyph you want.
 
I personally believe that Arcanine is a good staple for a Sunny Day team. Of course, there's the part about it being a Fire-type (STAB-boosted Flare Blitz coming off that Attack stat in the Sun is just scary). But Arcanine also gets access to Morning Sun, a fantastic healing move that recovers 2/3 of your health in Sunny weather. You can either go for a full-on physical attacking set with the attacks Flare Blitz, Wild Charge, and Crunch, or try doing a special attacking set with Fire Blast, Solarbeam, and probably a Hidden Power move. Or you could go mixed, or you could even try running a more bulky set to play more on Morning Sun.


I believe it's far more likely that the offspring will have a certain ability if the parent also has it. Otherwise I think it becomes something like a 20-80% or 30-70% odds in favor of getting the same ability as the parent. If you only have a Wonder Skin Sigilyph, then I'd suggest using the multiple steps usually involved in breeding to get a Sigilyph with the desired ability (along with either the right IVs or right Nature, or a little of both) and then use THAT offspring to breed the NEXT Sigilyph; now that this one has the right ability, it'd be a much less tedious process than using one with the wrong ability and doing it over and over again against negative odds until you get the Sigilyph you want.
Yeah forgot about that it's a decent one but heatran ain't bad either
 
I personally believe that Arcanine is a good staple for a Sunny Day team. Of course, there's the part about it being a Fire-type (STAB-boosted Flare Blitz coming off that Attack stat in the Sun is just scary). But Arcanine also gets access to Morning Sun, a fantastic healing move that recovers 2/3 of your health in Sunny weather. You can either go for a full-on physical attacking set with the attacks Flare Blitz, Wild Charge, and Crunch/Extremespeed, or try doing a special attacking set with Fire Blast, Solarbeam, and probably a Hidden Power move. Or you could go mixed, or you could even try running a more bulky set to play more on Morning Sun.


I believe it's far more likely that the offspring will have a certain ability if the parent also has it. Otherwise I think it becomes something like a 20-80% or 30-70% odds in favor of getting the same ability as the parent. If you only have a Wonder Skin Sigilyph, then I'd suggest using the multiple steps usually involved in breeding to get a Sigilyph with the desired ability (along with either the right IVs or right Nature, or a little of both) and then use THAT offspring to breed the NEXT Sigilyph; now that this one has the right ability, it'd be a much less tedious process than using one with the wrong ability and doing it over and over again against negative odds until you get the Sigilyph you want.
That sounds great thanks for the Arcanine suggestion.
 
Pretty sure Dragonite always wants adamant, for more power on that extreme speed, and becuase he gets the speed buffs from dragon dance
I personally run a Dragonite with his own special twisty gimmick to him...well, I say "gimmick" but all it takes is one wrong move from the opponent--a move that, under any other circumstance, would be completely intelligent--for my Dragonite to just turn into the envoy of pure destruction and wreck s*** EVERYWHERE.

My Dragonite is a basic Dragon Dance user, but unlike most Dragonite, he holds the Weakness Policy. With the Ability Multiscale, this works EXTREMELY well on Dragonite, as unless the opponent's using the move Ice Beam or Blizzard off of an Ice-type with an SUPER high Special Attack stat, Dragonite is pretty capable of surviving any super-effective attack at full health. Add in the speed boost, and basically nothing can stop him. Except for Fairies.

Damn Fairies.....
 
I personally run a Dragonite with his own special twisty gimmick to him...well, I say "gimmick" but all it takes is one wrong move from the opponent--a move that, under any other circumstance, would be completely intelligent--for my Dragonite to just turn into the envoy of pure destruction and wreck s*** EVERYWHERE.

My Dragonite is a basic Dragon Dance user, but unlike most Dragonite, he holds the Weakness Policy. With the Ability Multiscale, this works EXTREMELY well on Dragonite, as unless the opponent's using the move Ice Beam or Blizzard off of an Ice-type with an SUPER high Special Attack stat, Dragonite is pretty capable of surviving any super-effective attack at full health. Add in the speed boost, and basically nothing can stop him. Except for Fairies.

Damn Fairies.....

Lol. We were talking about weakness policy dragonite.
 
I personally run a Dragonite with his own special twisty gimmick to him...well, I say "gimmick" but all it takes is one wrong move from the opponent--a move that, under any other circumstance, would be completely intelligent--for my Dragonite to just turn into the envoy of pure destruction and wreck s*** EVERYWHERE.

My Dragonite is a basic Dragon Dance user, but unlike most Dragonite, he holds the Weakness Policy. With the Ability Multiscale, this works EXTREMELY well on Dragonite, as unless the opponent's using the move Ice Beam or Blizzard off of an Ice-type with an SUPER high Special Attack stat, Dragonite is pretty capable of surviving any super-effective attack at full health. Add in the speed boost, and basically nothing can stop him. Except for Fairies.

Damn Fairies.....
EDIT: To be more clear. Can you tell me that nature Ev spread and Moveset that thing so I can use it in the next Friendly PLEASE?
EDIT: Also on that note: Best Ball for a shiny one?
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Thats what i figured but is it necessary at +3 attack? Jolly would seem to help his only +1 speed

Maybe, but you can't bank on always have weakness policy boost. You might bring him in and need to revenge kill something with extreme speed, only to not take it out because you didn't have an adamant nature.

Can you tell me how to breed this monstrocity for the next Friendly PLEASE?

I can hook you up with a 5IV extreme speed aqua jet spitback that you can use for breeding one.
 
Maybe, but you can't bank on always have weakness policy boost. You might bring him in and need to revenge kill something with extreme speed, only to not take it out because you didn't have an adamant nature.



I can hook you up with a 5IV extreme speed aqua jet spitback that you can use for breeding one.
Thanks I would greatly appreciate that. What do you want in return?
 
Maybe, but you can't bank on always have weakness policy boost. You might bring him in and need to revenge kill something with extreme speed, only to not take it out because you didn't have an adamant nature.



I can hook you up with a 5IV extreme speed aqua jet spitback that you can use for breeding one.

Thats good new because I have an Adamant 5iv Ex Speed m-scale Dratini. I think you trade it to me haha so even after dragon dance, if no weakness activates adamant is still better than Jolly?
 
I am fairly confident I have terrible luck. I have hatched 6 perfect males and zero females of these aipoms I've been breeding 50% male female ratio my ass.
 
Thanks I would greatly appreciate that. What do you want in return?

PM me some offers, I'm sure I can work something out for a spitback.

Thats good new because I have an Adamant 5iv Ex Speed m-scale Dratini. I think you trade it to me haha so even after dragon dance, if no weakness activates adamant is still better than Jolly?

Actually, you traded me the dratini I initially bred from :P

I am fairly confident I have terrible luck. I have hatched 6 perfect males and zero females of these aipoms I've been breeding 50% male female ratio my ass.

That Ralts I just gave you? I have a full row of male spitbacks, and a couple synchronize females xD

And these Sigilyphs... The only ones that get stuck with wonder skin are the ones with perfect spreads...
 
PM me some offers, I'm sure I can work something out for a spitback.



Actually, you traded me the dratini I initially bred from :P



That Ralts I just gave you? I have a full row of male spitbacks, and a couple synchronize females xD

And these Sigilyphs... The only ones that get stuck with wonder skin are the ones with perfect spreads...


Full circle trading, go team haha
 
I personally run a Dragonite with his own special twisty gimmick to him...well, I say "gimmick" but all it takes is one wrong move from the opponent--a move that, under any other circumstance, would be completely intelligent--for my Dragonite to just turn into the envoy of pure destruction and wreck s*** EVERYWHERE.

My Dragonite is a basic Dragon Dance user, but unlike most Dragonite, he holds the Weakness Policy. With the Ability Multiscale, this works EXTREMELY well on Dragonite, as unless the opponent's using the move Ice Beam or Blizzard off of an Ice-type with an SUPER high Special Attack stat, Dragonite is pretty capable of surviving any super-effective attack at full health. Add in the speed boost, and basically nothing can stop him. Except for Fairies.

Damn Fairies.....
not unlike most, that's what everyone runs on dragonite now lol
 
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