• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Megas For All (Read the whole 1st post and check current slate)

Status
Not open for further replies.
No we are ignoring it because it's a horrible troll submission. There is no reason why venomoth should get secondary fire and drought. None whatsoever.
The only reason i gave it that typing was because of how well it worked in the sun. If youread anything about it at all then you would realize why I did that.
 
The only reason i gave it that typing was because of how well it worked in the sun. If youread anything about it at all then you would realize why I did that.

That's hardly justification. It doesn't fit flavor-wise, there's nothing about Venomoth connecting it to the sun or fire that would make sense. It's not Volcarona.
 
This Venomoth, stat wise, is also perfect. The typing stays the same, as it should (VENOM. MOTH. POISON. BUG. KAPEESH?), and no new moves are needed. HOWEVER, while Tinted Lens is a great ability, the Dex entry talks about its scales quite a bit, and as a necessary setup mon with Quiver Dance, MULTISCALE would be a near-perfect fit both flavour-wise and competitively.

I can't find it, but whoever did the Normal/Dark Mega Persian with Super Luck, my hat's off to you, that's damn near perfect. I remember the stats being wonky though.

The Persian was mine! Thanks for the support. Since I didn't buff Venomoth's defenses too much, I suppose Multiscale could work. Duly noted.
 
The only reason i gave it that typing was because of how well it worked in the sun. If youread anything about it at all then you would realize why I did that.
I read the whole thing. There is no justification in it. Aside from trying to make a broken mon. There's a reason flash fire fortress and heatproof ferrothorn are being opened for resubmission. Breaking the game is not a justification for stupid abilities and typing.
 
This Golduck set is literally perfect as far as Stat Distribution, Typing, and Ability go. Only suggestion is adding Power Gem to the movepool, as I already stated.

I disagree, I see absolutely no reason I would ever use it because of Starmie who is faster, hits harder (life orb), has Rapid Spin and doesn't use your mega slot. The only advantage Mega Golduck has is slightly higher bulk.
 
Last edited:
Technically it learns Morning SUN
Dude we should totally make Scizor Fire Type because its red and it gets Morning sun. That is literally what this is saying.

Seriously though if we limit it to +50 pretty much every defensive mega cant be really good at one type of defense, and has to be a mixed wall or also part offensive because of the HP requirements. Which basically turns the metagame into a bunch of crazy strong wall breakers and walls that you people force into being not crazy bulky because you cant boost their HP and you can only boost Defense stats, but only by 50. But offensive mons can easily have tons of mixed power and literally beat any wall, and they can also just get coverage if anything walls them.

We could literally just give Manaphy +50 Special Attack and +50 Speed and Dark Pulse. Then give Deoxys-D +50 Defensive stats and then guess what:
+3 252 SpA Manaphy Dark Pulse vs. 252 HP / 252+ SpD Deoxys-D: 202-238 (66.4 - 78.2%) -- guaranteed 2HKO
Manaphy is still going to rip through Deoxys-D like nothing. And what can we give Deoxys? Nothing, it already has recover and still loses.

Bassically FUCK MEGA VENUSAUR let us have more than +50 2014.
 
Last edited:
List of new Fire-types:
Espeon
Beautifly
Cherubi / Cherrim
Togepi / Togetic / Togekiss
Sunkern / Sonflora (to be fair though I'd probably make their Mega Grass / Fire but not because it learns Morning Sun)
Pidove / Tranquill / Unfrezant
Espeon is supposed to be a sun thing its in the Pokedex.

Plants work well in the sun.

Togekiss learns 3 Fire Type moves that isn't Hidden Power.

Unfezant learns Heat Wave
 
Right, I think it's time I join the party:

vileplume.gif

Vileplume
Typing: Grass / Poison -----> Grass / Poison
Abilities: Chlorophyll / Effect Spore -----> Pollinate (whomever named this ability, outstanding naming, I'm changing what it does a bit though sorrynotsorry)
BST: 75/80/85/110/90/50 (490)-----> 75/90/115/135/125/50
New Moves: Clear Smog, Gastro Acid

RIGHT, so, first things first, Pollinate, this new ability here, raises the accuracy of power moves by 30%, so Sleep Powder and Stun Spore now have accuracies of 97.5, effectively turning them into Spore and Thunder Wave, respectively.

I'm the one who originally suggested the Grass/Dark typing, and I'm sorry. I take it back, Grass/Poison is much more fitting for (VILE)(PLUME) just name it Poisonflower why don't you, Game Freak. Now, the stats I believe to have balanced perfectly; so it won't be just another Mega Venusaur or Amoonguss (which is the real difficulty in all of this), I've given it higher Special Attack and some special moves.

Gastro Acid is an INCREDIBLE move; it supresses the target's ability, and is essentially Mold Breaker turned into a move. It even works on Steel Types! Excellent, excellent move.

Clear Smog is also superb, and can act as a Panic Button of sorts if the Sleep Clause is already active. Another great move for this sentient Rafflesia.



I'm pretty happy with how this one turned out, and do believe it is one of the more solid Vileplume submissions (not to toot my own horn or anything, it just is).

Snotjoch's Golduck and clapyourhands' Venomoth are about perfect though, vote for those or i'll fucking cut you
 
Last edited:
Espeon is supposed to be a sun thing its in the Pokedex.

Plants work well in the sun.

Togekiss learns 3 Fire Type moves that isn't Hidden Power.

Unfezant learns Heat Wave
1. Not all of them do
2. Togekiss is a fairy and everyone knows fairies are magical
3. So does Zapdos, still isn't a fire type, still shouldn't be a fire type
 
We aren't letting shit like Manaphy get +50. Even such offensive boosts are to be frowned upon because not every canon Mega gets them.

And lol sorry but wtf are you talking about. A pokémon with 120 Base Def could get +50 and now have 170. Is it that bad for you, when MegaVenusaur has only 120 on both defenses and used to be the premier tank in early XY?

EDIT: dawnmidst, remove Drought and I'd love the submission... even though it reminds me of Volcarona.
 
For Venomoth its only in its Mega and Scizor already has one.
Alright, this need to end. It's a decent submission, but it isn't going to win. It just makes too little sense flavor-wise or competitively. Just accept that and all will be at peace.

Don't be discouraged though, keep submitting. Clearly you're fairly creative, I'm sure you could cook up something both unique and sensical.
 
Poison Powder now has a greater accuracy than Toxic, so it is now the preferred move of choice for Vileplume.

Just a nit-pick, but no it isn't. Not only do Poison-types get access to fully accurate Toxic in Gen 6, but Poison Powder only Poisons the foe while Toxic badly poisons the foe.

Overall though I do like your submission though.
 
I disagree, I see absolutely no reason I would ever use it because of Starmie who is faster, hits harder (life orb), has Rapid Spin and doesn't use your mega slot. The only advantage Mega Golduck has is slightly higher bulk.
Starmie ain't gonna get no Power Gem any time soon. Golduck can fuck up Char-Y and leave a sizeable dent in X unboosted (BUT THIS GOLDUCK SET LEARNS AGILITY SO...), both which Starmie can barely leave a dent in before getting KOd.

Edit: SHIIIIIEEET I FUCKED, Starmie already learns power gem. I guess Agility is the only real thing setting it apart, then.

Adaptability would actually be pretty amazing on Golduck, Snotjoch if you see this that would be my ideal suggestion to differentiate it from Starmie.
 
Last edited:
Just a nit-pick, but no it isn't. Not only do Poison-types get access to fully accurate Toxic in Gen 6, but Poison Powder only Poisons the foe while Toxic badly poisons the foe.

Overall though I do like your submission though.
WHOOPSIES missed that, fixing that shit ASAP

Edit: Fixed that shit, thanks for catching that
 
Seriously though if we limit it to +50 pretty much every defensive mega cant be really good at one type of defense, and has to be a mixed wall or also part offensive because of the HP requirements. Which basically turns the metagame into a bunch of crazy strong wall breakers and walls that you people force into being not crazy bulky because you cant boost their HP and you can only boost Defense stats, but only by 50. But offensive mons can easily have tons of mixed power and literally beat any wall, and they can also just get coverage if anything walls them.

We could literally just give Manaphy +50 Special Attack and +50 Speed and Dark Pulse. Then give Deoxys-D +50 Defensive stats and then guess what:
+3 252 SpA Manaphy Dark Pulse vs. 252 HP / 252+ SpD Deoxys-D: 202-238 (66.4 - 78.2%) -- guaranteed 2HKO
Manaphy is still going to rip through Deoxys-D like nothing. And what can we give Deoxys? Nothing, it already has recover and still loses.

Bassically FUCK MEGA VENUSAUR let us have more than +50 2014.

Okay, make it +60. But don't just throw all the points into one stat, +80 it ridiculous. In the same light as what you said, we could just give Azumarill 20 Atk and 80 Speed. Who cares if it's even stronger and ridiculously fast (130 Speed!) to boot?

And Mega Saur does incredibly well while not even getting more than +40 in any stat. Sooooooo you just need to be clever with allotting stats.

For Venomoth its only in its Mega and Scizor already has one.
So? That doesn't make it any less terrible and unfounded an idea.
 
Guys, chill out if you don't like a nomination don't vote for it, its as simple as that try to be more polite if you don't like something (the submitter would be more inclined to change it if you do that too!) otherwise just keep quiet.

I feel everyone slapping Psychic typing on Golduck without thinking what it actually does for it so...

Golduck
Typing: Water ---> Water / Ghost
Ability: Damp / Cloud Nine / Swift Swim ---> Lightning Rod
Base Stats: 80/82/78/95/80/85 ---> 80/92(+10)/103(+25)/115(+20)/105(+25)/105(+20)
New Moves: Taunt, Shadow Ball

Concept: Taking a page from Gengar's book this Mega Golduck is best using a Sub stallbreaker set. With a great base 105 speed Golduck gets many opportunities to set up substitutes on resistances and immunities (and gets some pretty significant immunities with lightning rod and ghost-typing). Just the fact that Golduck has access to many high power psychic types move keeps common stallers like Mega Venusaur out while the added Ghost typing makes Golduck difficult to hit like Gengar. Golduck is one of few pokemon with access to disable which is great along with its stellar typing. Golduck can also do good work against balanced teams since it is immune to volt switch while resisting U-Turn. Overall this mega takes Golduck in a very different and interesting direction from all the other submissions that basically just throw a psychic typing onto Golduck and call it a day. I wouldn't call this mega submission perfect in any sense of the word but I'd like to encourage people to think of viable sets and roles this pokemon could specifically fulfill as it opens up lots of different mega submission ideas and don't get too caught up on flavor.
 
Guys, chill out if you don't like a nomination don't vote for it, its as simple as that try to be more polite if you don't like something (the submitter would be more inclined to change it if you do that too!) otherwise just keep quiet.

I feel everyone slapping Psychic typing on Golduck without thinking what it actually does for it so...

Golduck
Typing: Water ---> Water / Ghost
Ability: Damp / Cloud Nine / Swift Swim ---> Lightning Rod
Base Stats: 80/82/78/95/80/85 ---> 80/92(+10)/103(+25)/115(+20)/105(+25)/105(+20)
New Moves: Taunt, Shadow Ball

Concept: Taking a page from Gengar's book this Mega Golduck is best using a Sub stallbreaker set. With a great base 105 speed Golduck gets many opportunities to set up substitutes on resistances and immunities (and gets some pretty significant immunities with lightning rod and ghost-typing). Just the fact that Golduck has access to many high power psychic types move keeps common stallers like Mega Venusaur out while the added Ghost typing makes Golduck difficult to hit like Gengar. Golduck is one of few pokemon with access to disable which is great along with its stellar typing. Golduck can also do good work against balanced teams since it is immune to volt switch while resisting U-Turn. Overall this mega takes Golduck in a very different and interesting direction from all the other submissions that basically just throw a psychic typing onto Golduck and call it a day. I wouldn't call this mega submission perfect in any sense of the word but I'd like to encourage people to think of viable sets and roles this pokemon could specifically fulfill as it opens up lots of different mega submission ideas and don't get too caught up on flavor.
Lightning Rod is kind of weird, but this set is pretty cool and yes, very creative.

I think the reason the Psychic/Water typing is so commong (and IMO the most justifiable) is that it evolves from PSYduck, whose Dex description is this:

"While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers."

So...

Uncreative? Yeah, probs. Flavorful? Dis flava is thru the roof nigs.
 
Status
Not open for further replies.
Back
Top