Be real here this isn't even doubles. Also as I said it's not OP because you have to use Unown.
You also can't use two Unowns... Honestly, I don't think its powerful enough to justify a mega slot
Be real here this isn't even doubles. Also as I said it's not OP because you have to use Unown.
I'd forgotten about the species clause. But it would be possible to abuse its ability in game so I'm not gonna change that part. Water/Dragon is much better than water/psychic and fits flavorwise. I am gonna change it some now though.You also can't use two Unowns... Honestly, I don't think its powerful enough to justify a mega slot
Question: Can we see how many votes everyone's megas got?
I'd forgotten about the species clause. But it would be possible to abuse its ability in game so I'm not gonna change that part. Water/Dragon is much better than water/psychic and fits flavorwise. I am gonna change it some now though.
You would have understood if youd opened the hide but I scrapped the Idea for adaptability.Why unown of all things how does that pair well with Golduck at all flavorwise
Good manYou would have understood if youd opened the hide but I scrapped the Idea for adaptability.
Ah, thanks for the reply.We have all the suggestions marked. At the moment we're doing a bit of balancing with the already submitted megas, so yours will be added to another google doc for later on once we proofread it and make sure it isnt borked
This is fantastic overall, my only suggestoon would be add power gem to new moves (he does have a gem on his head after all)Golduck Mega ( Golduckite)
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Type: Water --> Water / Psychic
Abilities: Cloud Nine / Damp / Swift Swim --> Analytic
Stats:
Hp: 80 --> 80 ( +0 hp )
Attack: 82 --> 102 ( +20 attack )
Defense: 78 --> 88 ( +10 defense )
Sp. atk: 95 --> 130 ( +35 sp. att )
Sp. def: 80 --> 95 ( +15 sp. def )
Speed: 85 --> 105 ( +20 speed )
New moves: Extrasensory, Meditate and Agility
Golduck is one of my favorite Pokemon so I am only doing him at the moment. Golduck's type changes from Water to Water Psychic when he mega evolves because he seriously looks like a Water Psychic duck with his headaches and the ability to use Psychic attacks and all of that stuff. Water Psychic typing also gives it STAB on the Psychic moves it gets and allowed it to snipe some Pokemon that would otherwise wall it like Mega Venusaur.
It's ability changes to Analytic upon mega evolving. I chose Analytic because Analytic makes sense for a Psychic type. Since so far all the Pokemon with Analytic are Psychic type or at least have some Psychic attributes that also makes Analytic Golduck more logical.
When mega evolving Golduck gets a boost to all it's stats because he has always been a Water Pokemon with balanced stats. Mega Golduck mostly gets a boost in it's special attack since almost all Psychic types have a high special attack stat and Mega Golduck is also Water Psychic. With these stats Golduck pretty much becomes a worse Keldeo with a bigger movepool that takes up a mega slot.
The new moves it gets showcase Golduck's new Psychic typing and they are all Psychic moves for that reason. Extrasensory, while useless in competitive play is essentially another Psychic STAB Mega Golduck gets to give it another Psychic move really. Meditate and Agility are there because Mega Golduck can now freely control the headaches it had as a Psyduck and use them to it's advantage in battle. Mega Golduck takes Psyduck's headache powers to advantage by using moves to boost it's stats and Meditate and Agility are some Psychic type boosting moves that reflect that. Meditate was chosen because Mega Golduck meditate's daily to keep it's Psychic powers in control and Agility because it's Pokedex entries say it can swim at pretty fast speeds.
If Mega Golduck was real his design would have many Psychic attributes to it. Mega Golduck sits in a meditation pose on the battlefield because it meditate's every day to keep it's psychic powers in check. The spot on it's head would have also grown or it's starting to shine because of it's psychic powers. Generally just mostly Psychic type related things added to Golduck's design. Maybe also fins or something to showcase the fact that Mega Golduck can swim fast.
This is fantastic overall, my only suggestoon would be add power gem to new moves (he does have a gem on his head after all)
Why cant we do all of the Seven Deadly Sins as abilities? We now have Gluttony and Greed XDAnd here's my Persian:
Normal > Normal/Dark
Abilities: Limber/Technician/Unnerve > Greed (Doubles any prize money received if this Pokemon joins the battle)
Stats: 65/70/60/65/65/115 -----> 65/80/80/75/85/155 (+0, +10, +20, +10, +20, +40)
New Move: Happy Hour
My version of Persian has only one goal in life: TO GET ALL THE MONEY. The boosted stats mean M-Persian can just keep using Pay Day to rack up the coins, especially after using Happy Hour. For even more ridiculousness, equip Amulet Coin and Lucky Incense on two of your other pokemon (preferrably ones who can Intimidate/Charm/Eerie Impulse the opposing mon so that it won't damage Persian much, as despite the boosted defenses Persian still can't take that many hits and will crumple to Fighting attacks).
HP cannot be increased, since no existent mega receives a buff to that stat.Vileplume-Mega (Vileplumite)
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Design Description: Vileplume grows a much larger flower and now has leaves and stuff.
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Chlorophyll/Effect Spore -----> Natural Cure
75/80/85/110/90/50 (490) -----> 120/80/120/130/90/50 (590)
New Moves:
Wish![]()
Leech Seed![]()
This Vileplume is Grass/Fairy which is a way better defensive typing than Grass/Dark. It has resists to Dark, Electric, Fighting, Grass, Ground, and Water. It is of course also immune to Dragon. It now has Wish and a base 120 HP making it have a huge reason to be used over Mega-Venusaur. This new physical bulk makes it very bulky, even living a Choice Band Brave Bird from Talonflame.
252 Atk Choice Band Talonflame Brave Bird vs. 252 HP / 0 Def Vileplume: 366-432 (82.4 - 97.2%) -- guaranteed 2HKO
It also has Leech Seed to give it better recovery because Moonlight is very bad with Tyranitar everywhere.
Thank you based DineshThePoet for the format.
Why cant we do all of the Seven Deadly Sins as abilities? We now have Gluttony and Greed XD
Vileplume-Mega (Vileplumite)
![]()
![]()
Design Description: Vileplume grows a much larger flower and now has leaves and stuff.
----->![]()
![]()
![]()
Chlorophyll/Effect Spore -----> Natural Cure
75/80/85/110/90/50 (490) -----> 120/80/120/130/90/50 (590)
New Moves:
Wish![]()
Leech Seed![]()
This Vileplume is Grass/Fairy which is a way better defensive typing than Grass/Dark. It has resists to Dark, Electric, Fighting, Grass, Ground, and Water. It is of course also immune to Dragon. It now has Wish and a base 120 HP making it have a huge reason to be used over Mega-Venusaur. This new physical bulk makes it very bulky, even living a Choice Band Brave Bird from Talonflame.
252 Atk Choice Band Talonflame Brave Bird vs. 252 HP / 0 Def Vileplume: 366-432 (82.4 - 97.2%) -- guaranteed 2HKO
It also has Leech Seed to give it better recovery because Moonlight is very bad with Tyranitar everywhere.
Thank you based DineshThePoet for the format.
Makes more sense than making Psychic type Venomoth, which people keep suggesting.There is no possible way you can justify adding the Fairy typing to VILEplume.
I can help you with the abilities, wanna take it to PMs then?I'm trying to do that, but I think Lust is going to be a problem. (Also, Defiant = Pride? :P)
Welcome to Smogon then! I hope you have the bestest time here! :)hi im new here
I agree with Bumper. Bellossom is much more suited for a Fairy Typing though.There is no possible way you can justify adding the Fairy typing to VILEplume.
There is no possible way you can justify adding the Fairy typing to VILEplume.