
Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Thunder Wave
- Taunt
I start off with my Deoxy as most people do unless there is a dark or ghost type threat. I start off w/ taunt and go into the stealth rock. I thunder wave if I predict a switch. I never use Deoxy-D first if there is a Gengar/Aegislash/Bisharp/Sableye/Espeon/Umbreon,etc...

Bisharp @ Life Orb
Ability: Defiant
Shiny: Yes
EVs: 32 HP / 252 Atk / 224 Spd
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
I start of w/ Bisharp if there is a Deoxy-D or Deoxy-S on the other team. This pokemon usually OHKO most of it's opponents with sucker punch. I use swords dance if I predict a switch. I don't use Iron Head mcuh since I don't know if I'll be outsped, and I use knock off if I predict the enemy is gonna use a non-hurtful move on me.

Charizard @ Charizardite Y
Ability: Solar Power
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Flamethrower
- Air Slash
- SolarBeam
- Earthquake
75% if the time this pokemon gets hurt by stealth rocks. I solar beam if I predict a switch out. Flamethrower usually does the best damage to other non-super effective pokemon. I don't rely on earthquake too much.

Landorus (M) @ Life Orb
Ability: Sheer Force
EV: 252 Atk / 4 Def / 252 Spe
- Earth Power
- Gravity
- Sludge Wave
- Stone Edge
I start of w/Gravity since that is an awesome way to destroy electric pokemon and pokemon w/levitate. Sludge Wave if a pokemon is fairy. I don't usually use stone edge much. Earth power comes right after that gravity to send those rotom w and gengars straight to hell.

Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature
IVs: 30 Atk / 30 Def
- Outrage
- Ice Beam
- Earth Power
- Fusion Bolt
Kyurem is like the symbol of my team it helps me over everything else because it is overpowered. Ice beam is strictly only for flying/ground types. Outrage destroys chansey and other defensive based pokemon in one hit. Fusion bolt makes it impossible for a supereffective typing to even survive.

Azumarill (F) @ Sitrus Berry
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Belly Drum
- Play Rough
- Aqua Jet
- Waterfall
My Azumarill is like all the others, starts off with a belly drum and leads with a aqua jet. If the opponent is a dragon then i use Play Rough regardless of speed. I use waterfall if I know my opponent can outspeed me.
Yes this team is hugely inspired by DeoSharp so it works quite fine but there are some flaws to this team so please help me.
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