Ok so after researching the meta recently I've realized that Hyper Offense is the most viable playstyle for Gen VI so I ditched my Balanced team for this one. I really took the time to work out the synergistic kinks to this team so I'm quite hopeful for it, although there are some issues I'll list below that I hope to get some input on. It turned into something of a 3-teams-in-one team, with a crazy hybrid VoltTurn core/Fantasy Core (Steel/Dragon/Fairy)/Deosharp core. Anyway, let's get to it.
-Pretty much destroys Bird spam offense (Mega Manectric can survive two Brave Birds from Band Talon if he switches in already mega-evolved).
-Deoxys-S combined with VoltTurn gives Stall a really hard time.
-Amazing synergy between teammates, with no glaring weaknesses to any Types. The only pokemon you have to be careful around with this team is Mamoswine (who M-Man OHKOs with Overheat but doesn't like switching into), Sableye, and maybe Bisharp.
-Fast paced blink-and-it's-over matches for quick laddering.
-Multiple lead choices for whatever the battle calls for. Suspect a Greninja lead? Scarf Lando U-Turn. See Talon/Pinsir? Be sure to lead with Manectric to get him mega-evolved ASAP. And Deoxys-S for any other situations to get off Rocks and whatnot.
Cons:
-Bisharp has to be played around carefully so that Intimidate doesn't activate its Defiant at the wrong time.
-Some pokemon are frail but are given artificial bulkiness with Intimidates being thrown around frequently.
-Weak to some pretty good yet fairly uncommon pokemon (Mamoswine and Sableye).
My Concerns:
LO or Sash on Deoxys-S? Like I said Bisharp can really get the best of this team if not played around and sashed Deoxys Superpower is a good safety net for Bisharp.
Is there any glaring weaknesses I overlooked? If you had free reign over the team, what would you considering changing?
Thanks for taking the time to read everyone!
The Team
Mega Manectric @ Manectite
Lightningrod/Intimidate
252 SpA/252 Spd/4 Def
Timid Nature
-Thunderbolt
-Volt Switch
-Overheat
-HP Ice
Okay so this is obviously my ace pokemon, Mega, what have you. It's used for poking holes in teams with its switch initiative, along with its partner in crime, Lando-T. HP Ice for outspeeding and 1-2HKOing 4x Ice weak pokemon. Overheat to OHKO Mamoswine and Ferrothorn. Contributes to one of the team's strengths of destroying Bird spam offense.
Landorus-Therian @ Choice Scarf
Intimidate
252 Spd/252 Att/4 Def
Adamant Nature
-U-Turn
-Knock Off
-Earthquake
-Stone Edge
Rounds out the double Intimidate VoltTurn core perfectly, being simply one of the best pivots in OU. EdgeQuake coverage is standard, Knock Off for Chansey specifically and it has great utility in pretty much any given situation. Choice Scarf was chosen to be about equal in Speed to M-Manectric, and to destroy Greninja leads with Adamant scarfed U-Turns. It's truly the glue to my whole team.

Mega Manectric @ Manectite
Lightningrod/Intimidate
252 SpA/252 Spd/4 Def
Timid Nature
-Thunderbolt
-Volt Switch
-Overheat
-HP Ice
Okay so this is obviously my ace pokemon, Mega, what have you. It's used for poking holes in teams with its switch initiative, along with its partner in crime, Lando-T. HP Ice for outspeeding and 1-2HKOing 4x Ice weak pokemon. Overheat to OHKO Mamoswine and Ferrothorn. Contributes to one of the team's strengths of destroying Bird spam offense.

Landorus-Therian @ Choice Scarf
Intimidate
252 Spd/252 Att/4 Def
Adamant Nature
-U-Turn
-Knock Off
-Earthquake
-Stone Edge
Rounds out the double Intimidate VoltTurn core perfectly, being simply one of the best pivots in OU. EdgeQuake coverage is standard, Knock Off for Chansey specifically and it has great utility in pretty much any given situation. Choice Scarf was chosen to be about equal in Speed to M-Manectric, and to destroy Greninja leads with Adamant scarfed U-Turns. It's truly the glue to my whole team.

Deoxys-Speed @ Life Orb/Focus Sash(?)
Pressure
252 Spd/192 SpA/64 Att
Naive Nature
-Stealth Rock
-Taunt
-Psycho Boost
-Superpower
Firstly, the EVs: Psycho Boost OHKO anything SE on and 2HKOs anything it hits neutrally, full SpA won't change this. So I wanted to give Superpower more power when needed. Basically Deo-S acts as my main lead and sonic-fast taunter. Basically one of my main BP checks. I was considering using Focus Sash to guarantee a KO on Bisharp in certain situation because as you'll see later on, my team may have a weakness to Bisharp, which is to be expected from a double Intimidate team (Defiant).
Bisharp Life Orb
Defiant
252 Att/176 Spd/80 HP
Adamant Nature
-Knock Off
-Sucker Punch
-Iron Head
-Swords Dance
It's Bisharp, need I say more? Threatens Fairies offensively, prevents Defog, plows through OU after one Swords Dance boost. This is my main sweeper on the team who sacrifices the Speed most of my other teammates have for brute power. With those Speed EVs it outspeeds most of the relevant threats in its speed tier: primarily Heatran and Mandibuzz who typically run no Speed. Not much else to say about this beast.
Azumarill @ Sitrus Berry
Huge Power
188 HP/252 Att/64 Def
Adamant Nature
-Belly Drum
-Aqua Jet
-Play Rough
-Superpower
I needed something to resist the Knock Off spam going on in this meta, so good ol' Azumarill was chosen. Another slow yet ridiculously powerful setup sweeper (it's HO after all, I could use two sweepers). Instead of going full HP I shaved off a couple and threw them into Def specifically; this allows me to 100% survive a Knock Off and Iron Head from Adamant LO Bisharp. Also if the Sitrus Berry is consumed early in the match Knock Off spam will do pitiful damage to this thing.
Latios Life Orb
Levitate
252 SpA/252 Spd/4 Def
Timid Nature
-Draco Meteor
-Psyshock
-Thunderbolt
-Defog
Latios is my go-to switch-in for Charizards I've been unable to clearly identify before mega evolving. TBolt threatens Zard Y after Stealth Rock damage. Alternatively if it is Zard X I can switch to scarf Lando for the Intimidate and destroy it with an EQ. I was originally running Surf over TBolt till I realized Gliscor goes down to a LO Draco Meteor, and TBolt can do serious damage to Zard Y after the switch. Removes hazards if they get too bad, mostly just an offensive pokemon though as none of my team is weak to Stealth Rock.
Pros:Pressure
252 Spd/192 SpA/64 Att
Naive Nature
-Stealth Rock
-Taunt
-Psycho Boost
-Superpower
Firstly, the EVs: Psycho Boost OHKO anything SE on and 2HKOs anything it hits neutrally, full SpA won't change this. So I wanted to give Superpower more power when needed. Basically Deo-S acts as my main lead and sonic-fast taunter. Basically one of my main BP checks. I was considering using Focus Sash to guarantee a KO on Bisharp in certain situation because as you'll see later on, my team may have a weakness to Bisharp, which is to be expected from a double Intimidate team (Defiant).

Bisharp Life Orb
Defiant
252 Att/176 Spd/80 HP
Adamant Nature
-Knock Off
-Sucker Punch
-Iron Head
-Swords Dance
It's Bisharp, need I say more? Threatens Fairies offensively, prevents Defog, plows through OU after one Swords Dance boost. This is my main sweeper on the team who sacrifices the Speed most of my other teammates have for brute power. With those Speed EVs it outspeeds most of the relevant threats in its speed tier: primarily Heatran and Mandibuzz who typically run no Speed. Not much else to say about this beast.

Azumarill @ Sitrus Berry
Huge Power
188 HP/252 Att/64 Def
Adamant Nature
-Belly Drum
-Aqua Jet
-Play Rough
-Superpower
I needed something to resist the Knock Off spam going on in this meta, so good ol' Azumarill was chosen. Another slow yet ridiculously powerful setup sweeper (it's HO after all, I could use two sweepers). Instead of going full HP I shaved off a couple and threw them into Def specifically; this allows me to 100% survive a Knock Off and Iron Head from Adamant LO Bisharp. Also if the Sitrus Berry is consumed early in the match Knock Off spam will do pitiful damage to this thing.

Latios Life Orb
Levitate
252 SpA/252 Spd/4 Def
Timid Nature
-Draco Meteor
-Psyshock
-Thunderbolt
-Defog
Latios is my go-to switch-in for Charizards I've been unable to clearly identify before mega evolving. TBolt threatens Zard Y after Stealth Rock damage. Alternatively if it is Zard X I can switch to scarf Lando for the Intimidate and destroy it with an EQ. I was originally running Surf over TBolt till I realized Gliscor goes down to a LO Draco Meteor, and TBolt can do serious damage to Zard Y after the switch. Removes hazards if they get too bad, mostly just an offensive pokemon though as none of my team is weak to Stealth Rock.
-Pretty much destroys Bird spam offense (Mega Manectric can survive two Brave Birds from Band Talon if he switches in already mega-evolved).
-Deoxys-S combined with VoltTurn gives Stall a really hard time.
-Amazing synergy between teammates, with no glaring weaknesses to any Types. The only pokemon you have to be careful around with this team is Mamoswine (who M-Man OHKOs with Overheat but doesn't like switching into), Sableye, and maybe Bisharp.
-Fast paced blink-and-it's-over matches for quick laddering.
-Multiple lead choices for whatever the battle calls for. Suspect a Greninja lead? Scarf Lando U-Turn. See Talon/Pinsir? Be sure to lead with Manectric to get him mega-evolved ASAP. And Deoxys-S for any other situations to get off Rocks and whatnot.
Cons:
-Bisharp has to be played around carefully so that Intimidate doesn't activate its Defiant at the wrong time.
-Some pokemon are frail but are given artificial bulkiness with Intimidates being thrown around frequently.
-Weak to some pretty good yet fairly uncommon pokemon (Mamoswine and Sableye).
My Concerns:
LO or Sash on Deoxys-S? Like I said Bisharp can really get the best of this team if not played around and sashed Deoxys Superpower is a good safety net for Bisharp.
Is there any glaring weaknesses I overlooked? If you had free reign over the team, what would you considering changing?
Thanks for taking the time to read everyone!
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