Okay, so I went and got bored, so I tried making another ubers team. So, here it is.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature
- Stealth Rock
- Taunt
- Toxic
- Earthquake
Gliscor is a very effective physical wall. It sets up rocks, and can toxic all arceus forms( except steel, which it can earthquake) and taunt helps as well. Gliscor also acts as a decent status sponge for burns and paralysis. Poison heal goes a long way in keeping gliscor healthy. One of the problems with poison heal, is that it collides with xerneas's aromatherapy. Toxic makes taking down ho-oh so much easier. The evs allow for defense, but having a small amount of spdef.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 SDef / 168 HP / 88 Atk
Sassy Nature
IVs: 0 Spd
- King's Shield
- Toxic
- Gyro Ball
- Pursuit
Aegislash is brilliant. If xerneas trys to geomancy, then gyro balls 1hkoes after stealth rock.
Unfortunately, it does add another ghost type to the team,but you can blame orch, but it is too good to pass up. , Aegislash is a brilliant wall, boasting 150 defenses and a typing that makes fighting types cry. In the offense, 50 base speed is a blessing in disguise, allowing strong gyro balls. Pursuit synergises very well with sylveon, who provides aegislash with with wish and cleric support.
Props to: Orch and ApplepieFTW for this change.
Palkia @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature
- Surf
- Toxic
- Rest
- Sleep Talk
Palkia, my kyogre counter. It isn't 2hkoed by thunder after rocks, and then can toxic the switch in. Rest helps Palkia recover health, and sleep talk allows it to check kyogre while sleeping. Surf is the best STAB Palkia currently has, since spacial rend doesn't hit fairies. Toxic is very effective, since this team only has one real offensive option. Lefties allows me to get more health. Pressure is helpful in stalling out water spout. Evs allows me to tank waterspouts, while having a bit of physical bulk. Toxic also helps me take on calm mind arceus.
Yveltal @ Life Orb
Ability: Dark Aura
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Taunt
Yveltal is now offensive, since now ghostceus is busy screwing the ekiller. Thanks to Orch, yveltal is back in its roll as the destruction pokemon as it is a great stall breaker. Also, he can keep himself healthy. Life orb with dark aura, with stab, makes dark pulse very deadly to face. Oblivion wing is for healing, and is actually a good signature move, unlike some other pokemon *cough* dialga *cough*. Sucker punch is extremmely helpful, against things like zekrom who think they have the upper hand, and taunt is what makes yveltal a stall breaker.
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 252 HP / 120 Def / 136 Spd
Timid Nature
- Judgment
- Recover
- Defog
- Will-O-Wisp
While spinning may not be a big thing this generation, it still exists, which means it needs to be stopped.
Arceus ghost is not a dedicated spinblocker, but it still works. It also doubles as a great all around tank, since, and burn threats with will-o-miss. It is also another back-up to the ekiller. The evs are standard on supportceus. Judgement hits hard, but since normal types exist, it isn't the best move. Recover is recover. Defog is very helpful. Since this arceus can't be trapped by mega-gengar, it is even more helpful.
Props to: ApplepieFTW for the better ev spread.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Protect
- Wish
- Heal Bell
- Hyper Voice
I suppose the reason that I used to have offensive xerneas here was that I'm not too comfortable to playing full stall, and wanted one offender. However, Sylveon does things that xerneas couldn't, such as take on darkrai, and wall palkia to hell. It does make a far better defensive sub-core with gliscor,as those two have an awesome ground-fairy combo that drives zekroms nuts. Pixelate gives hyper voice STAB and a 30% boost. This actually means it isn't a helpless piece of crap(looking at you chansey). The nature and evs are so it is an efficient special wall. Protect and wish mean it can help heal aegislash, yveltal and palkia as well itself. Heal bell makes it a great cleric.
Props to: Orch for this change.
So please help with my team. Also, how do I make a show/ hide thing for the importable???
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 252 HP / 120 Def / 136 Spd
Timid Nature
- Judgment
- Recover
- Defog
- Will-O-Wisp
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 SDef / 168 HP / 88 Atk
Sassy Nature
IVs: 0 Spd
- King's Shield
- Toxic
- Gyro Ball
- Pursuit
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature
- Stealth Rock
- Roost
- Toxic
- Earthquake
Palkia @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature
- Surf
- Toxic
- Rest
- Sleep Talk
Yveltal @ Life Orb
Ability: Dark Aura
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Taunt
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Protect
- Wish
- Heal Bell
- Hyper Voice
RIP Old members
Xerneas @ Life Orb
Ability: Fairy Aura
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Mild Nature
- Aromatherapy
- Moonblast
- Hidden Power [Fire]
- Rock Slide
This xerneas is pretty unique, and does things other xerneas would love to do. Firstly, moonblast is a ridiculous stab, being powered bu fairy aura and a life orb. Hidden power fire is for people who thing that scizor can act as a counter to xerneas. (I should probabaly change it) Rock slide murders ho-oh who think they can take on xerneas. And since xerneas forces switches, it can easily find time to use aromatherapy. Evs are for offensive prowess.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Wish
- Protect
- Thunder Wave
- Iron Head
Screw you xerneas. Jirachi can switch in on any offensive xerneas, thunder wave, and then spam iron head hax. Switch in on geomancy, then take the moonblast, then take xerneas down. Leftovers simply helps. Also, since gengar doesn't 1hko, jirachi can thunder wave, then try abusing iron head hax. Wish and protect allow Jirachi to recover health, and give health to Xerneas and gliscor. Protect is also a useful scouting move. The EVs allow Jirachi to take moonblast as well as it can, and the 4 atk evs allow it to do a bit of damage.

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature
- Stealth Rock
- Taunt
- Toxic
- Earthquake
Gliscor is a very effective physical wall. It sets up rocks, and can toxic all arceus forms( except steel, which it can earthquake) and taunt helps as well. Gliscor also acts as a decent status sponge for burns and paralysis. Poison heal goes a long way in keeping gliscor healthy. One of the problems with poison heal, is that it collides with xerneas's aromatherapy. Toxic makes taking down ho-oh so much easier. The evs allow for defense, but having a small amount of spdef.


Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 SDef / 168 HP / 88 Atk
Sassy Nature
IVs: 0 Spd
- King's Shield
- Toxic
- Gyro Ball
- Pursuit
Aegislash is brilliant. If xerneas trys to geomancy, then gyro balls 1hkoes after stealth rock.
Unfortunately, it does add another ghost type to the team,
Props to: Orch and ApplepieFTW for this change.

Palkia @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature
- Surf
- Toxic
- Rest
- Sleep Talk
Palkia, my kyogre counter. It isn't 2hkoed by thunder after rocks, and then can toxic the switch in. Rest helps Palkia recover health, and sleep talk allows it to check kyogre while sleeping. Surf is the best STAB Palkia currently has, since spacial rend doesn't hit fairies. Toxic is very effective, since this team only has one real offensive option. Lefties allows me to get more health. Pressure is helpful in stalling out water spout. Evs allows me to tank waterspouts, while having a bit of physical bulk. Toxic also helps me take on calm mind arceus.

Yveltal @ Life Orb
Ability: Dark Aura
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Taunt
Yveltal is now offensive, since now ghostceus is busy screwing the ekiller. Thanks to Orch, yveltal is back in its roll as the destruction pokemon as it is a great stall breaker. Also, he can keep himself healthy. Life orb with dark aura, with stab, makes dark pulse very deadly to face. Oblivion wing is for healing, and is actually a good signature move, unlike some other pokemon *cough* dialga *cough*. Sucker punch is extremmely helpful, against things like zekrom who think they have the upper hand, and taunt is what makes yveltal a stall breaker.

Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 252 HP / 120 Def / 136 Spd
Timid Nature
- Judgment
- Recover
- Defog
- Will-O-Wisp
While spinning may not be a big thing this generation, it still exists, which means it needs to be stopped.
Arceus ghost is not a dedicated spinblocker, but it still works. It also doubles as a great all around tank, since, and burn threats with will-o-miss. It is also another back-up to the ekiller. The evs are standard on supportceus. Judgement hits hard, but since normal types exist, it isn't the best move. Recover is recover. Defog is very helpful. Since this arceus can't be trapped by mega-gengar, it is even more helpful.
Props to: ApplepieFTW for the better ev spread.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Protect
- Wish
- Heal Bell
- Hyper Voice
I suppose the reason that I used to have offensive xerneas here was that I'm not too comfortable to playing full stall, and wanted one offender. However, Sylveon does things that xerneas couldn't, such as take on darkrai, and wall palkia to hell. It does make a far better defensive sub-core with gliscor,as those two have an awesome ground-fairy combo that drives zekroms nuts. Pixelate gives hyper voice STAB and a 30% boost. This actually means it isn't a helpless piece of crap(looking at you chansey). The nature and evs are so it is an efficient special wall. Protect and wish mean it can help heal aegislash, yveltal and palkia as well itself. Heal bell makes it a great cleric.
Props to: Orch for this change.
So please help with my team. Also, how do I make a show/ hide thing for the importable???
Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 252 HP / 120 Def / 136 Spd
Timid Nature
- Judgment
- Recover
- Defog
- Will-O-Wisp
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 SDef / 168 HP / 88 Atk
Sassy Nature
IVs: 0 Spd
- King's Shield
- Toxic
- Gyro Ball
- Pursuit
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Def / 8 SDef
Impish Nature
- Stealth Rock
- Roost
- Toxic
- Earthquake
Palkia @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature
- Surf
- Toxic
- Rest
- Sleep Talk
Yveltal @ Life Orb
Ability: Dark Aura
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Taunt
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Protect
- Wish
- Heal Bell
- Hyper Voice
RIP Old members

Xerneas @ Life Orb
Ability: Fairy Aura
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Mild Nature
- Aromatherapy
- Moonblast
- Hidden Power [Fire]
- Rock Slide
This xerneas is pretty unique, and does things other xerneas would love to do. Firstly, moonblast is a ridiculous stab, being powered bu fairy aura and a life orb. Hidden power fire is for people who thing that scizor can act as a counter to xerneas. (I should probabaly change it) Rock slide murders ho-oh who think they can take on xerneas. And since xerneas forces switches, it can easily find time to use aromatherapy. Evs are for offensive prowess.

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Wish
- Protect
- Thunder Wave
- Iron Head
Screw you xerneas. Jirachi can switch in on any offensive xerneas, thunder wave, and then spam iron head hax. Switch in on geomancy, then take the moonblast, then take xerneas down. Leftovers simply helps. Also, since gengar doesn't 1hko, jirachi can thunder wave, then try abusing iron head hax. Wish and protect allow Jirachi to recover health, and give health to Xerneas and gliscor. Protect is also a useful scouting move. The EVs allow Jirachi to take moonblast as well as it can, and the 4 atk evs allow it to do a bit of damage.
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