I have been playing PS for almost two months, and am currently ranked ~1450 on the smogon doubles ladder. This team is the first one I made by myself, and I have been using it for about a month now. I have tweaked this team countless times, but I feel like there is still a major flaw, which I cannot quite put my finger on. I would love it if people were to give me feedback on how to improve this team.
eZalt's Might (Kangaskhan) @ Kangaskhanite
Ability: Scrappy
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Return
- Power-Up Punch
- Protect
Bog-standard, speedy Kangaskhan. I decided not to opt for Fake Out, because I don't carry any set up moves, or moves that would otherwise require a free turn. Therefore, Protect has much more utility. Not much else to say here; I believe Kangaskhan to be the strongest Mega, and that's why it's on this team.
randyalt's Soul (Aegislash) (F) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Wide Guard
- King's Shield
- Flash Cannon
Standard, special-attacking Aegislash. The main reasons I chose Aegislash are that 1. I needed a reliable switch-in for Fighting-type moves, and 2. This team loves having access to Wide Guard. Aegislash glues this team together extremely well; it's great for dealing with Trick Room, can take out many OU threats such as Rotom-W and Cress effectively, and is overall one of the best Pokemon in this meta. Also, Ghost-type coverage comes in very handy, due to the nerfing of the Steel-type.
badgeralt's Joy (Shaymin-Sky) @ Life Orb
Ability: Serene Grace
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Seed Flare
- Earth Power
- Protect
Once again, standard Shaymin-Sky. I love Shaymin-Sky because of its incredible utility. A stab move with 60% flinch chance is never anything to scoff at, and Grass/Flying/Ground has great coverage: hitting everything but some Flying-types reliably. Also, its main weakness is covered by most of the team. I normally lead Shaymin and Mamoswine if I see no fake out in the team preview, because those two together hit almost every Pokemon very hard.
scrubalt's Gluttony (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 24 Def / 60 SpA / 152 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Protect
- Will-O-Wisp
Not gonna lie, I don't actually know what the EVs are for because I was given this spread :P. I'm guessing the spA is for OHKOing Landorus-T with Hydro Pump, but whatever lol. The point is, I needed Rotom-Wash for Will-O-Wisp support and coverage. The fact that it' has Levitate also helps out Mamoswine.
baddiealt's Power (Tyranitar) @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 200 SpA / 56 SpD
Quiet Nature
- Rock Slide
- Dark Pulse
- Fire Blast
- Ice Beam
I chose Tyranitar because I wanted another special attacker that's also a hard counter to Mega Char Y, and because he's one of my favorite Pokemon. The spA is for OHKOing Brave Ferrothorn with some spD invest, and for OHKOing stuff like Chomp and defensive Gliscor with Ice Beam. With Assault Vest, Tyranitar tanks a crazy amount of supereffective special attacks! Since he's not really meant to stay in against physical attackers anyway (most deal supereffective damage to him), I decided to not invest anything in defense.
trashalt's Revenge (Mamoswine) @ Choice Scarf
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Icicle Crash
- Earthquake
- Superpower
- Icicle Spear
Ah, Mamoswine: the star of the team. It's hilarious how rarely people expect Mamoswine to be scarfed; on the ladder, almost no one predicts a scarf icicle crash, etc. The main reason I chose mamoswine over Landorus-T was because I wanted the hard-hitting ice coverage, and also because he's faster than Landorus-T. Also, he's so cute!!! =). Also, everything that hits him for supereffective damage is covered by another member of my team, so I felt that he would fit really well.
Mega Kangaskhan gives this team some trouble. This is because I do not have any intimidate support or a clean OHKO. Usually I use a combination of Air Slash and Superpower to deal with him, but the team really would appreciate more anti-Khan. The other thing that really screws this team over is dual screens, because I have literally no way of dealing with them. Luckily, Aegislash and Kangaskhan threaten common screen setters very effectively. The only other notable threat to this team is any sort of gimmick, because I don't carry Taunt or Fake Out (I'm looking at you, Shuca Berry Terracott).
Thanks for reading, and I hope you guys can give me feedback!
eZalt's Might (Kangaskhan) @ Kangaskhanite
Ability: Scrappy
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Return
- Power-Up Punch
- Protect
Bog-standard, speedy Kangaskhan. I decided not to opt for Fake Out, because I don't carry any set up moves, or moves that would otherwise require a free turn. Therefore, Protect has much more utility. Not much else to say here; I believe Kangaskhan to be the strongest Mega, and that's why it's on this team.
randyalt's Soul (Aegislash) (F) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Wide Guard
- King's Shield
- Flash Cannon
Standard, special-attacking Aegislash. The main reasons I chose Aegislash are that 1. I needed a reliable switch-in for Fighting-type moves, and 2. This team loves having access to Wide Guard. Aegislash glues this team together extremely well; it's great for dealing with Trick Room, can take out many OU threats such as Rotom-W and Cress effectively, and is overall one of the best Pokemon in this meta. Also, Ghost-type coverage comes in very handy, due to the nerfing of the Steel-type.
badgeralt's Joy (Shaymin-Sky) @ Life Orb
Ability: Serene Grace
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Seed Flare
- Earth Power
- Protect
Once again, standard Shaymin-Sky. I love Shaymin-Sky because of its incredible utility. A stab move with 60% flinch chance is never anything to scoff at, and Grass/Flying/Ground has great coverage: hitting everything but some Flying-types reliably. Also, its main weakness is covered by most of the team. I normally lead Shaymin and Mamoswine if I see no fake out in the team preview, because those two together hit almost every Pokemon very hard.
scrubalt's Gluttony (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 24 Def / 60 SpA / 152 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Protect
- Will-O-Wisp
Not gonna lie, I don't actually know what the EVs are for because I was given this spread :P. I'm guessing the spA is for OHKOing Landorus-T with Hydro Pump, but whatever lol. The point is, I needed Rotom-Wash for Will-O-Wisp support and coverage. The fact that it' has Levitate also helps out Mamoswine.
baddiealt's Power (Tyranitar) @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 200 SpA / 56 SpD
Quiet Nature
- Rock Slide
- Dark Pulse
- Fire Blast
- Ice Beam
I chose Tyranitar because I wanted another special attacker that's also a hard counter to Mega Char Y, and because he's one of my favorite Pokemon. The spA is for OHKOing Brave Ferrothorn with some spD invest, and for OHKOing stuff like Chomp and defensive Gliscor with Ice Beam. With Assault Vest, Tyranitar tanks a crazy amount of supereffective special attacks! Since he's not really meant to stay in against physical attackers anyway (most deal supereffective damage to him), I decided to not invest anything in defense.
trashalt's Revenge (Mamoswine) @ Choice Scarf
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Icicle Crash
- Earthquake
- Superpower
- Icicle Spear
Ah, Mamoswine: the star of the team. It's hilarious how rarely people expect Mamoswine to be scarfed; on the ladder, almost no one predicts a scarf icicle crash, etc. The main reason I chose mamoswine over Landorus-T was because I wanted the hard-hitting ice coverage, and also because he's faster than Landorus-T. Also, he's so cute!!! =). Also, everything that hits him for supereffective damage is covered by another member of my team, so I felt that he would fit really well.
Mega Kangaskhan gives this team some trouble. This is because I do not have any intimidate support or a clean OHKO. Usually I use a combination of Air Slash and Superpower to deal with him, but the team really would appreciate more anti-Khan. The other thing that really screws this team over is dual screens, because I have literally no way of dealing with them. Luckily, Aegislash and Kangaskhan threaten common screen setters very effectively. The only other notable threat to this team is any sort of gimmick, because I don't carry Taunt or Fake Out (I'm looking at you, Shuca Berry Terracott).
Thanks for reading, and I hope you guys can give me feedback!