XY Doubles Teamalt's Wreckage: My First Doubles Team

I have been playing PS for almost two months, and am currently ranked ~1450 on the smogon doubles ladder. This team is the first one I made by myself, and I have been using it for about a month now. I have tweaked this team countless times, but I feel like there is still a major flaw, which I cannot quite put my finger on. I would love it if people were to give me feedback on how to improve this team.

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eZalt's Might (Kangaskhan) @ Kangaskhanite
Ability: Scrappy
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Return
- Power-Up Punch
- Protect

Bog-standard, speedy Kangaskhan. I decided not to opt for Fake Out, because I don't carry any set up moves, or moves that would otherwise require a free turn. Therefore, Protect has much more utility. Not much else to say here; I believe Kangaskhan to be the strongest Mega, and that's why it's on this team.

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randyalt's Soul (Aegislash) (F) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Wide Guard
- King's Shield
- Flash Cannon

Standard, special-attacking Aegislash. The main reasons I chose Aegislash are that 1. I needed a reliable switch-in for Fighting-type moves, and 2. This team loves having access to Wide Guard. Aegislash glues this team together extremely well; it's great for dealing with Trick Room, can take out many OU threats such as Rotom-W and Cress effectively, and is overall one of the best Pokemon in this meta. Also, Ghost-type coverage comes in very handy, due to the nerfing of the Steel-type.

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badgeralt's Joy (Shaymin-Sky) @ Life Orb
Ability: Serene Grace
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Seed Flare
- Earth Power
- Protect

Once again, standard Shaymin-Sky. I love Shaymin-Sky because of its incredible utility. A stab move with 60% flinch chance is never anything to scoff at, and Grass/Flying/Ground has great coverage: hitting everything but some Flying-types reliably. Also, its main weakness is covered by most of the team. I normally lead Shaymin and Mamoswine if I see no fake out in the team preview, because those two together hit almost every Pokemon very hard.

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scrubalt's Gluttony (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 24 Def / 60 SpA / 152 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Protect
- Will-O-Wisp

Not gonna lie, I don't actually know what the EVs are for because I was given this spread :P. I'm guessing the spA is for OHKOing Landorus-T with Hydro Pump, but whatever lol. The point is, I needed Rotom-Wash for Will-O-Wisp support and coverage. The fact that it' has Levitate also helps out Mamoswine.

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baddiealt's Power (Tyranitar) @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 200 SpA / 56 SpD
Quiet Nature
- Rock Slide
- Dark Pulse
- Fire Blast
- Ice Beam

I chose Tyranitar because I wanted another special attacker that's also a hard counter to Mega Char Y, and because he's one of my favorite Pokemon. The spA is for OHKOing Brave Ferrothorn with some spD invest, and for OHKOing stuff like Chomp and defensive Gliscor with Ice Beam. With Assault Vest, Tyranitar tanks a crazy amount of supereffective special attacks! Since he's not really meant to stay in against physical attackers anyway (most deal supereffective damage to him), I decided to not invest anything in defense.

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trashalt's Revenge (Mamoswine) @ Choice Scarf
Ability: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Icicle Crash
- Earthquake
- Superpower
- Icicle Spear

Ah, Mamoswine: the star of the team. It's hilarious how rarely people expect Mamoswine to be scarfed; on the ladder, almost no one predicts a scarf icicle crash, etc. The main reason I chose mamoswine over Landorus-T was because I wanted the hard-hitting ice coverage, and also because he's faster than Landorus-T. Also, he's so cute!!! =). Also, everything that hits him for supereffective damage is covered by another member of my team, so I felt that he would fit really well.

Mega Kangaskhan gives this team some trouble. This is because I do not have any intimidate support or a clean OHKO. Usually I use a combination of Air Slash and Superpower to deal with him, but the team really would appreciate more anti-Khan. The other thing that really screws this team over is dual screens, because I have literally no way of dealing with them. Luckily, Aegislash and Kangaskhan threaten common screen setters very effectively. The only other notable threat to this team is any sort of gimmick, because I don't carry Taunt or Fake Out (I'm looking at you, Shuca Berry Terracott).

Thanks for reading, and I hope you guys can give me feedback!
 

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hihi. this time i actually read your descrips ;]
im not sure you are thinking of aegi the right way. you are right in wide guard, glue, tr killer, cress killer. but the idea that it solidly counters rotom-w is a little off. this is because the sequence of turns is this
rotom atks, you atk. both of you are still alive. rotom atks again, but this time you are in blade forme so you will die to the atk. this forces you to use kings shield instead of atk this turn. this knowledge inherently benefits the opponent because they will either 1) kill your aegi if you dont KS or 2) target aegi's partner on the KS. it is usually a bad position for you. of course you can use this knowledge to your advantage (you know that they know that you will KS) but the idea still remains that you are the one in the negative position because you are weak to the rotom when in blade forme.
the defensive evs allow you to live mmawile play rough. the spdef lets you live modest chary solar beam. spatk does not guarantee ohko on lando t.
the actual number is 72
72 SpA Rotom-W Hydro Pump vs. 4 HP / 0 SpD Landorus-T: 320-378 (100 - 118.1%)
however most good players do not run max atk, max speed lando t and do have defensive investment. if you did want to optimize your spread you could move some spdef evs to spatk evs because you only need 120+ spdef to live char y solar beam
252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 120+ SpD Rotom-W: 256-302 (84.2 - 99.3%)
that is unless 156+ spdef protects against something i don know
anyways, a more potentially optimal spread could be like 252 hp/ 24 def/ 72 spatk/ 120+ spdef/ 40 speed. (assuming 156+ spdef is not some special number)

here are some random farking strong spatks that i thought 156+ might be for, but i really still dont know
252+ SpA Deoxys-A Psycho Boost vs. 252 HP / 120+ SpD Rotom-W: 246-291 (80.9 - 95.7%) 120+ still lives the hit
252 SpA Shaymin-S Seed Flare vs. 252 HP / 156+ SpD Rotom-W: 276-326 (90.7 - 107.2%) -- 43.8% chance to OHKO 156+ dosent guarantee survival, but it increases your odds. still would not necessarily agree because this is not even LO skymin which is the most popular. and you're supposed to switch out on the skymin

252+ SpA Life Orb Kingdra Helping Hand Draco Meteor vs. 252 HP / 120+ SpD Rotom-W: 281-331 (92.4 - 108.8%) -- 56.3% chance to OHKO
252+ SpA Life Orb Kingdra Helping Hand Draco Meteor vs. 252 HP / 156+ SpD Rotom-W: 273-321 (89.8 - 105.5%) -- 37.5% chance to OHKO 156+ dosent guarantee survival, but it increases your chances significantly. like you have a better chance of living than of dying 56.3 --> 37.5

252 SpA Life Orb Latios Helping Hand Draco Meteor vs. 252 HP / 120+ SpD Rotom-W: 317-374 (104.2 - 123%)
252 SpA Life Orb Latios Helping Hand Draco Meteor vs. 252 HP / 156+ SpD Rotom-W: 308-364 (101.3 - 119.7%) -- guaranteed OHKO
neither lives that hit. but both live without helping hand.

i did some venu calcs too
252+ SpA Life Orb Venusaur Giga Drain vs. 252 HP / 120+ SpD Rotom-W: 226-268 (74.3 - 88.1%)
252+ SpA Life Orb Venusaur Giga Drain vs. 252 HP / 156+ SpD Rotom-W: 218-260 (71.7 - 85.5%)
252+ SpA Life Orb Venusaur Energy Ball vs. 252 HP / 120+ SpD Rotom-W: 268-320 (88.1 - 105.2%) -- 31.3% chance to OHKO
252+ SpA Life Orb Venusaur Energy Ball vs. 252 HP / 156+ SpD Rotom-W: 265-312 (87.1 - 102.6%) -- 18.8% chance to OHKO
252+ SpA Life Orb Venusaur Leaf Storm vs. 252 HP / 120+ SpD Rotom-W: 390-460 (128.2 - 151.3%) -- guaranteed OHKO
252+ SpA Life Orb Venusaur Leaf Storm vs. 252 HP / 156+ SpD Rotom-W: 374-445 (123 - 146.3%) -- guaranteed OHKO
you live giga and energy ball (usually for energy ball) regardless of 120 or 156. and for leafstorm you die regardless of 120 or 156
perhaps it could also be living a mega venu leaf storm (aka the rotom-w stomper)
0+ SpA Mega Venusaur Leaf Storm vs. 252 HP / 120+ SpD Rotom-W: 282-332 (92.7 - 109.2%) -- 56.3% chance to OHKO
0+ SpA Mega Venusaur Leaf Storm vs. 252 HP / 156+ SpD Rotom-W: 272-324 (89.4 - 106.5%) -- 37.5% chance to OHKO
your chances of surival go from 37.5--> 56.3
perhaps sitrus comes into account somewhere?
pls ask that dude budde because now im really curious

otherwise farkin strong team. i remember losing to this team the first team the first time i fought it. it was just 2 eZ 4 u my mang
 
Thanks for the amazing rate man! I changed up the rotom set, and the new one is working great! I wouldn't have a reason to leave rotom in against venusaur, but the kingdra and deo-att calcs are very interesting. Also about aegi, I forgot about the whole blade forme thing lol (<--baddie imo), but I have shaymin and mega khan for rotom. I'm glad you think the team is good (eZiolite will still forever be the best though :>), and thanks again for the amazing rate!
 
Thanks for the amazing rate man! I changed up the rotom set, and the new one is working great! I wouldn't have a reason to leave rotom in against venusaur, but the kingdra and deo-att calcs are very interesting. Also about aegi, I forgot about the whole blade forme thing lol (<--baddie imo), but I have shaymin and mega khan for rotom. I'm glad you think the team is good (eZiolite will still forever be the best though :>), and thanks again for the amazing rate!
i talked to benja im pm about the spread
it's a level 50 battlespot spread and guess what happens when you make everything level 50
[01:20:49] #finally: 252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 120+ SpD Rotom-W: 136-160 (86.6 - 101.9%) -- 12.5% chance to OHKO
[01:21:00] #finally: 252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 156+ SpD Rotom-W: 132-156 (84 - 99.3%) -- guaranteed 2HKO after Leftovers recovery
[01:21:02] #finally: at level 50
[01:21:05] #finally: im literally in ;;;;

tbh tho, that's using 8 more evs than necessary unless there is another hit Kortex (252hp/156+ is kortex's spread) is trying to live
252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 148+ SpD Rotom-W: 132-156 (84 - 99.3%) -- guaranteed 2HKO after Leftovers recovery

potential edit spot for kortex;s response:
 
Hi Benja, cool team!

This team is a little too uncomfortably weak to Fighting-types and Fighting-type attacks. Your entire Sand sweeping care falls apart once Shaymin-S is weakened, which shouldn't be too hard because LO + Sand damage will bring it down fast. You mentioned Kang being a problem, which I can totally see. It can take advantage of your Fighting-type weakness with PuP without being weak to Shaymin-S like other Fighting-types are (plus it can KO Shaymin with Sucker Punch.)

To solve this problem, I suggest that you try Substitute over Wide Guard on Aegislash. Substitute lets you handle Mega Kang, Terrakion, and Hitmontop with so much greater ease, helping the team punish opposing Fighting-type presence. You don't really need Wide Guard; your team isn't too weak to spread spam. You'd be better off with a solid counter to most Fighting-types (bar Keldeo) and Mega Kang.

Another thing I'd suggest is Modest over Timid on Shaymin-S. Your stayin ability is going to be cut extremely short by Sand, and you don't need much Speed because Mamoswine handles the faster things. Modest jacks up Skymin's power so that it can really slam things with Seed Flare- dealing a solid chunk to things like Mega Kang and Cresselia.

On Mamoswine, I'd definitely suggest Ice Shard over Icicle Spear. The latter is pretty worthless because Ice-weak Substitute and Sturdy Pokemon are rare, and Focus Sashes will be broken by Sand. Priority would be really beneficial to finish off weakened opponents, especially Chlorophyll Venusaur, which the team is also weak to.


Aside from those things, everything looks good. Nice work!
 
Thanks for the rate Electrolyte! It is true that shaymin is extremely important to my team, and losing it in a battle is bad news. I'll try using modest; your reasons for it are really solid. I will also try out substitute on aegislash, however I really like Wide Guard for its playmaking aspect. On Mamoswine, however, since I am running choice scarf, I would rather not use a priority move such as ice shard; I prefer Icicle Spear for it's accuracy and ability to finish kills reliably. All in all, thanks again for the rate!
 
i talked to benja im pm about the spread
it's a level 50 battlespot spread and guess what happens when you make everything level 50
[01:20:49] #finally: 252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 120+ SpD Rotom-W: 136-160 (86.6 - 101.9%) -- 12.5% chance to OHKO
[01:21:00] #finally: 252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 156+ SpD Rotom-W: 132-156 (84 - 99.3%) -- guaranteed 2HKO after Leftovers recovery
[01:21:02] #finally: at level 50
[01:21:05] #finally: im literally in ;;;;

tbh tho, that's using 8 more evs than necessary unless there is another hit Kortex (252hp/156+ is kortex's spread) is trying to live
252+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 148+ SpD Rotom-W: 132-156 (84 - 99.3%) -- guaranteed 2HKO after Leftovers recovery

potential edit spot for kortex;s response:

The original spread was intended for Battle Spot Doubles to survive Mega Charizard Y's Solar Beam and only 148 SpD EVs are required. I switched from 156 to 148 during EV spread finalization and I just forgot to tell Ben.

*Team rate coming whenever I get the chance :)
 
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