I'm newer to making these, so bear with me here, won't be the most flashy thread ever. Anyhow, this is a newer team I formed, i'm usually a stall kind of guy, so this is me trying to change up my strategy and keep myself entertained. While I've had some level of success, I could use the outside opinion of my fellow meta-game players to take this team up the ladder and maximize my success rate. So yeah, without further delay, here's the team! (note: I should have named this offensive team, and I realize this now)
Smeargle (F) @ Focus Sash
Trait: Own Tempo
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Spore
- Sticky Web
- Stealth Rock
- Taunt
My lead of choice, Smeargle compliments this team very, very well. The EV's give it as much of a chance as possible to survive, while being as fast as possible at the same time. Focus Sash is the clear best item for this, as i want to have at least 1 chance to lay entry hazards. Spore is the sure-fire sleep inducer (barring grass types and those with insomnia), though i have saw people run dark void to allude the grass immunity. Sticky Web works extremely well with this team, because my two main physical attackers heavily use priority moves, and usually if they don't out-speed other priority users normal, sticky web helps that happen. Stealth Rock is my damaging hazard of choice. Taunt is utilized as my anti-lead and an anti-substitute-baton pass team tool on PO, and has saved me endless headaches.
Pinsir (F) @ Pinsirite
Trait:Hyper Cutter
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Return
- Earthquake
- Quick Attack
This is a pretty standard Mega-Pinsir set, but don't fix what isn't broken, am I right? This thing is one of my favorite physical sweepers in the game, outspeeding a plethora of it's threats, especially when Sticky Web is out. Swords Dance used even one time puts this thing's attack through the roof, and with 2, may god have mercy on your opponent's soul. Return is rediculously hard hitting with this guy's aerilate ability, making it a STAB with over 100 base power. Earthquake is my second move of choice, destroying opposing Heatran, and dealing significant damage to most of those who arent effected much by the other 2 attacking moves. Quick Attack is my last choice, as it's a STAB priority move, dealing fast, furious damage when i need it.
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Defog
- Psyshock
- Draco Meteor
Latios is one half of my special attacking arsenal, and my defogger of choice. Speed and Sp.Atk commitment maximize this thing's effectiveness, and Life Orb to maximize damage. Surf is my first choice in moves, considering it covers issues I may have with ground, fire, and rock types. Defog clears the way for my Pinsir to come in, and removes pestering hazards in general. Psyshock is a nice STAB move that can eat at special walls, something that anybody can appreciate. Draco Meteor is my final move, and it's really a preference thing, as Latios isn't a pokemon I use for the long haul, so sacrificing that stats-recoil for maximum damage only seems to make sense (Dragon Pulse could also work, but like I said, going for max damage over longevity).
Azumarill (M) @ Sitrus Berry
Trait: Huge Power
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Waterfall
This Azumarill set works wonders. The EV spread once again maximizes this thing's sweeping potental, along with it's handy Huge Power ability. Sitrus Berry is the BEST item to compliment this set, restoring a chunk of health that you lose upon charging up with Belly Drum, and even allowing for a possible second Belly Drum should you need to switch out for anything. Speaking of Belly Drum, man does this pokemon utilize this move well, maximizing it's attack power in exchange for a small chunk of HP. Aqua Jet in itself is a handy STAB-priority tool, but combined with Belly Drum, makes this a deadly weapon, the ammount of damage this can do is almost scary. Scratch that, it is scary. Play Rough is the obvious physical fairy STAB move of choice. Waterfall is nice because for one, STAB. And for two, there's a chance you'll make your opponent flinch. Combine that with Belly Drum, and you see the reoccurring deadliness shine once again.
Heatran (M) @ Assault Vest
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Flamethrower
- Flash Cannon
- Hidden Power [Ice]
Next, we have the ever present Heatran, who makes for excellent typing coverage. Maxed out Sp.Atk and Speed are pretty obvious for this particular set, so no need for in depth explaination. Air Balloon is a nice choice for this set as well, but I took the "eat special attacks" route over getting the edge on EQ users. Earth Power hit's tier threats such as other Heatran, Tyranitar, and Charizard X pretty hard. Flamethrower is my fire STAB of choice, providing constancy and considerable damage, and retains the chance to deal a burn. Flash Cannon is my steel STAB of choice, hitting pesky fairy and rock types hard in a way that I wouldn't without it. My final move of choice is Hidden Power Ice, giving you a chance to hit threats like Landorus and Gliscor with considerable damage, and continues this thing's theme of awesome coverage.
Umbreon (F) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Foul Play
- Heal Bell
- Protect
- Wish
Last, but certainly not least, we have my favorite Evee-lution, Umbreon. Umbreon works as a WONDERFUL utility pokemon in unison with countering physical attackers well, and works as a wonder troll against any Substitute-Baton Pass hopeful. Leftovers increases this thing's longevity, and Synchronize discourages status inflictors. Foul Play is where I troll the Sub-Bp chainers, and hit those Swords Dancing/ Dragon Dancing threats HARD, let alone general physical attackers. Heal Bell makes Umbreon have a cleric element, and Wish allows it to recharge itself, or Wish and switch to a team mate in need. Protect is the last move, and an obvious compliment of wish, allowing you to heal without issue and wear down status'ed pokemon slowly.






The Breakdown:

Smeargle (F) @ Focus Sash
Trait: Own Tempo
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Spore
- Sticky Web
- Stealth Rock
- Taunt
My lead of choice, Smeargle compliments this team very, very well. The EV's give it as much of a chance as possible to survive, while being as fast as possible at the same time. Focus Sash is the clear best item for this, as i want to have at least 1 chance to lay entry hazards. Spore is the sure-fire sleep inducer (barring grass types and those with insomnia), though i have saw people run dark void to allude the grass immunity. Sticky Web works extremely well with this team, because my two main physical attackers heavily use priority moves, and usually if they don't out-speed other priority users normal, sticky web helps that happen. Stealth Rock is my damaging hazard of choice. Taunt is utilized as my anti-lead and an anti-substitute-baton pass team tool on PO, and has saved me endless headaches.

Pinsir (F) @ Pinsirite
Trait:Hyper Cutter
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Return
- Earthquake
- Quick Attack
This is a pretty standard Mega-Pinsir set, but don't fix what isn't broken, am I right? This thing is one of my favorite physical sweepers in the game, outspeeding a plethora of it's threats, especially when Sticky Web is out. Swords Dance used even one time puts this thing's attack through the roof, and with 2, may god have mercy on your opponent's soul. Return is rediculously hard hitting with this guy's aerilate ability, making it a STAB with over 100 base power. Earthquake is my second move of choice, destroying opposing Heatran, and dealing significant damage to most of those who arent effected much by the other 2 attacking moves. Quick Attack is my last choice, as it's a STAB priority move, dealing fast, furious damage when i need it.

Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Defog
- Psyshock
- Draco Meteor
Latios is one half of my special attacking arsenal, and my defogger of choice. Speed and Sp.Atk commitment maximize this thing's effectiveness, and Life Orb to maximize damage. Surf is my first choice in moves, considering it covers issues I may have with ground, fire, and rock types. Defog clears the way for my Pinsir to come in, and removes pestering hazards in general. Psyshock is a nice STAB move that can eat at special walls, something that anybody can appreciate. Draco Meteor is my final move, and it's really a preference thing, as Latios isn't a pokemon I use for the long haul, so sacrificing that stats-recoil for maximum damage only seems to make sense (Dragon Pulse could also work, but like I said, going for max damage over longevity).

Azumarill (M) @ Sitrus Berry
Trait: Huge Power
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Waterfall
This Azumarill set works wonders. The EV spread once again maximizes this thing's sweeping potental, along with it's handy Huge Power ability. Sitrus Berry is the BEST item to compliment this set, restoring a chunk of health that you lose upon charging up with Belly Drum, and even allowing for a possible second Belly Drum should you need to switch out for anything. Speaking of Belly Drum, man does this pokemon utilize this move well, maximizing it's attack power in exchange for a small chunk of HP. Aqua Jet in itself is a handy STAB-priority tool, but combined with Belly Drum, makes this a deadly weapon, the ammount of damage this can do is almost scary. Scratch that, it is scary. Play Rough is the obvious physical fairy STAB move of choice. Waterfall is nice because for one, STAB. And for two, there's a chance you'll make your opponent flinch. Combine that with Belly Drum, and you see the reoccurring deadliness shine once again.

Heatran (M) @ Assault Vest
Trait: Flash Fire
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Flamethrower
- Flash Cannon
- Hidden Power [Ice]
Next, we have the ever present Heatran, who makes for excellent typing coverage. Maxed out Sp.Atk and Speed are pretty obvious for this particular set, so no need for in depth explaination. Air Balloon is a nice choice for this set as well, but I took the "eat special attacks" route over getting the edge on EQ users. Earth Power hit's tier threats such as other Heatran, Tyranitar, and Charizard X pretty hard. Flamethrower is my fire STAB of choice, providing constancy and considerable damage, and retains the chance to deal a burn. Flash Cannon is my steel STAB of choice, hitting pesky fairy and rock types hard in a way that I wouldn't without it. My final move of choice is Hidden Power Ice, giving you a chance to hit threats like Landorus and Gliscor with considerable damage, and continues this thing's theme of awesome coverage.

Umbreon (F) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
- Foul Play
- Heal Bell
- Protect
- Wish
Last, but certainly not least, we have my favorite Evee-lution, Umbreon. Umbreon works as a WONDERFUL utility pokemon in unison with countering physical attackers well, and works as a wonder troll against any Substitute-Baton Pass hopeful. Leftovers increases this thing's longevity, and Synchronize discourages status inflictors. Foul Play is where I troll the Sub-Bp chainers, and hit those Swords Dancing/ Dragon Dancing threats HARD, let alone general physical attackers. Heal Bell makes Umbreon have a cleric element, and Wish allows it to recharge itself, or Wish and switch to a team mate in need. Protect is the last move, and an obvious compliment of wish, allowing you to heal without issue and wear down status'ed pokemon slowly.
Closing comments
Well, that's my team in a nutshell. I tried to blend synergy with coverage, and make a well versed OU team. I do realise that 3 of my pokemon are weak to fighting type moves, which could be problematic, but other than that, this team has worked well for me. I would really appreciate any and every form of advice you may have, changes that you would recommend, or anything that could be helpful in improving the team. Thank you :)
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