





Can someone explain to me why we should ban something because it creates 50/50s?
I see 50/50s all the time in battles and I'll give you some examples:
- Start of the match I see both Jolteon and Drudi on the team preview, will he lead with Jolteon for scouting purposes or with Durdi for early rocks? Ok I predict the Drudi so I lead with Gligar to Toxic him and Defog his rocks. Oops he sends out his Jolteon so do I predict the HP Ice/ Water and switch out or do I predict him to predict me to predict his HP Ice/ Water and stay in on the Volt Switch and E-que? Ok I will play safe and switch out. Dammit he was the Sub Pass variant, now he has a free sub and will batton pass into something, do I predict him to pass it to…. (I think you got my point)
- I have a CB Digersby at -1 Spe vs opponent's Skarmory with 40% HP; do I predict the Roost and use E-que or do I predict him to predict me to predict his Roost and go for Wild Charge?
- Is that Charizard mega X or Y (sometimes you can predict this by team preview but again it's just a guess) ok I am predicting the X version now is he bulky Wow set or offensive?
- He has both T-tar and Garchomp but who is the mega? Ok I am predicting Mega T-tar because it's more common than Mega Chomp so when he switches into his Chomp I go to my physical wall. Ok now he goes into Chomp so I switch into my Skarm but he Mega evolves and uses Fire Blast knocking me out.
This examples are probably shitty but I hope you understand that 50/50s are caused by almost every versatile pokemon and I don't see why causing them is a reason to ban something (I know that Zoroark's 50/50s are even harder because Zoroark is versatile + Illusion shenanigans) so if someone could answer this for me I would appreciate it :)
I will post my thoughts on Zoroark and Yanmga later
O_k I've been seeing this a lot and it's completely false, specs yanmega does have counters they are just much more specialised than the counters for standard pokes. Registeel may be the most easy one to slap onto a team, but there are others that are viable even without yanmega.Nothing can switch into its Specs Tinted Lens set, except for Registeel, and Offensive teams don't often carry it.
O_k I've been seeing this a lot and it's completely false, specs yanmega does have counters they are just much more specialised than the counters for standard pokes. Registeel may be the most easy one to slap onto a team, but there are others that are viable even without yanmega.
O_k I've been seeing this a lot and it's completely false, specs yanmega does have counters they are just much more specialised than the counters for standard pokes. Registeel may be the most easy one to slap onto a team, but there are others that are viable even without yanmega.252+ SpA Choice Specs Tinted Lens Yanmega Bug Buzz vs. 248 HP / 120 SpD Assault Vest Escavalier: 126-150 (36.7 - 43.7%)-esca survives 2 after rocks, then can either knock off / pursuit or hit mega with iron head to kill after rocks. Not the best counter but a decent answer for offensive teams.
252+ SpA Choice Specs Yanmega Air Slash vs. 252 HP / 252+ SpD Eviolite Togetic: 87-103 (27.7 - 32.8%)-yum, yanmega loses to this.
252+ SpA Choice Specs Yanmega Air Slash vs. 252 HP / 252+ SpD Eviolite Golbat: 109-129 (30.7 - 36.4%)-another counter, takes two with rocks up and will remove with brave bird after rocks damage.
252+ SpA Choice Specs Tinted Lens Yanmega Bug Buzz vs. 252 HP / 252+ SpD Aromatisse: 174-204 (42.8 - 50.2%)-aromatisse will survive after protect 98.8% of the time or smthing.
Not a massive list I know, but it's something and these are all viable sets (the golbat one is kinda garb though).
It hits Yanmega with STAB Dazzling GleamTogetic I'll give you as a counter I suppose, although it's a bit outclassed imo. Plus what does it actually do? Defog it to death?
Is this a joke?just realised yanmega doesn't even need dugtrio to eliminate registeel, sub liechi can do it too:
+1 252+ Atk Yanmega Reversal (200 BP) vs. 252 HP / 0 Def Registeel: 354-418 (97.2 - 114.8%) -- guaranteed OHKO after Stealth Rock
it beats sdef togetic and aromatisse as well:
+1 252+ Atk Yanmega Steel Wing vs. 252 HP / 0 Def Eviolite Togetic: 136-160 (43.3 - 50.9%) -- guaranteed 2HKO after Stealth Rock
+1 252+ Atk Yanmega Steel Wing vs. 252 HP / 0 Def Aromatisse: 232-274 (57.1 - 67.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
physical yanmega confirmed for most viable mon in ru history
Is this a joke?
Ladder is up now. Some random user pm'd me to ask when it is going up. Would have been up sooner if Molk tagged/told me >_>.
hi just wanted to point out that a medicore nu mon being seriously considered as a viable option just goes to show how hard Yanmega is to counter. Similiar to bw ru when Stunfisk was used specifically to beat Honchkrow. Silvershadow234 I don't think anyone has seen an Escavalier since round 1 its usage has been way down as common pokemon in the metagame like Gligar/Moltres easily beat it, plus running 120 sdef ev's on it just so you can switch in and check it once kinda shows you're really stretching it there lol. Aromatisse is the easiest wish pasher in the tier to force out before it heals itself due to Doublade being one of the best and most common pokemon atm. Im also really not sold on Golbat I have tried it and its worn down pretty easily due to Brave Bird and often being forced to choose between Roosting and Defog but it could be a decent check on some teams. Shed Shell Registeel could be viable with rest but that requires heal bell support and your at the mercy of Yanmega if your asleep which 3hko's w/o lefties if your opponent doesnt let you freely heal bell (not too difficult to prevent). A random Knock Off also screws over shed regi and also all nfe mons are really prone to being hit with Knock Off which can put immense pressure on them.
i would love to see some really solid arguments that support Yanmega staying outside of "Togetic switches in not broken jajajajajaja xD"
Only if you think Tinted Lens Mothim (and everything else with tinted lens!) is broken. You still never answered my question, why is banning Tinted Lens Yanmega and Sticky Web Shuckle okay, but Spikes Froslass "retarded", your words?
So the way a ban works is if you ban something like Tinted Lens, it is banned on every pokemon in the tiers below it. For instance that's why attomicllamas was saying is tinted lens mothim broken? No its not, so when you ban an ability/move that is clearly broken on only one pokemon then it will remove all of the abilities/moves from tiers below which can in turn cripple a pokemon's viability. So while Tinted Lens might be the reason that it is pushing Yanmega as a whole to be broken it is not broken on anything else so therefore only Yanmega needs to be banned. It's the same with spikes, you would them to ban spikes as a move it would result in 24 other pokemon in NU and RU being unable to use spikes as a move. Now you might say why not just ban spikes on Froslass, if this were to happen it would cause a precedent where various other pokemon could be multiple tiers, example: I can use Kyogre in OU without drizzle, or in UU without Drizzle and surf. It just begins to make tiering way to complicated than it has to be. I think in some cases it could make sense to do it that way personally, but in a majority of cases it makes no sense whatsoever and is unneeded.How about this argument: Specs Tinted Lens Yanmega is only threatening to stall teams and slow offensive teams which are incredibly boring to face anyways. Well not really "only" but at least "mainly"
I don't recall you asking that but I do recall saying that somewhere maybe it was on IRC actually hmmm. Regardless after careful consideration my reasoning is indeed completely flawed and I would be happy to propose a Froslass retest with Spikes suspected on Froslass and Shuckle with Sticky Web retested. I'm sort of confused on why you brought this up since abilities are different from moves but now that you mention it Bug Buzz is really the only thing breaking Yanmega so there is that to consider hmmm. I thought Tinted Lens was the more obvious choice though and I don't really get why you would have to ban Mothim too.
Sigh this may be why I still don't have a badge despite obviously deserving (at least) one :(
This without mentioning that Yanmega is probably borked even with Speed Boost so it won't really resolve anything.So the way a ban works is if you ban something like Tinted Lens, it is banned on every pokemon in the tiers below it. For instance that's why attomicllamas was saying is tinted lens mothim broken? No its not, so when you ban an ability/move that is clearly broken on only one pokemon then it will remove all of the abilities/moves from tiers below which can in turn cripple a pokemon's viability. So while Tinted Lens might be the reason that it is pushing Yanmega as a whole to be broken it is not broken on anything else so therefore only Yanmega needs to be banned. It's the same with spikes, you would them to ban spikes as a move it would result in 24 other pokemon in NU and RU being unable to use spikes as a move. Now you might say why not just ban spikes on Froslass, if this were to happen it would cause a precedent where various other pokemon could be multiple tiers, example: I can use Kyogre in OU without drizzle, or in UU without Drizzle and surf. It just begins to make tiering way to complicated than it has to be. I think in some cases it could make sense to do it that way personally, but in a majority of cases it makes no sense whatsoever and is unneeded.
Yeah I've gotten swept way to many times by speed boost Yanmega. I think that while there are some counters to Yanmega like Registeel, things like Uturn on Yanmega pretty much get Registeel or the other respective counter out of the way with trapper Dugtrio. I will post a more detailed post on what I think about Yanmega and Zoro later.This without mentioning that Yanmega is probably borked even with Speed Boost so it won't really resolve anything.
The point of dugtrio is to take out specific threats like Registeel, who once gone, means Yanmega can come in on slower pokemon and something either dies or takes a heavy hit. That being said it isnt the only partner for Choice specs yanmega, like you said there are more threats out there that can take advantage of a mon like Registeel. So while Dugtrio is hyped up (and is really good) it isnt the only thing you have to run.I dont get all the hype around Dugtrio. Why eliminate a pokemon when you could use it as a liability?
Ie. Sub Bulk-up Braviary and Sub Calm Mind Meloetta.
In my opinion, sub bulk up braviary is like top 3 for most fearsome sweepers in ru, and meloetta isn't too far behind. the jolteon introduction and shuckle ban reduce their potency a bit, but that isn't saying much given how incredibly dangerous they are regardless.
What can actually switch in to yanmega, especially on defensive teams? Bulky af passive mons. These are so ridiculously easy to set up in the face of registeel, audini (who tanks yanmega all day jsyk), etc., that the opponent is hugely disadvantaged. Both can hit that magic 404 hp number to tank seismic tosses.
Losing 2-6 pokemon to braviary/meloetta is far more incapacitating than losing only registeel itself.
Man your username fits you to a teehow about just banning the tinted lens set?
Yanmega is a big threat to any team, speed boost does immense work vs. HO and the specs tinited lens reks stall. However I need to point out thatAre Yanmega's cleaning/wallbreaking abilities too much for the tier even with the existence of Stealth Rock?
Yes, there are way too many pokemons that Zoroark extremely benefits from hiding as them, Meleotta and Delphox are example and they are one of the most common pokemons in RUAre Zoroark's offensive ability and mindgames too much for the tier to handle?
There is almost no way of stopping a Zoroark, you need to first discover that it's Zoroark then you need to discover what set it is, which is extremely hard and complicated, that with extremely wide movepool it has few, if any, true counters.Are there any perfectly viable but currently uncommon ways to get around these Pokemon?
That link is aids, as for the question, I usually just bait Knock off or use Protect if I have it, it certainly helps sometimes but it doesn't when Zoroark disguised as Delphox uses Flamethrower, and baiting a move can also result in losing a pokemon. The only real way to tell apart is by memorizing the damage dealt, if any, to Zoroark.How do you tell Zoroark apart from a real Pokemon and play accordingly?
It's always high risk low reward when playing against Zoroark, just having Zoroark in your team preview can give you a considerate amount of advantage.On top of that, how do you manage riskvreward when playing against Zoroark?