Overview
########
Mixed Attacker
########
name: Mixed Attacker
move 1: Dark Pulse
move 2: Giga Drain
move 3: Sucker Punch
move 4: Substitute
ability: Water Absorb
item: Life Orb / Leftovers
evs: 252 SAtk / 252 Spe / 4 Atk
nature: Rash
Moves
========
Set Details
========
Usage Tips
========
==========
Spikes Lead
########
name: Spikes Lead
move 1: Spikes
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Destiny Bond / Counter / Encore
ability: Sand Veil
item: Focus Sash
evs: 252 Atk / 252 Spe / 4 HP
nature: Jolly
Moves
========
Set Details
========
========
Team Options
========
Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Seed Bomb
move 3: Sucker Punch
move 4: Drain Punch
ability: Water Absorb
item: Life Orb
evs: 252 Atk / 252 Spe / 4 Def
nature: Adamant
Moves
========
Set Details
========
Usage Tips
========
Team Options
========
Other Options
########
########
**Fairy Types** Especially Togetic can come in vs any set. It either blows away spikes from the lead set, walls the SD set, or scares out the Mixed Attacker.
**Poison Types** Especially bulky one such as Weezing, Dragalge, and Garboder can switch in with ease against the SD set and threaten out Cacturne with their STAB. Dragalge in particular can switch-in vs any set.
**Spiritomb** Spiritomb can switch-in vs the SD set and burn it even through the Substitute with Infiltrator.
**Fighting types** Bulkier Fighting types such as Gurdurr can switch in, kill with Mach Punch, or even take a hit and kill with Drain Punch.
**Faster Pokemon** Faster pokemon such as Sneasel, Sawk, Primape, and anything else that resists Sucker Punch can threaten out Cacturne with the threat of a powerful attack.
########

- Is a cactus
- Powerful Mixed Attacker
- Too slow to outright sweep, but fast enough to break walls.
- Water Absorb gives it some cool switch-in opportunities vs bulky waters like Seis.
- Access to priority in Sucker Punch allows it to heavily damage faster threats.
- Resists/Immune to many common priorities in NU [Sucker Punch, Aqua Jet]
- Immunity specifically to scald is amazing for an offensive pokemon #banscald
Mixed Attacker
########
name: Mixed Attacker
move 1: Dark Pulse
move 2: Giga Drain
move 3: Sucker Punch
move 4: Substitute
ability: Water Absorb
item: Life Orb / Leftovers
evs: 252 SAtk / 252 Spe / 4 Atk
nature: Rash
Moves
========
- Giga Drain allows it to beat up on Water-types it switches in on and keep itself healthy after Substitute/ Lifeorb Damage.
- Dark Pulse used as a secondary STAB, has that juicy chance to flinch walls that are slower.
- Sucker Punch to hit frail offensive things such as Archeops and Swellow
- Sub to avoid status, and take advantage of free switches it creates. Also Sucker Punch from behind Subs is god-like.
- Destiny bond can be used over Substitute as a catch-all for faster threats and defensive mons you'd like removed.
Set Details
========
- Maximize the attacking stat that has the more reliable moves.
- The SpAtk EVs allow you to 2HKO Vileplume with Dark Pulse.
- Max Speed to try to maximize the number of things you can hit as hard as possible without resorting to Sucker Punch.
- Water absorb allows you to switch in on bulky waters like Seismitoad or Lanturn without worrying about scald burns :]
Usage Tips
========
- Many opponents will expect a physical Cacturne, so keep this in mind and try to use it to your advantage.
- Generally Giga Drain is the most spammable move, despite it being weaker, as it recovers HP each turn.
- Try to get up a Substitute as soon as possible, it makes Cacturne a much bigger threat.
==========
- Pair with something that prefers Vileplume+Seismitoad cores broken down, as Cacturne can do that quite well. Examples of this are Hariyama, Gurdurr, Feraligatr, and pretty much any electric type.
- Spiritomb is a nice partner for this set as it can come in on a lot of Fighting and Flying types that force Cacturne out.
Spikes Lead
########
name: Spikes Lead
move 1: Spikes
move 2: Bullet Seed
move 3: Sucker Punch
move 4: Destiny Bond / Counter / Encore
ability: Sand Veil
item: Focus Sash
evs: 252 Atk / 252 Spe / 4 HP
nature: Jolly
Moves
========
- Spike stacking is the point of this set, so we have spikes.
- Bullet Seed allows you to beat opposing Lead Omastar who try to stake hazards against you, and it also prevents you from being taunt bait.
- Sucker punch can be used to play mindgames vs faster frail pokemon and get off huge damage on a Cryogonal's Rapid Spin or Freeze Dry.
- Destiny Bond allows it to act a lot like Qwilfish and Froslass as a Spikes lead and claim a kill once it gets down to sash.
- Encore can be used to force switches vs other Hazard setters / Defensive mons which grants you more layers of spikes.
- Counter can be used with Focus Sash to claim a quick kill if you predict an attack.
Set Details
========
- Focus Sash guarantees at least one layer of Spikes
- Max speed to try to maximize the number of Spikes it can set up
- Max attack allows it to kill Lead Omastar with only two seeds from Bullet Seed.
========
- Use it as a lead on a hyper offence team to get a quick kill + some early hazards
- If you see opposing Omastar Leads, click Bullet Seed to limit hazards on your side of the field.
- You can use Sucker Punch on opposing Cryogonal if they come in and try to Rapid Spin on you.
Team Options
========
- Hyper offence enjoys the spike support, so try to pair it with offensive pokemon that can make use of the extra damage on everything. Examples include Offensive Mespirit, Feraligatr, Electivire, Magmortar, Gurdurr, etc.
- Pawniard can be used along side it to discourage Defogging.
- Spiritomb once again acts as a great partner as it can spinblock vs the entire tier.
Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Seed Bomb
move 3: Sucker Punch
move 4: Drain Punch
ability: Water Absorb
item: Life Orb
evs: 252 Atk / 252 Spe / 4 Def
nature: Adamant
Moves
========
- Swords Dance quickly turns Cacturne into a huge offensive threat.
- Seed Bomb is the most reliable STAB, as it isn't reliant on what the opponent uses.
- Sucker Punch hits anything faster very hard at +2, making Cacturne difficult to revenge kill.
- Drain Punch is very handy for walls such as Probopass, Audino, or Lickilicky, and especially Ferroseed, who would otherwise wall you. It also allows you to recover health as priority/Life Orb racks up.
Set Details
========
- Max Attack to hurt things.
- Max Speed to make you as un-reliant as possible on sucker punch
- Adamant nature adds a very noticeable boost in power, and due to being very reliant on Sucker Punch it's the best nature to go with.
Usage Tips
========
- Don't try to set-up / bring it in until most things are worn down.
- Using it with Sticky Web support is highly recommended.
- Switching in on water types is the best way to set up, as you can generally Swords Dance as they switch.
- Try to avoid scenarios which force you into using Sucker Punch; eg, predicting a switch out to a faster mon and using a STAB move, etc.
Team Options
========
- Hazard support helps a lot: Sticky Web could potentially allow for an easier sweep, while Spikes and Stealth Rock helps Cacturne nab many OHKOs it wouldn't otherwise get.
- Qwilfish is a great partner for this set as it synergizes nicely and provides the needed spike support.
- Spiritomb is a nice partner for this set as it can come in on a lot of Fighting / Flying types that force Cacturne to switch.
Other Options
########
- You can opt to run Sand Veil over Water Absorb to gain access to moves like Focus Punch, Bullet Seed, and Encore on the Swords Dance set, but generally it's not worth giving up Water Immunity.
- Nasty Plot can also work, but outclassed by other NP users due to low speed and no Special Priority
- Poison Jab is an option on the SD set to hit Fairy types hard, but it forces you to either drop a STAB, or be walled by Ferroseed
########
**Fairy Types** Especially Togetic can come in vs any set. It either blows away spikes from the lead set, walls the SD set, or scares out the Mixed Attacker.
**Poison Types** Especially bulky one such as Weezing, Dragalge, and Garboder can switch in with ease against the SD set and threaten out Cacturne with their STAB. Dragalge in particular can switch-in vs any set.
**Spiritomb** Spiritomb can switch-in vs the SD set and burn it even through the Substitute with Infiltrator.
**Fighting types** Bulkier Fighting types such as Gurdurr can switch in, kill with Mach Punch, or even take a hit and kill with Drain Punch.
**Faster Pokemon** Faster pokemon such as Sneasel, Sawk, Primape, and anything else that resists Sucker Punch can threaten out Cacturne with the threat of a powerful attack.
Last edited: