completing it today (monday, 25th). Don't lock it please
Overview
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name: Swords Dance
move 1: Swords Dance
move 2: Aeriel Ace
move 3: Brick Break / Bug Bite
move 4: Quick Attack
ability: Technician
item: Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly
Moves
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**Stealth Rock**: Due to its quadruple weakness to Stealth Rock, Scyther can be easily kept in check if rocks are on its side of the field.
**Steel-types**: Ferroseed can take even a +2 brick break and cripple it with thunder wave. Klinklang can beat it one-on-one if it has not already boosted or ko it with gear grind, with a little prior damage. Should be wary of switching into brick break.
**Physical Walls**: Rhydon, seismitoad, ferroseed, granbull can take any hit and cripple it in return. Rhydon can KO with rock stab, seismitoad can scald (#broken), ferroseed can cripple it with thunderwave or can 2hko with gyro ball after 2 turns of lo and iron barb damage. granbull can cripple it with thunder wave and has a very high chance to 2hko with play rough.
**Faster Threats and Scarfers**: Faster pokemon such as Pyroar, Swellow, archeops and tauros can revenge kill it with their respective attack of choice. Though pyroar can be KOed by a +2 quick attack after one time stealth rock+spikes damage and swellow is always ohkoed after rocks. Similarly, Choice Scarf users, such as Rotom-forme can revenge kill it.
**Offensive Pressure**: Due to its bad bulk, Scyther can be kept in check with constant offensive pressure and not letting it setup a swords dance.
Overview
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- Good attack and speed stat along with access to swords dance allow it to function as a good late game sweeper
- Technician gives it two decently powered STAB moves in Bug Bite and Aerial Ace and a pseudo STABed priority in Quick Attack
- Very frail w/o eviolite while a little lacking in power w/o a boosting item such as LO if not already boosted
- Horrible typing both offensively and defensively. a lot of common weaknesses as well as a 4x Stealth Rock weakness. Always needs hazard removal to do its job properly. The Stabs are resisted by some common pokemon. Steel types, rotom.
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name: Swords Dance
move 1: Swords Dance
move 2: Aeriel Ace
move 3: Brick Break / Bug Bite
move 4: Quick Attack
ability: Technician
item: Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly
Moves
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- Swords Dance doubles Scyther's attack. Scyther can properly utilise it due to its high speed stat.
- Aeriel Ace is its Flying type stab attack and is boosted by technician.
- Brick Break hits steel and rock types
- If you can deal with them, bug bite can be used. t prevents it from getting walled by lanturn and almost always OHKOs Electabuzz unboosted.
- Quick Attack lets it revenge weakened faster pokemon and scarfers as well as preventing its sweep from being cut short by them.
- Bug Bite may be used, but it gets walled by steel-types
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- 252 evs and jolly nature to make it as fast as possible outspeeding the crowded base 90 to base 100 pokemon and tieing with mismagius.
- 252 atk for power
- Life Orb provides a much needed boost to power.
- eviolite may be used. but it misses some kos such as the OHKO on feraligator at +2.
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- don't bring it in if rocks are on the field.
- don't let it take damage from even weak attacks and use slow volt-turns to bring it in.
- make sure that opposing revenge killers and faster threats have been weakened enough to be picked off with Quick attack before setting up. make use of damage calculator.
- don't setup if opposing physical walls have not yet been worn down.
- setup on something that is harmless, such as cb sawk locked into close combat, or something that scyther forces out. such as fighting and grass types.
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- Hazard control is a must when using scyther. Sandslash has good synergy with scyther. Can also wear down rock and steels with stab earthquake. Togetic can provide heal bell support and slow baton pass too.
- scyther appreciates slow volt switch and u-turn users to get in safely. Probopass and lanturn have good synergy with scyther. Magnet Pull Probopass is a great teammate as it can trap and eliminate bulky steel-types who give scyther problems. Lanturn can switch into electric, flying, fire and ice type attacks aimed at Scyther.
- fighting types can take on the rock and steel types who love to come into scyther. they attract pokemon like vileplume, on which scyther can set up.
- scyther loves hazard support. Rhydon, probopass, sandslash, seismitoss can set up rocks, while omastar, accelgor and qwilphish can set spikes.
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- bulky sd
- roost, knock off, brick break
- choice band
- scarf
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**Stealth Rock**: Due to its quadruple weakness to Stealth Rock, Scyther can be easily kept in check if rocks are on its side of the field.
**Steel-types**: Ferroseed can take even a +2 brick break and cripple it with thunder wave. Klinklang can beat it one-on-one if it has not already boosted or ko it with gear grind, with a little prior damage. Should be wary of switching into brick break.
**Physical Walls**: Rhydon, seismitoad, ferroseed, granbull can take any hit and cripple it in return. Rhydon can KO with rock stab, seismitoad can scald (#broken), ferroseed can cripple it with thunderwave or can 2hko with gyro ball after 2 turns of lo and iron barb damage. granbull can cripple it with thunder wave and has a very high chance to 2hko with play rough.
**Faster Threats and Scarfers**: Faster pokemon such as Pyroar, Swellow, archeops and tauros can revenge kill it with their respective attack of choice. Though pyroar can be KOed by a +2 quick attack after one time stealth rock+spikes damage and swellow is always ohkoed after rocks. Similarly, Choice Scarf users, such as Rotom-forme can revenge kill it.
**Offensive Pressure**: Due to its bad bulk, Scyther can be kept in check with constant offensive pressure and not letting it setup a swords dance.
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