XY OU Mega-Manectric Stall Team

Introduction
HELLO! Thanks for taking the time to read my RMT. This team is centered around Mega-Manectric and the core of SkarmBliss. I do hope you guys can give me some objective critisism and advise as to what I'm doing correct/wrong, and how to do better! Thank you! :-)
BRINGING BACK SKARMBLISS

tumblr_m2weuf1yTc1qbg54h.png

I've recently come back to competitive battling, stopped since my BW days. And I've played around in the XY meta for abit, been about 2-3 months, (showdown/wifi battles etc). I guess I am quite familiar with what to expect in the OU Tier. I love stall teams. I've tried SkarmChan, running a Mega-Ampharos, Mega-Venusaur, pieced many stall teams together. But I got bored and I started to work on a different Mega, and a different approach too

Most of you guys will probably say that SkarmBliss isn't a good idea to do, since there are so many mixed attackers in the current meta, BUT... It has worked out pretty well for me I guess, since I took some new meta and slapped it on the old meta. And this monstrosity of a team was born.

Besides, I really miss SkarmBliss.


OVERVIEW OF THE TEAM!

manectric-mega.gif
blissey.gif
skarmory_by_creepyjellyfish-d7a490f.gif


Sableye_XY.gif
tumblr_static_quagsire.gif
485.gif


QUICK LOOK

242.gif

Blissey @ Leftovers
Ability : Natural Cure
Nature : Bold
EV's : 252Def/252SpDef/4HP
Moveset :
Wish
Soft-Boiled
Thunder Wave
Seismic Toss

227.gif

Skarmory @ Rocky Helmet
Nature : Impish
Ability : Sturdy
EV's : 252Def/252HP/4SpDef
Moves :
Brave Bird
Defog
Stealth Rock
Roost

302.gif

Nature : Bold
Ability : Prankster
EV's : 252HP/252Def/4SpDef
Moveset :
Taunt
Will-O-Wisp
Foul Play/Knock Off
Recover

310.gif

Manectric @ Manectite
Nature : Timid
Ability : Lightning Rod
EV's : 252SpAtk/252Speed/4HP
Moveset :
Overheat
Volt Switch
Thunderbolt
Hidden Power Ice

195.gif

Quagsire @ Leftovers
Nature : Bold
Ability : Unaware
EV's : 252HP/252Def/4SpDef
Moveset :
Recover
Toxic
Scald
Earthquake

485.gif

Heatran @ Leftovers
Nature : Calm
Ability : Flash Fire
EV's : 252SpDef/252HP/4SpAtk
Moves :
Toxic
Lava Plume
Protect
Roar



TEAM DETAILS


blissey.gif


Blissey @ Leftovers
Ability : Natural Cure
EV's : 252HP/252SpDef/4Def
Moveset :
Wish
Soft-Boiled
Thunder Wave
Seismic Toss
My teams cleric and special wall. Passes on ridiculously huge lumps of health by wish healing to the other team mates. Soft-Boiled keeps Blissey in the game. Blissey also acts as my special wall, while absorbing statuses with Natural Cure on switch-outs.

I chose Blissey over Chansey due to Knock Off being so prominent in the current meta. Also Blissey functions better as a special wall as compared to Chansey - which is more of a mixed wall, hence my choice. Also, Blissey has more attacking capability/versatility as compared to Chansey, being able to deal more damage with Seismic Toss, Flamethrower or Ice Beam.

Regarding my movepool, I am contemplating the use of Heal Bell as there have been instances where Paralysis/Poisons/Burns do affect the team. But I'm not sure as to which move to replace.​


skarmory_by_creepyjellyfish-d7a490f.gif

Skarmory @ Rocky Helmet
Nature : Impish
Ability : Sturdy
EV's : 252Def/252HP/4SpDef
Moveset :
Brave Bird
Defog
Stealth Rock
Roost​

This Pokemon is my defensive wall and it walls nearly everything that doesn't have a move that it's weak to, and even if it has a move that it's weak to its never goes down in one hit thanks to Sturdy.
Stealth Rock is mandatory to slowly accumulate damage.
Skarmory also acts as my teams defogger as I will be switching in and out with M-Manectric and Heatran. It also is immune to Ground-type moves which make it an ideal candidate for this position. My team is not weak to Stealth Rock, but Defog is mainly for Spikes/Toxic Spikes, that might threaten my teams stalling abilities.
Brave Bird is for opposing Taunters that plan on stopping what Skarmory does best. It is also used against Mega-Venusaurs for Super Effective damage.

Skarmory constitutes as the most important member of the team due to it's immunity/tanking capabilities.​

0- Atk Skarmory Brave Bird vs. 252 HP / 240+ Def Mega Venusaur: 122-146 (33.5 - 40.1%) -- guaranteed 3HKO




Sableye_XY.gif

Sableye @ Leftovers
Nature : Bold
Ability : Prankster
EV's : 252HP/252Def/4SpDef
Moveset :
Taunt
Will-O-Wisp
Foul Play/Knock Off
Recover
With priority Taunt, Sableye is the answer to opposing teams setting themselves up. Sableye also covers the Fighting weakness my team has towards raw power, walling many physical mons and forcing switches with priority Will-O-Wisp.
The reason why I invested in a physical bulk for Sableye is because of the numerous instances where I've faced opposing Conkeldurrs/Mega-Medicham's or other physical mons who don't hesitate to Ice Punch or Bullet Punch Sableye. This occurs often as Sableye is my switch-in to Fighting-Type Pokemon. The physical bulk improves things a lot.
Other than that Sableye functions as a normal stall Poké.
With physically invested bulk.
252+ Atk Conkeldurr Ice Punch vs. 252 HP / 252+ Def Sableye: (27.3 - 32.2%) -- 56.2% chance to 4HKO after Leftovers recovery

Without physically invested bulk.
252+ Atk Conkeldurr Ice Punch vs. 252 HP / 4+ Def Sableye: 109-129 (35.8 - 42.4%) -- 91.9% chance to 3HKO after Leftovers recovery







manectric-mega.gif

Manectric @ Manectite
Nature : Timid
Ability : Lightning Rod
EV's : 252SpAtk/252Speed/4HP
Moveset :
Overheat
Volt Switch
Thunderbolt
Hidden Power Ice​

My teams Special Attacking versatile mega, M-Manectric isn't supposed to stay in the battlefield for long, but to hit immensely hard with it's STAB moves and switch out to someone else to absorb it's hits well such as Quagsire or Ground immune Skarmory. Usually played during late game as a cleanup after the rest of the stall-mons have wrecked up damage. But if given the chance to sweep with T-Bolt STAB, he will.

M-Manectric can't afford to stay in after an Overheat due to it's stat lowering downside.
Overheat completely destroys Ferrothorn and Excadrill leads.

HP Ice works well against most Dragon types.

Mega-Aggron or Tyranitar is a typical switch-in to M-Manectric so Volt Switch comes in handy in doing some decent damage.​

252 SpA Mega Manectric Volt Switch vs. 252 HP / 240 SpD Mega Aggron: (31.6 - 37.5%) -- 85.4% chance to 3HKO

252 SpA Mega Manectric Volt Switch vs. 0 HP / 0 SpD Mega Tyranitar in Sand: (19.6 - 23.7%) -- possible 5HKO





tumblr_static_quagsire.gif

Quagsire @ Leftovers
Nature : Bold
Ability : Unaware
EV's : 252HP/252Def/4SpDef
Moveset :
Recover
Toxic
Scald
Earthquake
Physically defensive stallmon for its great typing and its ability for passing statuses around while forcing switches with Scald/Earthquake.
Toxic and Recover is a lethal combination that wears down the opposing team. With Unaware, stat changes are ignored, which make it a great switch-in to SD Scizor/Garchomp or CM Pokes.​


485.gif

Heatran @ Leftovers
Nature : Calm
Ability : Flash Fire
EV's : 252SpDef/252HP/4SpAtk
Moveset :
Toxic
Lava Plume
Protect
Roar

Heatran is my Talonflame counter, doing it's job effectively as it forces switches with Toxic or turning a switch to my advantage with Roar.
Protect is to wreck up damage. Heatran also does well against Mega-Charizard Y, resisting/absorbing all the moves it has, resorting to a Dragon Tail to force a switch.
Heatran resists most special moves but goes down to one hit of a Focus Blast or Earthquake. Skarmory and Heatran work together to cover each other's weaknesses. Heatran having Flash Fire to absorb Fire type moves and Skarmory resisting Focus Blasts and Earthquakes.​




THREATLIST

Most of the Pokemon listed in the threat-list are only threats if Skarmory and Quagsire is missing from the team. Quagsire has Unaware, which ignores stat boosts by the following Pokemon, hence it's extreme usefulness in the team. If they were to be missing, these Pokemon below can easily sweep the rest of the team.​


1) Mega-Pinsir

127-mega.gif


With Skarmory removed.
Mega Pinsir can 1HKO/2HKO the rest of my team even without a Swords Dance boost.

BOOM PINSIR SWEEP

252 Atk Aerilate Mega Pinsir Return vs. 252 HP / 252+ Def Sableye: 214-253 (70.3 - 83.2%) -- guaranteed 2HKO after Leftovers recovery

252 Atk Aerilate Mega Pinsir Return vs. 4 HP / 252+ Def Blissey: 450-529 (69 - 81.1%) -- guaranteed 2HKO after Leftovers recovery

252 Atk Mega Pinsir Earthquake vs. 0 HP / 4 Def Manectric: 374-440 (133 - 156.5%) -- guaranteed OHKO

252 Atk Mega Pinsir Earthquake vs. 248 HP / 0 Def Heatran: 476-560 (123.6 - 145.4%) -- guaranteed OHKO

252 Atk Aerilate Mega Pinsir Return vs. 252 HP / 252+ Def Quagsire: 198-234 (50.2 - 59.3%) -- 79.3% chance to 2HKO after Leftovers recovery

2) Lati-Twins


380.gif
381.gif


These two give my team a run their money. They are S-C-A-R-Y.

Psyshock does quite alot to Blissey, Thunderbolt can kill Skarmory, Earthquake destroys Heatran and M-Manectric, Sableye just goes down to neutral damage.

The only way to deal with them are through Poison/Burns and stalling. But still it's difficult as they can lay down so much damage on the rest of the team.

M-Manectric can't do much either. ):
252 SpA Manectric Hidden Power Ice vs. 4 HP / 0 SpD Latios: 104-124 (34.4 - 41%) -- guaranteed 3HKO

a) Quagsire falls. ):
252 SpA Life Orb Latias Draco Meteor vs. 252 HP / 4 SpD Quagsire: 347-409 (88 - 103.8%) -- 25% chance to OHKO
252 SpA Life Orb Latios Draco Meteor vs. 252 HP / 4 SpD Quagsire: 390-460 (98.9 - 116.7%) -- 93.8% chance to OHKO

b) Skarmory falls. ):
252 SpA Life Orb Latias Thunderbolt vs. 252 HP / 4 SpD Skarmory: 304-359 (91 - 107.4%) -- 43.8% chance to OHKO
252 SpA Life Orb Latios Thunderbolt vs. 252 HP / 4 SpD Skarmory: 341-403 (102 - 120.6%) -- guaranteed OHKO

c) Blissey falls. ):
252 SpA Life Orb Latias Psyshock vs. 4 HP / 252+ Def Blissey: 274-324 (42 - 49.6%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Latios Psyshock vs. 4 HP / 252+ Def Blissey: 308-364 (47.2 - 55.8%) -- 22.3% chance to 2HKO after Leftovers recovery

*this major problem has led me to want to have a Fairy type in the team, so far I am considering Sylveon or Togekiss, I need some advice on who to replace, what to do etc...

3) Mamoswine

473.gif

Surprisingly, this guy gives me quite some trouble, although manageable. He's only partially walled by Skarmory and Quagsire on the team. The ONLY way to deal with him is to Burn/Poison him then stall, HOPEFULLY the statuses don't miss. If they do... then good luck.

These are still pretty scary.
244 Atk Life Orb Mamoswine Earthquake vs. 252 HP / 252+ Def Quagsire: 169-200 (42.8 - 50.7%) -- guaranteed 3HKO after Leftovers recovery

244 Atk Life Orb Mamoswine Icicle Crash vs. 252 HP / 252+ Def Skarmory: 103-122 (30.8 - 36.5%) -- guaranteed 4HKO after Leftovers recovery


Icicle Crash and Earthquake can be very lethal to the rest of the team. Heatran and M-Manectric go down immediately to Earthquake.

Sableye doesn't do so well either.
244 Atk Life Orb Mamoswine Icicle Crash vs. 252 HP / 252+ Def Sableye: 156-185 (51.3 - 60.8%) -- 90.6% chance to 2HKO after Leftovers recovery




4) Garchomp/Mega-Garchomp

445-mega.gif


A Garchomp/Mega-Garchomp spamming Earthquake can easily take out half this team if Skarmory is removed earlier on. Because this team is very dependent on Skarmory's ground immunity.
Garchomp also has access to Fire Fang/Fire Blast which burns Skarmory to a crisp.


I have yet to collect more data as to what else this team is weak to, so far these are the only few!



Below are some replays to show how the team works!

http://replay.pokemonshowdown.com/ou-166638185
http://replay.pokemonshowdown.com/ou-166642871
http://replay.pokemonshowdown.com/ou-166645971




Thanks for reading! I am happy to receive whatever negative/positive feedback from you guys. I hope you all can help me out! :-)
 
Last edited:
Hey, nice team. Here are my suggestions:

252 Def < 252 SpDef on Blissey. I get that you're trying to make Blissey's Special Defence absurdly high, but most special sweepers in OU like to carry Psyshock to counter mons like Blissey whenever possible and Blissey's Special Defence is high enough. The Defence on Blissey will allow it to live more hits. Seismic Toss over Flamethrower too as it does a more consistent amount of damage and Flamethrower does nuts as you're not investing in SpAtk on Blissey. I also suggest Heal Bell over Wish on Blissey as it wil allow you to rid of status, which can hinder your stall.

Next, I suggest you run Stockpile over Scald or EQ on Quag, this allows Quag to be more focused in a single attacking stat, it also allows Quag to have more bulk on both sides and wall more mons (especially set-up sweepers with Unaware).

Also, why not try running Unaware Cleric Clefable over Quag, both stop set up sweepers and it takes care of your Lati Weakness. Try the set:

Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Wish
- Protect
- Heal Bell/Thunder Wave

The set is a bit like Blissey. The aim is to Wish pass as well as get rid of Status or give status.

Hope it helps!
-PK
 
Hi, Puzzle King! Thanks for rating! :)

That makes sense. I ran the damage calcs and what you said is true! I will make the edit, thank you & great suggestion!

Unaware Cleric Clefable actually sounds very nice for the team. Dealing with Tyranitar, Dragon-types (Lati-Twins) very well.

But with the removal of Quag, my team faces a difficulty with Ground types, specifically Gliscor, Nidoking, and quite possibly Diggersby.
Quagsire is the only Pokemon that can deal with them on my team, sadly.
 
Hey crabapples ! Nice stall team :)
Although I don't usually rate Stall teams in particular, imo Florges will work better in your team than Blissey.
It is a Fairy type, so your Lati@s problem is gone and it allows you to keep Quagsire. Although it doesn't have great HP, it's SpD is great :D

So without further ado, here is the set:

671.png

Florges @ Leftovers
Ability: Symbiosis
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Aromatherapy / Toxic

The set is pretty standard. Moonblast for a good STAB, Wish for.. well you know Wish, Protect for stalling and getting Florges healed. The last move is assigned depending on what you think your team needs: Status cure or another Toxic user. Imo you should go for Aromatherapy since you have a lot of Toxic users.

Hope this helps !
 
Hey crabapples ! Nice stall team :)
Although I don't usually rate Stall teams in particular, imo Florges will work better in your team than Blissey.
It is a Fairy type, so your Lati@s problem is gone and it allows you to keep Quagsire. Although it doesn't have great HP, it's SpD is great :D

So without further ado, here is the set:

671.png

Florges @ Leftovers
Ability: Symbiosis
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Aromatherapy / Toxic

The set is pretty standard. Moonblast for a good STAB, Wish for.. well you know Wish, Protect for stalling and getting Florges healed. The last move is assigned depending on what you think your team needs: Status cure or another Toxic user. Imo you should go for Aromatherapy since you have a lot of Toxic users.

Hope this helps !
I want to point out that Sylveon outclasses Florges in every aspect. You can run basically the same move set but with Pixellate as the ability and Hyper Voice over Moonblast. It does much more damage.
 
I want to point out that Sylveon outclasses Florges in every aspect. You can run basically the same move set but with Pixellate as the ability and Hyper Voice over Moonblast. It does much more damage.
Oh yes ! Completely forgot about Sylveon :P. Yeah use that instead of Florges but with Hyper Voice instead of Moonblast and Heal Bell instead of Aromatherapy.
Very sorry I forgot :P
 
Hello Ohioisonfire and Glaedrix !

Thanks for the suggestions, I really appreciate them!

That actually sounds viable!
I will try testing Sylveon on the team. Clerical support+ Lati@s checks, sounds pretty good to me.

May I know what EV spread I should be running for Sylveon?
I was thinking 252Def/252SpDef/4HP, does that sound okay?
Or should I run 252HP/252SpDef/4HP?
 
This is a set from the Smogon Dex, and this might work for you.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
sylveon.gif

The given EVs are necessary to patch up Sylveon's meager physical bulk, allowing it to tank Latios's Psyshock comfortably, as well as avoid 2HKOs from attacks such as non-Life Orb Garchomp's Earthquake. These also allow Sylveon to deal with weakened +1 Mega Tyranitar and Mega Pinsir in a pinch if it's healthy. 36 Special Defense EVs allow Sylveon to avoid a 2HKO from Landorus's Earth Power, making it a great check to non-Sludge Wave variants. Full investment in Special Defense can be used, letting Sylveon counter the likes of Choice Specs Keldeo and Mega Charizard Y, but the lack of physical bulk, especially when attempting to handle Latios and Latias, is heavily noticed. Leftovers help Sylveon keep healthy and can be utilized with Protect to gain little bits of recovery throughout the match.
And you should run 0 IV Attack for every single mon that does not use a physical move, since it will lessen confusion and Foul Play damage.
Well, personally I prefer Unaware Clefable for a Fairy cleric, but you already have a Quagsire as an Unaware user.

Also, I'd like to suggest using Chansey over Blissey, since you shouldn't be taking a Knock Off anyways, and it is whole lot bulkier. It will wall Latios/Latias successfully, too.
Your Blissey is missing a nature.
chansey.gif

Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 8 HP / 252 Def / 248 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Thunder Wave
- Wish
- Protect
Flamethrower does massive damage to opposing Ferrothorn and Skarmory.
0 SpA Blissey Flamethrower vs. 252 HP / 4 SpD Skarmory: 136-162 (40.7 - 48.5%) -- guaranteed 3HKO after Leftovers recovery
0 SpA Blissey Flamethrower vs. 252 HP / 168 SpD Ferrothorn: 156-188 (44.3 - 53.4%) -- 0.4% chance to 2HKO after Leftovers recovery
More like a 3HKO, if you call that massive. Skarmory will Roost. And you have your Mega Manetric and Heatran to deal with those.

Also Blissey functions better as a special wall as compared to Chansey - which is more of a mixed wall, hence my choice.
252 SpA Life Orb Sheer Force Landorus Focus Blast vs. 252 HP / 252 SpD Blissey: 260-307 (36.4 - 42.9%) -- 97.1% chance to 3HKO after Leftovers recovery
252 SpA Life Orb Sheer Force Landorus Focus Blast vs. 8 HP / 248 SpD Eviolite Chansey: 208-247 (32.3 - 38.4%) -- 97.4% chance to 3HKO
It's less invested, but still bulkier on the special side.

252 SpA Life Orb Latios Psyshock vs. 8 HP / 252+ Def Eviolite Chansey: 226-266 (35.1 - 41.3%) -- guaranteed 3HKO
252 SpA Life Orb Latios Psyshock vs. 252 HP / 4 Def Blissey: 703-828 (98.4 - 115.9%) -- 87.5% chance to OHKO
That's a disaster for a special wall.. Chansey will work as a better special wall, AND a much better mixed wall. Blissey is outclassed by Chansey in OU.
Well, since you are trying Sylveon, I hope it works out for you.
 
Hello Merkur_Lampe! Thank you for the detailed rating! I really appreciate it.

Yes, I am currently running that exact set and it has been working wonders for me! This Sylveon can even take a Poison Jab from a fully invested Haxorus. It's amazing.

Hmmm, my EV's for Chansey were always 252HP instead of SpD, I should give yours a try then.

Sorry for the misleading information! I guess I must have battled against some strangely EV'd Pokemon (maybe none at all), with the Flamethrower.
As regarding it, I have tested it out and Seismic Toss does indeed work much better. Thank you!

I have made the necessary edits. I will update the post as to which - Sylveon or Chansey works better. :-)
 
I'd actually recommend changing out Sylveon for Clefable, which outclasses Sylveon for the most part because of its abilities. It fits well with Quagsire as well and is generally better than Sylveon in most aspects thanks to Flamethrower; Clefable is just much better than Sylveon.
 
I'd actually recommend changing out Sylveon for Clefable, which outclasses Sylveon for the most part because of its abilities. It fits well with Quagsire as well and is generally better than Sylveon in most aspects thanks to Flamethrower; Clefable is just much better than Sylveon.


Hello unfixable ! Thank you for rating!
Hmmm, two Unaware users on a team? I've never tried that before.
If I were to run Clefable with Flamethrower, wouldn't I be losing out on the clerical abilities?
Because that main slot on my team is basically for a cleric.

Or are you referring to this set?
I think I'll leave out Flamethrower since my Heatran has got that covered!

Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Wish
- Protect
- Heal Bell/Thunder Wave
 
Hmm, I was pretty much referring to how Clefable is a flexible Pokemon and that you can run that set (which is good), or you can run Magic Guard sets with Stealth Rock + Flamethrower, something Sylveon doesn't have. I wasn't really giving a specific set, more so that Clefable is better than Syvleon in like all aspect :p.
 
Clefable is a very versatile pokemon, and wish passing fairy is one of its niche. Wish passing Clefable has Unaware and slightly bulkier than Sylveon in physical side, but it won't be able to run other coverage moves because if it does, we don't call that a cleric. Sylveon, on the other hand, hits harder with Pixilate Hyper Voice which hits through subs, a cuter look, and has a much better special defense. Since you are running Unaware Quagsire, I think you can go with your Sylveon as your cleric.

Chansey/Blissey should not run 252 HP EVs since it will be very inefficient because of their very high HP stats. Instead, investing in Def and SpD will be more efficient.
I prefer 8 EVs in HP since it will make your HP an odd number, so it will take less damage from Stealth Rock/Hailstorm/Sand/Toxic/Burns.
252 SpA Life Orb Greninja Hydro Pump vs. 4 HP / 252 SpD Eviolite Chansey: 101-121 (15.7 - 18.8%) -- possible 6HKO
252 SpA Life Orb Greninja Hydro Pump vs. 8 HP / 248 SpD Eviolite Chansey: 103-122 (16 - 18.9%) -- possible 6HKO
252 SpA Life Orb Greninja Hydro Pump vs. 252 HP / 252 SpD Eviolite Chansey: 101-121 (14.3 - 17.1%) -- possible 6HKO
252 SpA Life Orb Greninja Hydro Pump vs. 252 HP / 4 SpD Eviolite Chansey: 129-152 (18.3 - 21.5%) -- possible 5HKO


252 Atk Landorus-T Earthquake vs. 8 HP / 252+ Def Eviolite Chansey: 235-277 (36.5 - 43%) -- guaranteed 3HKO
252 Atk Landorus-T Earthquake vs. 252 HP / 252+ Def Eviolite Chansey: 235-277 (33.3 - 39.3%) -- guaranteed 3HKO
252 Atk Landorus-T Earthquake vs. 252 HP / 4 Def Eviolite Chansey: 595-702 (84.5 - 99.7%) -- guaranteed 2HKO

That's the reason.
 
Back
Top