
It's amazing how things have come full circle. The first RMT I wrote when I joined Smogon was a Rain Team. Now, with the rise of Sand Teams, it appears that we are somewhat back where we started with a need to combat Sand Offense. With that being said; here is the team that I came up with to go to war against Sand Offense.

Can't Build a Rain Team without the Rain Mon himself, so this was a given.


Since rain will be utilized, fire attacks will be weakened, allowing Steel Types to better absorb Fire attacks. Defog was needed so Scizor was selected.



Since we are going to clear hazards, there is nothing wrong with trying to set them ourselves. Since we had a steel type, I felt it prudent to invest in a FSD Core, therefore, Garchomp was added to the roster.




To complete the FSD core; we enlisted the services of arguable the most influential pokemon of the XY OU Metagame; Azumarill.






Since the team was composed of mostly physical attackers, Special Attackers were needed. To be more specific, opposing steel types and Mega Venusaur can wreck me. Therefore, the final two members of the team, Gothitelle and Magnezone, were selected for there particular subset of abilities... Trappin' Bitches.



DA ROCK!!!
Politoed @ Damp Rock
EV: 248 HP / 252 Def / 8 SpA
Ability: Drizzle
Bold Nature (+Def,-Atk)
IV: 0 Atk
- Scald
- Perish Song
- Toxic
- Encore
Role: Rain Inducer / Physcially Defensive Status Inducer
Is time to make it rain on dem mons. Went with the physically defensive set as it acts as a check to LO Sand Rush Excadrill. Aside from that, we need to keep this guy around for as long as the opponent has a Sand Stream user at their disposal. Otherwise, this is a pretty standard set overall so nothing to complicated to explain here.
(My pain is my badge of honor - Ray Lewis, Two Time Super Bowl Champion & Future 1st Ballot Hall of Famer)



Ray Lewis
Garchomp @ Rocky Helmet
EV: 248 HP / 252 Def / 8 Atk
Ability: Rough Skin
Impish Nature (+Def,-SpA)
- Dragon Tail
- Earthquake
- Stealth Rock
- Toxic
Role: Stealth Rock User and Walking Porcupine on Steroids
(Comes out of his Pokeball doing the "squirrel" dance) Yea, this bad boi is so versatile. Thanks to his offensive prowess, teams have to exercise a level of caution when going up against this behemoth. Things only get more complicated once I can start shuffling his mons after Stealth Rock is out. So simple, yet so effective... it truly is a beautiful thing.
(You could say I have a magnetic personality. - Data, Star Trek, Generations)



Entrapment
Magnezone @ Choice Scarf
EV: 252 SpA / 4 SpD / 252 Spe
Ability: Magnet Pull
Timid Nature (+Spe,-Atk)
IV: 0 Atk
- Thunderbolt
- HP Fire
- Flash Cannon
- Volt Switch
Role: Steel Trapper / Revenge Killer
Ferrothorn, Skarmory and Scizor beware. This dude out to trap you and smack you. Aside from that, went with a Timid Nature to outspeed Timid Max Speed Keldeo and OHKO it with Thunderbolt. Definitely would consider the Modest Choice Specs variant, but would like to gather more data on this set first.
(Mega Venusaur: OK... all I need do is switch out to Bisharp to pursuiittt...waaahhhh why can't I switch?!?!
Gothitelle [Evil ass smile]: Tag Bitch!!!)



Tag... Your It!!!
Gothitelle @ Choice Specs
EV: 80 HP / 252 SpA / 176 Spe (Props to Invok3r)
Ability: Shadow Tag
Modest Nature (+SpA,-Atk)
IV: 0 Atk
- Rest (Props to Invok3r)
- Thunderbolt
- Psychic
- Trick
Role: Trapper / Chansey Killer
What Magnezone misses out on, especially against Fighting types, with Magnet Pull, Goth gets with Shadow Tag. Mega Venusaur, Amoongus, Breloom are some of the primary targets of Gothitelle with Chansey and other passive targets as well. For passive targets, Trick absolutely F*CKS them over. (laughing maniacally)
(You can't stand up to me. I'm a living, breathing, sentient tank! - Shinobu Sensui, Yu Yu Hakusho)



Big Blue Machine
Azumarill @ Assault Vest
EV: 240 HP / 252 Atk / 16 SpD
Ability: Hugh Power
Adamant Nature (+Atk,-SpA)
- Aqua Jet
- Knock Off
- Waterfall
- Play Rough
Role: Offensive Pivot
Rain Boosted Aqua Jets hit hard as sh!t. This allows me to run the AV Variant so I can pivot when necessary. Knock Off makes this set extremely spammable and easy to work with. Can I just write "I ❤ Azumarill" and call it a day? ^_^
(Destroy those that have come to destroy me. That's what you are telling me, isn't it 0? Fine! As a true warrior I'll put an end to out fateful battle. Right here and now. - Zechs Merquise / Milliardo Peacecraft)



Epyon
Scizor @ Scizorite
EV: 248 HP / 252 Def / 8 Atk
Ability: Light Metal -> Technician
Impish Nature (+Def,-SpA)
- Defog
- Bullet Punch
- Roost
- U-Turn
Role: Hazard Control / Mega
With the banning of Mega Mawile to Ubers, Scizor is my favorite mega form to use and I really try hard to fit him into a team. He has so many roles and uses that one cannot truly determine his place until the game has unfolded. Scizor provides hazard control, priority and recovery all in one little neat package. In the end, like Epyon, Scizor likes getting up close and personal and tearing his opponents limb from limb.
EDIT: Replaced Knock Off < U-Turn to avoid getting trapped myself.
This is the team that came to mind. Let me know what you guys think.
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