Electivire for A rank.
Electivire @ Choice Scarf
Ability: Vital Spirit
EVs: 4 HP / 252 Atk / 252 Spe
Adamant/Jolly Nature
- Wild Charge/Thunder Punch
- Earthquake/Fire Punch
- Ice Punch
- Cross Chop/Brick Break/Fire Punch
This set improves electivire's slightly below-average speed, and transforms it into a great revenge killer, taking on the likes of Gliscor,Tyranitar,Ferrothorn,etc. The main moves on this set are ice punch, as it allows electivire to cover its main stab's ressistances, and is only resisted by 5 pokemon in total, but not too common and wild charge, thunder punch can be run if you dont like the recoil damage, and the rest is just for coverage, brick break can be run instead of cross chop if you dont like the accuracy and fire punch is to take care of magnzone and rotom-fridge, or stuff like ferrothorn. Also, you can alternatively run a mixed set with volt switch to gain momentum,flamethrower and/or thunderbolt, if done so, you would use a hasty/naive nature with 4 evs in special attack instead of HP.
Electivire @ Life Orb/Expert Belt
Ability: Vital Spirit
EVs: 252 Atk / 4 Sp.Atk / 252 Spe or 4 Atk / 252 Sp.Atk / 252 Spe depending on your set
Naive/Hasty/Adamant/Jolly Nature depending on your set
- Wild Charge/Thunder Punch/Thunderbolt
- Earthquake/Fire Punch/Flamethrower
- Ice Punch
- Cross Chop/Brick Break/Fire Punch/Volt Switch
This is Electivire's most threatening set, as it can switch moves, have some power and be allowed to run a more effective mixed set than scarf. Flamethrower is a good coverage option instead of fire punch, volt switch can serve as a filler move for momentum, thunderbolt can serve as reliable special stab and psychic is for breloom as vital spirit already makes electivire a check. This set can get past many walls such as skarmory, venusaur (with psychic),ferrothorn,
wormadam, that gives alot of trouble to any monotype team,etc. Focus blast,signal beam,hidden power grass/ice and psychic are viable options, but arent very reliable.
Electivire @ Choice Specs/Life Orb
Ability: Vital Spirit
EVs: 4 HP / 252 SpA / 252 Spe
Modest/Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]/Signal Beam/Psychic/Focus Blast
I'd say this is Electivire's least used, least efficient and most gimmicky set,but thats why it shines, people always expect entirely or partially physical electivire because it has higher attack stat, and because of that, this can cause an early wall loss for the opponent's team,for example, they have skarmory out,they predict your scarf and then go out into ferrothorn, which then gets ohkoed by flamethrower, the opponent then thinks its an expert belt electivire, they send out something bulky like jirachi, but it would get 2ohkod.
Electivire @ Choice Band
Ability: Vital Spirit
EVs: 4 HP / 252 Atk / 252 Spe
Adamant/Jolly Nature
- Wild Charge/Thunder Punch
- Earthquake/Fire Punch
- Ice Punch
- Cross Chop/Brick Break/Fire Punch
This is Electivire's most powerful set, working as a great wallbreaker when brought in at the right time, there isnt much to say here, as the set is pretty self-explanatory,but this set is all about wallbreaking, and taking down pretty much anything slower than you, this set offers a shit ton of coverage and power, so that means you can take out alot of things.
Why does it deserve A rank? Well, despite its awful defense, single type, below-average speed and sort of predictable set, electivire really shines on electric mono, as electivire and eelektross are the only viable physical electric types in its type, luxray is viable but not good at all,zebstrika is trash and pikachu also in luxray's situation. It also has serves as a very nice sleep absorber, coming on on a predicted spore/sleep powder and striking back hard,a pretty diverse offensive movepool,usable sp.def, below-average but usable special attack, and a blazing attack stat. Thats the reason i think it should be A rank,but i would understand if it would be B rank instead.