XY Doubles Tailwind Attack

Hey Smogon! I've been testing a few teams lately (thus loosing a lot of points on the Ladder...) but this team got me nearly back up to my previous records. As said in the title, this team is based on Tailwind, which may not be as reliable as TR, but is surprising enough to snap victory on a great number of occasions. My idea was to use Pokémons that were to slow to be performant on their one, but to quick to be good on a TR team. So let's get started, here's a first glance at the team:


663_-_talonflame.gif
Crobat_BW.gif
Excadrill_BW.gif
Rotom-w.gif
214-mega.gif
Magnezone.gif


I know it might just not look that cool at first glance, but it holds up together. Let's take a look:


663_-_talonflame.gif

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Tailwind
- Roost
- Will-O-Wisp
- Brave Bird

Let's start with the begining, ie the TW setters. TF is, to me, the best possible setter any TW team could have, as priority TW almost ensures you to get set straight away. I've chose the bulky TF over the offensive one, but maybe that's a mistake, although to me, with Brave Bird, you kind of want Roost to ba able to set TW up at least once again, ans Will-o-Wisp is important to resist a rock slide from Garchomp, say. But Flare Blitz would be a very good move on this slot. I've also considered using Bulk Up over Will-o-Wisp, but I don't really know if it's that good.

Weaknesses:
  • Rock: Excadrill, Magnezone, Heracross
  • Electricity: Excadrill
  • Water: Rotom-W


Crobat_BW.gif

Crobat @ Black Sludge
Ability: Inner Focus
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Tailwind
- Taunt
- Defog
- Poison Fang

This is our second setter. As it is one of the quickest mons in Doubles, Crobat is very likely to set the Tailwind very quickly. But there was another problem, making any TW setter a little unsure to play it's part, and that was Fake Out, hence Inner Focus. OK so now we have our two Flying-typed TW setters, so we are pretty sure not to appreciate Stealth Rocks floating around us, and that's why I wanted to use Defog. Plus, it also rids us of Sticky Web, which can sometimes be a little tricky. As Tailwind teams are usually overpowered by TR teams, I saw fit to give Crobat Taunt. I chose Poison Fang as Crobat's only offensive move because Talonflame already ran Brave Bird, so I chose a physical Poison-STAB attack, and the prospect of 50% Toxic poisoning an opponent mon was pretty sexy as it sticks well ith the idea of support Crobat. I'm just really not sure about the EVs, I was thinking a fast bulky support but maybe the Spe EVs should be divided among Def and SpD or even Atk...

Weaknesses:


  • Rock: Excadrill, Magnezone, Heracross
  • Ice: Excadrill, Magnezone, Heracross
  • Electricity: Excadrill
  • Psychic: Excadrill, (Heracross)

Togekiss takes Crobat's spot in the team:
Togekiss @ Sitrus Berry
Ability: Serene Grace
EVs: 252 HP / 192 Def / 64 SpD
Calm Nature
- Air Slash
- Follow Me
- Tailwind
- Roost



Excadrill_BW.gif

Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Shadow Claw
- Protect

With these two setters, our team becomes quite vulnerable to Electric-, Ice- and Rock-typed mons. To cover those weaknesses, I chose Excadrill. That kid is incredibly well-suited for the job, as it takes care of Rotom-Wash (TF's possible worst enemy), and Earthquake+Rock Slide takes care of any bothering mon of the three types he's supposed to deal with. I chose to run Shadow Claw rather than Iron Head in order to take care of any Psychic-type Pokémon that would try to cripple Crobat, and because later on, you'll see we have Steel-type coverage on another mon. I'm really not sure about those EV's either, Im still testing a little to make sure you can be as bulky as possible while still outspeeding Landorus-T under TW and 2HKO it. Focus sash was chosen over Life Orb, mainly because of Air Balloon Heatran (which sometimes requires to take a Heat Wave in the face before using Earthquake) and Landorus-T.

Weaknesses:
  • Ground: Rotom-W
  • Water: Rotom-W, Magnezone
  • Fire: Rotom-W
  • Fighting: Talonflame, (Rotom-W)



Rotom-w.gif

Rotom-Wash @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 48 Def / 84 SpA / 124 SpD
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Electroweb
- Will-O-Wisp
- Protect

Rotom-Wash comes in as the the third support Pokemon. As you might have just seen, he covers pretty much all of Excadrill's weaknesses if you're willing to consider that Will-o-Wisp takes care of Fighting-type opponents (now I know that's not true, especially considering Keldeo, but it does a nice trick still). I chose Electroweb over Thunderbolt because it's a very good substitute for TW if our two setters are already down and because it doesn't last only five turns, although sometimes the speed lowering isn't good enough to ensure the entire team strikes first. The EV spread is the one from KyleCole (I'm really sorry to go on copycat, but I'm really bad at manipulating EVs spreads, I hope you don't mind...), except I obviously didn't boost the speed because of TW/Electroweb. I'm just not that at ease with Excadrill inevitably breaking his mold, but with this EV spread Excadrill doesn't OHKO him, so I guess we're good.

Weakness:
  • Grass: Talonflame, Heracross, Magnezone


214-mega.gif

Heracross @ Heracronite
Ability: Moxie
EVs: 64 HP / 252 Atk / 192 Spe
Adamant Nature
- Pin Missile
- Close Combat
- Rock Blast
- Protect

Originally, the team was built for him. Mega-Heracross is a bit slower than Heracross, but this EV spread, he's supposed to out speed any mon under TW, while packing enough bulk and power to do the job. He is our most reliable response to Mega-Khangaskhan and Rock-type mons that threaten our TW setters. Pin Missile was chosen over Bullet Seed because I wanted another STAB move, as Heracross' shere power is sometimes quite enough to KO any mon that doesn't resist it's attacks. Bullet Seed would have been a good option if Rotom-W wasn't already dealt with, but we already have Excadrill to do that.

Weaknesses:
  • Flying: Rotom-W, Magnezone, Excadrill
  • Fairy: Magnezone, Crobat
  • Fire: Rotom-W, Excadrill
  • Psychic: Excadrill


Magnezone.gif

Magnezone @ Sitrus Berry
Ability: Sturdy
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Flash Cannon
- Magnet Rise
- Hidden Power [Fire]

With two physical sweepers, we needed a special sweeper. And Magnezone provides just the right balance between "low-but-not-to-low" speed, great SpA and bulk. I was reluctant to go for the Choice Specs set, which is IMO not that good in doubles, but I figured Life Orb was kind of lame with Sturdy. So I went for Sitrus Berry, which I like better than Leftovers with Sturdy. Thunderbolt is mandatory because Rotom-W's Electric move is prett weak in terms of raw power. Plus, it can OHKO CharY in the sun, which is an incredible threat to the team. Flash Canon provides the Steel-type coverage I've evoked with Excadrill. HP Fire is here because of the bulky set of TF, which doesn't run any Fire-type move, but it gives an incredible coverage. This is very important, as Rotom-W is very important in this team (as it is Excadrill's best friend, and very useful with Magnezone as well), I felt like I needed Fire-type moves to protect him. HP Ice could be cool sometimes, when you want to get rid of a Dragon-type mon, but you can usually easily play around that with those sets. With these EVs, Magnezone can use Magnet Rise before Landorus-T moves (under TW), thus screwing him whole if he choses to go for Earthquake. He also moves before Excadrill, so he can rise before the Earthquake. All in all, it seemed to me like an excellent move in those conditions (Magnet Rise), and that's why I didn't want to go for Assault Vest.

Magnezone is to be changed, testing SubLatios, Tailwind Salamence and Support and Specs Hydreigon for now.


Weaknesses:
  • Ground: Auto-sufficient, Rotom-W
  • Fire: Rotom-W, Excadrill
  • Fighting: Talonflame, (Rotom-W)


So that's that. I've made sure that every weakness of every pokemon was covered by at least another pokemon in the team. There still are a few issues that I have to deal with though:

  • Which set for Talonflame? (which could have an impact on Magnezone's choice for Hidden Power)
  • What EVs for Crobat?
  • What attack move for Crobat?
  • What Item for Magnezone?
  • And so on, and so forth...

So I sincerely hope you've enjoyed this team, and if you feel like you can answer one of these questions or point out a weakness I hadn't noticed, you're very welcome!
 
Last edited:
Hi Moudou! Cool that a lot of people have been doing Doubles RMTs lately :]

The Doubles room actually discussed this team, so I'll try to pass on some information that I remember from it.

First of all, the Talonflame EVs aren't the most optimal for your team. What you should be using is Roxer's bulky Tflame, which has much more detail put into it.

Burnin' hot (Talonflame) @ Sitrus Berry
Ability: Gale Wings
EVs: 184 HP / 108 Def / 168 SpD / 48 Spe
Impish Nature
- Roost
- Tailwind
- Brave Bird
- Will-O-Wisp

In his own words, "The EVs allow me to take a Return from Adamant Kanga and outspeed it, also lets me take a regular Fake Out + Burned Return, while also letting me take a TBolt from bulky Thundy, the EVs outspeed Adamant Kanga too. I'm using Sitrus for recovery when I can't use Roost." I would not recommend Leftovers, for Tflame's life will be very energetic, letting Sitrus's instant recovery be more favourable.

Next change is Crobat > Togekiss. Crobat, while having an ability to ignore Fake Out, is mediocre in Doubles, with not much bulk or damage output/STABs. Talonflame outperforms it pretty much, and Crobat hence adds little to the team. (besides taunt but...)Togekiss has some fantastic support options in Follow Me and Air Slash, while having tremendous bulk. Here's what I'd recommend:

Togekiss @ Sitrus Berry
Ability: Serene Grace
EVs: 252 HP / 192 Def / 64 SpD
Calm Nature
- Air Slash
- Follow Me
- Tailwind
- Roost

The EVs guarantee you survive LO Bisharp Iron Head, with the rest into Sp bulk. Options include replacing Roost for T-Wave, or Safety Goggles to prevent sleep spam.

For Rotom-W, as you seem to pack a large Charizard Y weakness (outside TW anyway, but you can't expect it to be up all the time), you could try Thunderbolt > Will O Wisp and 44 Speed Evs. Reasoning is that you can Electroweb Timid Charizard (or any base 100) before outspeeding it to KO with Thunderbolt. You can move the EVs out of Def, and the loss of WoW wouldn't hurt much as Talonflame is already packing it's own.

Excadrill actually seems important for tanking some hits for the team through his resists (rock, flying, tbolt), so I would suggest Life Orb instead of Focus Sash. Also, Iron Head over Shadow Claw. Life Orb has the bonus of letting you OHKO Rotom-Ws, and really makes the most of of your Tailwind. I don't think Heatran should worry you too much, as you've got Rotom-W as a counter, while Heracross checks it. The change to Iron Head is for greater damage and use. You'll OHKO Pokemon like Sylveon, Aromatisse, and Kyurem, and it deals good damage with STAB. Shadow Claw has low BP, coming in handy only for the Grass Ghosts (Talonflame+Togekiss handles), while Jellicent (very uncommon btw) can be slowly deal with through Rotom-W.

Magnezone is just bad, while your other team members do what it can just fine (Exca and Rotom). A problem brought up in the chat was that your team is too dependent on TW being up, and without it, your win condition is shaky. I've mentioned before that Tailwind can't always be up, and a suggestion given was to include a faster Pokemon, as only your TW setters breached 100 base speed. As Magnezone can be removed without much hassle, this slot has some options.

Right now, your team would appreciate a solid Charizard switch-in, so your could run Latios or Hydreigon. Frankly, it's not even necessary for Latios to go TW, and can set up a Sub or go a coverage move as options. Hydreigon could run standard LO offense (earth power, draco meteor, dark pulse) or go bulky and supportive like Benja299's.

Dark Moon (Hydreigon) @ Leftovers
Ability: Levitate
EVs: 236 HP / 88 Def / 60 SpA / 124 Spe
Bold Nature
- Thunder Wave
- Dark Pulse
- Draco Meteor
- Protect

Tbh I'd love if more people would give their own opinion of what to put in the last slot. Personally I would prefer Sub Latios for reasons.
 
Well thanks a lot for all that! I'll try to answer one issue at a time:

  • About Talonflame: I've been testing the more (mixed) offensive set that follows:

    Talonflame @ Life Orb
    Ability: Gale Wings
    EVs: 84 HP / 252 Atk / 4 Def / 168 SpA
    Naughty Nature
    - Brave Bird
    - Roost
    - Tailwind
    - Fire Blast

    I've also had a short but very constructive discussion with Kyle Cole about the advantages of support-Moltres over support-Talonflame but I haven't tested Moltres yet. But I'll be sure to test both Moltres and that Talonflame set that you propose, and I'll let you know which one of these three sets fits the best in the team.

  • About Crobat: I was afraid someone might say that, Crobat actually is very weak. But it's very high speed ensured me almost as much as Talonflame to set the TW (well except for once when I came across an Electrode, but I guess that doesn't really count...). Togekiss does seem nice in that slot, I'll happily give it a shot, although I really like Safety Googles for Togekiss.

  • About Rotom-W: I guess you're right, that seems a great change to make.

  • About Excadrill: I tried Life orb before, but CharY was giving to much of a headache to use anything else than Focus Sash. After testing, I've also put Iron Head instead of Shadow claw, the latter being truly disappointing. I'll try LO again with this move set, see how well it goes.

  • About Magnezone: Given that Rotom now has TBolt and Exca Iron Head, Magnezone does seem pretty obsolete, although it's been doing some pretty decent job with the previous set. I do have a CharY weakness, but changing Crobat to Togekiss, even if it clearly is a great idea, takes away my only Taunt move, so I'm pretty vilnerable to TR now. I'll go with Sub Latios for now, which I like a lot better than Hydreigon, but I'll be looking for stuff to fight TR...
    Anyway, the Latios I was willing to run would be this one:

    Latios (M) @ Leftovers
    Ability: Levitate
    EVs: 252 HP / 252 SpA / 4 SpD
    Modest Nature
    - Substitute
    - Draco Meteor
    - Energy Ball
    - Psychic


    I'm really not sure about Energy Ball. If little buddy right here is supposed to be switched in for CharY, then Tbolt should be better, but then I thought that was redundant with Rotom-W. I've never played SubLatios, so if you have a set to show me I'd be very grateful...







    So thanks again for all that :)
 
So I've made up my mind: As for togekiss, the set is pretty standard and it works really well:
Togekiss @ Sitrus Berry
Ability: Serene Grace
EVs: 252 HP / 192 Def / 64 SpD
Calm Nature
- Air Slash
- Follow Me
- Tailwind
- Roost

As for Talonflame, I've been testing all three options a lot and I'm more fond of Mixed attacker:

Talonflame @ Life Orb
Ability: Gale Wings
EVs: 84 HP / 252 Atk / 4 Def / 168 SpA
Naughty Nature
- Brave Bird
- Roost
- Tailwind
- Fire Blast

As for the sixth Pokémon, I've set up my mind on the Specs Hydreigon Kyle Cole presented in one of his videos. It works really well:

Hydreigon @ Choice Specs
Ability: Levitate
EVs: 132 HP / 252 SpA / 92 SpD / 32 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Earth Power
- Fire Blast


And that's about it! Thanks for helping guys, this team peaked at #44 on the ladder. If anything else strikes you as insane, be sure to tell me ;-)
 
Another good tailwind setter you could consider would be Zapdos. The variant I have uses light screen and tailwind to support, and has enough bulk to stand up to alot;

(Zapdos) @ Sitrus Berry
Ability: Pressure
EVs: 252 HP / 84 Def / 28 SpA / 32 SpD / 112 Spe
Modest Nature
- Thunderbolt
- Hidden Power [Ice]
- Light Screen
- Tailwind

It could also be used to patch up some Speed issues as Zapdos isn't slow and nothing bad offensively.

This is another Rotom spread to consider, it lives a double edge from mega kang after sandstorm or hail damage, and lives a solarbeam from Zard Y.
 
Cool team, but its missing one of the best tailwind sweepers... Kyurem-Black! He's great at eliminating rotoms, firing off powerful ice beams, and setting up subs, and as a bonus he's pretty bulky!

Engine Room (Kyurem-Black) @ Leftovers
Ability: Teravolt
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Ice Beam
- Earth Power
- Substitute
- Protect

It is your team so i'll let you decide who he would best replace, but I highly reccomend trying it out.
 
Another good tailwind setter you could consider would be Zapdos. The variant I have uses light screen and tailwind to support, and has enough bulk to stand up to alot;

(Zapdos) @ Sitrus Berry
Ability: Pressure
EVs: 252 HP / 84 Def / 28 SpA / 32 SpD / 112 Spe
Modest Nature
- Thunderbolt
- Hidden Power [Ice]
- Light Screen
- Tailwind

It could also be used to patch up some Speed issues as Zapdos isn't slow and nothing bad offensively.

This is another Rotom spread to consider, it lives a double edge from mega kang after sandstorm or hail damage, and lives a solarbeam from Zard Y.

I've already tried one version of Zapdos, but not this one, which is imo a little intriguing (especially Light Screen over Protect actually). I'll try it out, it does sound fun!

Cool team, but its missing one of the best tailwind sweepers... Kyurem-Black! He's great at eliminating rotoms, firing off powerful ice beams, and setting up subs, and as a bonus he's pretty bulky!

Engine Room (Kyurem-Black) @ Leftovers
Ability: Teravolt
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Ice Beam
- Earth Power
- Substitute
- Protect

It is your team so i'll let you decide who he would best replace, but I highly reccomend trying it out.


Yeah, Kyurem-B did sound awesome in that team. I've briefly tested it, in the begining, I can't recall exactly what went wrong with that guy... I guess I'll have to check it out again! Maybe instead of Specs Hydreigon?
 
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