Hello.
I'm AwesomeTorterra and this is my team I've built.
I'm hoping for good advice.
Osamu (Donphan) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Rapid Spin
- Stealth Rock
- Earthquake
- Ice Shard
Donphan is my spinner, Rocks user, and my physical wall.
I often use him as a lead, to set up Stealth Rock and to sometimes hit an opponent with an Earthquake.
I have Ice Shard on him to pick off weakened foes.
His EVs are used to make him as bulky as possible on the physical side.
Sakura (Roserade) (F) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Spikes
- Synthesis
Roserade is my special wall and main Fairy counter.
I use her to take special hits and hit them back with Giga Drain or Sludge Bomb or simply set up Spikes.
Synthesis is used over Rest because often I don't want to have to switch into something else and let that take a hit.
Her EVs and IVs are used to take minimum Foul Play and confusion damage, and be able to take special hits.
Ahiru (Porygon2) @ Eviolite
Ability: Trace
EVs: 252 HP / 252 SpA / 4 SpD
IVs: 0 Atk
Modest Nature
- Toxic
- Thunderbolt
- Ice Beam
- Recover
I use Porygon2 to stall out opposing Pokémon, and hit back hard with a Thunderbolt or Ice Beam.
I use it to counter any offensive threats if Donphan and Roserade are unable to take them on, and stall them out using Toxic and Recover or just attack them.
Its EVs and IVs are to hit as hard as possible while being able to take hits.
Daichi (Houndoom) (M) @ Houndoominite
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Flamethrower
- Nasty Plot
- Hidden Power [Grass]
Houndoom is my main special sweeper.
I bring it in on a Pokémon that is harmless to it, then set up a Nasty plot (or two), and punch holes in the opponent's team.
Flamethrower and Dark Pulse are powerful STAB moves that hit hard when not resisted.
I carry HP Grass to hit things such as Rhyperior, Quagsire, or Gastrodon.
Flash Fire is the chosen ability, used to power up Houndoom when I predict the opponent will use a Fire-type attack.
Kazami (Honchkrow) (F) @ Life Orb
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Brave Bird
- Sucker Punch
- Roost
- Superpower
Honchkrow is my main physical sweeper.
I use it to kill a foe I know I can kill, get a Moxie boost, and hit the next Pokémon even harder.
Roost is used to recover health, allowing me to hit more.
Superpower is for Steel and Rock types.
Ayumi (Mienshao) (F) @ Choice Scarf
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- High Jump Kick
- U-turn
- Poison Jab
Mienshao is my Scarfer and stallbreaker. I use her to hit opponents with HJK, knock off items, or simply U-Turn to get out of there. Poison Jab is used to hit fairies.
Her Nature and EVs allow her to hit as hard as possible.
I use Regenerator over Reckless because it goes well with U-Turn in my opinion.
Thank you for reading this.
AwesomeTorterra, signing off.
I'm AwesomeTorterra and this is my team I've built.
I'm hoping for good advice.

Osamu (Donphan) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Rapid Spin
- Stealth Rock
- Earthquake
- Ice Shard
Donphan is my spinner, Rocks user, and my physical wall.
I often use him as a lead, to set up Stealth Rock and to sometimes hit an opponent with an Earthquake.
I have Ice Shard on him to pick off weakened foes.
His EVs are used to make him as bulky as possible on the physical side.

Sakura (Roserade) (F) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Spikes
- Synthesis
Roserade is my special wall and main Fairy counter.
I use her to take special hits and hit them back with Giga Drain or Sludge Bomb or simply set up Spikes.
Synthesis is used over Rest because often I don't want to have to switch into something else and let that take a hit.
Her EVs and IVs are used to take minimum Foul Play and confusion damage, and be able to take special hits.

Ahiru (Porygon2) @ Eviolite
Ability: Trace
EVs: 252 HP / 252 SpA / 4 SpD
IVs: 0 Atk
Modest Nature
- Toxic
- Thunderbolt
- Ice Beam
- Recover
I use Porygon2 to stall out opposing Pokémon, and hit back hard with a Thunderbolt or Ice Beam.
I use it to counter any offensive threats if Donphan and Roserade are unable to take them on, and stall them out using Toxic and Recover or just attack them.
Its EVs and IVs are to hit as hard as possible while being able to take hits.

Daichi (Houndoom) (M) @ Houndoominite
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Flamethrower
- Nasty Plot
- Hidden Power [Grass]
Houndoom is my main special sweeper.
I bring it in on a Pokémon that is harmless to it, then set up a Nasty plot (or two), and punch holes in the opponent's team.
Flamethrower and Dark Pulse are powerful STAB moves that hit hard when not resisted.
I carry HP Grass to hit things such as Rhyperior, Quagsire, or Gastrodon.
Flash Fire is the chosen ability, used to power up Houndoom when I predict the opponent will use a Fire-type attack.

Kazami (Honchkrow) (F) @ Life Orb
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Brave Bird
- Sucker Punch
- Roost
- Superpower
Honchkrow is my main physical sweeper.
I use it to kill a foe I know I can kill, get a Moxie boost, and hit the next Pokémon even harder.
Roost is used to recover health, allowing me to hit more.
Superpower is for Steel and Rock types.

Ayumi (Mienshao) (F) @ Choice Scarf
Ability: Regenerator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- High Jump Kick
- U-turn
- Poison Jab
Mienshao is my Scarfer and stallbreaker. I use her to hit opponents with HJK, knock off items, or simply U-Turn to get out of there. Poison Jab is used to hit fairies.
Her Nature and EVs allow her to hit as hard as possible.
I use Regenerator over Reckless because it goes well with U-Turn in my opinion.
Thank you for reading this.
AwesomeTorterra, signing off.