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RU Rotom [QC 3/3] GP [2/2]

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Overview
########

Even though Rotom has access to's STAB attacks have great coverage thanks to, its secondary STAB attacks, thoughlow base 95 Special Attack doesn't allow itmakes it unable to sweep teams. It also doesn't have a very wide movepool aside from that cits STAB moverage. It has decent offensive and defensives. Other than its HP, Rotom's stats, with an exre deception for the HP stat, that makesallowing it capable ofto playing different roles succesfully in the metagame. It has a good typing, with only twohree weaknesses, and thanks to its ability, Levitate, it is immuloses a weakness to Ground-type attacks, that normal, effectively having only twould be super effective weaknesses. Rotom's Ghost typing grants it an immunity tover Fighting-types, and Normalso block-type moves, such as Rapid Spin, that Rotom-C can't, for example. Rotom has access to Volt Switch, that which is a great way for it to gain momentum. ButHowever, Rotom faces competition from Mismagius, as a fast, but frail spinblocker.

Choice Scarf
########
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Shadow Ball
move 4: Trick
ability: Levitate
item: Choice Scarf
evs: 4 HP / 252 SAtk / 252 Spe
nature: Timid

Moves
========

Volt Switch is a good STAB option that allows Rotom to switch out of any non-gGround -types and helps it gain momentum. Thunderbolt is the most powerful STAB option for Rotom, and it is the best move to clean up with thanks to its high Base Power and aside from that; also, unlike Volt Switch, it doesn't force Rotom out. Shadow Ball that ensures Rotom is not completely hopeless against Ground -types. Besides, itIt also grants excellent neutral coverage with Thunderbolt. Trick is a good move to stop a Pokemon from setting up or laying down entry hazards, such as Stealth Rock.

Set Details
========

Choice Scarf,Maximum Speed EVs, a Timid Nnature plus 252 EVs invested in Spee, and adds up to Rotom's de Choicent 91 Speed stat,carf allowing its Rotom to outrunspeed any unboosted opponent in its tierRU, including Choice Scarfed Moltres. 252 EVs invested in Special Attack makesEVs let Rotom hit way harder and help it gain a KO with more ease. Levitate covers Rotom's weakness to Ground-type moves, and it's Rotom's only option.

Usage Tips
========

Sentwitch Rotom in at best when one of its teammates has just been killed,KOed so this wayat it can quickly revenge kill the opponent or use Volt Switch to pull offdeal some damage. However, using Rotom as a lead is also an effective way of using Rotomit; it can stop set-up by usingsweepers with Trick, or just Volt Switch out into a Pokemon withat has an advantage over the opponent. Rotom also has a lot of switch-in opportunities thanks to its three immunities,; however, recklessly switchisng Rotom in is a riskynot recommended. Be sure to watch out if the opponent has a Ground-type on their team, because Volt Switch oras Ground-types are immune to Thunderbolt won't have effectand Volt Switch; furthermore, and keeps you lockRotom will be forced into switch, the moopponent will receive a free turn. Also, use Trick the opponent on the set-up, because it lock sweepers, as it in andwill forces a the sweeper to switch, crippling out; Trick can also be used on defensive Pokemon on the overallto cripple them.

Team Options
========

Pokemon that are capable ofn takinge out Dark -types welleasily, such as Gurdurr works;, make for good partners, as Rotom can't take out Dark-types itself. It covers its own Ghost-type weakness with Shadow Ball. Any other Pokemon with U-turn or Volt Switch will work, as you can alternatbe a good partner, forming core with Rotom and the other Pokemon. Also, Pokemon that can lay down entry hazards, such as Rhyperior and Accelgor, are useful;, as they help Rotom gain a KO earlier. Aside from that, Rotom also blocks Rapid Spin, protecting the entry hazards. Wallbreakers such as Moltres or Clawitzer are also rather useful to wear down Sspecial walls, such as Moltres or Clawitzer. Moltres gets an exclusive mention, because it takes care of Doublade, thatwhich can easily beat itake Rotom out with a Shadow Sneak.

SubsSplit
########
name: SubsSplit
move 1: Substitute
move 2: Pain Split
move 3: Thunderbolt
move 4: Shadow Ball
ability: Levitate
item: Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========

Substitute stops status, is a great way to ensure a free turn if someone tries to use a status move on itRotom, and gives itRotom a cushion against quicker opponents and that's really good, which is useful, because Rotom is a bitextremely frail. However, wWatch out for Exploud's Boomburst, however, as it goes through Substitute. Pain Split provides Rotom with a bit of recovery and has great synergy with Substitute. Thunderbolt is a powerful attack that also has a chance to paralyze the opponent, that sometimes grantsing Rotom free turns to set up a Substitute. Shadow Ball is also a good STAB move, and kills Ghost-type Pokemon, which can also pose a threat to Rotom it's weak tof they aren't dealt with. Will-O-Wisp can be used to stop alet Rotom take physical attacker withhits more ease, making it better resistant to physical attacksily.

Set Details
========

Life Orb powers up Rotom's attacks and it is useful in combination with Pain Split. 252 Speed EVs pluswith a Timid nature allow Rotom to outrun Pokemon such as Moltres. Also, investing 252 EVs in Special Attack boostEVs its Special Attack, so it canlow Rotom to hit more effectively than it could without the EVsrd.

Usage Tips
========

Thanks to the 3its immunities it has,, Rotom can be sent Rotom in when you predict your oppone of thent to use type-an attacks to be used byhat Rotom is immune the opponent. Its immunities also gives it Rotom the oppurtiortunity to set up sSubstitute or burn the incoming Pokemon if you runRotom carries Will-O-Wisp. If you predict athe opponent to use Rapid Spin, switch Rotom in; it blockis immune to Rapid Spin and thus stops the opponent from removing your entry hazards. Rotom can also switch in well on walls such as Registeel and Alomomola, because this way it has the ability tocan set up a free sSubstitute on them easily. Rotom also can force quite some switches, so take advantage from that by setting up a free Substitute.

Team Options
========

Any Pokemon that can beats up Rotom's weaknesses,checks and counters, such as Gurdurr, Shiftry, and Cobalion for example will work; they, make it sure Rotom does not have to fes for a good par its weaknessesr. Pokemon that hit opponentargets that resist Rotom's dual STAB will work, because if Rotom can't do anything but set up substitutes and Pain Split, then it would be uselesmoves are good partners such as?. Pokemon that set up Toxic Spikes are useful, such as Qwilfish, are useful asince Rotom blocks Rapid Spin and makes it capable ofn stalling out an bulkier opponent bymy with Toxic damage and repeatingly setting up Substitutes.


Other Options
########

Confuse Ray in combination with Thunder Wave is an option to paralyze the opponentsemy and prevent ithem from moving sometimes after you used Confuse Ray. Hidden Power Ice hits Ground-types, Hidden Power Fire grants coverage against other types. Discharge could be used for mora higher chance to paralyzing chancee the opponent, but if you need to do more damage, Thunderbolt would be better. Double SA dual screenings set with a Light Clay is decent too, as Rotom ha's good sSpeed allows it to set up them up quick screens easily. Choice Specs Rotom is an option if you want your Rotom to hit as hard as it canpossible. Toxic can be used to inflict small damage on the opponent every turn, that increases every turn it stays in.

Checks & Counters
########

**Shiftry** Rotom basically can't do anything to Shiftry, asince it resists Rotom's dual STAB move and can easily OHKO it with Sucker Punch.

**Spiritomb** Spiritomb bypasses Rotom's Substitutes because of Infiltrator, and has access to Sucker Punch and Pursuit, and wears Rotom down quite easily.

**Pursuit** SinceAs Rotom is frail and weak to Dark-type moves, it is useless against an opponent with Pursuit, such as Spiritomb, Drapion, and Escavalier.

**Aromatisse** Rotom has nothing it can do against Aromatisse, as it can takes Rotom's hits with ease and sets up on it afteror recover health back.

**Bulky Attackers** Bulky Aattackers, such as Rhyperior, Druddigon, and Virizion, are solid checks as they can take a hit or two, and strike back with powerful attacks.

**Heliolisk** Heliolisk resists Rotom's dual STAB moves and can killKO it easily with Surf.
GP 1/2
 
Last edited:
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Comments

Overview
########

Even though Rotom has access to's STAB attacks have great coverage thanks to, its secondary STAB attacks, thoughlow base 95 Special Attack doesn't allow itmakes it unable to sweep teams. It also doesn't have a very wide movepool aside from that cits STAB moverage. It has decent offensive and defensives. Other than its HP, Rotom's stats, with an exre deception for the HP stat, that makesallowing it capable ofto playing different roles succesfully in the metagame. It has a good typing, with only twohree weaknesses, and thanks to its ability, Levitate, it is immuloses a weakness to Ground-type attacks, that normal, effectively having only twould be super effective weaknesses. Rotom's Ghost typing grants it an immunity tover Fighting-types, and Normalso block-type moves, such as Rapid Spin, that Rotom-C can't, for example. Rotom has access to Volt Switch, that which is a great way for it to gain momentum. ButHowever, Rotom faces competition from Mismagius, as a fast, but frail spinblocker.

Choice Scarf
########
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Shadow Ball
move 4: Trick
ability: Levitate
item: Choice Scarf
evs: 4 HP / 252 SAtk / 252 Spe
nature: Timid

Moves
========

Volt Switch is a good STAB option that allows Rotom to switch out of any non-gGround -types and helps it gain momentum. Thunderbolt is the most powerful STAB option for Rotom, and it is the best move to clean up with thanks to its high Base Power and aside from that; also, unlike Volt Switch, it doesn't force Rotom out. Shadow Ball that ensures Rotom is not completely hopeless against Ground -types. Besides, itIt also grants excellent neutral coverage with Thunderbolt. Trick is a good move to stop a Pokemon from setting up or laying down entry hazards, such as Stealth Rock.

Set Details
========

Choice Scarf,Maximum Speed EVs, a Timid Nnature plus 252 EVs invested in Spee, and adds up to Rotom's de Choicent 91 Speed stat,carf allowing its Rotom to outrunspeed any unboosted opponent in its tierRU, including Choice Scarfed Moltres. 252 EVs invested in Special Attack makesEVs let Rotom hit way harder and help it gain a KO with more ease. Levitate covers Rotom's weakness to Ground-type moves, and it's Rotom's only option.

Usage Tips
========

Sentwitch Rotom in at best when one of its teammates has just been killed,KOed so this wayat it can quickly revenge kill the opponent or use Volt Switch to pull offdeal some damage. However, using Rotom as a lead is also an effective way of using Rotomit; it can stop set-up by usingsweepers with Trick, or just Volt Switch out into a Pokemon withat has an advantage over the opponent. Rotom also has a lot of switch-in opportunities thanks to its three immunities,; however, recklessly switchisng Rotom in is a riskynot recommended. Be sure to watch out if the opponent has a Ground-type on their team, because Volt Switch oras Ground-types are immune to Thunderbolt won't have effectand Volt Switch; furthermore, and keeps you lockRotom will be forced into switch, the moopponent will receive a free turn. Also, use Trick the opponent on the set-up, because it lock sweepers, as it in andwill forces a the sweeper to switch, crippling out; Trick can also be used on defensive Pokemon on the overallto cripple them.

Team Options
========

Pokemon that are capable ofn takinge out Dark -types welleasily, such as Gurdurr works;, make for good partners, as Rotom can't take out Dark-types itself. It covers its own Ghost-type weakness with Shadow Ball. Any other Pokemon with U-turn or Volt Switch will work, as you can alternatbe a good partner, forming core with Rotom and the other Pokemon. Also, Pokemon that can lay down entry hazards, such as Rhyperior and Accelgor, are useful;, as they help Rotom gain a KO earlier. Aside from that, Rotom also blocks Rapid Spin, protecting the entry hazards. Wallbreakers such as Moltres or Clawitzer are also rather useful to wear down Sspecial walls, such as Moltres or Clawitzer. Moltres gets an exclusive mention, because it takes care of Doublade, thatwhich can easily beat itake Rotom out with a Shadow Sneak.

SubsSplit
########
name: SubsSplit
move 1: Substitute
move 2: Pain Split
move 3: Thunderbolt
move 4: Shadow Ball
ability: Levitate
item: Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========

Substitute stops status, is a great way to ensure a free turn if someone tries to use a status move on itRotom, and gives itRotom a cushion against quicker opponents and that's really good, which is useful, because Rotom is a bitextremely frail. However, wWatch out for Exploud's Boomburst, however, as it goes through Substitute. Pain Split provides Rotom with a bit of recovery and has great synergy with Substitute. Thunderbolt is a powerful attack that also has a chance to paralyze the opponent, that sometimes grantsing Rotom free turns to set up a Substitute. Shadow Ball is also a good STAB move, and kills Ghost-type Pokemon, which can also pose a threat to Rotom it's weak tof they aren't dealt with. Will-O-Wisp can be used to stop alet Rotom take physical attacker withhits more ease, making it better resistant to physical attacksily.

Set Details
========

Life Orb powers up Rotom's attacks and it is useful in combination with Pain Split. 252 Speed EVs pluswith a Timid nature allow Rotom to outrun Pokemon such as Moltres. Also, investing 252 EVs in Special Attack boostEVs its Special Attack, so it canlow Rotom to hit more effectively than it could without the EVsrd.

Usage Tips
========

Thanks to the 3its immunities it has,, Rotom can be sent Rotom in when you predict your oppone of thent to use type-an attacks to be used byhat Rotom is immune the opponent. Its immunities also gives it Rotom the oppurtiortunity to set up sSubstitute or burn the incoming Pokemon if you runRotom carries Will-O-Wisp. If you predict athe opponent to use Rapid Spin, switch Rotom in; it blockis immune to Rapid Spin and thus stops the opponent from removing your entry hazards. Rotom can also switch in well on walls such as Registeel and Alomomola, because this way it has the ability tocan set up a free sSubstitute on them easily. Rotom also can force quite some switches, so take advantage from that by setting up a free Substitute.

Team Options
========

Any Pokemon that can beats up Rotom's weaknesses,checks and counters, such as Gurdurr, Shiftry, and Cobalion for example will work; they, make it sure Rotom does not have to fes for a good par its weaknessesr. Pokemon that hit opponentargets that resist Rotom's dual STAB will work, because if Rotom can't do anything but set up substitutes and Pain Split, then it would be uselesmoves are good partners such as?. Pokemon that set up Toxic Spikes are useful, such as Qwilfish, are useful asince Rotom blocks Rapid Spin and makes it capable ofn stalling out an bulkier opponent bymy with Toxic damage and repeatingly setting up Substitutes.


Other Options
########

Confuse Ray in combination with Thunder Wave is an option to paralyze the opponentsemy and prevent ithem from moving sometimes after you used Confuse Ray. Hidden Power Ice hits Ground-types, Hidden Power Fire grants coverage against other types. Discharge could be used for mora higher chance to paralyzing chancee the opponent, but if you need to do more damage, Thunderbolt would be better. Double SA dual screenings set with a Light Clay is decent too, as Rotom ha's good sSpeed allows it to set up them up quick screens easily. Choice Specs Rotom is an option if you want your Rotom to hit as hard as it canpossible. Toxic can be used to inflict small damage on the opponent every turn, that increases every turn it stays in.

Checks & Counters
########

**Shiftry** Rotom basically can't do anything to Shiftry, asince it resists Rotom's dual STAB move and can easily OHKO it with Sucker Punch.

**Spiritomb** Spiritomb bypasses Rotom's Substitutes because of Infiltrator, and has access to Sucker Punch and Pursuit, and wears Rotom down quite easily.

**Pursuit** SinceAs Rotom is frail and weak to Dark-type moves, it is useless against an opponent with Pursuit, such as Spiritomb, Drapion, and Escavalier.

**Aromatisse** Rotom has nothing it can do against Aromatisse, as it can takes Rotom's hits with ease and sets up on it afteror recover health back.

**Bulky Attackers** Bulky Aattackers, such as Rhyperior, Druddigon, and Virizion, are solid checks as they can take a hit or two, and strike back with powerful attacks.

**Heliolisk** Heliolisk resists Rotom's dual STAB moves and can killKO it easily with Surf.
GP 1/2

Thanks, I implemented your GP check!
Ready for the second check!
 
2/2 :)

add remove (comments)

Overview
########

Even though Rotom's STAB attacks have great coverage, its low 95 Special Attack makes it unable to sweep teams. It also doesn't have a very wide movepool aside from its STAB moves. Other than Besides its HP, Rotom's stats are decent, allowing it to play different roles successfully in the metagame. It has a good typing, with only three weaknesses, and thanks to its ability Levitate, it loses a weakness to Ground, effectively having only two weaknesses. Rotom's Ghost typing grants it an immunity to Fighting-, (dash, remove comma) and Normal-type moves, such as Rapid Spin. Rotom has access to Volt Switch, which is a great way for it to gain momentum. However, Rotom faces competition from Mismagius, (remove comma) as a fast spinblocker.

Choice Scarf
########
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Shadow Ball
move 4: Trick
ability: Levitate
item: Choice Scarf
evs: 4 HP / 252 SAtk / 252 Spe
nature: Timid

Moves
========

Volt Switch is a good STAB option that allows Rotom to switch out of non-Ground-types (dash) and helps it gain momentum. Thunderbolt is the most powerful STAB option for Rotom, and it is the best move to use to clean up thanks to its high Base Power; also, unlike Volt Switch, it doesn't force Rotom out. Shadow Ball that ensures that Rotom is not completely hopeless against Ground-types (dash). It also grants Rotom excellent neutral coverage with Thunderbolt. Trick is a good move to stop a Pokemon from setting up or laying down entry hazards, such as Stealth Rock.

Set Details
========

Maximum Speed EVs, a Timid nature, and Choice Scarf, (remove comma) allows Rotom to outrun any outboosted (??? not "unboosted" since you mention scarf moltres) opponent in RU, including Choice Scarf Moltres. 252 Special Attack EVs let Rotom hit harder and help it gain a KO with more ease. Levitate covers Rotom's weakness to Ground-type moves.

Usage Tips
========

Switch Rotom in when one of its teammates has just been KOed, (remove comma) so that it can revenge kill the opponent or use Volt Switch to deal some damage. However, using Rotom as a lead is also an effective way of using it; it can stop setup (remove space) sweepers with Trick, or just Volt Switch out into a Pokemon that has an advantage over the opponent. Rotom also has a lot of switch-in opportunities thanks to its three immunties; however, recklessly switching Rotom in is not recommended. Be sure to watch out if the opponent has a Ground-type on their team, as Ground-types are immune to Thunderbolt and Volt Switch; furthermore, as Rotom will be forced into switch, the opponent will receive a free turn. Also, use Trick on setup (remove space) sweepers, as it will force the sweeper to switch out; Trick can also be used on defensive Pokemon to cripple them.

Team Options
========

Pokemon that can take out Dark-types (dash) easily, such as Gurdurr, make good partners, as Rotom can't take out Dark-types by itself. Another Pokemon with U-turn or Volt Switch will be a good partner, forming core with Rotom. Also, Pokemon that can lay down entry hazards, such as Rhyperior and Accelgor, are quite useful, as they help Rotom gain a KO earlier. Aside from that, Rotom also blocks Rapid Spin, protecting the entry hazards. Wallbreakers such as Moltres or Clawitzer are also rather useful to wear down special walls. Moltres gets an exclusive mention, as it takes care of Doublade, which can easily take Rotom out with Shadow Sneak.

SubSplit
########
name: SubSplit
move 1: Substitute
move 2: Pain Split
move 3: Thunderbolt
move 4: Shadow Ball
ability: Levitate
item: Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========

Substitute stops status, is a great way to ensure a free turn if someone tries to use a status move on Rotom, and gives Rotom a cushion against quicker opponents, (comma) which is useful, as Rotom is pretty frail. Watch out for Exploud's Boomburst, as it goes through Substitute. (belongs in usage tips) Pain Split provides Rotom a bit of recovery and has great synergy with Substitute. Thunderbolt is a powerful attack that also has a chance to paralyze the opponent, sometimes granting Rotom free turns to set up a Substitute. Shadow Ball is also a good STAB move, and kills that can defeat Ghost-type Pokemon, which can also pose as a checks to Rotom if they aren't dealt with. Will-O-Wisp can be used to let Rotom take physical hits with more easily.

Set Details
========

Life Orb powers up Rotom's attacks and is useful in combination with Pain Split. 252 Speed EVs with a Timid nature allow Rotom to outrun Pokemon such as Moltres. 252 Special Attack EVs allow Rotom to hit hard.

Usage Tips
========

Thanks to its immunities, Rotom can be sent in when you predict your opponent to use an attack that Rotom is immune to. Its immunities also give Rotom the opportunity to set up Substitute or burn the incoming Pokemon if Rotom carries Will-O-Wisp. Watch out for Exploud's Boomburst, though, as it goes through Substitute and still hits Rotom thanks to Scrappy. If you predict the opponent to use Rapid Spin, switch Rotom in; it is immune to Rapid Spin and thus stops opponent from removing your entry hazards. Rotom can also switch in on walls such as Registeel and Alomomola, as it can set up a free Substitute. Rotom also can also force quite some switches, so take advantage from of that by setting up a free Substitute.

Team Options
========

Any Pokemon that can beat Rotom's checks and counters, such as which include Gurdurr, Shiftry and Cobalion, make for good partners. Pokemon that hit targets that resist Rotom's dual STAB moves are good partners, such as Drapion, (comma) which that hits Shiftry efficiently. Pokemon that set up Toxic Spikes, such as Qwilfish, are useful because Rotom blocks Rapid Spin, (comma) and Toxic Spikes allows it to stall out an enemy by Toxic damage and repeatedly setting up Substitutes.


Other Options
########

Confuse Ray in combination with Thunder Wave is an option to paralyze the enemy and prevent it prevent the enemy from moving at times, though this strategy is extremely luck-reliant after you use Confuse Ray. Hidden Power Ice hits Ground-types, while Hidden Power Fire grants coverage against other types. Discharge could be used for a higher chance to paralyze the opponent, but if you need to do more damage, Thunderbolt would be is better. A dual screens set with a Light Clay is decent too, as Rotom's good Speed allows it to set the screens up easily. Choice Specs Rotom is an option if you want Rotom to hit as hard as possible. Toxic can be used to inflict small damage on the opponent every turn that increases every turn it stays in.

Checks & Counters
########
(colons after every item)
**Shiftry**: Rotom basically can't do anything to Shiftry, as it which resists Rotom's STAB moves and can easily OHKO it with Sucker Punch.

**Spiritomb**: Spiritomb bypasses Rotom's Substitute because of Infiltrator, has access to Sucker Punch and Pursuit, and wears Rotom down quite easily.

**Pursuit**: As Rotom is frail and weak to Dark-type moves, it is useless against an opponents with Pursuit, such as Spiritomb, Drapion, and Escavalier.

**Aromatisse**: Aromatisse can take Rotom's hits with ease and either set up on it or recover health back.

**Bulky Attackers**: Bulky attackers, such as Rhyperior, Druddigon and Virizion, are solid checks, (comma) as they can take a hit or two and strike back with powerful attacks.

**Heliolisk**: Heliolisk resists Rotom's dual STAB moves and can KO it easily with Surf.
 
2/2 :)

add remove (comments)

Overview
########

Even though Rotom's STAB attacks have great coverage, its low 95 Special Attack makes it unable to sweep teams. It also doesn't have a very wide movepool aside from its STAB moves. Other than Besides its HP, Rotom's stats are decent, allowing it to play different roles successfully in the metagame. It has a good typing, with only three weaknesses, and thanks to its ability Levitate, it loses a weakness to Ground, effectively having only two weaknesses. Rotom's Ghost typing grants it an immunity to Fighting-, (dash, remove comma) and Normal-type moves, such as Rapid Spin. Rotom has access to Volt Switch, which is a great way for it to gain momentum. However, Rotom faces competition from Mismagius, (remove comma) as a fast spinblocker.

Choice Scarf
########
name: Choice Scarf
move 1: Volt Switch
move 2: Thunderbolt
move 3: Shadow Ball
move 4: Trick
ability: Levitate
item: Choice Scarf
evs: 4 HP / 252 SAtk / 252 Spe
nature: Timid

Moves
========

Volt Switch is a good STAB option that allows Rotom to switch out of non-Ground-types (dash) and helps it gain momentum. Thunderbolt is the most powerful STAB option for Rotom, and it is the best move to use to clean up thanks to its high Base Power; also, unlike Volt Switch, it doesn't force Rotom out. Shadow Ball that ensures that Rotom is not completely hopeless against Ground-types (dash). It also grants Rotom excellent neutral coverage with Thunderbolt. Trick is a good move to stop a Pokemon from setting up or laying down entry hazards, such as Stealth Rock.

Set Details
========

Maximum Speed EVs, a Timid nature, and Choice Scarf, (remove comma) allows Rotom to outrun any outboosted (??? not "unboosted" since you mention scarf moltres) opponent in RU, including Choice Scarf Moltres. 252 Special Attack EVs let Rotom hit harder and help it gain a KO with more ease. Levitate covers Rotom's weakness to Ground-type moves.

Usage Tips
========

Switch Rotom in when one of its teammates has just been KOed, (remove comma) so that it can revenge kill the opponent or use Volt Switch to deal some damage. However, using Rotom as a lead is also an effective way of using it; it can stop setup (remove space) sweepers with Trick, or just Volt Switch out into a Pokemon that has an advantage over the opponent. Rotom also has a lot of switch-in opportunities thanks to its three immunties; however, recklessly switching Rotom in is not recommended. Be sure to watch out if the opponent has a Ground-type on their team, as Ground-types are immune to Thunderbolt and Volt Switch; furthermore, as Rotom will be forced into switch, the opponent will receive a free turn. Also, use Trick on setup (remove space) sweepers, as it will force the sweeper to switch out; Trick can also be used on defensive Pokemon to cripple them.

Team Options
========

Pokemon that can take out Dark-types (dash) easily, such as Gurdurr, make good partners, as Rotom can't take out Dark-types by itself. Another Pokemon with U-turn or Volt Switch will be a good partner, forming core with Rotom. Also, Pokemon that can lay down entry hazards, such as Rhyperior and Accelgor, are quite useful, as they help Rotom gain a KO earlier. Aside from that, Rotom also blocks Rapid Spin, protecting the entry hazards. Wallbreakers such as Moltres or Clawitzer are also rather useful to wear down special walls. Moltres gets an exclusive mention, as it takes care of Doublade, which can easily take Rotom out with Shadow Sneak.

SubSplit
########
name: SubSplit
move 1: Substitute
move 2: Pain Split
move 3: Thunderbolt
move 4: Shadow Ball
ability: Levitate
item: Life Orb
evs: 4 Def / 252 SpA / 252 Spe
nature: Timid

Moves
========

Substitute stops status, is a great way to ensure a free turn if someone tries to use a status move on Rotom, and gives Rotom a cushion against quicker opponents, (comma) which is useful, as Rotom is pretty frail. Watch out for Exploud's Boomburst, as it goes through Substitute. (belongs in usage tips) Pain Split provides Rotom a bit of recovery and has great synergy with Substitute. Thunderbolt is a powerful attack that also has a chance to paralyze the opponent, sometimes granting Rotom free turns to set up a Substitute. Shadow Ball is also a good STAB move, and kills that can defeat Ghost-type Pokemon, which can also pose as a checks to Rotom if they aren't dealt with. Will-O-Wisp can be used to let Rotom take physical hits with more easily.

Set Details
========

Life Orb powers up Rotom's attacks and is useful in combination with Pain Split. 252 Speed EVs with a Timid nature allow Rotom to outrun Pokemon such as Moltres. 252 Special Attack EVs allow Rotom to hit hard.

Usage Tips
========

Thanks to its immunities, Rotom can be sent in when you predict your opponent to use an attack that Rotom is immune to. Its immunities also give Rotom the opportunity to set up Substitute or burn the incoming Pokemon if Rotom carries Will-O-Wisp. Watch out for Exploud's Boomburst, though, as it goes through Substitute and still hits Rotom thanks to Scrappy. If you predict the opponent to use Rapid Spin, switch Rotom in; it is immune to Rapid Spin and thus stops opponent from removing your entry hazards. Rotom can also switch in on walls such as Registeel and Alomomola, as it can set up a free Substitute. Rotom also can also force quite some switches, so take advantage from of that by setting up a free Substitute.

Team Options
========

Any Pokemon that can beat Rotom's checks and counters, such as which include Gurdurr, Shiftry and Cobalion, make for good partners. Pokemon that hit targets that resist Rotom's dual STAB moves are good partners, such as Drapion, (comma) which that hits Shiftry efficiently. Pokemon that set up Toxic Spikes, such as Qwilfish, are useful because Rotom blocks Rapid Spin, (comma) and Toxic Spikes allows it to stall out an enemy by Toxic damage and repeatedly setting up Substitutes.


Other Options
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Confuse Ray in combination with Thunder Wave is an option to paralyze the enemy and prevent it prevent the enemy from moving at times, though this strategy is extremely luck-reliant after you use Confuse Ray. Hidden Power Ice hits Ground-types, while Hidden Power Fire grants coverage against other types. Discharge could be used for a higher chance to paralyze the opponent, but if you need to do more damage, Thunderbolt would be is better. A dual screens set with a Light Clay is decent too, as Rotom's good Speed allows it to set the screens up easily. Choice Specs Rotom is an option if you want Rotom to hit as hard as possible. Toxic can be used to inflict small damage on the opponent every turn that increases every turn it stays in.

Checks & Counters
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(colons after every item)
**Shiftry**: Rotom basically can't do anything to Shiftry, as it which resists Rotom's STAB moves and can easily OHKO it with Sucker Punch.

**Spiritomb**: Spiritomb bypasses Rotom's Substitute because of Infiltrator, has access to Sucker Punch and Pursuit, and wears Rotom down quite easily.

**Pursuit**: As Rotom is frail and weak to Dark-type moves, it is useless against an opponents with Pursuit, such as Spiritomb, Drapion, and Escavalier.

**Aromatisse**: Aromatisse can take Rotom's hits with ease and either set up on it or recover health back.

**Bulky Attackers**: Bulky attackers, such as Rhyperior, Druddigon and Virizion, are solid checks, (comma) as they can take a hit or two and strike back with powerful attacks.

**Heliolisk**: Heliolisk resists Rotom's dual STAB moves and can KO it easily with Surf.

Implemented your check!
 
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