ORAS General Discussion - Mark 2 - Spoilers Inside

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Mega Pidgeot looks great. And with a good stat upgrade, something like +10 Atk / +10 Def / +50 SpA / +10 SpD / +20 Spe (or +10 if Pidgeot follows Alakazam's steps) would be really great for low tiers. A set of Hurricane / Heat Wave / U-turn / Defog has lots of utility, revenge killing prowess, and the ability to bypass checks, so it seems pretty solid. It would be amazing if Mega Pidgeot ended up being a very relevant NU Pokemon. And of course, Boomburst is not out of the question at all.

Mega Beedrill seems very decent for low tiers too. X-Scissor and Poison Jab are decent STABs, Knock Off and Drill Run give decent coverage, Adaptability STAB U-turn is scary, and Beedrill has also a ton of support and utility options, such as Toxic Spikes, Defog, Knock Off, and Pursuit. There is also Agility, which is perfect for a strong Pokemon with probably mediocre Speed such as Beedrill. Add the possibility of a Megahorn addition to Beedrill's movepool to account for those huge hornets, and you have a probably very good NU Pokemon.

It's great news that NU might end up with at least a few MEvos!
 
It's actually pretty cool to see an emphasis on Kanto mons now; it makes ORAS feel more like a remake of Gen III as a whole instead of just R/S.

We can't forget about FireRed/LeafGreen after all; Kanto's just as important to Generation III as Hoenn.

I thought about that too, but on the other hand... Shouldn't megas like Slowbro, Pidgeot and Beedrill have come in XY instead of ORAS? We already had mega Kanto starters, mega Alakazam, Gengar, Gyarados, etc, so they would've fit in pretty nicely. And megas like Manectric and Medicham would've had a more proper debut in ORAS. This makes even more sense when you think you can find Pidgey and Weedle in a regular XY-run and unless Hoenn's pokedex gets updated (which it looks like it won't) you won't be running into them in ORAS until post-game. If at all.

I feel like they stuffed XY with Hoenn megas they should've saved for ORAS. And are now releasing some megas that should've be introduced in XY.

PS: Just think of how Santalune Forest resembles Viridian Forest. If XY had stuff like mega Pidgeot and mega Beedrill (which are found in both forests) the mix of new graphics, new mechanics and nostalgia would've been perfect. But no, they had to hold off Beedrill and Pidgeot to release them in the most random moment...
 
But damn these look rad as heck. Movepool adjustments are absolutely necessary to make them relevant, true, and if that doesn't happen... they're joining Banette and Abomasnow. Fuck, Pidgeot can't even join Birdspam because Pinsir and Salamence.

But it can join in Literal Birdspam. It's something.

I can see it being what Unfezant wishes it were, a specially offensive Normal/Flying with viable special attacks.

I hope Pidgeot gets the Blastoise treatment and recieves lots of inaccurate moves. At least Focus Blast would be enough, as Heat Wave would only be worth it against Ferrothorn, and gets almost no benefit from No Guard. I don't think Boomburst makes sense - Pidgeot breaks the sound barrier through speed, and Boomburst involves sounds (That does not explain why Taillow gets it, though)

(Off-discussion: A No Guard Inferno or Zap Cannon would be funny)
 
Mega Pidgeot and Beedrill have great designs, bud sadly they won't see the light of the day in the higher tiers.
Mega Pidgeot is outclassed by Tornadus-T. With a Life Orb Air Slash does comparable damage to non-boosted No Guard Hurricane (unless M-Pidgeot gets a retarded SpA boost, like +70), and has a way better secondary effect.
Beedrill's STAB combination is awful, so Adaptability is a waste of an ability. Its bulk is also dreadful, making it fall to pretty much anything with priority.
 
Doesn't look like anyone's mentioned this yet here, but I think it might be interesting to mention that Mega Beedrill will have the strongest U-turn in the game if it gets +40 attack to put it higher than Genesect. Too bad he can't switch in much, but I think he could have a chance. ;P
I don't really think No Guard is the best choice for Pidgeot, though. Yippee, 100% accurate Stone Edges.
 
I don't think Boomburst makes sense - Pidgeot breaks the sound barrier through speed, and Boomburst involves sounds (That does not explain why Taillow gets it, though)

sonic-boom.gif

BURST
 
Even more Mega Evolutions? And on Beedrill and Pidgeot no less? They look alright, but... I'm not sure if I'm feeling them at the moment. Now, being able to catch all non-event legendary Pokemon in gen 6 sounds... awesome, actually. I'm guessing some sets will be exclusive to Omega Ruby and others to Alpha Sapphire, though how in the hell did the Beast trio and the Swords get up on those floating islands?

Actually, not having to chase Raikou and Entei down is going to feel a tad awkward...
 
Even more Mega Evolutions? And on Beedrill and Pidgeot no less? They look alright, but... I'm not sure if I'm feeling them at the moment. Now, being able to catch all non-event legendary Pokemon in gen 6 sounds... awesome, actually. I'm guessing some sets will be exclusive to Omega Ruby and others to Alpha Sapphire, though how in the hell did the Beast trio and the Swords get up on those floating islands?

Actually, not having to chase Raikou and Entei down is going to feel a tad awkward...

The only legendaries confirmed are Dialga, Palkia, Zekrom and Reshiram. Giratina und Kyurem we'll probably be there as well. But I haven't seen any mention or picture of the legendary beasts or the others.

Maybe it's just an interpreation issue, but when they mentioned legendaries, I understood cover legendaries. So maybe Ho-oh and Lugia will be included, but I think that adding all the legendary trios (Legendary beasts, Pixies, Terrakion and co, Thundurus and co) would make a game with way too many legendaries. Don't forget we'll probably have X2/Y2/Z and they gotta feature some past gen legendaries there too.
 
The only legendaries confirmed are Dialga, Palkia, Zekrom and Reshiram. Giratina und Kyurem we'll probably be there as well. But I haven't seen any mention or picture of the legendary beasts or the others.

Maybe it's just an interpreation issue, but when they mentioned legendaries, I understood cover legendaries. So maybe Ho-oh and Lugia will be included, but I think that adding all the legendary trios (Legendary beasts, Pixies, Terrakion and co, Thundurus and co) would make a game with way too many legendaries. Don't forget we'll probably have X2/Y2/Z and they gotta feature some past gen legendaries there too.
"is said to make it so all non-event Legendary Pokémon will be obtainable in Generation VI."
Exact words. I don't know how this could be interpreted any differently.
And honestly, it makes sense - this way every legendary can be used in VGC since they all need to be... """Kalos"""-born. Enjoy seeing Terrakion spam in VGC guys
 
The only legendaries confirmed are Dialga, Palkia, Zekrom and Reshiram. Giratina und Kyurem we'll probably be there as well. But I haven't seen any mention or picture of the legendary beasts or the others.

Maybe it's just an interpreation issue, but when they mentioned legendaries, I understood cover legendaries. So maybe Ho-oh and Lugia will be included, but I think that adding all the legendary trios (Legendary beasts, Pixies, Terrakion and co, Thundurus and co) would make a game with way too many legendaries. Don't forget we'll probably have X2/Y2/Z and they gotta feature some past gen legendaries there too.
Edit @ 10:04: The Legendary Pokémon are found on islands that can only be found through areas on the sky and is said to make it so all non-event Legendary Pokémon will be obtainable in Generation VI. You access the sky through the Eon Flute item
it pretty clearly says all non-event legendaries...so you've got the lake trio, the legendary catdogs, the weatherio brothers, box legendaries, etc. But it also says in gen VI so probably not another mewtwo, or unodostres.

It seems a little dumb to say 'make all non event legendaries obtainable in gen 6' with the caveat that it also includes currently unplanned (or at least unannounced) games
 
"is said to make it so all non-event Legendary Pokémon will be obtainable in Generation VI."
Exact words. I don't know how this could be interpreted any differently.
And honestly, it makes sense - this way every legendary can be used in VGC have 3+ perfect IVs without RNG abuse since they all need to be... """Kalos"""-born. Enjoy seeing using Terrakion spam in VGC guys
Edited to match how I read it.
 
"is said to make it so all non-event Legendary Pokémon will be obtainable in Generation VI."
Exact words. I don't know how this could be interpreted any differently.
And honestly, it makes sense - this way every legendary can be used in VGC since they all need to be... """Kalos"""-born. Enjoy seeing Terrakion spam in VGC guys

I don't know, it still seems too much for me. But unless there's been some mistake in translation or exaggeration on the part of CoroCoro (which I admit is unlikely), looks like that's it.

It seems a little dumb to say 'make all non event legendaries obtainable in gen 6' with the caveat that it also includes currently unplanned (or at least unannounced) games

You can be sure there are two more games planned for Gen VI. Just look at Zygarde and remember the whole pentagon discussion (and of course I could bring some more pretty strong - or should I say obvious - indicators, but let's not get sidetracked here). They haven't been announced yet for clear reasons - it's ORAS time now.

I'm just saying it is a pretty weird move by GF to overpopulate ORAS with legendaries when there are two more games coming that will either have no legendaries or just repeat them. It won't be the first weird move since ORAS announcement, though.

But that's not to say this is bad news. Not all, being able to realistically SR for all those legendaries is just awesome. Looks like I'm going to retire as a breeder and embark on a SRing career.
 
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Flying on Lati@s over a region and battling Pokemon in the sky? This seems familiar some how, but I just can't put my finger on it...

prgs_300.jpg


In all seriousness, even though the concept has been done already, this was my absolute favourite part of Ranger Guardian Signs. I'm really excited to see that it will be returning in ORAS. Furthermore, I feel like Sky Battles were nothing more than a gimmick in XY, seeing as once you defeat all of the Sky Trainers, you can never do another one. But it would not surprise me if we will be able to find other mons in the sky besides the legendaries; I'm personally hoping that we'll be able to find wild Swellow, Pidgeot, Staraptor, etc.
 
I thought about that too, but on the other hand... Shouldn't megas like Slowbro, Pidgeot and Beedrill have come in XY instead of ORAS? We already had mega Kanto starters, mega Alakazam, Gengar, Gyarados, etc, so they would've fit in pretty nicely. And megas like Manectric and Medicham would've had a more proper debut in ORAS. This makes even more sense when you think you can find Pidgey and Weedle in a regular XY-run and unless Hoenn's pokedex gets updated (which it looks like it won't) you won't be running into them in ORAS until post-game. If at all.

I feel like they stuffed XY with Hoenn megas they should've saved for ORAS. And are now releasing some megas that should've be introduced in XY.

PS: Just think of how Santalune Forest resembles Viridian Forest. If XY had stuff like mega Pidgeot and mega Beedrill (which are found in both forests) the mix of new graphics, new mechanics and nostalgia would've been perfect. But no, they had to hold off Beedrill and Pidgeot to release them in the most random moment...

Well, one could argue that the mega Kanto starters were added in X/Y as poster children of the new feature (using Pokemon we were familiar with, instead of the new starters), and Gyarados/Gardevior for the boss & champion battles of X/Y (why they gave Lysandre Gyarados instead of Houndoom is beyond me though.)

The other megas were just to get things started and set the stage for more megas to come in ORAS. An interesting note is that all megas introduced in X/Y were part of the Kalos regional dex, and while this may be a coincidence due to the size of said regional dex, it still helps in explaining the X/Y Kanto/Hoenn M-evolutions.

As for the Hoenn Pokedex, it was confirmed long ago that Dusknoir would be part of the ORAS Hoenn dex, so at least a slight expansion for "new" evolutions is expected (like the HGSS Johto dex). I wouldn't expect a complete overhaul or anything, but I could see some slight expansion to the Hoenn dex happening for other species. After all, Unova's Pokedex got a complete makeover mid-generation; why can't Hoenn get some slight tweaks for Pokemon that didn't exist at the time?
 
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Flying on Lati@s over a region and battling Pokemon in the sky? This seems familiar some how, but I just can't put my finger on it...

prgs_300.jpg


In all seriousness, even though the concept has been done already, this was my absolute favourite part of Ranger Guardian Signs. I'm really excited to see that it will be returning in ORAS. Furthermore, I feel like Sky Battles were nothing more than a gimmick in XY, seeing as once you defeat all of the Sky Trainers, you can never do another one. But it would not surprise me if we will be able to find other mons in the sky besides the legendaries; I'm personally hoping that we'll be able to find wild Swellow, Pidgeot, Staraptor, etc.
You can. There will be other Pokemon roaming in the skies than just the legendary ones on the islands. Likely one won't be able to escape Wingull/Pelliper in the air, either.
 
The only legendaries confirmed are Dialga, Palkia, Zekrom and Reshiram. Giratina und Kyurem we'll probably be there as well. But I haven't seen any mention or picture of the legendary beasts or the others.

Maybe it's just an interpreation issue, but when they mentioned legendaries, I understood cover legendaries. So maybe Ho-oh and Lugia will be included, but I think that adding all the legendary trios (Legendary beasts, Pixies, Terrakion and co, Thundurus and co) would make a game with way too many legendaries. Don't forget we'll probably have X2/Y2/Z and they gotta feature some past gen legendaries there too.

I generally agree with you; discounting event Legendaries, as well as the Hoenn, Kanto, and Kalos Legendaries, there are twenty-three more legendaries between Johto, Sinnoh, and Unova. Counting the Hoenn Legendaries, and I suppose Diancie, there were already nine legendaries between the two games. So basically what they're saying is that there will straight up be thirty-two Legendaries between Omega Ruby and Alpha Sapphire. By comparison, B2W2 had only seventeen legendaries between them, discounting events, from the same pool of pokemon. Twenty, if you want to include Keldeo, Meloetta, and Genesect.

Aside from this, we know that Lugia and Ho-oh were accessible even in Emerald, and that the premise for accessing them is almost exactly the premise that's being used here, namely, traveling to a distant island where a set of legends just so happens to live. Given that the Eon Ticket is now confirmed to be a thing, I wouldn't see free access to Navel Rock as such a big step, and if this is the case, then Faraway Island and Birth Island are all the more likely, even if they are events, so we could conceivable count Mew and Deoxys as well.

Honestly, I wouldn't be surprised, given the particular location of the demo, if Jirachi won't make an appearance in the Mossdeep Space Center or something, and him being the reward for playing the demo every day, especially given Jirachi's first appearance as an event back in Colosseum. Counting those three, and I can believe them to be very realistic options, that would be thirty-five total legends in ORAS. That is very over populated.

That all being said, we don't know just where the Eon Flute will come from, whether it will be an in-game or an event item. And I don't mean to gripe here, as some of the pokemon will be very nice to be able to access. I mean, if the Dogs are stationary, then this will be the first and only instance since Colosseum (pre-Synchronize update, mind you), and by that, you had to catch them mid tournament at the end of the game, and use a Time Flute before you could 'realistically' check their stats. Yeah...good luck with that.

Anyway, one thing that has been confirmed is that there will be pokemon in the sky; that being said, the skies very likely won't be open until after the game, but I expect that we will find our pidgeots there, and at that point, we still have the potential added zones in the Safari Zone, swarms, and quite possibly, wild pokemon on these new islands that we're supposed to be able to access, so more pokemon will be in Hoenn than there were initially, and we'll probably have the National Dex by that point, to make it legitimate.
 
(why they gave Lysandre Gyarados instead of Houndoom is beyond me though.)

Flavor. Gyarados, the atrocious pokemon, is said to appear in times of violence and destruction, which is what Lysandre was threatening with his ultimate weapon.

I'm excited to find those pokemon in the skies! Corocoro showed a Murkrow so perhaps that will be another candidate. GF has been less stingy having fully-evolved pokemon in the wild so maybe we'll see some more variety.
 
Pokemon: Mega Beedrill
Type: Bug/Poison
Normal Abilities: Swarm//Sniper
Mega Ability: Adaptability
Normal Stats: 65/90/40/45/80/75//395
Stats Changes: Major to Attack & Speed; BST = 495
015Beedrill-Mega.png

Opinion:
Wow, Mega Beedrill actually looks kind of awesome! It kind of looks like a robot wasp, like a badnik that Dr. Robotnik would build. Anyway I think they pretty much left no part unchanged and yet improved it from the original. The head looks a bit more alien-like, the eyes are not in a permanent flare (which for some reason kind of remind me of Unverse eyes from Kingdom Hearts), the antenna is made to look like a sharp "T", its wings are now 6 parts of various unique shapes, its main stingers have grown massive and sort of looks like a knight's lance, it's legs also turn into a stingers, it's body looks like its trying to turn into a honeycomb but stopped midway because Vespiquen threatened "informed" the artist that's her gimmick, and the bottom stinger has grown much longer (and turned white, the legs also sort of copy that body's coloring). Overall Mega Beedrill looks like its ready to mess you up and it's showing you how: stinging you to death with 5 MASSIVE stingers!
Remains Bug/Poison, are you surprised? There was a quick rumor of it being I think it was Bug/Dragon or Poison/Dragon, but that was squashed pretty quickly mainly for not making a lick of sense. But honestly what other type could Mega Beedrill have? Sure Bug/Poison isn't the best typing but hey, could you come up with a better type combination for Beedrill? Anyway at least Beedrill doesn't have to worry about losing its STAB moves or reworking its movepool to have moves for a new STAB.
Now there's been a bit of talk on here about Beedrill's BST being too low to make into a Mega Pokemon on the level of other Mega Evolutions. This is an understandable opinion, though as pointed out later Mawile has a lower BST and thanks to its Ability its up there with the other Mega Evolutions. Mega Mawile got Huge Power which doubled its Attack stat, and GameFreak must have known this so did something sort of similar to Beedrill. Adaptability makes it so that its STAB moves are doing double the damage they would normally do, allowing it to hit harder which is something it needs to do if it wants to even think about competing with other Mega Evolutions. Looking at its previous two Abilities I don't think any can stack so we'll just move on.
And just like Beedrill needing an Ability like Adaptability, it also got the major increases in the right stats: Attack & Speed. If it wants to compete, the only way I can see it doing so is becoming a frail sweeper. I mean it has decent Special Defense but there's no point in putting any points into Defense and with it having common weaknesses it's not staying out long. It needs to swoop in, do as much heavy damage as possible, and either run away (remember, it does get U-Turn which gets Adaptability STAB) or get knocked out.
They pretty much did all they could to make Mega Beedrill into a considerable choice, but time will only tell if what they did would work. With a normal Attack of 90 and a Speed of 75, its possible they could make it a fast hitter if they spend most of their points in those stats, but they do like putting points in other stats so hopefully they'd maybe put a little in the defensive stats but that's it. Sadly a lot of Mega Evolutions would still probably outspeed it, I can see its main competition being Mega Pinsir.

Pokemon: Mega Bird Jesus Pidgeot
Type: Normal/Flying
Normal Abilities: Keen Eye/Tangled Feet//Big Pecks
Mega Ability: No Guard
Normal Stats: 83/80/75/70/70/101//479
Stat Changes: Major to Special Attack; BST = 579
018Pidgeot-Mega.png

Opinion:
*Looks at crest* Are you sure this is Mega Pidgeot or Mega Pidgeotto? Yes, when everyone heard about Mega Pidgeot they thought about what they would do with its crest and imagined it to be as wonderful as Mega Ampharos's hair, only then to discover that its long, glorious crest has been cut! *dun dun DUN*! Now it has a crest like Pidgeotto but fear not, it crest has been given some special features. It's been made into this sort of asymmetrical thing where one side of its red parts has grown into a large trail behind it and a small bit sticking out in front of its face. It's easier to understand if your looking at the picture. It looks strange to say the least. Otherwise it looks like a normal Pidgeot, except the tips of its wings and tail are tinted with blue for some reason which is a bit random as there was no blue in its design previously. Oh, and I'd like to point out that they once again make a mistake with an in-game model. Mega Pidgeot's model didn't color the other side of its hair red (also the model has the crest trail on the left side of Mega Pidgeot while its artwork shows it on the right side).
It's Normal/Flying, which I guess it alright JUST for Pidgeot in terms of the gen birds. As you may all know, Pidgeot is a gen bird, THE first gen bird, so I guess it makes sense for it to remain Normal/Flying. HOWEVER, for all future gen birds (Noctowl, Swellow, Staraptor, Unfezant, Talonflame) I do expect their type to change if they get a Mega Evolution (well except for Talonflame as it's already Fire/Flying, it did that job already). Now would I have liked to see Mega Pidgeot get a type change? Sure, Electric/Flying sounded interesting (even though I think that would maybe fit Swellow a bit more), but going by the order of gen birds it sort of makes sense for Pidgeot not to change so the others will have to be different to it then it trying to be as different like them. Set up a base.
And now we come to the Ability *sigh*. Look, No Guard isn't a bad Ability, but honestly I think the basic thought process of giving Mega Pidgeot No Guard went like this: No Guard + Hurricane = AWESOME! However we'll get to one problem with this when we talk about stats. Anyway, as I said, No Guard is a pretty good Ability, though aside from Hurricane it's kind of wasted on Pidgeot. A lot of Pidgeot's other inaccurate moves are 95% or 90% accuracy, so you can count on them hitting most of the time. Does it suck when they miss? Of course it does, but if you're going to give Mega Pidgeot the Ability on that merit you might as well give it to ALL Pokemon who have inaccurate moves. So yeah, I think No Guard is a bit of a waste here. Actually, if anything, it helps the opponent more as it now means all the inaccurate Rock-type moves (hey, that's an idea, where's our Rock-type No Guard Pokemon?) which Pidgeot it weak to now have 100% accuracy (as well as Thunder and Blizzard). Honestly I think it should have gotten Speed Boost. Of its other Abilities I guess you'd want Big Pecks to prevent its defense from being lowered before it Mega Evolves, though I don't think that'll be a problem so none of its normal Abilities really stack.
Hey, you remember my "No Guard + Hurricane = AWESOME!" equation? Well there's a slight problem with it: Pidgeot is a PHYSICAL attacker! For some reason, they decided to make Mega Pidgeot into a Special attacker now. Why? WHY? Why are you changing its role? What was wrong with it being a physical attacker? Was there not another Flying-type who IS Special oriented you couldn't do this with? Why not give it to Pelipper who also learns Hydro Pump and isn't going to survive a hit against an Electric-type attack anyway? Whatever, so yeah, they're going to waste the extra points to make Pidgeot a Special attacker now which isn't as bad since it's only a 15 point difference. Hopefully they do put some points in Speed, actually put a good number of points into Speed since it's suppose to be a fast Pokemon. They'll also remember to give Pidgeot some more Special moves because, since it was made to be a Physcial Pokemon, surprise surprise, many of its strongest attacks are Physical with it barely having any strong Special moves!
So Mega Pidgeot seems to have some problems, at least for me. I guess the metagame will decide its role, but still. Also, fun little fact I found looking through its movepool, Pidgeot doesn't learn Brave Bird naturally. It needs to learn it from the one of the other gen birds. How messed up is that? Thinking about all this reminds me of the joke that someone on the writing staff of the anime must hate the bird Pokemon since Ash's gen bird always seems to get the shaft except in episodes dedicated to it. That same person must not be working on the games and somehow got assigned to the Mega Pidgeot project.

Next up is the Mega Eon Duo! The reason I'm splitting this up because there's a special feature concerning the Eon Duo...
 
Pokemon: Mega Beedrill
Type: Bug/Poison
Normal Abilities: Swarm//Sniper
Mega Ability: Adaptability
Normal Stats: 65/90/40/45/80/75//395
Stats Changes: Major to Attack & Speed; BST = 495
015Beedrill-Mega.png

Opinion:
Wow, Mega Beedrill actually looks kind of awesome! It kind of looks like a robot wasp, like a badnik that Dr. Robotnik would build. Anyway I think they pretty much left no part unchanged and yet improved it from the original. The head looks a bit more alien-like, the eyes are not in a permanent flare (which for some reason kind of remind me of Unverse eyes from Kingdom Hearts), the antenna is made to look like a sharp "T", its wings are now 6 parts of various unique shapes, its main stingers have grown massive and sort of looks like a knight's lance, it's legs also turn into a stingers, it's body looks like its trying to turn into a honeycomb but stopped midway because Vespiquen threatened "informed" the artist that's her gimmick, and the bottom stinger has grown much longer (and turned white, the legs also sort of copy that body's coloring). Overall Mega Beedrill looks like its ready to mess you up and it's showing you how: stinging you to death with 5 MASSIVE stingers!
Remains Bug/Poison, are you surprised? There was a quick rumor of it being I think it was Bug/Dragon or Poison/Dragon, but that was squashed pretty quickly mainly for not making a lick of sense. But honestly what other type could Mega Beedrill have? Sure Bug/Poison isn't the best typing but hey, could you come up with a better type combination for Beedrill? Anyway at least Beedrill doesn't have to worry about losing its STAB moves or reworking its movepool to have moves for a new STAB.
Now there's been a bit of talk on here about Beedrill's BST being too low to make into a Mega Pokemon on the level of other Mega Evolutions. This is an understandable opinion, though as pointed out later Mawile has a lower BST and thanks to its Ability its up there with the other Mega Evolutions. Mega Mawile got Huge Power which doubled its Attack stat, and GameFreak must have known this so did something sort of similar to Beedrill. Adaptability makes it so that its STAB moves are doing double the damage they would normally do, allowing it to hit harder which is something it needs to do if it wants to even think about competing with other Mega Evolutions. Looking at its previous two Abilities I don't think any can stack so we'll just move on.
And just like Beedrill needing an Ability like Adaptability, it also got the major increases in the right stats: Attack & Speed. If it wants to compete, the only way I can see it doing so is becoming a frail sweeper. I mean it has decent Special Defense but there's no point in putting any points into Defense and with it having common weaknesses it's not staying out long. It needs to swoop in, do as much heavy damage as possible, and either run away (remember, it does get U-Turn which gets Adaptability STAB) or get knocked out.
They pretty much did all they could to make Mega Beedrill into a considerable choice, but time will only tell if what they did would work. With a normal Attack of 90 and a Speed of 75, its possible they could make it a fast hitter if they spend most of their points in those stats, but they do like putting points in other stats so hopefully they'd maybe put a little in the defensive stats but that's it. Sadly a lot of Mega Evolutions would still probably outspeed it, I can see its main competition being Mega Pinsir.

Pokemon: Mega Bird Jesus Pidgeot
Type: Normal/Flying
Normal Abilities: Keen Eye/Tangled Feet//Big Pecks
Mega Ability: No Guard
Normal Stats: 83/80/75/70/70/101//479
Stat Changes: Major to Special Attack; BST = 579
018Pidgeot-Mega.png

Opinion:
*Looks at crest* Are you sure this is Mega Pidgeot or Mega Pidgeotto? Yes, when everyone heard about Mega Pidgeot they thought about what they would do with its crest and imagined it to be as wonderful as Mega Ampharos's hair, only then to discover that its long, glorious crest has been cut! *dun dun DUN*! Now it has a crest like Pidgeotto but fear not, it crest has been given some special features. It's been made into this sort of asymmetrical thing where one side of its red parts has grown into a large trail behind it and a small bit sticking out in front of its face. It's easier to understand if your looking at the picture. It looks strange to say the least. Otherwise it looks like a normal Pidgeot, except the tips of its wings and tail are tinted with blue for some reason which is a bit random as there was no blue in its design previously. Oh, and I'd like to point out that they once again make a mistake with an in-game model. Mega Pidgeot's model didn't color the other side of its hair red (also the model has the crest trail on the left side of Mega Pidgeot while its artwork shows it on the right side).
It's Normal/Flying, which I guess it alright JUST for Pidgeot in terms of the gen birds. As you may all know, Pidgeot is a gen bird, THE first gen bird, so I guess it makes sense for it to remain Normal/Flying. HOWEVER, for all future gen birds (Noctowl, Swellow, Staraptor, Unfezant, Talonflame) I do expect their type to change if they get a Mega Evolution (well except for Talonflame as it's already Fire/Flying, it did that job already). Now would I have liked to see Mega Pidgeot get a type change? Sure, Electric/Flying sounded interesting (even though I think that would maybe fit Swellow a bit more), but going by the order of gen birds it sort of makes sense for Pidgeot not to change so the others will have to be different to it then it trying to be as different like them. Set up a base.
And now we come to the Ability *sigh*. Look, No Guard isn't a bad Ability, but honestly I think the basic thought process of giving Mega Pidgeot No Guard went like this: No Guard + Hurricane = AWESOME! However we'll get to one problem with this when we talk about stats. Anyway, as I said, No Guard is a pretty good Ability, though aside from Hurricane it's kind of wasted on Pidgeot. A lot of Pidgeot's other inaccurate moves are 95% or 90% accuracy, so you can count on them hitting most of the time. Does it suck when they miss? Of course it does, but if you're going to give Mega Pidgeot the Ability on that merit you might as well give it to ALL Pokemon who have inaccurate moves. So yeah, I think No Guard is a bit of a waste here. Actually, if anything, it helps the opponent more as it now means all the inaccurate Rock-type moves (hey, that's an idea, where's our Rock-type No Guard Pokemon?) which Pidgeot it weak to now have 100% accuracy (as well as Thunder and Blizzard). Honestly I think it should have gotten Speed Boost. Of its other Abilities I guess you'd want Big Pecks to prevent its defense from being lowered before it Mega Evolves, though I don't think that'll be a problem so none of its normal Abilities really stack.
Hey, you remember my "No Guard + Hurricane = AWESOME!" equation? Well there's a slight problem with it: Pidgeot is a PHYSICAL attacker! For some reason, they decided to make Mega Pidgeot into a Special attacker now. Why? WHY? Why are you changing its role? What was wrong with it being a physical attacker? Was there not another Flying-type who IS Special oriented you couldn't do this with? Why not give it to Pelipper who also learns Hydro Pump and isn't going to survive a hit against an Electric-type attack anyway? Whatever, so yeah, they're going to waste the extra points to make Pidgeot a Special attacker now which isn't as bad since it's only a 15 point difference. Hopefully they do put some points in Speed, actually put a good number of points into Speed since it's suppose to be a fast Pokemon. They'll also remember to give Pidgeot some more Special moves because, since it was made to be a Physcial Pokemon, surprise surprise, many of its strongest attacks are Physical with it barely having any strong Special moves!
So Mega Pidgeot seems to have some problems, at least for me. I guess the metagame will decide its role, but still. Also, fun little fact I found looking through its movepool, Pidgeot doesn't learn Brave Bird naturally. It needs to learn it from the one of the other gen birds. How messed up is that? Thinking about all this reminds me of the joke that someone on the writing staff of the anime must hate the bird Pokemon since Ash's gen bird always seems to get the shaft except in episodes dedicated to it. That same person must not be working on the games and somehow got assigned to the Mega Pidgeot project.

Next up is the Mega Eon Duo! The reason I'm splitting this up because there's a special feature concerning the Eon Duo...
Actually, the artwork very clearly shows Pidgeot's crest is only red on one side.
... which... is a very odd design choice now I see it.

Regardless I completely agree with Pidgeot becoming a special attacker. Why? How about the fact that as a physical attacker even as a Mega it's outclassed by fucking everything. There'd be no reason to use this over Staraptor, Talonflame, Mega Pinsir, Mega Salamence, nothing to make it stand out, it'd just be a very bland, outclassed physical normal/flying type and I'd have no idea how they could even make it unique. The fact that they changed it's role to special gives it a very specific niche - it now shares it's role with nothing else aside from... I don't know, Pelipper? Who even cares? Special Attacking gives Pidgeot something unique to play with without being incredibly outclassed.
Also not sure where you're getting 'physical attacker' from, it's physical attack is literally only 10 points higher than it's special. Not exactly something I'd call physically-orientated over specially-orientated.
 
I'm really interested in what they are going to do with ORAS Megas. The only low-BST pokémon to get a Mega in XY was Mawile and they went the cheap route giving it Huge Power; this time, they'll either have to increase the BST boost, be more min-maxing with the boost or give them movepool expansions. I'm seriously expecting a +70 boost to Pidgeot's Sp. Attack to make up for... everything else, and maybe Focus Blast. Sableye and Lopunny will absolutely need +60 boosts and maybe even a stat drop, while Beedrill will need +30 Speed at least to outspeed more than half the metagame (be it Singles or Doubles) and not die before making a move.
 
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