Hello, today i'm here today to show you all a team that I really enjoy using, but am having trouble breaking past the 1300s. I built this team quite quickly, so it's not the best, which is why i came here. Well anyways enough rambling, let's get on with the RMT.
The Team At a Glance.






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Haunted House (Froslass) (F) @ Focus Sash
Ability: Cursed Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Destiny Bond
- Spikes
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This is my lead most of the time, sashed frosslass, not only does it have the great ability to get up entry hazards almost 100% of the time, with focus sash and cursed body, it can also knock out threats with destiny bond and ice beam, all in all, this is a great pokemon for the team. I don't think there is much wrong with it, but maybe the EV's and IV's could be tweaked a little bit. But thats all for frosslass!

Hulk Hogan (Darmanitan) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- U-turn
- Rock Slide
Ahh, scarfed darmanitan, one of the biggest threats in the tier. There isn't much to explain about this guy. He can get rid of basically any threat that the rest of my team can't kill. Normally, this is what I go into once I get the double down with frosslass's d-bond. Anyways, not much to say about this guy, but any suggestions are welcome.

Ability: Levitate
Shiny: Yes
EVs: 56 Atk / 200 SpA / 252 Spe
Hasty Nature
- Draco Meteor
- Superpower
- Dark Pulse
- U-turn
Ability: Levitate
EVs: 56 Atk / 220 SpA / 232 Spe
Hasty Nature
- Draco Meteor
- Dark Pulse
- Iron Tail
- Superpower

Rick James (Nidoking) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Flamethrower
- Ice Beam

Liberal (Lucario) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
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Lucario is a great mon for the team, being able to pick off specially defensive mons that critdra cant handle as well. I really wanted a setup sweeper, and I needed a counter/check to florges, so lucario seemed like the best option. Lucario also gives me priority against things late game, which makes it a great late game sweeper, or even a great mid game sweeper.

Toshiro (Kingdra) @ Scope Lens
Ability: Sniper
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Focus Energy
- Agility
- Draco Meteor
- Surf
Here we have it, the god itself. Critdra. (Also my favorite pokemon) This thing breaks past walls like theres no tomorrow. It's ability to freely setup vs crocune and then be able to wallbreak from there makes it such a great mon for the team. I think the EV's could be adjusted, but for the most part I think its a pretty solid set. I was thinking of replacing hydro pump for surf just incase I needed extra damage, but for the most part I need a hard hitting STAB water move. So I settled on surf. :]]
If you enjoyed the RMT let me know, it's my first one so if it sucks, sorry. But I tried to follow the rules as best as I could xD.
Importable:
Toshiro (Kingdra) @ Scope Lens
Ability: Sniper
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Focus Energy
- Agility
- Draco Meteor
- Surf
Haunted House (Froslass) (F) @ Focus Sash
Ability: Cursed Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Destiny Bond
- Spikes
- Icy Wind
Hulk Hogan (Darmanitan) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- U-turn
- Rock Slide
Liberal (Lucario) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Crunch
Percy (Hydreigon) @ Life Orb
Ability: Levitate
EVs: 56 Atk / 220 SpA / 232 Spe
Hasty Nature
- Draco Meteor
- Dark Pulse
- Iron Tail
- Superpower
Rick James (Nidoking) (M) @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 SpA / 252 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Flamethrower
- Ice Beam
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