it can't switch in, but I'll play along
Porygon2 @ Leftovers
Trace
Bold 252 HP / 252 Def / 4 SAtk
Ice Beam
Recover
Tri-Attack
Thunderbolt
Snorlax @ Chesto Berry
Thick Fat
-Curse
-Rest
-Body Slam
-Crunch
I think...
it can't switch in, but I'll play along
Porygon2 @ Leftovers
Trace
Bold 252 HP / 252 Def / 4 SAtk
Ice Beam
Recover
Tri-Attack
Thunderbolt
hypno @ leftoversBreloom@Toxic Orb
Poison Heal
-Spore
-Focus Punch
-Seed Bomb
-Mach Punch
hypno @ leftovers
insomnia
252hp 252def
nasty plot
psychic
toxic
protect
Snorlax @ Choice Band
Immunity
120 HP/252 Atk/136 SpDef
Brave Nature (+Atk, -Spd)
- Return
- Earthquake
- Crunch
- Fire Blast
Swampert @ LeftoversRhyperior@Leftovers
- Hammer Arm
- EQ
- Megahorn
- Stone Edge
Swampert @ Leftovers
Trait: Torrent
Relaxed Nature
EV's: 240 HP/212 Def/56 SAtk
- Hydro Pump
- Ice Beam
- Earthquake
- Stone Edge
Mantine @ Leftovers
252 HP/252 SDef/4 SAttk -- Calm
Surf
Toxic
Confuse Ray
Ice Beam
SUPERMANTINE.
Camerupt
@Leftovers
Flamethrower
Land Power
Explosion
Will-o-Wisp
Mantine
@Focus Sash
252 SpDef, 252 HP, 4 Spd
Substitute
Surf
HP Grass
Ice Beam
Come in on anything but Explosion, Substitute which he can't break, then pick him apart with Surf. If he Explodes the turn you came in, he's still...y'know, gone...and Mantine still technically survived.
Clamperl @Deepseatooth
EVs: 200 HP/252 SPATK/56 SPDEF
Ability: Shell Armor
Modest Nature (+SAtk, -Atk)
~ Surf
~ Ice Beam
~ Hidden Power Electric
~ Substitute
Houndoom @Leftovers
Pursuit
Crunch
Taunt
Howl
252 HP/Attack, 4 Speed
Adamant nature
Switches in on either of Cresselia's attacks (resists Ice Beam and Charge Beam is, well, weak), Taunt its attempts to Moonlight or Calm Mind, Pursuit if it switches out, Crunch if it doesn't.
Aggron@Leftovers
Earthquake
Rock Polish
Stealth Rock
Rock Slide
Palkia @ Choice ScarfKingdra@cb
~hydro pump
~surf
~water gun
~protect
Rain is activated and comes in bp'd 3 nasty plots btw.
Palkia @ Choice Scarf
- Aqua Tail
- Surf
- Thunder
- Spacial Rend
Not assuming flinches or any other haxesArceus @ Grass Plate
~ Judgement
~ Dark Pulse
~ Dragon Pulse
~ Recover
Resists 3/4ths of Palkia's moves, can Recover off damage, and hit it hard with either Judgement or Dragon Pulse. (Dark Pulse to prevent someone from posting Shedinja again, and its Psychic owning properties.
Not assuming flinches or any other haxes
Wobbuffet @ Leftovers
- Counter
- Mirror Coat
- Encore
- Safeguard
Uncounterable since you can't switch out of it. Game over