XY Doubles My first RMT

Well, this is my first RMT, my first XY team, my first Doubles team, and my first team that I created solo. I know that, given my experience (or lack thereof) this team will probably be a load of garbage (and no, I am not using Garbodor!) but that's the whole point of me making it - to get experience. Here goes.

Blaziken @ Blazikenite
Ability: Speed Boost
EVs: 80 HP / 252 Atk / 176 Spe
Jolly Nature
- Protect
- Flare Blitz
- Low Kick
- Stone Edge

Blaziken is one of my two main sweepers (the other being Gardevoir), and the mon that I am building the team around. I chose him because he is the lone Ubers mon allowed in Doubles, and he had to have been banned for a reason. His goal is to use Protect to build up that speed boost and then take down whatever gets in his way!

Protect, as I stated in the above paragraph, is for stalling while Speed Boost builds up. Flare Blitz and Low Kick are the main attacking moves, with each one STABing on one of Blaziken's types. After all, neither Fire nor Fighting can take on everything alone! Finally, Stone Edge is for taking down mons that neither Flare Blitz nor Low Kick can handle.

Gardevoir @ Choice Scarf
Ability: Telepathy
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Moonblast
- Psyshock
- Thunderbolt
- Trick

Gardevoir is the other main sweeper, and the mon that I originally started with before noticing that Blaziken is legal in Doubles. I chose her as my initial sweeper, and decided to keep her even after adding Blaziken because (and this is true in any game, not just Pokemon) I tend to prefer playing sweepers as opposed to, for example, walls.

Moonblast is Gardevoir's main attacking move, and should be used as such. Psyshock and Thunderbolt are for the mons that Moonblast can't handle, and Trick is for those situations where I want to get rid of either my opponent's item or my own Choice Scarf.

Hitmontop (M) @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 136 Atk / 60 Def / 60 SpD
Adamant Nature
- Fake Out
- Close Combat
- Wide Guard
- Feint

Hitmontop is in there for Wide Guard and Feint. Wide Guard can keep the Earthquakes off of Blaziken, and Feint can get rid of pesky opposing Protects. (Man, I hate it when Protect is used against me!) I picked Hitmontop mainly because of Wide Guard and me being afraid of Blaziken getting hit by an Earthquake.

Fake Out makes sure that the opponent isn't going to be doing anything on turn 1. Close Combat is Hitmontop's attacking move, which is good for, well, attacking! Wide Guard, as I said earlier, keeps the Earthquakes and other area-of-effect moves at bay. Finally, Feint gets rid of Protect, which is one move that I absolutely detest being used against me.

Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Protect

Bisharp is mainly there for his typing, being able to STAB mons that can STAB my sweepers, and do it well. He could be called a revenge killer, which is why I picked him.

Knock Off, like Gardevoir's Trick, gets rid of opposing items, and is also Bisharp's main atacking move. Sucker Punch is there as a priority move, and Iron Head is for mons that resist the other two attacing moves. Finally, Protect is Protect - really annoying when it belongs to the opponent, but really useful when it's yours.

Goodra @ Dragon Fang
Ability: Sap Sipper
EVs: 72 HP / 8 Def / 252 SpA / 176 Spe
Timid Nature
- Draco Meteor
- Fire Blast
- Thunderbolt
- Protect

Goodra has excellent coverage and amazing Special Defense, which makes him a good special wall. Thus, he earned a spot on my team. The template from the Strategy Pokedex that I used for this Goodra specified a Life Orb as the item; however, Bisharp already had a Life Orb, so I substituted a Dragon Fang.

Draco Meteor is a ridiculously powerful attacking move, and although it lowers Goodra's Special Attack, we're talking about a wall, not a sweeper, so it doesn't matter as much. Fire Blast and Thunderbolt are there to hit mons that are weak to fire and electric, respectively, and Protect is, well, Protect; it seems ideal for a wall.

Scrafty @ Assault Vest
Ability: Intimidate
EVs: 240 HP / 224 Atk / 44 Def
Impish Nature
- Fake Out
- Knock Off
- Drain Punch
- Stone Edge

Scrafty is another wall. He also plays a support role with Fake Out and Knock Off, and in fact, I picked him more as support than as a wall.

Fake Out is good for helping to set up things such as Blaziken's Speed Boost, and Knock Off, just like on Bisharp, gets rid of opposing items. Also like Bisharp, Scrafty uses Knock Off as his main attacking move. Drain Punch is there to hit mons that are weak to fighting or resistant to dark, and Stone Edge is for mons that are weak to rock.

Any constructive criticism is greatly appreciated! Thanks!
 
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Over the past nine days, I've been enhancing the descriptions as well as playing some Doubles with this team. It's fun to play, but I would still really appreciate it if some more experienced battlers could rate it. Thanks!
 
This got skipped for nine days? Damn, we have some idiots around here.

PSDuckie you seem to have a better grasp on the tier than most newcomers, so I'll save this spot for a rate when I get the chance (probably now lol) and I'll send you a message when it's done.

All right let's go.

First, a clarification - Blaziken is not the "only Uber allowed in Doubles." We also have Mega Kangaskhan, Mega Lucario, Mega Gengar, Aegislash, all formes of Deoxys, Genesect, Shaymin-Sky, Darkrai, and Mega Mawile. Of these, Aegislash, Kangaskhan, Shaymin-S, and Mega Mawile are particularly relevant - the rest are fairly uncommon for one reason or another.

While I'm not personally sold on the use of Mega Blaziken, we'll roll with it. The primary issue I see with your team is pretty intense role overlapping between Hitmontop and Scrafty. They aren't really "walls" - walls don't exist in the typical sense in Smogon Doubles - but more bulky support. They also happen to carry the same Fighting typing and many of the same attributes (Fake Out, Intimidate). Scrafty also doesn't carry Feint and Wide Guard like Hitmontop does. Since Scrafty also overlaps with Bisharp, I'm going to suggest dropping Scrafty. This lets you add a sixth Pokemon that provides more support or patches up some typing holes. I'd like to suggest Rotom-Wash. Its typing gives you a secondary Fire and Water resistance (Blaziken is frail, so your best bet for both is Goodra) while also giving you a Ground immunity for pesky Landorus-Therian. It also wards off Talonflame, who is otherwise a major issue for your team, as well as Heatran. It provides a general bulky attacker role, which is never a bad thing.

With that out of the way, the rest of these changes are just going to be cosmetic - EV spreads mostly, which I'll include below. The only major change here I'd like to bring up is Sludge Bomb over Thunderbolt on Goodra. You have no Fairy resists, meaning a Sylveon or Mega Gardevoir can tear through your team with relative ease if you aren't careful. Sludge Bomb on Goodra will at least help you kill both.

Minor changes:
Goodra:
Life Orb > Dragon Fang: item clause doesn't actually exist in Doubles. Feel free to make a team with six Choice Scarf Pokemon! (Don't actually do that).
80 Def / 252 SpA / 176 Spe Modest > current EV spread: it's just better. Goodra likes the extra power.

Hitmontop:
252 HP / 44 Atk / 76 Def / 128 SpD / 8 Spe Careful > current EV spread: a spread more suited to bulky support. The EVs let it survive a Modest Mega Charizard Y Fire Blast in the Sun as well as some attack from Mega Kangaskhan that I can't remember right now.

Blaziken:
Rock Slide > Stone Edge: just an option if you want the spread move (and FLINCHES FO DAYZ), but it's significantly weaker.

Gardevoir:
Dazzling Gleam > Thunderbolt: same deal as Blaziken, but you need Moonblast to OHKO Latios.

PS Importable with all of the changes:
Blaziken @ Blazikenite
Ability: Speed Boost
EVs: 80 HP / 252 Atk / 176 Spe
Jolly Nature
- Protect
- Flare Blitz
- Low Kick
- Stone Edge

Gardevoir @ Choice Scarf
Ability: Trace
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Moonblast
- Psyshock
- Thunderbolt
- Trick

Hitmontop (M) @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 44 Atk / 76 Def / 128 SpD / 8 Spe
Careful Nature
- Wide Guard
- Fake Out
- Close Combat
- Feint

Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Protect
- Knock Off
- Sucker Punch
- Iron Head

Goodra @ Life Orb
Ability: Sap Sipper
EVs: 80 Def / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Protect
- Draco Meteor
- Fire Blast
- Sludge Bomb

Rotom (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 92 SpA / 120 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Protect
- Thunder Wave
- Hydro Pump
- Thunderbolt

Good luck with the team!
 
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This got skipped for nine days? Damn, we have some idiots around here.
That "idiot" would be me; I didn't put good enough descriptions for people to be able to rate the team.

PSDuckie you seem to have a better grasp on the tier than most newcomers, so I'll save this spot for a rate when I get the chance (probably now lol) and I'll send you a message when it's done.
Thanks!

UPDATE: Now that Arcticblast has reviewed my team, here is my response:

First of all, I don't want to use Rotom-W. This is because I also would like to use this team in the Battle Spot Special 6 if I have time, and all forms of Rotom are banned in that category. Also, that category does have the Item Clause, which is why I put the Dragon Fang there. All of the other changes look good. Thanks!
 
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I would agree with Ablast that Rotom-Wash is a great switch over Scrafty, but seeing that you cannot use it I would instead suggest using Amoonguss. Amoonguss benefits your team enormously and here's how:
  1. Provides a much needed fairy resist
  2. Sleep (from Amoonguss) + Fake Out (from Hitmontop) is an excellent way to prevent Trick Room which hinders Blaziken enormously
  3. Ragepowder redirection will free up Blaziken to use an attack other than Protect when facing down faster opponents and essentially nullifies Blazikens weakness to Water attacks barring Muddy Water
The standard moveset for Amoonguss is:

Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 252 HP / 184 Def / 72 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Spore
- Giga Drain
- Rage Powder
- Protect
Sad to say, Amoonguss is also banned in the Battle Spot Special 6. :-(
 
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