Thank you for that, I'm relatively new and unfamiliar with the site
My favorite part about this set is that Torrent makes you look like a noob (not trying to diss the set- it's just an assumption many players make) so open up with it early on and your opponent might play down to their assumption :)Alright heres an interesting one
Name: suicide shinobi
Move 1: spikes/toxic spikes
Move 2: taunt
Move 3: water shuriken
Move 4: Surf/Hydro pump
Item: focus sash
Ability: torrent
Ev’s: 252 attack, 252 speed, 4 special attack
Nature: naïve
Moves:
Greninja’s high speed, access to taunt, and access to both spikes makes him a great suicide lead. The choice of either spikes or toxic spikes comes down to preference. Spikes are overall the better of the two, but toxic spikes can be useful for some more defensively based teams to stall. Taunt is there to shut down other hazard setters and taunters. The reason torrent is great on this set is because when u combine the focus sash and torrent, greninja can act as a decent revenge killer with a boosted water shuriken, surf, or hydro pump. The classic surf vs. hydro pump is entirely up to preference, although hydro pump is probably the better of the two since it secures more KO’s or damage, and greninja will not be staying in long so the lack of PP isn’t a serious issue. However, if you are shaky about the accuracy, surf can still be used for some moderate damage. And finally, while a protean greninja isn’t suited to use water shuriken, the torrent boost and ev’s provided can give greninja the ability to pick off some weakened foes and break opposing substitutes and sashes respectively. Some other options could include scald and ice beam. Scald gets the torrent boost and has the nifty chance of burning, but the power of hydro pump and surf makes scald inferior in this set. Ice beam is a good choice to allow greninja deal some damage to opposing grass types, and dent foes such as garchomp and gliscor, but without more special attack investment and the protean ability it is overall a subpar option.
Set details:
The ev’s provided are to make greninja maximize water shuriken’s power. The naïve nature is there to make it so that neither physical or special attacks made by greninja are hindered. Alternatively, some more special attack could be used to secure some KO’s with hydro pump or surf if there is a desire to do so.
Usage Tips:
Since Greninja are always protean, it’s important to keep that in mind while using this set. Protean greninja forces a lot of switches, so try to use this bluff to your advantage by setting up spikes on the switch. The focus sash will enable greninja to get off at least 2 spikes for the most part, and using the proper bluff will enable greninja to possibly get off 3. If greninja’s health is low or activates the focus sash, you can use either of your two attacking options to deal as much damage as possible. However, preserving greninja isn’t a bad choice, as the power provided by torrent can make greninja a great revenge killer with water shuriken. However, this should be done when hazards are off the field otherwise you should just try to set up more spikes or try pick off a weakened foe that is already on the field.
Please keep in mind this is not my full analysis as I still haven’t done enough damage calculations for water shuriken.
Zebstrika wasn't trying to insult you, he (or she?) even said they aren't trying to diss the set, it's just an assumption people will make because Protean is just that good.Who do u think Ur calling a noob? And is that all Ur gonna say not argue about why this is dumb, stupid, inferior and that I should be banished, locked in a madhouse, and feed on the remains of my inmates. Ok maybe not that last part but still I'm not saying torrent greninja is the best option, this is just a set I've used and have a lot of great times pickin off the birdemic talonflame, excadrill, scarf terrakion, mamoswine, and some other pokemon while settin up the spikes.
How does megatar fare?I've been using defensive tyranitar as a salamence check and it's pretty cool
252+ Atk Mega Salamence Earthquake vs. 248 HP / 252+ Def Tyranitar: 176-208 (43.6 - 51.6%) -- 64.5% chance to 2HKO after Stealth Rock and Leftovers recovery
^this is a worst-case scenario. Most salamences can't afford to come even close to max attack, prefering to spread EVs through HP, spdef, speed, and leftover in atk. And on top of that, earthquake isn't even common. Maybe less than half salamences use any move besides return?
Random calc:
+1 136 Atk Aerilate Salamence Return vs. 248 HP / 252+ Def Tyranitar: 110-130 (27.2 - 32.2%) -- guaranteed 4HKO after Stealth Rock and Leftovers recovery
Ice Beam, Ice Punch, Stone Edge, Roar - whatever you think is the best way to deal with mence. I'm pretty sure you could even chesto-rest and counter boost back with curse, rest, ice punch, crunch (not recommending dragon dance here because relaxed ttar is so slow)
How does megatar fare?
In terms of you calcs, I meant.+1 252+ Atk Salamence Earthquake vs. 252 HP / 252+ Def Mega Tyranitar: 210-248 (51.9 - 61.3%) -- guaranteed 2HKO after Stealth Rock
+2 252+ Atk Aerilate Salamence Double-Edge vs. 252 HP / 252+ Def Mega Tyranitar: 163-192 (40.3 - 47.5%) -- 54.3% chance to 2HKO after Stealth Rock
4 Atk Mega Tyranitar Ice Punch vs. 252 HP / 0 Def Salamence: 404-476 (102.5 - 120.8%) -- guaranteed OHKO
The U-turn with choice band is awkward to use as you are normally locked into flare blitz or EQ. A life orb's recoil is ignored by sheer force (I think). The loss of power would be more useful than losing a turn.The slow U-turn, so he can U-turn out after Victini ;)
Judging by the winky face, I believe he was joking. Darmanitan is considered unviable in OU because despite hitting like a truck, it's way too slow and way too frail to be used. There is virtually no reason to use him over Entei or Victini in OU.The U-turn with choice band is awkward to use as you are normally locked into flare blitz or EQ. A life orb's recoil is ignored by sheer force (I think). The loss of power would be more useful than losing a turn.
(reply to page 55)
Is there any reason you're using 2 atk as opposed to 0 atk? Also what are the Evs in defense for?Magnezone @ Choice Specs
Ability: Analytic
Shiny: Yes
EVs: 100 Def / 252 SpA / 156 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Trust me, this set is way better than magnet pull. Makes this already fantastic pivot mon a wallbreaker as well.
Is there any reason you're using 2 atk as opposed to 0 atk? Also what are the Evs in defense for?
You get the same result with 0 IVs. Hidden Power's type relies on the last bit of the IV being 0. In other words, 0 IVs in Attack still gets you HP fire and minimizes the damage further (not that I think 2 IV's will make any notable difference).The two Attack IVs are very likely for minimizing Foul Play damage yet still get HP Fire
Magnezone @ Choice Specs
Ability: Analytic
Shiny: Yes
EVs: 100 Def / 252 SpA / 156 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Trust me, this set is way better than magnet pull. Makes this already fantastic pivot mon a wallbreaker as well.
except that 99% of teams using zone want it to trap ferrothorn / skarm / scizor... if the opp can switch out of skarm into chansey every time what is even the point ?_?
i get that you're aiming for a powerful volt switch pivot but taking away its one major, major niche does not by any means make this better than magnet pull. it's a different role all together.
everybody runs shed shell anyway, magnet pull is irrelevant. and analytic allows magnezone to get more kills rather than just skarmory and ferrothorn. ive been using it on the ORAS ladder and its been the mvp in almost every battle
Magnet Pull is the reason Magnezone is OU right now. It was banned from UU primarily for Specs Analytic, but that's a different metagame, and one with less Steel types.everybody runs shed shell anyway, magnet pull is irrelevant. and analytic allows magnezone to get more kills rather than just skarmory and ferrothorn. ive been using it on the ORAS ladder and its been the mvp in almost every battle