This is my first post on rating my team. I use to use a heavily offensive rain team which did fairly well, but I thought I'd try something new. The team is mainly focused on Zekrom, and slowing the other team down for him to Bolt Strike to victory xD. So far it's been pretty well, though I think it could use some modifications. So if you see anything that could use changing or pokemon who need to be switched out please let me know. I would appreciate any help I can get to make this team great :)
So here is the team line up.
Zekrom @ Life Orb
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Bolt Strike
- Draco Meteor
- Dragon Claw
- Volt Switch
The leader of the group and sweeper. As soon as all hazards are delt with Zekrom, can come in and sweep with Bolt Strike, for those who resister to electric I can deal with Draco Meteor, and Dragon claw for that extra accuracy. Volt switch is there to setup for Mega Gengar.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sticky Web
- Thunder
- Bug Buzz
- Thunder Wave
The heart of the team Galvantula. With Sticky web I can began the slow down process immediately. For those who still are fast even with Sticky web Thunder wave takes care of that.
Kyogre @ Leftovers
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Thunder Wave
- Surf
- Thunder
- Ice Beam
My Bulky wall, and back up to set up thunder wave. Also checks Dragons, and ground types that try to get in Zekroms way.
Landorus-Therian @ Earth Plate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-Turn
Zekrom benefits well with entry Hazards, so who better to use? Also with Earth plate increasing his power and his Stab Earth quake he assaults things pretty easily, and for those who avoid the earthquake Stone edge takes care of that. Also with U-Turn I can keep the pressure, and switch in to Zekrom easy
Gengar @ Gengarite
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Destiny Bond
- Sludge Wave
- Focus Blast
My Fairy, Grass, Ground, and mostly any annoyance take outer. I use Zekrom to bait out any fairy's to Volt switch into Mega Gengar, and shadow tag them. Then I'll either sludge wave them
Or If not choice taunt force them on the offensive, and take them to the afterlife with me with Destiny Bond.
Genesect @ Choice Band
EVs: 252 Atk / 4 Def / 252 Spe
Hasty Nature
- U-turn
- Iron Head
- Extreme Speed
- Blaze Kick
Gensect well idr have much use either then taking out annoying Grass, and keeping the pressure up with his U-Turn, and checking Fairy's with Iron Head.
So here is the team line up.
Zekrom @ Life Orb
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Bolt Strike
- Draco Meteor
- Dragon Claw
- Volt Switch
The leader of the group and sweeper. As soon as all hazards are delt with Zekrom, can come in and sweep with Bolt Strike, for those who resister to electric I can deal with Draco Meteor, and Dragon claw for that extra accuracy. Volt switch is there to setup for Mega Gengar.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sticky Web
- Thunder
- Bug Buzz
- Thunder Wave
The heart of the team Galvantula. With Sticky web I can began the slow down process immediately. For those who still are fast even with Sticky web Thunder wave takes care of that.
Kyogre @ Leftovers
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Thunder Wave
- Surf
- Thunder
- Ice Beam
My Bulky wall, and back up to set up thunder wave. Also checks Dragons, and ground types that try to get in Zekroms way.
Landorus-Therian @ Earth Plate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-Turn
Zekrom benefits well with entry Hazards, so who better to use? Also with Earth plate increasing his power and his Stab Earth quake he assaults things pretty easily, and for those who avoid the earthquake Stone edge takes care of that. Also with U-Turn I can keep the pressure, and switch in to Zekrom easy
Gengar @ Gengarite
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Destiny Bond
- Sludge Wave
- Focus Blast
My Fairy, Grass, Ground, and mostly any annoyance take outer. I use Zekrom to bait out any fairy's to Volt switch into Mega Gengar, and shadow tag them. Then I'll either sludge wave them
Or If not choice taunt force them on the offensive, and take them to the afterlife with me with Destiny Bond.
Genesect @ Choice Band
EVs: 252 Atk / 4 Def / 252 Spe
Hasty Nature
- U-turn
- Iron Head
- Extreme Speed
- Blaze Kick
Gensect well idr have much use either then taking out annoying Grass, and keeping the pressure up with his U-Turn, and checking Fairy's with Iron Head.
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