So, I was wondering if someone could help me port this team to the 3DS (As in, what changes I should make)? I was thinking of maybe replacing Hawlucha with Mega Kangaskhan or Mega Mawile, but I'm sure there's definitely a lot of things to change.
Diancie isn't legal in Battle Spot so I'm not sure this is the best place for this... However, I'd say keep going. Mega Diancie needs a positive Speed nature to outspeed Terrakion, Garchomp and everything else that's relevant in the 100-110 speed bracket. A tip for SRing: don't simply rely on the IV Judge for checking IVs. Cross-reference the stats of each SR with an IV calculator like this one - your Diancie might have a couple of >25 IVs that the IV Judge just doesn't recognise so it's always worth checking.Can we do ORAS questions yet? Because I got a quirky Diancie and I want to know if I should keep resetting for Naive. Don't really want to since I finally got one with 4 flawless IV's instead of just 3 (HP, Attack, Sp.Attack, and Speed).
Yeah, but I couldn't figure out which forum would be appropriate yet since the competitive ones just use Showdown and Orange Islands is for non-competitive (and isn't she legal in the non-league/ladder battle spot? Just no mega since that's not out yet). Either way thanks for the advice.Diancie isn't legal in Battle Spot so I'm not sure this is the best place for this... However, I'd say keep going. Mega Diancie needs a positive Speed nature to outspeed Terrakion, Garchomp and everything else that's relevant in the 100-110 speed bracket. A tip for SRing: don't simply rely on the IV Judge for checking IVs. Cross-reference the stats of each SR with an IV calculator like this one - your Diancie might have a couple of >25 IVs that the IV Judge just doesn't recognise so it's always worth checking.
Yeah, but I couldn't figure out which forum would be appropriate yet since the competitive ones just use Showdown and Orange Islands is for non-competitive (and isn't she legal in the non-league/ladder battle spot? Just no mega since that's not out yet). Either way thanks for the advice.
Ah, that's really helpful. Thank you so much.
If you happen to have a mega slot available, Zard X is a good defensive fire type that can roost and spread burns.If you wanted a defensive fire type, and didnt have access to heatran, who would be better, Magcargo or Arcanine? Both can fill a very similar role it seems. I just can't really decide. Both can spread burn, and both have decent sustain with 50% recovery moves. Arcanine of course being slightly less durable and magcargo having middling offensive presence. Anyone have any imput?
P.S. Feel free to offer another pokemon if you can think of a better one.
Yeah, but I couldn't figure out which forum would be appropriate yet since the competitive ones just use Showdown and Orange Islands is for non-competitive (and isn't she legal in the non-league/ladder battle spot? Just no mega since that's not out yet). Either way thanks for the advice.
Magcargo hard counters Talonflame, beats non-Earthquake / Drain Punch Mega Kangaskhan (if Flame Body kicks in), Breloom sorta, kinda fares well against Mawile and can potentially beat Dragonite on a good day. However it relies on Flame Body activating and if its opponent runs Ground or Water moves (or even has the potential to) Maggy risks just getting wrecked without doing anything.
If you use Magcargo it's because it is a really cool Pokemon. Arcanine and Rotom Heat are waaaaay better otherwise.
Yes and no. In BS Singles, Kang is practically never seen without either Earthquake or Power-Up Punch unless it's a surprise special set, Magcargo is far slower than Breloom so it just gets Spored and then Mach Punched to death (it can't even hope for Flame Body hax against Toxic Orb sets), Mawile... maybe, but Iron Head would do a lot and if it's SubPunch then lol, and Dragonite can carry Earthquake. Magcargo can win against Fire Punch sets but it's not something you can bank on. Magcargo has plenty of cool points, I agree with you, but it's probably not worth it most of the time. Maybe as a Shell Smasher on a Sticky Web team thanks to it's positive matchup against Flying-types.
If you wanted a defensive fire type, and didnt have access to heatran, who would be better, Magcargo or Arcanine? Both can fill a very similar role it seems. I just can't really decide. Both can spread burn, and both have decent sustain with 50% recovery moves. Arcanine of course being slightly less durable and magcargo having middling offensive presence. Anyone have any imput?
P.S. Feel free to offer another pokemon if you can think of a better one.
Hey, I was wondering what the state of sleep is on battle spot atm. I was thinking about getting into BS since I'm getting the new game but last time the lack of sleep clause was one of the things turning me off from it. I thought I remembered teams basically requiring dedicated sleep talkers/chesto berry users to stop someone from just sporing everything. But looking at the sample teams link that was posted above it looks like that's not the case. What changed?
Well, ORAS is actually adding most things that weren't previously available in gen 6, so ORAS League actually won't be that limited. Tutors and pretty much every previous gen. legendary have been confirmed to appear in ORAS. Sounds like GF is trying to phase out transferred pokemon by making everything available between XY/ORAS. So... In short, things like the genies will still be floating around in ORAS League. It probably will still restrict some things like event-only legendaries, though, much like XY Battle Spot did.Finally the other thing I disliked about battling way back was the way some legendaries like the weather genies seemed to be crowding out normal pokemon. I heard that there will be a new ladder where you're restricted to things caught in gen 6 (which will be great for me) but I can't really remember what all that allows. Is there a list somewhere of what things are legal/which things are obtainable without some special event pass?
Well, ORAS is actually adding most things that weren't previously available in gen 6, so ORAS League actually won't be that limited.
"Normal Pokemon" (I don't really like this word) are used very often on Battle Spot so don't worry about it. I'm not sure about the list, but I believe they are planning for every legendary to be able to be caught in Omega Ruby and Alpha Sapphire so you'l probably still see them a lot. cannibal has it right. The pre-gen 6 changes were more to avoid hacked Pokemon (which was significantly easier to do in previous generations) rather than make legendaries less common, although they will be since you can't RNG them to have competitive stats (although that's not going to prevent the dedicated people from soft-resetting until they get them).