Hello, everyone, I'm Cactrune and this is my first attempt at a rain offense team in ORAS UU. I've been playing UU for quite some time now and I've always wanted to make a team based on rain setters and rain sweepers. I've been using this team for a while on the ladder, and though I think it's pretty good so far, I know that it can be improved. Without further ado, here it is.
Tornadus @ Damp Rock
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Rain Dance
- Hurricane
- Taunt
- U-turn
Tornadus is the Pokemon that I usually lead with, and for a good reason; it sets up Rain Dance, which the team is based on. Hurricane and U-Turn are mandatory here, and the former makes Tornadus a pretty good cleaner if the other sweepers are down. Taunt is used to deter hazard-stacking teams from setting up, because hazards, primarily Sticky Web, cause problems for the team.
Swampert @ Swampertite
Ability: Damp
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Aqua Tail
- Earthquake
- Ice Punch
- Superpower
This big guy is the main attraction of the team, capable of abusing Swift Swim to its fullest capabilities and smashing huge holes in opposing teams with ease thanks to its great coverage. This set is pretty self-explanatory, as it is far and away the most effective and commonly used set that Swampert can run. Its great typing also allows it to have awesome synergy with the rest of the team.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Recover
- Swords Dance
- Seed Bomb
- Zen Headbutt
Celebi was on the first incarnation of this team as a bulky pivot, but it didn't really fit that role too well, so I eventually decided to use it as a bulky Swords Dance sweeper instead. This set has a number of good matchups against many of the tier's most common defensive Pokemon, including Suicune, Hippowdon, Vaporeon, and Chesnaught, most of which can't do much to this thing as it sets up. Its combination of valuable resistances and staying power makes it an asset to this team, though other SD sweepers can be used instead of it if you want to use them.
Kingdra @ Life Orb
Ability: Swift Swim
EVs: 80 Atk / 252 SpA / 176 Spe
Rash Nature
- Hydro Pump
- Draco Meteor
- Outrage
- Waterfall
An almost mandatory Pokemon on any rain team, Kingdra brings its mixed attacking prowess to the table as one of the most vital mons on the team. There's really not much to note here, as this is the standard LO Kingdra set, but this guy probably shouldn't be removed from the team.
Jirachi @ Damp Rock
Ability: Serene Grace
EVs: 16 HP / 252 Atk / 240 Spe
Jolly Nature
- Stealth Rock
- Iron Head
- U-turn
- Rain Dance
Jirachi is UU's foremost glue Pokemon, able to fit into a multitude of roles with ease. Since my team is packed to the brim with fast Pokemon, I decided not to run Scarfed Jirachi (like I usually do) in favor of a set that I came up with myself: Rain Dance Jirachi, which I decided to use when I thought I needed another rain setter. This set sees Jirachi performing a support role by setting up Rain Dance and Rocks and using U-Turn to safely bring in other Pokemon. Iron Head is mandatory coverage and can really help when I need to soften up special walls. Jirachi's bulk and typing also helps it check many threats, making it a good addition to the team.
Machamp @ Assault Vest
Ability: No Guard
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Dynamic Punch
- Knock Off
- Stone Edge
- Bullet Punch
Machamp is the odd man out on this team, a Pokemon that I primarily included because I needed something that could beat Dark-types like Hydreigon when I realized that I had two Psychic-types on my team. So far, Machamp has been doing decently well, and I even use him as a lead sometimes when the matchup that it has with the expected lead is better than the matchup that Jirachi or Tornadus would have. Despite its strength and usability, I feel as though it could easily be removed from the team. If you have anything to suggest, just tell me.
The Team As A Whole
Overall, I feel as though this team does its job fairly well. It uses bulky pivots to generate momentum, and powerful sweepers and wallbreakers to win the game. I still feel like it's missing something, like it's not strong enough defensively or that it's missing something in terms of offensive coverage. I'm looking forward to the response that this thread will generate, so feel free to respond to it.

Tornadus @ Damp Rock
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Rain Dance
- Hurricane
- Taunt
- U-turn
Tornadus is the Pokemon that I usually lead with, and for a good reason; it sets up Rain Dance, which the team is based on. Hurricane and U-Turn are mandatory here, and the former makes Tornadus a pretty good cleaner if the other sweepers are down. Taunt is used to deter hazard-stacking teams from setting up, because hazards, primarily Sticky Web, cause problems for the team.

Swampert @ Swampertite
Ability: Damp
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Aqua Tail
- Earthquake
- Ice Punch
- Superpower
This big guy is the main attraction of the team, capable of abusing Swift Swim to its fullest capabilities and smashing huge holes in opposing teams with ease thanks to its great coverage. This set is pretty self-explanatory, as it is far and away the most effective and commonly used set that Swampert can run. Its great typing also allows it to have awesome synergy with the rest of the team.

Celebi @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Recover
- Swords Dance
- Seed Bomb
- Zen Headbutt
Celebi was on the first incarnation of this team as a bulky pivot, but it didn't really fit that role too well, so I eventually decided to use it as a bulky Swords Dance sweeper instead. This set has a number of good matchups against many of the tier's most common defensive Pokemon, including Suicune, Hippowdon, Vaporeon, and Chesnaught, most of which can't do much to this thing as it sets up. Its combination of valuable resistances and staying power makes it an asset to this team, though other SD sweepers can be used instead of it if you want to use them.

Kingdra @ Life Orb
Ability: Swift Swim
EVs: 80 Atk / 252 SpA / 176 Spe
Rash Nature
- Hydro Pump
- Draco Meteor
- Outrage
- Waterfall
An almost mandatory Pokemon on any rain team, Kingdra brings its mixed attacking prowess to the table as one of the most vital mons on the team. There's really not much to note here, as this is the standard LO Kingdra set, but this guy probably shouldn't be removed from the team.

Jirachi @ Damp Rock
Ability: Serene Grace
EVs: 16 HP / 252 Atk / 240 Spe
Jolly Nature
- Stealth Rock
- Iron Head
- U-turn
- Rain Dance
Jirachi is UU's foremost glue Pokemon, able to fit into a multitude of roles with ease. Since my team is packed to the brim with fast Pokemon, I decided not to run Scarfed Jirachi (like I usually do) in favor of a set that I came up with myself: Rain Dance Jirachi, which I decided to use when I thought I needed another rain setter. This set sees Jirachi performing a support role by setting up Rain Dance and Rocks and using U-Turn to safely bring in other Pokemon. Iron Head is mandatory coverage and can really help when I need to soften up special walls. Jirachi's bulk and typing also helps it check many threats, making it a good addition to the team.

Machamp @ Assault Vest
Ability: No Guard
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Dynamic Punch
- Knock Off
- Stone Edge
- Bullet Punch
Machamp is the odd man out on this team, a Pokemon that I primarily included because I needed something that could beat Dark-types like Hydreigon when I realized that I had two Psychic-types on my team. So far, Machamp has been doing decently well, and I even use him as a lead sometimes when the matchup that it has with the expected lead is better than the matchup that Jirachi or Tornadus would have. Despite its strength and usability, I feel as though it could easily be removed from the team. If you have anything to suggest, just tell me.
The Team As A Whole






Overall, I feel as though this team does its job fairly well. It uses bulky pivots to generate momentum, and powerful sweepers and wallbreakers to win the game. I still feel like it's missing something, like it's not strong enough defensively or that it's missing something in terms of offensive coverage. I'm looking forward to the response that this thread will generate, so feel free to respond to it.
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