Other ORAS OU Viability Ranking Thread V2 - Check Post #2500 PG. 100

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Is it really worth running an assault vest Pangoro? Isn't one of the main reasons to use it is because of its signature move parting shot? I just think that it would be pointless to run Pangoro if you are not going to use parting shot on it.
 
Is it really worth running an assault vest Pangoro? Isn't one of the main reasons to use it is because of its signature move parting shot? I just think that it would be pointless to run Pangoro if you are not going to use parting shot on it.

True, other than for knock off STAB AV Pangoro plays like a poor AV Conk w/ gunk shot. It is a decent build now it gets drain punch though.
 
In practice M-Latios is not viable, even M-Medicham has things over M-Gallade(much more immediate power, Baton Pass), but M-Latios loses against LO Latios in power and M-Latias in bulk.

B or C mons usually have a niche or the ability to do certain things that even if it not defines the meta, it contributes to it in some way and have points over other mons to use them(like M-Medicham being a better wallbreaker than M-Gallade for example, or Suicune who even if it is a lesser version of M-Crobro it doesn't use a mega slot.)

Lets be honest, in what situation or for what reason would you need to use M-Latios?

Unless gamefreak gives it Adaptability in the next gen or something I don't see him being useful at anything.

It is like M-Steelix or Poliwag, they are unviable because there are better mons that do their jobs better, I don't see why it is different from M-Latios who is outclassed by even its not mega form.
 
CM Mega Latios is better than CM regular Latios though (it has a bit less fire power but it's more bulky and doesn't have Life Orb recoil) and that's probably why it's B- rank actually (CM Mega Latios is the best set Mega Latios can run, the others are just either bad or outclassed by something else), so yeh that's not true that Mega Latios has 0 niches, and even if they are small and they opportunity cost is p huge, B- rank seems already fine for it by me.
 
CM Mega Latios is better than CM regular Latios though (it has a bit less fire power but it's more bulky and doesn't have Life Orb recoil) and that's probably why it's B- rank actually (CM Mega Latios is the best set Mega Latios can run, the others are just either bad or outclassed by something else), so yeh that's not true that Mega Latios has 0 niches, and even if they are small and they opportunity cost is p huge, B- rank seems already fine for it by me.
B- rank just for that small niche is a ridiculous overstatement when CM is generally done better by Mega Latias and you have huge opportunity cost not only in that you can't use a Mega, but you can't use the extremely splashable Base Latios.
 
Hawlucha for A- rank. (I'm saying A minus)

Hawlucha is an amazing threat that can sweep through offensive teams and can break stall after a SD boost or 2, being able to 2HKO the most common stallmons at worse at +2 and it can OHKO many offensive threats at +2 as well. The only team support that Hawlucha really needs is stealth rock to net some impotant KOs and break sashes/sturdies. There are a few threats that Hawlucha needs help killing, but there's less that a half dozen threats it can't kill when it gets set up. Its only real flaw is that it is too frail to set up safely, so it has to find a chance to set up, and it isn't powerful enough to sweep teams before it sets up. If I missed anything, feel free to correct me.

Calcs for proof:
+2 252+ Atk Hawlucha High Jump Kick vs. 252 HP / 168+ Def Zapdos: 159-188 (41.4 - 48.9%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 252+ Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 240+ Def Landorus-T: 183-216 (47.9 - 56.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252+ Atk Hawlucha High Jump Kick vs. 252 HP / 16+ Def Filter Mega Aggron: 238-280 (69.1 - 81.3%) -- guaranteed 2HKO after Stealth Rock
+2 252+ Atk Hawlucha Sky Attack vs. 232 HP / 252+ Def Alomomola: 330-388 (62.3 - 73.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252+ Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 252+ Def Mega Altaria: 211-249 (59.6 - 70.3%) -- guaranteed 2HKO after Stealth Rock
+2 252+ Atk Hawlucha High Jump Kick vs. 252 HP / 252+ Def Eviolite Chansey: 974-1148 (138.3 - 163%) -- guaranteed OHKO
+2 252+ Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 252+ Def Amoonguss: 560-662 (129.6 - 153.2%) -- guaranteed OHKO
252+ Atk Hawlucha Sky Attack vs. 252 HP / 252+ Def Unaware Clefable: 174-205 (44.1 - 52%) -- guaranteed 2HKO after Stealth Rock, 1 layer of Spikes, and Leftovers recovery
+2 252+ Atk Hawlucha High Jump Kick vs. 252 HP / 88+ Def Ferrothorn: 492-582 (139.7 - 165.3%) -- guaranteed OHKO
+2 252+ Atk Hawlucha Sky Attack vs. 252 HP / 56+ Def Gliscor: 283-334 (79.9 - 94.3%) -- 50% chance to OHKO after Stealth Rock
+2 252+ Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 56+ Def Gliscor: 223-264 (62.9 - 74.5%) -- guaranteed 2HKO after Stealth Rock and Poison Heal
+2 252+ Atk Hawlucha High Jump Kick vs. 248 HP / 252+ Def Heatran: 510-600 (132.4 - 155.8%) -- guaranteed OHKO
+2 252+ Atk Hawlucha High Jump Kick vs. 252 HP / 4 Def Jirachi: 366-432 (90.5 - 106.9%) -- 81.3% chance to OHKO after Stealth Rock
+2 252+ Atk Hawlucha High Jump Kick vs. 248 HP / 216+ Def Rotom-W: 261-307 (86.1 - 101.3%) -- 87.5% chance to OHKO after Stealth Rock
+2 252+ Atk Hawlucha High Jump Kick vs. 212 HP / 252 Def Solid Rock Rhyperior: 364-429 (85.8 - 101.1%) -- 43.8% chance to OHKO after Stealth Rock
+2 252+ Atk Hawlucha High Jump Kick vs. 252 HP / 252+ Def Skarmory: 210-247 (62.8 - 73.9%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252+ Atk Hawlucha Sky Attack vs. 252 HP / 220+ Def Sylveon: 385-454 (97.7 - 115.2%) -- guaranteed OHKO after Stealth Rock
+2 252+ Atk Hawlucha Sky Attack vs. 252 HP / 252+ Def Mega Slowbro: 186-220 (47.2 - 55.8%) -- guaranteed 2HKO after Stealth Rock
+2 252+ Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 232+ Def Slowbro: 213-252 (54 - 63.9%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252+ Atk Hawlucha Sky Attack vs. 252 HP / 252+ Def Mega Sableye: 244-288 (80.2 - 94.7%) -- 50% chance to OHKO after Stealth Rock
+2 252+ Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 252+ Def Tangrowth: 386-456 (95.5 - 112.8%) -- guaranteed OHKO after Stealth Rock
I included all of the walls from OU that I could think of, remind me if i missed any.
 
CM Mega Latios is better than CM regular Latios though (it has a bit less fire power but it's more bulky and doesn't have Life Orb recoil) and that's probably why it's B- rank actually (CM Mega Latios is the best set Mega Latios can run, the others are just either bad or outclassed by something else), so yeh that's not true that Mega Latios has 0 niches, and even if they are small and they opportunity cost is p huge, B- rank seems already fine for it by me.

Uhhhm, with a description like "that's not true that Mega Latios has 0 niches, and even if they are small and the opportunity cost is p huge," it sounds almost as if you are arguing for C rank or even less :s
 
I'm a bit skeptical with Bisharp in A+ rank right now. While being a good check to a few pokemon, Keldeo, Mew, MLop, and other bulky waters/mons in general are going up in usage, while the Latis are seeing less usage (Around 18 each compared to around 25% last month) It still stops lots of things quite well, but not as good as it did before. I'm a bit undecided on this, and thats why im not making a nomination to save myself from being an idiot.

I'm just gonna ask, what do you guys think? I know he is still one of the main aspects of HO, too.
 
I'm a bit skeptical with Bisharp in A+ rank right now. While being a good check to a few pokemon, Keldeo, Mew, MLop, and other bulky waters/mons in general are going up in usage, while the Latis are seeing less usage (Around 18 each compared to around 25% last month) It still stops lots of things quite well, but not as good as it did before. I'm a bit undecided on this, and thats why im not making a nomination to save myself from being an idiot.

I'm just gonna ask, what do you guys think? I know he is still one of the main aspects of HO, too.
Its one of the main components of a very effective playstyle, HO primarily, that coupled with its offensive utility is a defining enough force in the meta where it needs to be taken into account as an A+ threat. I dont have much time to elaborate right now as Im on my phone but if you need a more detailed description I can provide one when Im home. Im just putting this reply to let you know I disagree with a drop.
 
I'm a bit skeptical with Bisharp in A+ rank right now. While being a good check to a few pokemon, Keldeo, Mew, MLop, and other bulky waters/mons in general are going up in usage, while the Latis are seeing less usage (Around 18 each compared to around 25% last month) It still stops lots of things quite well, but not as good as it did before. I'm a bit undecided on this, and thats why im not making a nomination to save myself from being an idiot.

I'm just gonna ask, what do you guys think? I know he is still one of the main aspects of HO, too.
Bisharp is easily one of the best A+ ranks right now and is pretty much one of the best pokemon to use on a HO team right now, idk why you would ever be skeptical about its ranking
 
Its one of the main components of a very effective playstyle, HO primarily, that coupled with its offensive utility is a defining enough force in the meta where it needs to be taken into account as an A+ threat. I dont have much time to elaborate right now as Im on my phone but if you need a more detailed description I can provide one when Im home. Im just putting this reply to let you know I disagree with a drop.

Yeah, imo it got even better on Hyper Offense with the return of Custap Skarmory. I just used a HO team with Bisharp and Custap Skarm and it was sooo good, reminding me of the old DeoSharp days.
 
I'm a bit skeptical with Bisharp in A+ rank right now. While being a good check to a few pokemon, Keldeo, Mew, MLop, and other bulky waters/mons in general are going up in usage, while the Latis are seeing less usage (Around 18 each compared to around 25% last month) It still stops lots of things quite well, but not as good as it did before. I'm a bit undecided on this, and thats why im not making a nomination to save myself from being an idiot.

I'm just gonna ask, what do you guys think? I know he is still one of the main aspects of HO, too.

I'm a fan of Bisharp, and while I don't know to what extent, I believe it deserves its spot in A+. The thing is, the stuff Bisharp checks, or at least threatens on the switch just by typing and moveset does contain some extremely important targets.
- Mega Metagross (KO'd by any hit Pre-Mega + Sucker Punch Post Mega. Makes Bisharp extremely helpful in Offense v Offense)
- Mega Altaria
- Clefable
- Lati@s (though going down in usage, they're still the best hazard removers for offense)
- Celebi
- Jirachi
- Mew (though he will get burned in the process)

There are also other targets that obviously nail him, but have to watch for a move switching in, like Mega Gardevoir, Gengar (though he risks a 50/50 if they're both out and there's no Sub), Mega'd Diancie (un Mega'd needs Protect before it can win with the free switch), LO Mamoswine, Kyurem-B, not to mention deterring Intimidate Pivoting with Defiant.

This on top of the fact that he serves as pseudo Hazard Protection for HO, which is incredibly invaluable since having to relay hazards is either a huge momentum drain, or impossible with a Suicide Lead.
 
Oi, and with my Azelf nomination, can we get Klefki to A-? This thing is literally insanely good and underrated, it provides itself to be an emergency check to sweepers mid-sweep with Prankster Thunder Wave, has the somewhat uncommon Spikes, and has a ridiculously good defensive typing that lets it check many Pokemon (it essentially is only weak to Fire if it uses Prankster Magnet Rise, and just by doing that, it counters Landorus, Mega Diancie, non-Fire Blast Garchomp, Gliscor, Diggersby, Tyranitar, and Mega Aerodactyl). It's basically just the epitome of a support Pokemon, and it basically is amazing at its job. Most Fire-types who can hit it super-effectively are threatened by Thunder Wave, and it will almost always do its job reliably in setting Spikes or crippling other Pokemon.
 
I'm a bit skeptical with Bisharp in A+ rank right now. While being a good check to a few pokemon, Keldeo, Mew, MLop, and other bulky waters/mons in general are going up in usage, while the Latis are seeing less usage (Around 18 each compared to around 25% last month) It still stops lots of things quite well, but not as good as it did before. I'm a bit undecided on this, and thats why im not making a nomination to save myself from being an idiot.

I'm just gonna ask, what do you guys think? I know he is still one of the main aspects of HO, too.

Bisharp is still by far the best Defog discourager as well as one of the best Pursuit trappers and a brilliant mon even if you disregard these qualities, it hits hard can use SD, has strong priority and a great typing, Sure Keldeo and a few other mons check/counter it, but as most of them lack recovery, they can be worn down to the point where a (+2) Sucker Punch kills them.



Yeah, imo it got even better on Hyper Offense with the return of Custap Skarmory. I just used a HO team with Bisharp and Custap Skarm and it was sooo good, reminding me of the old DeoSharp days.

Where is this coming from? I haven't been able to find anything about Custap berry being released in XY/ORAS besides it being mentioned twice on smogon. You got a source?
 
I don't mind small discussion here and there for ranking purposes but if you have a simple question such as the one above ask it in the simple questions simple answers thread. Also keep one liners to a minimum as much as possible and make your answers have a bit of detail in them. There has been too many of these and I think I can speak for trc as well as others that it just bogs down the thread and we would prefer not to read a half page worth of one liners with nothing to offer. Thanks.
 
About Mega Latios however, if you want to drop it even in like D rank for me that's the same, it doesn't have much usage and it isn't relevant in tours anyways, it's a shame that if the opportunity cost wasn't that big, it would have been an extremely good mon, but oh well, I agree that there aren't many reasons to run Mega Latios instead of Latios + another mega too.

Also don't drop Bisharp please, it's still the #1 offensive mon I think, and every HO almost always has a Bisharp. Gonna have dinner rn tho, but I'm p sure AM will give you a detailed description about that.
 
Changing the topic a little bit, I think Azumarill should move to A rank.

The annoying thing about Azumarill is that it can't safely switch into Keldeo's scalds, which makes it a check rather than a counter. This really hurts its ability to switch in as an offensive pivot because Azumarill is supposed to be a Pokemon where when its 'in,' something gets hit hard.

I also feel that its most popular sets have lost viability. The AV set was really nice during the end of XY as a solid Greninja switch-in but now with Greninja banned, it feels like it's lost its niche. It also doesn't help that AV Azumarill doesn't actually hit that hard and faces competition from the increasingly popular AV Tornadus-T.
The BellyJet set then had a little spike in usage but as always, it's a one trick pony and it isn't really that difficult to play around with and is revenged relatively easily.
The most viable set right now IMO is Band. However, this is arguably easier to take advantage of and I feel that Life Orb wall-breakers like Diggersby, Crawdaunt and Serperior are more reliable and dangerous due to their ability to boost.

Azumarill is still a solid Pokemon and its typing is great both offensively and defensively. I just feel that the current meta is somewhat unkind to it and it's viability doesn't quite match the other A+ Pokemon.
 
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Nah, Azumarill is fine in A+. BellyJet is arguably its worst set right now. As you put, it's easy to revenge kill with things like Latios, who can live a +6 Aqua Jet, and it really isn't to spectacular. However, The Choice Band set is a complete monster right now with very few switch ins, and it only got better with Greninja's ban, since that's no longer a threat. Assault Vest is still really good too, but Azu and AV Tornadus are two completely different Pokemon with two completely different purposes. CB alone has gotten it into A+ since it's dual STABs tear apart pretty much everything right now.
It's one of the more solid A+ Pokemon right now, being able to handle the monster known as Mega Gyarados, and to an extent, Keldeo if you get lucky with Scald, as well as many other threats. It's fine in A+.

EDIT: Eww this post was so messy, my apologies, but I think I got my thoughts out.
 
Nah, Azumarill is fine in A+. BellyJet is arguably its worst set right now. As you put, it's easy to revenge kill with things like Latios, who can live a +6 Aqua Jet, and it really isn't to spectacular. However, The Choice Band set is a complete monster right now with very few switch ins, and it only got better with Greninja's ban, since that's no longer a threat. Assault Vest is still really good too, but Azu and AV Tornadus are two completely different Pokemon with two completely different purposes. CB alone has gotten it into A+ since it's dual STABs tear apart pretty much everything right now.
It's one of the more solid A+ Pokemon right now, being able to handle the monster known as Mega Gyarados, and to an extent, Keldeo if you get lucky with Scald, as well as many other threats. It's fine in A+.

EDIT: Eww this post was so messy, my apologies, but I think I got my thoughts out.
The problem with band is that it can't switch moves, and this makes it easy to take advantage of.

The second problem with Azumarill is that it's so slow. This sometimes makes dedicated walls faster than it which makes it more susceptible to burn/toxic.

Being 'impossible' to switch in to doesn't make it A+ rank. Arguably, Diggersby is also 'imposssible' to switch in to and it's A- despite being faster. M-Gardevoir as well, and although it takes up a mega slot, it can switch moves without recoil damage and actually has under looked SpD bulk. Specs Sylveon is chilling in B despite its hyper voices 2HKOing offensive resists. I just don't feel that Azumarill should be A+ simply because of its band set because there are better wallbreakers with less compromises, mega or non-mega.
 
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The problem with band is that it can't switch moves, and this makes it easy to take advantage of.

The second problem with Azumarill is that it's so slow. This sometimes makes dedicated walls faster than it which makes it more susceptible to burn/toxic.

Being 'impossible' to switch in to doesn't make it A+ rank. Arguably, Diggersby is also 'imposssible' to switch in to and it's A- despite being faster. M-Gardevoir as well, and although it takes up a mega slot, it can switch moves without recoil damage and actually has under looked SpD bulk. Specs Sylveon is chilling in B despite its hyper voices 2HKOing offensive resists. I just don't feel that Azumarill should be A+ simply because of its band set because there are better wallbreakers with less compromises, mega or non-mega.
The thing for me that makes azumarill stand out from other hard hitting wall breakers is that it actually has the bulk and typing to check stuff, and provides defensive synergy for your team. Mons like dragons, keldeo, fighting types, zard-x and more(for cb) are all Mons that azu switches into, so it doesn't require volt-turn support or an entire team but around it to be successful, like diggersby and pinsir do. What also gives it a good niche over some other wall breakers is powerful stab priority in aqua jet, which allows it to revenge kill a crap load of stuff such as excadrill, terrakion etc, as water gets very good super effective/neutral coverage against many offensive Mons. Also, fairy typing is amazing in this meta, and azumarill abuses that to the fullest while having a nearly perfect secondary stab in water, and superpower for coverage against Ferrothorn. So I would say keep azumarill in a+, as it is very splash able and it's typing is amazing in this meta.
 
CM Mega Latios is better than CM regular Latios though (it has a bit less fire power but it's more bulky and doesn't have Life Orb recoil) and that's probably why it's B- rank actually (CM Mega Latios is the best set Mega Latios can run, the others are just either bad or outclassed by something else), so yeh that's not true that Mega Latios has 0 niches, and even if they are small and they opportunity cost is p huge, B- rank seems already fine for it by me.

And then you are better using M-Latias for a CM set.

There is not a single team that is better if you are using only M-Latios than using regular Latios and another mega, or just using another mega, or heck even just Latios.

Is like using Poliwrath or M-Steelix when Keldeo and M-Aggron are around, but IMO this is worse because this is a situation of a Mega being outclassed by even its regular form in some sets, and M-Latias.

Even C rank pokes have better niches than M-Latios(Dugtrio for example) or at least are more viable.
 
The problem with band is that it can't switch moves, and this makes it easy to take advantage of.

The second problem with Azumarill is that it's so slow. This sometimes makes dedicated walls faster than it which makes it more susceptible to burn/toxic.

Being 'impossible' to switch in to doesn't make it A+ rank. Arguably, Diggersby is also 'imposssible' to switch in to and it's A- despite being faster. M-Gardevoir as well, and although it takes up a mega slot, it can switch moves without recoil damage and actually has under looked SpD bulk. Specs Sylveon is chilling in B despite its hyper voices 2HKOing offensive resists. I just don't feel that Azumarill should be A+ simply because of its band set because there are better wallbreakers with less compromises, mega or non-mega.
Diggersby suffers from a much inferior typing that makes it susceptible to a lot more in the tier such as Mach Punch and on any given moment if it's running the wrong coverage option it's gonna be missing out something really important, such as Gengar on the dual STAB SD set. Sure it might be faster but coupled in with its flaws they can be pretty noticeable at times cause Diggersby is not the most bulkiest thing around. No comment on the M-Gard comparison cause the only real similarity is being a Fairy type honestly. Specs Sylveon is being gassed up in this thread as some sort of god when the reality that most if not all teams will have a Fairy Resist / Check and Specs Sylveon finds so little switch-in opportunities at times while relying on some guessing games and match-up for its success. Azumarill has very few reliable switch-ins because with one set you can generally hit everything in the tier for at least neutral damage and you have the bulk and typing to do. Band set wouldn't be what pushes it to A+, if anything all the possibilities combined would be what solidifies its ranking.

Just know this isn't an opinion on its ranking placement right now I just wanted to point some of those things out because you're sort of downplaying Azumarill's effectiveness with some comparisons that seem sort of off.
 
Diggersby suffers from a much inferior typing that makes it susceptible to a lot more in the tier such as Mach Punch and on any given moment if it's running the wrong coverage option it's gonna be missing out something really important, such as Gengar on the dual STAB SD set. Sure it might be faster but coupled in with its flaws they can be pretty noticeable at times cause Diggersby is not the most bulkiest thing around. No comment on the M-Gard comparison cause the only real similarity is being a Fairy type honestly. Specs Sylveon is being gassed up in this thread as some sort of god when the reality that most if not all teams will have a Fairy Resist / Check and Specs Sylveon finds so little switch-in opportunities at times while relying on some guessing games and match-up for its success. Azumarill has very few reliable switch-ins because with one set you can generally hit everything in the tier for at least neutral damage and you have the bulk and typing to do. Band set wouldn't be what pushes it to A+, if anything all the possibilities combined would be what solidifies its ranking.

Just know this isn't an opinion on its ranking placement right now I just wanted to point some of those things out because you're sort of downplaying Azumarill's effectiveness with some comparisons that seem sort of off.
Of course, a comparison between Azumarill and Diggersby/Sylveon isn't very fair but I'm just saying that with Band arguably being the most viable set, some of these Pokemon are somewhat comparable since they are wallbreakers.

I also want to point out that Azumarill's bulk is quite overrated IMO. The AV set is bulky since it gains SpD and 252 EV's are usually dumped into HP. The band set runs speed (and is still outsped by common walls) and although Azumarill has decent 100/80/80 defences, since it is so slow and is attacking second the majority of the time, it ends up getting worn down quite quickly.

Lastly, Azumarill is definitely not as splashable as XY. It's a fairy type that can't reliably switch into M-Sableye since it fears will-o-wisp. It can't reliably switch into scalds and because it's just so slow, its prone to being taken advantage of, even from stall since they can recover before it attacks. For a wallbreaker to not completely crush stall, it kinda defeats the purpose of a wall breaker.

I do realise that I may be negatively exaggerating Azumarills viability but the A+ rank is very competitive right now and I just don't feel like it should stay there. Amazing wallbreakers like M-Charizard Y, M-Pinsir, M-Gallade and M-Gardevoir have all fallen from A+ because of small things and Azumarill has too many compromises for it to stay A+. You can think of the current A+ rank like a S- rank for XY as lots of Pokemon have been nominated for S rank and some S rank criteria have been used for A+ such as splashability and versatility. For such a competitive rank, I feel that Azumarill doesn't quite cut it anymore.
 
Of course, a comparison between Azumarill and Diggersby/Sylveon isn't very fair but I'm just saying that with Band arguably being the most viable set, some of these Pokemon are somewhat comparable since they are wallbreakers.

I also want to point out that Azumarill's bulk is quite overrated IMO. The AV set is bulky since it gains SpD and 252 EV's are usually dumped into HP. The band set runs speed (and is still outsped by common walls) and although Azumarill has decent 100/80/80 defences, since it is so slow and is attacking second the majority of the time, it ends up getting worn down quite quickly.

Lastly, Azumarill is definitely not as splashable as XY. It's a fairy type that can't reliably switch into M-Sableye since it fears will-o-wisp. It can't reliably switch into scalds and because it's just so slow, its prone to being taken advantage of, even from stall since they can recover before it attacks. For a wallbreaker to not completely crush stall, it kinda defeats the purpose of a wall breaker.

I do realise that I may be negatively exaggerating Azumarills viability but the A+ rank is very competitive right now and I just don't feel like it should stay there. Amazing wallbreakers like M-Charizard Y, M-Pinsir, M-Gallade and M-Gardevoir have all fallen from A+ because of small things and Azumarill has too many compromises for it to stay A+. You can think of the current A+ rank like a S- rank for XY as lots of Pokemon have been nominated for S rank and some S rank criteria have been used for A+ such as splashability and versatility. For such a competitive rank, I feel that Azumarill doesn't quite cut it anymore.
Let's see this overrated bulk.
252 SpA Life Orb Thundurus Thunderbolt vs. 248 HP / 8 SpD Assault Vest Azumarill: 296-351 (73.4 - 87%) -- guaranteed 2HKO
252 SpA Life Orb Serperior Leaf Storm vs. 248 HP / 8 SpD Assault Vest Azumarill: 307-361 (76.1 - 89.5%) -- guaranteed 2HKO
With an AV Azumarill has enough bulk to check like, everything on offense pretty much. It doesn't also get worn down as fast as you'd think because most of the time its forcing things out, and its only getting hit if you decide that you want to switch into some resisted attack or tank a move while hitting and finish off with Aqua Jet

The thing about Azumarill is that it isn't solely a wallbreaker. It's also (as has been mentioned) a complete monster against offensive teams because it checks literally 90% of offensive Pokemon and kills even more with the right move. You can force out a boatload of threats lncluding Gallade and Lopunny. With Azumarill, you have a check against all kinds of threats in the meta like Sableye, Keldeo, Gyara, Charizard-X and more. Sure, it can't directly switch in too well to some threats, but in an emergency it can still beat Sableye and Keldeo even if its burned. You're saying that Azumarill is a fairy type that can't switch into Sableye like its a bad thing, when other fairy types don't exactly enjoy doing this either. I'd like to see Diggersby or Sylveon bring what Azumarill brings to a team with relatively no need for support.

Also I don't see how its speed vs. walls is a real problem when the walls that outspeed it (Gliscor, Mandibuzz, any others?) it get generally pooped on.

Finally, you can't compare Azumarill's wallbreaking ability to other dedicated wallbreakers like Gardevoir as an argument to lower it on the viability chart because it brings so much to the team besides wallbreaking, and can run other really good sets that don't wallbreak at all.
 
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