VGC 2015: Ask a Simple Question, Get a Simple Answer

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Does electrify work on Ground types
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It's an electric type attack and ground types are immune to electric attacks.
 
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Does this team have any glaring weaknesses, just looking at it stat and typing wise?

Virizion-----Talonflame----Mega Kangaskhan-----Aegislash-----Landorus-T-------Milotic
 
Does this team have any glaring weaknesses, just looking at it stat and typing wise?

Virizion-----Talonflame----Mega Kangaskhan-----Aegislash-----Landorus-T-------Milotic
Not much tbh, the only thing i can really see is that you don't have a reliable way to beat bulky Thundurus. I'm gonna assume that talon has tailwind but if it doesn't, watch out for tailwind offense teams
 
Not much tbh, the only thing i can really see is that you don't have a reliable way to beat bulky Thundurus. I'm gonna assume that talon has tailwind but if it doesn't, watch out for tailwind offense teams

Talonflame has Tailwind, and Landy-T and Virizion both have rock coverage for Thundurus :-) Thanks!
 
Talonflame has Tailwind, and Landy-T and Virizion both have rock coverage for Thundurus :-) Thanks!
lol yeah NP, non STAB unboosted rock moves from lando/viriz is a 3HKO on bulky Thundurus' so that's why i mentioned it :P Anyways nice team and good luck :]
 
lol yeah NP, non STAB unboosted rock moves from lando/viriz is a 3HKO on bulky Thundurus' so that's why i mentioned it :P Anyways nice team and good luck :]

a 3HKO? :O What kind of spread do those usually go for? I definitely gotta watch out for that!

And thanks so much! :D The support means a lot.
 
So I'm having trouble building a team around Mega-Charizard Y. I've tried countless teams and they never seem to work out. Any good teammates to build around Char-Y?
 
So I'm having trouble building a team around Mega-Charizard Y. I've tried countless teams and they never seem to work out. Any good teammates to build around Char-Y?

hmm... I'm not experienced with him, sadly. But from the opponents I've seen, they tend to use...

Sylveon- Fire moves get rid of the steel types Sylveon hates to be blocked by. Anyone else who appreciates the removal of steel types loves Char Y, generally

Venusaur with Chlorophyll- the speed boost, strong power, fairy countering sludge bomb, and sleep powder make it worthwhile and kind of annoying. There are other chlorophyll users, but this is the best I've seen

Heatran- is pretty awesome and, while I'm not sure why, every team I've played against works very well when this combo happens. It might be just my team, but it'll be worth it trying Heatran out. It can also play defensively and have Sunny Day should a weather war happen. I think it also does well against Fairies, Talonflame, Steel Types, and Rock Types who may want to KO Char Y.

Virizion- Can counter rain and sand and hail teams (especially the weather setters), should a change of weather happen.

Anything with Wide Guard- seriously, Char Y HATES rock slides. It's the bane of his/her existence.

Dragons- they get walled by steel types, so with Char Y removing them, they can sweep away bar the fairies on the other side

There's probably more, but here's what I've got from my experience fighting it. Best of luck!
 
I'm relatively new at VGC so sorry if this question sounds a bit simple.
Do spread moves always deal 75% damage?
Even:
-If all other but 1 pokemon uses protect.
-If the other two is up in the air via Sky Drop.
-If all pokemon but 1 are Flying-Types/Levitating and Earthquake is used.

Thanks for the help.
 
I'm relatively new at VGC so sorry if this question sounds a bit simple.
Do spread moves always deal 75% damage?
Even:
-If all other but 1 pokemon uses protect.
-If the other two is up in the air via Sky Drop.
-If all pokemon but 1 are Flying-Types/Levitating and Earthquake is used.

Thanks for the help.

Yes to 1 and 3. I don't know enough about Sky Drop to give a good answer to 2.
 
I'm relatively new at VGC so sorry if this question sounds a bit simple.
Do spread moves always deal 75% damage?
Even:
-If all other but 1 pokemon uses protect.
-If the other two is up in the air via Sky Drop.
-If all pokemon but 1 are Flying-Types/Levitating and Earthquake is used.

Thanks for the help.
I believe the answer is yes to all. Makes more sense to make it just 75% no matter what than to adjust the damage based on specific scenarios.
 
Hi
I am planning to EV train my tornadus, and I am wondering about what sort of EV spreads are common on tornadus.
My moveset is probably going to be taunt, tailwind, hurricane and heat wave/icy wind( haven't decided completely on the last move ).
Just wondering if it is common to run it max speed and special attack or more bulky spreads.
 
incarnate or therian? what item do you want on it? what are the other members of your team?
Incarnate form with focus sash. Not really sure about what sort of team I am going to have it in, I just want to know if it is most common to run it bulky or max speed and special attack.
 
Should I pick Milotic or Suicune? And would AV Suicune be feasable?

I've noticed that, more often than not, AV Milotic is a dead weight on my team. Sure, it tanks a lot of hits and slows things down, but is almost always useless and takes up a sot I could've used for someone else. Suicune, on the other hand, offers a lot of support I could use, including Tailwind, which would not make me so reliant on Talonflame when its needed. Either way, water is very synergetic with my team.

The problem, though, is this. I lose more bulk by using Suicune on the SDef sid, and I lose my deterrent for Intimidators, which honestly works well with my Intimidator and Physical attackers like Mega Kang.

What do I do? :-(
 
Incarnate form with focus sash. Not really sure about what sort of team I am going to have it in, I just want to know if it is most common to run it bulky or max speed and special attack.
If you're packing sash, bulk is redundant as you live almost every hit (m-khan hits way too hard to make most bulk a worthwhile investment). Full power is most optimal
 
Hasty or Naive for a mixed Scarf Tyranitar without Sand Stream?
I don't want to weaken Rock Slide or any of it's special attacks and Sand Stream would be counterproductive on my team. Which defensive stat is less important for a Tyranitar considering that it won't have the SDef sand boost?
 
It's a status move, not an attack, and most electric-type status moves (except thunder wave) work on ground types. I know eerie impulse does.
Confirming this. Someone used Electrify Heliolisk to top cut Arnhem regionals. He said he used electrify on (STAB) earthquakes to make them hit their flying partners.
 
Confirming this. Someone used Electrify Heliolisk to top cut Arnhem regionals. He said he used electrify on (STAB) earthquakes to make them hit their flying partners.

I'm curious about that team as well. Does electrify itself get redirected by lightning rod?
 
I'm curious about that team as well. Does electrify itself get redirected by lightning rod?
Just tested both. Electrify works on ground types and get redirected by lightning rod. I guess electrify was used with Thundurus-T.

Anyway Jip plans on writing a report, so that should clear up how the team worked.
 
Should I pick Milotic or Suicune? And would AV Suicune be feasable?

I've noticed that, more often than not, AV Milotic is a dead weight on my team. Sure, it tanks a lot of hits and slows things down, but is almost always useless and takes up a sot I could've used for someone else. Suicune, on the other hand, offers a lot of support I could use, including Tailwind, which would not make me so reliant on Talonflame when its needed. Either way, water is very synergetic with my team.

The problem, though, is this. I lose more bulk by using Suicune on the SDef sid, and I lose my deterrent for Intimidators, which honestly works well with my Intimidator and Physical attackers like Mega Kang.

What do I do? :-(

I'd go with Milotic since it does punish players that have the balls to bring an Intimidator against your physical heavy team. Plus, since you're running Tailwind, that forces players to try to cut your speed somehow with moves like Icy Wind or Thunder Wave. Another way of punishing those players is switching in Milotic on an Icy Wind, which gives it the +2 in Special Attack. Furthermore, Milotic does get access to Safeguard (which Suicune doesn't have), which can protect your team from Thunder Waves and Will-o-Wisps if they want to cut your physical mons' attack without activating Milotic's ability. I really don't understand why people are using AV Milotic. People on Nuggetbridge seem to like it also, and I personally think AV Milotic is a terrible option as it doesn't have the offensive movepool to utilize the item effectively. AV Suicune isn't feasible at all for the same reason above that AV Milotic isn't feasible.

Basically, go with Milotic. It provides Speed control, and can protect your Physical heavy team from Intimidates and Status.
 
What are some good partners for a dragalge on a trick room team? I figure cresselia is a good setter (and also helps with its ground weakness) but a lot of the other great TR mons are weak to ground. (Camerupt, mawile, etc)
 
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