It's an electric type attack and ground types are immune to electric attacks.Does electrify work on Ground types
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It's an electric type attack and ground types are immune to electric attacks.Does electrify work on Ground types
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Not much tbh, the only thing i can really see is that you don't have a reliable way to beat bulky Thundurus. I'm gonna assume that talon has tailwind but if it doesn't, watch out for tailwind offense teamsDoes this team have any glaring weaknesses, just looking at it stat and typing wise?
Virizion-----Talonflame----Mega Kangaskhan-----Aegislash-----Landorus-T-------Milotic
Not much tbh, the only thing i can really see is that you don't have a reliable way to beat bulky Thundurus. I'm gonna assume that talon has tailwind but if it doesn't, watch out for tailwind offense teams
lol yeah NP, non STAB unboosted rock moves from lando/viriz is a 3HKO on bulky Thundurus' so that's why i mentioned it :P Anyways nice team and good luck :]Talonflame has Tailwind, and Landy-T and Virizion both have rock coverage for Thundurus :-) Thanks!
thought so was just double checking might've thought it had an exceptionIt's an electric type attack and ground types are immune to electric attacks.
lol yeah NP, non STAB unboosted rock moves from lando/viriz is a 3HKO on bulky Thundurus' so that's why i mentioned it :P Anyways nice team and good luck :]
So I'm having trouble building a team around Mega-Charizard Y. I've tried countless teams and they never seem to work out. Any good teammates to build around Char-Y?
I'm relatively new at VGC so sorry if this question sounds a bit simple.
Do spread moves always deal 75% damage?
Even:
-If all other but 1 pokemon uses protect.
-If the other two is up in the air via Sky Drop.
-If all pokemon but 1 are Flying-Types/Levitating and Earthquake is used.
Thanks for the help.
I believe the answer is yes to all. Makes more sense to make it just 75% no matter what than to adjust the damage based on specific scenarios.I'm relatively new at VGC so sorry if this question sounds a bit simple.
Do spread moves always deal 75% damage?
Even:
-If all other but 1 pokemon uses protect.
-If the other two is up in the air via Sky Drop.
-If all pokemon but 1 are Flying-Types/Levitating and Earthquake is used.
Thanks for the help.
Incarnate form with focus sash. Not really sure about what sort of team I am going to have it in, I just want to know if it is most common to run it bulky or max speed and special attack.incarnate or therian? what item do you want on it? what are the other members of your team?
If you're packing sash, bulk is redundant as you live almost every hit (m-khan hits way too hard to make most bulk a worthwhile investment). Full power is most optimalIncarnate form with focus sash. Not really sure about what sort of team I am going to have it in, I just want to know if it is most common to run it bulky or max speed and special attack.
Ok, thanks for the info.If you're packing sash, bulk is redundant as you live almost every hit (m-khan hits way too hard to make most bulk a worthwhile investment). Full power is most optimal
It's an electric type attack and ground types are immune to electric attacks.
Confirming this. Someone used Electrify Heliolisk to top cut Arnhem regionals. He said he used electrify on (STAB) earthquakes to make them hit their flying partners.It's a status move, not an attack, and most electric-type status moves (except thunder wave) work on ground types. I know eerie impulse does.
Confirming this. Someone used Electrify Heliolisk to top cut Arnhem regionals. He said he used electrify on (STAB) earthquakes to make them hit their flying partners.
Just tested both. Electrify works on ground types and get redirected by lightning rod. I guess electrify was used with Thundurus-T.I'm curious about that team as well. Does electrify itself get redirected by lightning rod?
Should I pick Milotic or Suicune? And would AV Suicune be feasable?
I've noticed that, more often than not, AV Milotic is a dead weight on my team. Sure, it tanks a lot of hits and slows things down, but is almost always useless and takes up a sot I could've used for someone else. Suicune, on the other hand, offers a lot of support I could use, including Tailwind, which would not make me so reliant on Talonflame when its needed. Either way, water is very synergetic with my team.
The problem, though, is this. I lose more bulk by using Suicune on the SDef sid, and I lose my deterrent for Intimidators, which honestly works well with my Intimidator and Physical attackers like Mega Kang.
What do I do? :-(