Custap
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name: Custap
move 1: Stealth Rock
move 2: Explosion
move 3: Spikes / Toxic Spikes
move 4: Rapid Spin / Volt Switch / Gyro Ball
ability: Sturdy
item: Custap Berry
evs: 252 Atk / 252 Spe
ivs: 0 HP / 0 Def / 0 SpD
nature: Hasty / Lonely
Moves
========
-Stealth Rock is Stealth Rock, every team should have it somewhere and Forretress is a great option for getting it down reliably.
-Explosion combined with Custap Berry and Sturdy allows you to block potential Defog or Rapid Spin attempts, as well as doing huge damage to offensive pokemon and a chunk to bulkier ones.
-A second hazard is a must, as it's what distinguishes Forretress from other Custap leads alongside Explosion. Spikes is great for immediate damage, and wears down most pokemon quickly alongside Stealth Rock. Toxic Spikes is great for wearing down bulkier teams and spreading status, but are easier to remove via a grounded Poison-Type such as Nidoqueen or Roserade. They may also give a Guts pokemon like Heracross an unwelcome power boost.
-The last slot is a bit of a toss-up, Rapid Spin allows you to remove opposing hazards while preserving your own while Volt Switch can let you pivot out of unwelcome opposing leads(Taunt users etc.). Gyro Ball gives you the ability to beat Taunt Azelf and Taunt Aerodactyl leads, while still hitting most fast offensive pokemon for a reasonable amount of damage.
Set Details
========
-The EVs allow Explosion and possibly Gyro Ball to hit as hard as possible, while max Speed allows you to set an extra layer of hazards vs some walls you outspeed. No bulk investment is needed as this set wants to get knocked into Custap range so it can use a turn of priority. A bulkier set can be ran, with 252 HP and an Adamant nature, however this set doesn't really fulfil the role of suicide lead as well and isn't as reliable as getting hazards up continually as the defensive set.
-The given IVs reduce Forretress' bulk to it's minimum, so it's more likely to be knocked into Custap range.
-Hasty maximises Forretress' Speed, allowing it to outspeed 0 Speed Blastoise and Nidoqueen, meaning potentially an extra hazard or being able to remove their's before going down. A Lonely nature misses out on the above benchmark, but gives a notable increase to Explosion and possibly Gyro Ball's power. Both natures reduce Forretress' Defense to allow it to use Custap as often as possible.
-Custap is obviously the only item for this set, the turn of priority it grants alongside Sturdy allows Forretress to be so effective in getting hazards up and blocking their removal.
Usage Tips
========
-This set should be used as a lead nearly all of the time, getting early hazards and preventing their removal.
-If a potential Rapid Spin or Defog user comes in on this set, continue to set hazards until knocked into Custap range, at which point you use Explosion, preserving any hazards you have got up.
Team Options
========
-Offensive teammates that can pressure Defog and Rapid Spin users
-The likes of SD Lucario and Infernape pair well with this set, as the hazards Forretress supplies pressures their defensive answers much more.
-Mega Aerodactyl can threaten almost every Defogger in the tier, and appreciates the chip damage to help it secure KOes.
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name: Custap
move 1: Stealth Rock
move 2: Explosion
move 3: Spikes / Toxic Spikes
move 4: Rapid Spin / Volt Switch / Gyro Ball
ability: Sturdy
item: Custap Berry
evs: 252 Atk / 252 Spe
ivs: 0 HP / 0 Def / 0 SpD
nature: Hasty / Lonely
Moves
========
-Stealth Rock is Stealth Rock, every team should have it somewhere and Forretress is a great option for getting it down reliably.
-Explosion combined with Custap Berry and Sturdy allows you to block potential Defog or Rapid Spin attempts, as well as doing huge damage to offensive pokemon and a chunk to bulkier ones.
-A second hazard is a must, as it's what distinguishes Forretress from other Custap leads alongside Explosion. Spikes is great for immediate damage, and wears down most pokemon quickly alongside Stealth Rock. Toxic Spikes is great for wearing down bulkier teams and spreading status, but are easier to remove via a grounded Poison-Type such as Nidoqueen or Roserade. They may also give a Guts pokemon like Heracross an unwelcome power boost.
-The last slot is a bit of a toss-up, Rapid Spin allows you to remove opposing hazards while preserving your own while Volt Switch can let you pivot out of unwelcome opposing leads(Taunt users etc.). Gyro Ball gives you the ability to beat Taunt Azelf and Taunt Aerodactyl leads, while still hitting most fast offensive pokemon for a reasonable amount of damage.
Set Details
========
-The EVs allow Explosion and possibly Gyro Ball to hit as hard as possible, while max Speed allows you to set an extra layer of hazards vs some walls you outspeed. No bulk investment is needed as this set wants to get knocked into Custap range so it can use a turn of priority. A bulkier set can be ran, with 252 HP and an Adamant nature, however this set doesn't really fulfil the role of suicide lead as well and isn't as reliable as getting hazards up continually as the defensive set.
-The given IVs reduce Forretress' bulk to it's minimum, so it's more likely to be knocked into Custap range.
-Hasty maximises Forretress' Speed, allowing it to outspeed 0 Speed Blastoise and Nidoqueen, meaning potentially an extra hazard or being able to remove their's before going down. A Lonely nature misses out on the above benchmark, but gives a notable increase to Explosion and possibly Gyro Ball's power. Both natures reduce Forretress' Defense to allow it to use Custap as often as possible.
-Custap is obviously the only item for this set, the turn of priority it grants alongside Sturdy allows Forretress to be so effective in getting hazards up and blocking their removal.
Usage Tips
========
-This set should be used as a lead nearly all of the time, getting early hazards and preventing their removal.
-If a potential Rapid Spin or Defog user comes in on this set, continue to set hazards until knocked into Custap range, at which point you use Explosion, preserving any hazards you have got up.
Team Options
========
-Offensive teammates that can pressure Defog and Rapid Spin users
-The likes of SD Lucario and Infernape pair well with this set, as the hazards Forretress supplies pressures their defensive answers much more.
-Mega Aerodactyl can threaten almost every Defogger in the tier, and appreciates the chip damage to help it secure KOes.
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