Lizardon (Sceptile) (F) @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dragon Pulse
- Substitute
- Giga Drain
- Focus Blast
Sceptile is my mega of the team. He's is usually the poke I use to deal with pokes such as swampert, gastrodon, etc. I run him as one of the special attackers of my team, and he always gets the job done taking out steel types as well. Focus blast to me is a must have on sceptile, dealing a lot of fire power to the opposition. He's also the only special attacker on the team, and I enjoy having him as a special attacker, even though his physical movepool is better.
Ace (Arcanine) (M) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Extreme Speed
- Flare Blitz
- Close Combat
- Wild Charge
Ace is the poke I can always count on to finish off the remaining enemies, unless they are ghost type of course. I would always use him to wipe grass types off the radar, and he's the late game sweeper, along with another poke on this team. I have him as one of my "aces" (badum crash!). He easily takes out the enemies with a good priority move, extreme speed. I love to use him as my fire type of the team, and he usually destroys on a daily basis, most of the time XD.
Bonnie (Armaldo) (F) @ Leftovers
Ability: Battle Armor
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Stealth Rock
- X-Scissor
- Rapid Spin
- Stone Edge
Armaldo is the poke I mainly use in order to get rid of hazards, such as spikes, steal rocks, and toxic spikes. He also sets up hazards, just stealth rocks though. I find him to be the more supportive member of this team, and he gets the job done, rapid spinning away all the annoying hazards there are. Sometimes, I also use him to wall out certain pokes, and to take out flying and psychic types, do to the moves i run on him. He doesn't really have any insanely good abilities, so I just use battle armor.
Zoomy (Flygon) (M) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Earthquake
- Outrage
- Stone Edge
Remember how I said arcanine is a late game sweeper? This is it's alterative. Probably many will argue to replace flygon w/ mence, but I cant abandon my favorite poke in my favorite tier. He's also the 2nd poke to knock away hazards, just in case armaldo is knocked down. He's a fantastic poke to finish off the remaining team, and also a good game finisher. He is also the poke I based my team around, and usually my scout as well. Very very valuable poke
Foxy (Zangoose) (M) @ Toxic Orb
Ability: Toxic Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Knock Off
- Poison Jab
Zangoose is there to take lives from the beginning of the battle, to the end. He's one of the strongest members of the team physically wise, and can absolutely destroy the opposition if you use him correctly. I run swords dance in order to get that attack up even more, just to assure a OHKO. He's the early-mid game sweeper of the team, and I can easily rely on him to get the job done as quickly as humanly possible.
Fabby (Alomomola) (M) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
- Scald
- Toxic
- Wish
- Protect
Now for my last and derpiest pokemon of them all, its a fish! Anyways, he is the main physical/special defender of the team. He is the toxic staller of the team, taking down every single poke in his sight, just with one attack, toxic. I usually rely on him to scare enemy pokes out, or to get a burn on a physical poke that I dont want to get sweeped by. He also makes a decent physical defender as well. Usually my wall of the team, and I really like to use him to take out opposing fire types, especially frail ones.
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dragon Pulse
- Substitute
- Giga Drain
- Focus Blast
Sceptile is my mega of the team. He's is usually the poke I use to deal with pokes such as swampert, gastrodon, etc. I run him as one of the special attackers of my team, and he always gets the job done taking out steel types as well. Focus blast to me is a must have on sceptile, dealing a lot of fire power to the opposition. He's also the only special attacker on the team, and I enjoy having him as a special attacker, even though his physical movepool is better.
Ace (Arcanine) (M) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Extreme Speed
- Flare Blitz
- Close Combat
- Wild Charge
Ace is the poke I can always count on to finish off the remaining enemies, unless they are ghost type of course. I would always use him to wipe grass types off the radar, and he's the late game sweeper, along with another poke on this team. I have him as one of my "aces" (badum crash!). He easily takes out the enemies with a good priority move, extreme speed. I love to use him as my fire type of the team, and he usually destroys on a daily basis, most of the time XD.
Bonnie (Armaldo) (F) @ Leftovers
Ability: Battle Armor
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Stealth Rock
- X-Scissor
- Rapid Spin
- Stone Edge
Armaldo is the poke I mainly use in order to get rid of hazards, such as spikes, steal rocks, and toxic spikes. He also sets up hazards, just stealth rocks though. I find him to be the more supportive member of this team, and he gets the job done, rapid spinning away all the annoying hazards there are. Sometimes, I also use him to wall out certain pokes, and to take out flying and psychic types, do to the moves i run on him. He doesn't really have any insanely good abilities, so I just use battle armor.
Zoomy (Flygon) (M) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Earthquake
- Outrage
- Stone Edge
Remember how I said arcanine is a late game sweeper? This is it's alterative. Probably many will argue to replace flygon w/ mence, but I cant abandon my favorite poke in my favorite tier. He's also the 2nd poke to knock away hazards, just in case armaldo is knocked down. He's a fantastic poke to finish off the remaining team, and also a good game finisher. He is also the poke I based my team around, and usually my scout as well. Very very valuable poke
Foxy (Zangoose) (M) @ Toxic Orb
Ability: Toxic Boost
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Knock Off
- Poison Jab
Zangoose is there to take lives from the beginning of the battle, to the end. He's one of the strongest members of the team physically wise, and can absolutely destroy the opposition if you use him correctly. I run swords dance in order to get that attack up even more, just to assure a OHKO. He's the early-mid game sweeper of the team, and I can easily rely on him to get the job done as quickly as humanly possible.
Fabby (Alomomola) (M) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
- Scald
- Toxic
- Wish
- Protect
Now for my last and derpiest pokemon of them all, its a fish! Anyways, he is the main physical/special defender of the team. He is the toxic staller of the team, taking down every single poke in his sight, just with one attack, toxic. I usually rely on him to scare enemy pokes out, or to get a burn on a physical poke that I dont want to get sweeped by. He also makes a decent physical defender as well. Usually my wall of the team, and I really like to use him to take out opposing fire types, especially frail ones.
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