Hey guys, this is my first RMT on Smogon. I've done many RMTs on Pokémon Showdown on the 'Competitive Tutoring' room. I wanted to make a thread, but didn't know if it will help. I wanted to build a team around Staraptor. Please tell me what you think of my team so far; I'm open to any suggestions.
Valor (Staraptor) (F) @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Double-Edge
- Close Combat
- U-turn
Like I said, I wanted to build a team around Staraptor. I watched someone use it a couple of days ago, but didn't know if it was "OU worthy". I decided to give her the usual choice band set. Close Combat can help with slower rock and ice types, that give her problems. Double-Edge is a good stab with the reckless ability. I did some calcs and it either OHKOs or 2HKOs a number of common pokémon.
Sceptimas (Sceptile-Mega) (M) @ Sceptilite
Ability: Lightning Rod
EVs: 66 Atk / 252 SpA / 192 Spe
Naive Nature
- Leaf Storm
- Dragon Pulse
- Earthquake
- Hidden Power [Fire]
I noticed Staraptor is weak to Ice, Rock and Electric. I figured Mega Sceptile fits perfectly with Staraptor's needs. After he mega evolves, he can take incoming electric attacks with his Lightning Rod ability. Since he's part grass, he can handle the rock pokémon. I decided to give him HP Fire and Earthquake, instead of Focus Blast. HP Fire should help take care of steel and other grass types; while Earthquake helps with Rock and opposing Heatrans.
Hayabusa (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Superpower
- Knock Off
- U-turn
Scizor is one of my favorite pokémon to use since BW2, its been reliable. Normally, I do the 3 attacks + roost set, but I decided to go with choice band. Since both Staraptor and Mega Sceptile are weak to Ice types, I needed an ice check. Scizor can also handle some rock types as well. U-turn comes in handy for slow switches and to gain some momentum. I don't know if I should replace choice band for Leftovers or a Lum Berry.
Aquarius (Starmie) @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Psyshock
- Ice Beam
- Rapid Spin
Since I have a flying Pokémon, I need a rapid spinner or a defogger. I decided to use Starmie over Mew and Latias. I wanted a fast check to Fire, Rock, Keldeos and Ice types like Mamoswine. I thought about replacing Ice Beam for Thunderbolt, but I didn't go with it.
Krakatoa (Heatran) (F) @ Air Balloon
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Earth Power
- Protect
After looking at my team, I needed another Pokémon to handle Fire, Dragon, Fairy, etc. I figured Heatran is a good fit to the team. I originally had leftovers, but I thought Air Balloon was the safest route. I also had Toxic along with Protect, but I replaced it with Stealth Rock. I thought I needed a special wall and Heatran helps with that.
Voltergeist (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split
I thought I needed another Ground, Fire and Electric check. Rotom-W help cover those, it also provides a physical wall to handle Mamoswine, Keldeo (to a degree) and Talonflame. Rotom-W carries Will-O-Wisp and Pain Split to help against fighting types and stall. Rotom-W comes with Volt Switch to complete the 'Volt Turn' core.
Just to name a few


Valor (Staraptor) (F) @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Double-Edge
- Close Combat
- U-turn
Like I said, I wanted to build a team around Staraptor. I watched someone use it a couple of days ago, but didn't know if it was "OU worthy". I decided to give her the usual choice band set. Close Combat can help with slower rock and ice types, that give her problems. Double-Edge is a good stab with the reckless ability. I did some calcs and it either OHKOs or 2HKOs a number of common pokémon.

Sceptimas (Sceptile-Mega) (M) @ Sceptilite
Ability: Lightning Rod
EVs: 66 Atk / 252 SpA / 192 Spe
Naive Nature
- Leaf Storm
- Dragon Pulse
- Earthquake
- Hidden Power [Fire]
I noticed Staraptor is weak to Ice, Rock and Electric. I figured Mega Sceptile fits perfectly with Staraptor's needs. After he mega evolves, he can take incoming electric attacks with his Lightning Rod ability. Since he's part grass, he can handle the rock pokémon. I decided to give him HP Fire and Earthquake, instead of Focus Blast. HP Fire should help take care of steel and other grass types; while Earthquake helps with Rock and opposing Heatrans.

Hayabusa (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Superpower
- Knock Off
- U-turn
Scizor is one of my favorite pokémon to use since BW2, its been reliable. Normally, I do the 3 attacks + roost set, but I decided to go with choice band. Since both Staraptor and Mega Sceptile are weak to Ice types, I needed an ice check. Scizor can also handle some rock types as well. U-turn comes in handy for slow switches and to gain some momentum. I don't know if I should replace choice band for Leftovers or a Lum Berry.

Aquarius (Starmie) @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Psyshock
- Ice Beam
- Rapid Spin
Since I have a flying Pokémon, I need a rapid spinner or a defogger. I decided to use Starmie over Mew and Latias. I wanted a fast check to Fire, Rock, Keldeos and Ice types like Mamoswine. I thought about replacing Ice Beam for Thunderbolt, but I didn't go with it.

Krakatoa (Heatran) (F) @ Air Balloon
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Earth Power
- Protect
After looking at my team, I needed another Pokémon to handle Fire, Dragon, Fairy, etc. I figured Heatran is a good fit to the team. I originally had leftovers, but I thought Air Balloon was the safest route. I also had Toxic along with Protect, but I replaced it with Stealth Rock. I thought I needed a special wall and Heatran helps with that.

Voltergeist (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split
I thought I needed another Ground, Fire and Electric check. Rotom-W help cover those, it also provides a physical wall to handle Mamoswine, Keldeo (to a degree) and Talonflame. Rotom-W carries Will-O-Wisp and Pain Split to help against fighting types and stall. Rotom-W comes with Volt Switch to complete the 'Volt Turn' core.





Just to name a few
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