Hai smogon, and the UU comm. This is your favorite reality show star, Caiahar, here to present to you my first UU RMT! This RMT is sponsored by KFC and Burger King!
Today, we will focus on my little friends, Nasty Plot Azelf!
Starting off with Nasty Plot Azelf. This Azelf, does not use Dazzling Gleam, but instead, Taunt. He has little power against Darks, and although you can nail ones like Hydreigon with a Fire Blast sometimes, it struggles against Krookodile, Hydreigon, and Umbreon, the former two having a chance to be scarfed. So there comes Mienshao. Scarfshao puts in the work, with a reckless boosted High Jump Kick able to OHKO many things. Mienshao can take care of all the scarfers and faster threats, such as M-Pidgeot or M-Aerodactyl. He put's in the work most of the time, and can also U-Turn to other members.
So Scarfshao can defeat many offensive threats, but what about others? I need a reliable wallbreaker, and Entei seems like a good one. Sacred Fire alone hits many switch-ins hard, as well as having a nice 50% chance to burn. Extremespeed helps a lot, picking off faster threats, or set up sweepers.
So my team is powerful and all, but they're pretty frail, not to mention two of them are scared of Scald. So heres this tank boi. He is my Rapid Spinner, which goes well with Entei and Azelf, as neither want to be worn down, the former being weak, and the latter needing to stay healthy to do some damage. Blastoise can also do well against Cresselia, which is a bit of a problem here. This boi carries the team on his cannons.
So I've got 2/3s of the FWG core, why not make it complete? I had to choose between Roserade and Shaymin, but I choose Roserade, since he can also set up Spikes and act as a special wall. Sleep Powder is nice too, since I can switch Azelf in and get a Nasty Plot up.
So now, I don't have an SR setter, neither a physical wall. Oh boi, here's Rhyperior for ya! His physical defense is really good, and he might be able to survive a special hit sometimes, due to my investment within it. He hates water and grass, and roserade can take them, as well as Blastoise taking scalds. He is my normal resist, flying check, and physical wall.
THE SQUAD BOIS
Zeref (Azelf) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Psyshock
- Fire Blast
- Taunt
Da boi of this team is Azelf! NPzelf hits damn hard once setting up. I chose Fire Blast to hit steels like Maggron and Forretress. I went with Taunt so I could fake the lead and taunt SR setters, as well as set up sweepers like Suicune.
Hunter (Mienshao) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Knock Off
- Stone Edge
- U-turn
Standard Scarf set. HJK hits insanely hard, and you can U-Turn to other members. He can defeat faster foes if needed, such as M-pidgeot and M-Aerodactly, in order for Azelf to sweep. Many things get forced out, and U-Turn is incredible there. Beast Boi
Atlas (Entei) @ Choice Band
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sacred Fire
- Flare Blitz
- ExtremeSpeed
- Stone Edge
Entei puts in a lot of work. How? Why, he breaks walls! Flare Blitz is the strongest move here, and 2HKOs many defensive pokemon, so not much can switch in. Offensive users like Swampert also have to be wary, since Sacred Fire has a 50% chance to burn. Espeed, tho not STAB, is very powerful, and can pick off mons like Mpidge, or Feraligatr once its set up. Stone Edge hits mons like Chandelure, who otherwise walls this.
Tankstoise (Blastoise) @ Blastoisinite
Ability: Rain Dish
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Ice Beam
Ah, this guy. He carries the team. With very good defenses and good attack power, he lives up to the name Tank. Rapid Spin helps a lot, since Mienshao will be U turning in and out, Entei needs not fear SR, and Azelf can be healthy enough to set up a NP and sweep. I chose Scald for the burn chance, Dark Pulse for better coverage, as well as nailing Reuinclus and Cresselia. Ice beam hits dragons, like Amphy and Salamence
TopThorn (Roserade) (M) @ Black Sludge
Ability: Natural Cure
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
- Synthesis
- Spikes
- Sleep Powder
- Giga Drain
Da top boi. Special wall, spiker, sleep infector, status absorber. Must be pre-ordered for all of those and shipping payment is 20$ Completes FWG core. EV's outspeed Adamant Honchkrow.
Armstrong (Rhyperior) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 244 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Dragon Tail
Named after Major Alex Armstrong, he lives up to it. He is the SR setter, and physical wall. EQ is a staple. i chose stone edge over rock blast because for nearly 10 games I only got rock blast to hit 2 times. Smh. Dragon Tail over roar because it can't be taunted, racks up chip damage, and phazes. Fairies idgaf about because they can usually just get booped by EQ.
I had success with this team in UU's many spam tournaments, and I laddered to 1376 with this. I had a replay of Azelf sweeping but it got deleted.. .cri
Please feel free to RMT with suggestions and improvements, and ladder. I take deh credit
TANKS YOU!!!
Today, we will focus on my little friends, Nasty Plot Azelf!


Starting off with Nasty Plot Azelf. This Azelf, does not use Dazzling Gleam, but instead, Taunt. He has little power against Darks, and although you can nail ones like Hydreigon with a Fire Blast sometimes, it struggles against Krookodile, Hydreigon, and Umbreon, the former two having a chance to be scarfed. So there comes Mienshao. Scarfshao puts in the work, with a reckless boosted High Jump Kick able to OHKO many things. Mienshao can take care of all the scarfers and faster threats, such as M-Pidgeot or M-Aerodactyl. He put's in the work most of the time, and can also U-Turn to other members.



So Scarfshao can defeat many offensive threats, but what about others? I need a reliable wallbreaker, and Entei seems like a good one. Sacred Fire alone hits many switch-ins hard, as well as having a nice 50% chance to burn. Extremespeed helps a lot, picking off faster threats, or set up sweepers.




So my team is powerful and all, but they're pretty frail, not to mention two of them are scared of Scald. So heres this tank boi. He is my Rapid Spinner, which goes well with Entei and Azelf, as neither want to be worn down, the former being weak, and the latter needing to stay healthy to do some damage. Blastoise can also do well against Cresselia, which is a bit of a problem here. This boi carries the team on his cannons.





So I've got 2/3s of the FWG core, why not make it complete? I had to choose between Roserade and Shaymin, but I choose Roserade, since he can also set up Spikes and act as a special wall. Sleep Powder is nice too, since I can switch Azelf in and get a Nasty Plot up.






So now, I don't have an SR setter, neither a physical wall. Oh boi, here's Rhyperior for ya! His physical defense is really good, and he might be able to survive a special hit sometimes, due to my investment within it. He hates water and grass, and roserade can take them, as well as Blastoise taking scalds. He is my normal resist, flying check, and physical wall.
THE SQUAD BOIS

Zeref (Azelf) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Psyshock
- Fire Blast
- Taunt
Da boi of this team is Azelf! NPzelf hits damn hard once setting up. I chose Fire Blast to hit steels like Maggron and Forretress. I went with Taunt so I could fake the lead and taunt SR setters, as well as set up sweepers like Suicune.

Hunter (Mienshao) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Knock Off
- Stone Edge
- U-turn
Standard Scarf set. HJK hits insanely hard, and you can U-Turn to other members. He can defeat faster foes if needed, such as M-pidgeot and M-Aerodactly, in order for Azelf to sweep. Many things get forced out, and U-Turn is incredible there. Beast Boi

Atlas (Entei) @ Choice Band
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sacred Fire
- Flare Blitz
- ExtremeSpeed
- Stone Edge
Entei puts in a lot of work. How? Why, he breaks walls! Flare Blitz is the strongest move here, and 2HKOs many defensive pokemon, so not much can switch in. Offensive users like Swampert also have to be wary, since Sacred Fire has a 50% chance to burn. Espeed, tho not STAB, is very powerful, and can pick off mons like Mpidge, or Feraligatr once its set up. Stone Edge hits mons like Chandelure, who otherwise walls this.

Tankstoise (Blastoise) @ Blastoisinite
Ability: Rain Dish
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Ice Beam
Ah, this guy. He carries the team. With very good defenses and good attack power, he lives up to the name Tank. Rapid Spin helps a lot, since Mienshao will be U turning in and out, Entei needs not fear SR, and Azelf can be healthy enough to set up a NP and sweep. I chose Scald for the burn chance, Dark Pulse for better coverage, as well as nailing Reuinclus and Cresselia. Ice beam hits dragons, like Amphy and Salamence

TopThorn (Roserade) (M) @ Black Sludge
Ability: Natural Cure
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
- Synthesis
- Spikes
- Sleep Powder
- Giga Drain
Da top boi. Special wall, spiker, sleep infector, status absorber. Must be pre-ordered for all of those and shipping payment is 20$ Completes FWG core. EV's outspeed Adamant Honchkrow.

Armstrong (Rhyperior) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 244 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Dragon Tail
Named after Major Alex Armstrong, he lives up to it. He is the SR setter, and physical wall. EQ is a staple. i chose stone edge over rock blast because for nearly 10 games I only got rock blast to hit 2 times. Smh. Dragon Tail over roar because it can't be taunted, racks up chip damage, and phazes. Fairies idgaf about because they can usually just get booped by EQ.
Zeref (Azelf) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Psyshock
- Fire Blast
- Taunt
Hunter (Mienshao) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Knock Off
- Stone Edge
- U-turn
Atlas (Entei) @ Choice Band
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sacred Fire
- Flare Blitz
- ExtremeSpeed
- Stone Edge
Tankstoise (Blastoise) @ Blastoisinite
Ability: Rain Dish
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Ice Beam
TopThorn (Roserade) (M) @ Black Sludge
Ability: Natural Cure
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
- Synthesis
- Spikes
- Sleep Powder
- Giga Drain
Armstrong (Rhyperior) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 244 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Dragon Tail
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Psyshock
- Fire Blast
- Taunt
Hunter (Mienshao) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Knock Off
- Stone Edge
- U-turn
Atlas (Entei) @ Choice Band
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sacred Fire
- Flare Blitz
- ExtremeSpeed
- Stone Edge
Tankstoise (Blastoise) @ Blastoisinite
Ability: Rain Dish
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Rapid Spin
- Scald
- Dark Pulse
- Ice Beam
TopThorn (Roserade) (M) @ Black Sludge
Ability: Natural Cure
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
- Synthesis
- Spikes
- Sleep Powder
- Giga Drain
Armstrong (Rhyperior) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 244 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Dragon Tail
I had success with this team in UU's many spam tournaments, and I laddered to 1376 with this. I had a replay of Azelf sweeping but it got deleted.. .cri
Please feel free to RMT with suggestions and improvements, and ladder. I take deh credit
TANKS YOU!!!
Last edited: