ORAS OU Party In The Club (Balanced)

10/10 y/y?

  • y

    Votes: 3 75.0%
  • y

    Votes: 1 25.0%

  • Total voters
    4


Greetings smogon and welcome to my RMT :], after millions of attempts of making a successful Balanced typed team, I think i have finally made one that is without a doubt decent. Hope you guys enjoy :]

Team Preview
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So I chose to start with the weavile+megabro core as weavile is one of the dominant mons in the tier as of oras, it's shown its dominance with fatchomps everywhere, and megabro being close to unstoppable against Hyper Offensive teams.

Team Description

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Security (Weavile) @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Low Kick
- Pursuit

Weavile is here to help solve problems for slowbro, with an amazing 383 speed stat, slim to nothing can outspeed this without a scarf. It has an amazing attack stat and deals a lot of damage to anything in this meta. i'm running the usual knock off and icicle crash for amazing STAB damage, Low Kick to ohko ttar and pursuit to catch Gengar off guard which gives MegaBro a lot of trouble allowing it to sweep.

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Bartender (Slowbro) @ Slowbronite
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Calm Mind
- Scald
- Slack Off
- Fire Blast

Slowbro is the setup sweeper on the team, after weavile gets rid of mons that stop this fron sweeping, usually has a high percentage chance of sweeping against almost any team out there. I'm running the usual calm mind slack off set as I think rest talk is less reliable in game costing situations, Fire Blast to stop ferrothorn from walling it and to kill any grass types likes serp and venu.

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General Admission (Garchomp) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Endure

Garchomp is my hazard setter allowing it easier to sweep with mega bro and get kills with keldeo/weavile/kyu. i am running 92 speed to outspeed jolly sharp and kill it after stealth rocks, dragon tail to phaze set up sweepers out, and endure to get extra damage on mons when it is at low hp.

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Stripper (Latias) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Healing Wish
- Psyshock
- Draco Meteor

Latias is my hazard support and my wish passer, i am using healing wish so i can pass it to keldeo/kyu/weavile allowing them back to full health and get a lot more damage done allowing a win most of the time, strong STAB moves allowing either a revenge kill or chip damage for the other mons allowed to sweep.

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Intoxicated (Keldeo) @ Choice Specs
Ability: Justified
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Electric]

Keldeo is my late game clean up, this mon is amazing in this meta does a shit ton to almost every mon in the meta also allowing a 2hko to serp after rocks, I am using HP electric just to hit Gyarados on a switch in as gyarados is semi a problem if kyu is gone.

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Str8 vodka (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 200 Atk / 56 SpA / 252 Spe
Naive Nature
- Dragon Claw
- Outrage
- Ice Beam
- Fusion Bolt

Kyurem is my physical sweeper and clean up, Scark Kyu is a monster with it's ability as it's just like mold breaker, making life a whole lot easier with its great coverage and power it 2hkos almost this whole meta. i decided to run 2 dragon moves because of fairy monsters.

Importable
Security (Weavile) @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Low Kick
- Pursuit

Bartender (Slowbro) @ Slowbronite
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Calm Mind
- Scald
- Slack Off
- Fire Blast

General Admission (Garchomp) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Endure

Stripper (Latias) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Healing Wish
- Psyshock
- Draco Meteor

Intoxicated (Keldeo) @ Choice Specs
Ability: Justified
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Electric]

Str8 vodka (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 200 Atk / 56 SpA / 252 Spe
Naive Nature
- Dragon Claw
- Outrage
- Ice Beam
- Fusion Bolt

Any feedback will help, thanks :]
 
Hey Ba$ed Wobbuffet cool Dragon offense team. You did your part by providing me with a team now I'll do mine and rate it:
  • At first glance I noticed you have no fairy resists which is a huge problem considering that Clefable extremely common. CM Clefable practically 6-0s your team with no problem at all. You have five Pokemon weak to fairy and one that is hit for neutral damage. First off, I suggest you drop Fire Blast for Psyshock so you at least have a chance to beat Clefable in the Calm Mind war. If you're willing to drop Pokemon, drop Garchomp for Heatran. Here's a set:
Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 4 Def / 4 SpD / 252 Spe
Timid Nature
- Earth Power/Taunt
- Toxic/Roar
- Lava Plume/Magma Storm
- Stealth Rock

  • Heatran will help you with fairies and stall, which you are very weak to, while allowing you to phaze out sweepers with Roar. I'll explain the set. How it works, how it should be used and why it's good. If you're willing to lean towards the more stallbreaker variant of Heatran. Magma Storm, Toxic, Taunt and Stealth Rock is a fantastic set for stallbreaking. You're able to set up hazards and trap Pokemon such as Chansey and stall them out with Toxic and Magma Storm. Taunt is to prevent them from using healing and cleric moves. Heatran also helps you deal with Scizor who will be a huge problem for you late game. Now let's move on to the sets for your current Pokemon. I highly recommend you get rid of Choice Scarf on Kyurem-Black and replace it with Life Orb. Life Orb is far better in this meta. You'll also want your Kyurem to be more Specially Biased rather than physical since it's attack stat is already so high. Here's a set I use:


Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 216 SpA / 236 Spe
Mild Nature
- Earth Power
- Ice Beam
- Fusion Bolt
- Roost

  • You only need 236 speed EVs so you can outspeed Mega Altaria before it gets to +1 and Gardevoir before it Mega Evolves. Earth Power to deal with steels such as Heatran, Ice Beam because its arguably Kyurem's best STAB, Fusion Bolt to hit bulky Water-Types such as Slowbro and Roost to provide you with some sustainability. For Weavile, dropping Pursuit for Ice shard is an option but its really just based on what you prefer. Since your team doesn't have any Priority and doesn't necessarily struggle with Latis because of Heatran, I don't Ice Shard will be a better fit. For Latias, replacing Healing Wish with Roost will help you survive until the late-game stage. I honestly think Keldeo isn't doing much for you and should be replaced with something like Clefable to form a dual CM core. It's fantastic in this meta, though this is just my opinion and is completely up to you if you decide to drop Keldeo or not. Here's a set just in-case you decide to:
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 96 SpD / 4 Spe
Calm Nature
- Thunder Wave
- Moonblast
- Soft-Boiled
- Calm Mind

  • You could always make Clefable Unware opposed to Magic Guard which would help a lot with Manaphy. Here's what your team would look like if you make all of these changes
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 96 SpD / 4 Spe
Calm Nature
- Thunder Wave
- Moonblast
- Soft-Boiled
- Calm Mind

Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 216 SpA / 236 Spe
Mild Nature
- Earth Power
- Ice Beam
- Fusion Bolt
- Roost

Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 4 Def / 4 SpD / 252 Spe
Timid Nature
- Earth Power/Taunt
- Toxic/Roar
- Lava Plume/Magma Storm
- Stealth Rock

Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Roost
- Psyshock
- Draco Meteor

Bartender (Slowbro) @ Slowbronite
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Calm Mind
- Scald
- Slack Off
- Psyshock

Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Low Kick
- Ice Shard

That's all I have for you, I hope I helped and don't hesitate to contact me if you want more help :]
 
Facts definitely covered most of what I was going to say, but if you're not willing to go that drastic you can still make a couple of changes that I think benefit what you already have.

Psyshock > Fire Blast on Slowbro - yes, this was mentioned before, but definitely helps Slowbro out.
Fire Blast > Endure on Garchomp - can take mons by surprise and helps out with Ferro, among others. Also makes up for its removal on Slowbro.
Facts's Kyu-B set is definitely more standard (and what I would run) but Outrage/Dragon Claw is a viable option > Roost if you don't end up needing the recovery and still want that coverage.
Also you have no priority so I would consider Ice Shard > either Low Kick or Pursuit as it means you don't auto-lose to some sweepers if they get set up (such as M-Altaria)

Obviously most of this is only half measures and still leaves you super weak to fairies, but as most of them run coverage moves to beat Tran (Focus Miss on M-Garde, Earth Power on M-Diancie, EQ on M-Altaria), I'm not sure how much that will help you anyway.
 
Hey Ba$ed Wobbuffet cool Dragon offense team. You did your part by providing me with a team now I'll do mine and rate it:
  • At first glance I noticed you have no fairy resists which is a huge problem considering that Clefable extremely common. CM Clefable practically 6-0s your team with no problem at all. You have five Pokemon weak to fairy and one that is hit for neutral damage. First off, I suggest you drop Fire Blast for Psyshock so you at least have a chance to beat Clefable in the Calm Mind war. If you're willing to drop Pokemon, drop Garchomp for Heatran. Here's a set:
Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 4 Def / 4 SpD / 252 Spe
Timid Nature
- Earth Power/Taunt
- Toxic/Roar
- Lava Plume/Magma Storm
- Stealth Rock

  • Heatran will help you with fairies and stall, which you are very weak to, while allowing you to phaze out sweepers with Roar. I'll explain the set. How it works, how it should be used and why it's good. If you're willing to lean towards the more stallbreaker variant of Heatran. Magma Storm, Toxic, Taunt and Stealth Rock is a fantastic set for stallbreaking. You're able to set up hazards and trap Pokemon such as Chansey and stall them out with Toxic and Magma Storm. Taunt is to prevent them from using healing and cleric moves. Heatran also helps you deal with Scizor who will be a huge problem for you late game. Now let's move on to the sets for your current Pokemon. I highly recommend you get rid of Choice Scarf on Kyurem-Black and replace it with Life Orb. Life Orb is far better in this meta. You'll also want your Kyurem to be more Specially Biased rather than physical since it's attack stat is already so high. Here's a set I use:


Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 216 SpA / 236 Spe
Mild Nature
- Earth Power
- Ice Beam
- Fusion Bolt
- Roost

  • You only need 236 speed EVs so you can outspeed Mega Altaria before it gets to +1 and Gardevoir before it Mega Evolves. Earth Power to deal with steels such as Heatran, Ice Beam because its arguably Kyurem's best STAB, Fusion Bolt to hit bulky Water-Types such as Slowbro and Roost to provide you with some sustainability. For Weavile, dropping Pursuit for Ice shard is an option but its really just based on what you prefer. Since your team doesn't have any Priority and doesn't necessarily struggle with Latis because of Heatran, I don't Ice Shard will be a better fit. For Latias, replacing Healing Wish with Roost will help you survive until the late-game stage. I honestly think Keldeo isn't doing much for you and should be replaced with something like Clefable to form a dual CM core. It's fantastic in this meta, though this is just my opinion and is completely up to you if you decide to drop Keldeo or not. Here's a set just in-case you decide to:
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 96 SpD / 4 Spe
Calm Nature
- Thunder Wave
- Moonblast
- Soft-Boiled
- Calm Mind

  • You could always make Clefable Unware opposed to Magic Guard which would help a lot with Manaphy. Here's what your team would look like if you make all of these changes
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 96 SpD / 4 Spe
Calm Nature
- Thunder Wave
- Moonblast
- Soft-Boiled
- Calm Mind

Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 216 SpA / 236 Spe
Mild Nature
- Earth Power
- Ice Beam
- Fusion Bolt
- Roost

Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 4 Def / 4 SpD / 252 Spe
Timid Nature
- Earth Power/Taunt
- Toxic/Roar
- Lava Plume/Magma Storm
- Stealth Rock

Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Roost
- Psyshock
- Draco Meteor

Bartender (Slowbro) @ Slowbronite
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Calm Mind
- Scald
- Slack Off
- Psyshock

Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Low Kick
- Ice Shard

That's all I have for you, I hope I helped and don't hesitate to contact me if you want more help :]
Thanks for the help :], the changes will be applied as soon as possible
 
Hey bro, this team looks solid. The one thing you should definetly use is Ice Shard on the weavile, as it's just too good of a move on it overall and you might lose games because of the lack of it. It's just too important of a move. Also, you should test out Roost>Healing Wish on Latias. Healing Wish is a great move, but for a balanced team like this, you'll find yourself switching in on Pokes such as zardY a ton of times, and you'll need to recover your hp back. Healing Wish doesn't seen to provide as much help for your team. Lastly, i'd speedcreep slowbro for 16 speed evs because there's a lot of Pokémon with base 30 speed on the tier, and this can be really helpful on a ton of scenarios. You also lose nothing from doing it. Gl with the team.
 
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