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Ask a Simple Question, Get a Simple Answer mark 6 (read 1st post)

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No, he's BL iirc.

My question:
I forget, does T-wave not work on Jolt b/c of his ability? Cause no Blisses ever t-wave me
 
How do you spread Pokerus? I got a PkRs Suicune over GTS, and it currently has the disease (not cured, it has a purple bar with 'PkRs')

Zero7: You are correct. TWave doesn't work on Jolteon.
 
Question

Is there some sort of article on Competitor that I can read?

Will it be like Shoddy, or will you have to train your own guys in-game and use the DS's wifi to battle? (man, I haven't played Diamond in so long...)

And what will be so different about it that will allow us to finally determine tiers?
 
Does Soul Dew count towards the +6 cap when stating up? Like when my Latios is CM'ing up against an opposing Kyogre on Shoddy, can I Calm Mind 6 times (the max) and still get an aditional +1 boost from Soul Dew? Or am I wasting a turn CM'ing since Soul Dew is an automatic +1 SpAtk/SpDef boost?
 
Alright, sorry for being wrong on that. Didnt work in LF so I just assumed it didnt in emerald.

SNX7, you still get the boost because boosts from moves like calm mind are seperate from boosts from items.
 
I don't see why not. As long as he's a Baton Passer...

Here's what I think:

Smeargle @ Focus Band:
-Spore
-Nasty Plot/Swords Dance
-Agility
-Baton Pass
 
I have never tried using a rapid spinner on my team and am curious to know what is the general consensus on who is the most effective rapid spinner?
 
[NAME]
Gravity
[SHORT DESC]
For 5 turns, prevents flying or jumping; also disables Ground immunities.
[LONG DESC]
For 5 turns after this move is used, immunity to Ground-type attacks, as well as immunity to Arena Trap, Poison Spikes, and Spikes as a result of the Flying type, the Levitate ability, or Magnet Rise, is nullified. Further, the use of Bounce, Fly, Hi Jump Kick, and Jump Kick are prevented. If Fly or Bounce is in the process of being charged, the user immediately stops using the move when Gravity is used. During the effect, Evasion modifiers for all Pokemon on the field are lowered by two.
 
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