Hello everybody! My name is Giuseppe and today I want to show you my very first OU team for Alpha Sapphire. I have tested it a little bit on Pokémon Showdown and I was pretty satisfied by the outcome and I wanted your advices before actually getting it ingame. Without wasting other time I'm proceeding to show you my team-members and the strategy linked to it:
The whole team is based on one of my favorite Pokes ever, who finally got a well deserved mega-evolution: Mega-Pidgeot. His moves' "unfailability", powerful and confusing stab and decent speed make him a wonderful late-game sweeper. His frailness needs a lot of support and help in order to let him win as a true Super Sayan should.
(therian)
Mega-Pidgeot @ Pidgeotite
Ability: No Guard
EVs: 6 HP/ 252 SpAtk / 252 Spe
Nature: Modest (+SpAtk, -Atk)
-Hurricane
-Heat Wave
-Roost
-U-Turn
He is my man, my star, my sunshine. Pretty standard set with Roost covering any possible damage input and U-Turn to grab momentum. The aim of my game is pretty much remove from the battlefield any faster enemy Pokémon and then throw him in the heart of the match to clean it up. He usually shows up pretty late during my battle because he requires protection and no Stealth Rock around, to fix this I have called the best armored bird around...
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP/ 252 Def/ 6 Spe
Nature: Impish (+Def, -SpAtk)
-Defog
-Stealth Rock
-Roost
-Brave Bird
This really brave bird provides Rocks in case I have a heavy flying-type opponent (or anyone else weak to it) and above all removes the entry dangers for my MVP. I preferred Rocky Helmet paired with the Roost recovery to give some Hard Knocks lessons to any cocky physical attacker. In few situations I would have preferred Roar/Whirlwind to blow stat-uppers away, but I found this set to be more useful for the most part of the time. This two bald birds needed someone to take electric damage and I thought to
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/ 252 Def / 6Spe
Nature: Impish (+Def, -SpAtk)
-Swords Dance
-Seed Bomb
-Baton Pass
-Recover
I got a legit Impish Celebi with good IVs from WT so I really wanted him to be part of my team: extra physical defense, swords dance to be passed to my wannabe-sweeper (or to skarmory for amazing surprise-KOs...), a little bit of defenses coverage and Natural Cure to absorb the statuses are the main reasons why I love this little pixie. I feel like this could be one of my main Weak-points, but I found Celebi to be situationally useful, so I haven't replaced it yet. Now I need a lot of damage, and I found an almost perfect symbiosis between this guy and
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 6 HP/ 252 SpAtk / 252 Spe
Nature: Timid (+Spe, -Atk)
-Earth Power
-Flash Cannon
-Lava Plume
-Hidden Power Ice
Heatran beautifully covers the weaknesses of celebi, being covered by it as well. Eats fire from celebi's and skarmory's backs (and ice from pidgeot's and landorus') still being able to hit pretty hard thanks to his naturally high offensive stats and not bad looking defensive stats, welp, he pretty much speaks for itself; my offense is completed by
Landorus-Therian @ Muscle Band
Ability: Intimidate
EVs: 252 Atk; 6 Def; 252 Spe
Nature: Jolly (+Spe, -SpAtk)
-U-Turn
-Earthquake
-Knock-Off
-Stone Edge
I love to lead with him and scout my opponent's wills. If I'm able to clean up annoying walls lategame I can easily sweep with Celebi's SD and thanks to the Muscle Band (+10% physical moves) I can trick and scare people out, pretending I'm scarfed. Intimidate is an ability YOU HAVE TO have in your team (imho) and I'm pretty satisfied with him because he has been my winning-condition for more than one game. My ACTUAL winnining condition #2 other than Pidgeot is....
Lucario @ Life Orb
Ability: Inner Focus
EVs: 6 HP; 252 SpAtk; 252 Spe
Nature: Modest (+SpAtk, -Atk)
-Aura Sphere
-Vacuum Wave
-Flash Cannon
-Nasty Plot
This is basically the "surprise pie" a lot of people get tricked by: I have lost the count of the ferrothorns staying under my Aura Sphere and got oneshot, or the various occasions where a +2 Vacuum Wave could resolve tricky situations. This is the life-saver in case something goes wrong with Pidgeot, the B plan that could be considered like an A2 plan because I find myself really happy everytime I use it. Gives another cover for ice moves (I'm kinda weak to it) and gets covered for his weaknesses by celebi and heatran. Not hit by rocks he can even be my MVP in case I can't defog that sh*t out.
That's it guys, I hope to receive some nice advices from you and know that I'm 100% opened to all kind of CONSTRUCTIVE criticism and changes. See ya! Ciao!
The whole team is based on one of my favorite Pokes ever, who finally got a well deserved mega-evolution: Mega-Pidgeot. His moves' "unfailability", powerful and confusing stab and decent speed make him a wonderful late-game sweeper. His frailness needs a lot of support and help in order to let him win as a true Super Sayan should.






Mega-Pidgeot @ Pidgeotite
Ability: No Guard
EVs: 6 HP/ 252 SpAtk / 252 Spe
Nature: Modest (+SpAtk, -Atk)
-Hurricane
-Heat Wave
-Roost
-U-Turn
He is my man, my star, my sunshine. Pretty standard set with Roost covering any possible damage input and U-Turn to grab momentum. The aim of my game is pretty much remove from the battlefield any faster enemy Pokémon and then throw him in the heart of the match to clean it up. He usually shows up pretty late during my battle because he requires protection and no Stealth Rock around, to fix this I have called the best armored bird around...
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP/ 252 Def/ 6 Spe
Nature: Impish (+Def, -SpAtk)
-Defog
-Stealth Rock
-Roost
-Brave Bird
This really brave bird provides Rocks in case I have a heavy flying-type opponent (or anyone else weak to it) and above all removes the entry dangers for my MVP. I preferred Rocky Helmet paired with the Roost recovery to give some Hard Knocks lessons to any cocky physical attacker. In few situations I would have preferred Roar/Whirlwind to blow stat-uppers away, but I found this set to be more useful for the most part of the time. This two bald birds needed someone to take electric damage and I thought to
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/ 252 Def / 6Spe
Nature: Impish (+Def, -SpAtk)
-Swords Dance
-Seed Bomb
-Baton Pass
-Recover
I got a legit Impish Celebi with good IVs from WT so I really wanted him to be part of my team: extra physical defense, swords dance to be passed to my wannabe-sweeper (or to skarmory for amazing surprise-KOs...), a little bit of defenses coverage and Natural Cure to absorb the statuses are the main reasons why I love this little pixie. I feel like this could be one of my main Weak-points, but I found Celebi to be situationally useful, so I haven't replaced it yet. Now I need a lot of damage, and I found an almost perfect symbiosis between this guy and
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 6 HP/ 252 SpAtk / 252 Spe
Nature: Timid (+Spe, -Atk)
-Earth Power
-Flash Cannon
-Lava Plume
-Hidden Power Ice
Heatran beautifully covers the weaknesses of celebi, being covered by it as well. Eats fire from celebi's and skarmory's backs (and ice from pidgeot's and landorus') still being able to hit pretty hard thanks to his naturally high offensive stats and not bad looking defensive stats, welp, he pretty much speaks for itself; my offense is completed by
Landorus-Therian @ Muscle Band
Ability: Intimidate
EVs: 252 Atk; 6 Def; 252 Spe
Nature: Jolly (+Spe, -SpAtk)
-U-Turn
-Earthquake
-Knock-Off
-Stone Edge
I love to lead with him and scout my opponent's wills. If I'm able to clean up annoying walls lategame I can easily sweep with Celebi's SD and thanks to the Muscle Band (+10% physical moves) I can trick and scare people out, pretending I'm scarfed. Intimidate is an ability YOU HAVE TO have in your team (imho) and I'm pretty satisfied with him because he has been my winning-condition for more than one game. My ACTUAL winnining condition #2 other than Pidgeot is....
Lucario @ Life Orb
Ability: Inner Focus
EVs: 6 HP; 252 SpAtk; 252 Spe
Nature: Modest (+SpAtk, -Atk)
-Aura Sphere
-Vacuum Wave
-Flash Cannon
-Nasty Plot
This is basically the "surprise pie" a lot of people get tricked by: I have lost the count of the ferrothorns staying under my Aura Sphere and got oneshot, or the various occasions where a +2 Vacuum Wave could resolve tricky situations. This is the life-saver in case something goes wrong with Pidgeot, the B plan that could be considered like an A2 plan because I find myself really happy everytime I use it. Gives another cover for ice moves (I'm kinda weak to it) and gets covered for his weaknesses by celebi and heatran. Not hit by rocks he can even be my MVP in case I can't defog that sh*t out.
That's it guys, I hope to receive some nice advices from you and know that I'm 100% opened to all kind of CONSTRUCTIVE criticism and changes. See ya! Ciao!