I leave for one minute and the viability thread turns back into cancer.
Am I the only person that thinks some moves on specific Pokemon are okay? It depends on your team sometimes, but it's not an all bad idea to run specific moves if your team sufficiently has a threat covered or needs something covered a bit better or, this may sound crazy, to just cover something as a surprise?
For instance, I hear that Mega Altaria should not run Fire Blast. While I can see why the one would see that, I find some form of usage to deal with Scizor or Ferrothorn on the switch. Don't need them covered? Run another move that better suits your team. This is a Pokemon that can do so and be minimally hurt in the process.
Gliscor vs Landorus-T. This argument never gets old. Since Gliscor needs the proving, I'll go over its Pros and Cons over Landorus-T.
Pros:
-Gliscor is immune to all status, bar confusion. This is thanks to Poison Heal+Toxic Orb.
-Gliscor has access to Roost, which gives it reliable healing outside of Poison Heal.
-Outside of Intimidate, Gliscor has more physical bulk than Landorus-T.
-Gliscor has access to Taunt, crippling walls given the right spread (this includes Skarmory, which would give Gliscor hell otherwise).
-This one caught me off guard, but Gliscor is faster than Landorus-T. For a physical wall/tank--however you want to use it, that's a nice perk. Deoxys-D was fantastic thanks to its bulk and unusually high speed.
Neutral:
-Both have the same typing, which means they typically have to watch out for the same Pokemon.
-Both of them can lay Stealth Rock down on the field, as well as access to U-Turn. Take that as you will.
-While Gliscor's Special Defense isn't as impressive, Landorus-T isn't very far ahead. Both still must worry about Special Attackers in general.
-In a Meta with Electric-Types like Thundurus and Raikou running rampant, having a Flying-Type that's immune to this thanks to their Ground-Type is fantastic, but both still need to watch for the Hidden Power Ice!
Cons:
-Landorus-T has Intimidate to work better against Physical Attackers. While Poison Heal gives Gliscor more lastability, Landorus-T can work against Pokemon like Breloom briefly (just an example off the top of my head).
-Landorus-T has a monstrous attack stat, sitting at an impressive Base 145, while Gliscor sits at a passable 95. This means that Gliscor is typically dependent on passive damage and chipping away with Earthquake.
-Why this would happen is beyond me, but Landorus-T can launch a surprise Special Attack thanks to its usable Base 105 Special Attack, but Gliscor cannot.
-Landorus-T can trap opponents with Block? Umm...cool. Oh, good. It can't learn Recycle. Neither can.
-Say hello to Defog! What do you have, Landorus-T? Oh wait, Gliscor has to be transferred from Gen IV, making Poison Heal incompatible. Yeah...no. What could've been a great option...down.
Okay, so maybe this doesn't paint the best picture for either one, so I'll just name the obvious for those that forgot: Both of these Pokemon play different roles. Landorus-T is an Offensive Pivot and good Stealth Rock layer. Gliscor is a Physical Wall, meant to stop the likes of Breloom and opposing Landorus-T from doing too much damage. Both are great Pokemon and difficult to take down. Gliscor just has too much going against it as a Defensive Pokemon to be A+, but has multiple good things lined up to be a solid A. Landorus-T has too many options (for some reason, Assault Vest) to be A, but isn't defining enough, nor "too good" enough, to be S. That's how I see it