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[OVERVIEW]
With its outstanding defensive typing and stats, Suicune is one of the best bulky Tailwind setters in the metagame, and its access to other moves such as Snarl further makes it a great utility Pokemon. Suicune is a great defensive backbone on most teams thanks to its ability to switch in on almost any neutral attack. However, it is weak to one of the most common offensive types, Electric, and its base 90 Special Attack makes it damage output quite underwhelming.
[SET]
name: Bulky Tailwind
move 1: Tailwind
move 2: Hydro Pump / Scald
move 3: Ice Beam
move 4: Snarl / Protect
item: Sitrus Berry
ability: Pressure
nature: Bold
evs: 252 HP / 100 Def / 112 SpA / 24 SpD / 20 Spe
[SET COMMENTS]
Moves
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Tailwind doubles the Speed of Suicune and its allies for four turns and serves as a good utility move to allow slower Pokemon to become fast offensive threats. Hydro Pump is used to allow Suicune to provide serviceable offensive pressure, having a high chance to OHKO Mega Diancie always 2HKOing Heatran, though it should only be used if Suicune's team is heavily reliant on it to check both Mega Diancie and Heatran. Scald is used as both a STAB attack to soild deal damage and a utility move to possibly burn physical attackers; it also has perfect accuracy, unlike Hydro Pump. Ice Beam provides nice coverage against Dragon- and Flying-types such as Hydreigon and Landorus-T. Snarl provides utility and allows Suicune to support its team by weakening opposing special attackers. Snarl is also great for catching Rotom-W and Thundurus on the switch-in and helping to reduce the opposing team's amount of offensive pressure on Suicune specifically. Snarl, however, should not be used on teams with a notable weakness to Bisharp. Alternatively, Protect keeps Suicune safe for a turn while it waits to reset Tailwind or its partner takes care of a threat.
Set Details
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Sitrus Berry provides immediate recovery, improving Suicune's longevity. Leftovers can be used over Sitrus Berry for more gradual HP recovery, but Sitrus Berry is generally a better fit. The Defense EV's with a Bold nature and Sitrus Berry allow Suicune to avoid the 2HKO from Adamant Mega Kangaskhan's Return. The Speed EVs allow it to outspeed Adamant Choice Scarf Landorus-T when Tailwind is up. The given Special Attack investment allows Suicune to always OHKO Landorus-T with Ice Beam. The rest of the EVs are put into Special Defense to bolster Suicune's bulk overall.
Usage Tips
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Suicune typically works best early- and mid-game, using Tailwind to either gain or restore momentum. Thanks to its bulk, Suicune is a fantastic switch-in to most neutral attacks, so it has use staying in the back and switching in for a frailer teammate. With Snarl, it's able to severely hinder any powerful special attacker, such as Kyurem-B, and even boosting ones, such as Calm Mind Cresselia. Use Snarl sparingly when the opposing team has Bisharp, as the move activates Defiant, giving Bisharp a +2 Attack boost and allowing it to apply heavy offensive pressure to your team. There are many Pokemon in Doubles OU that don't have a good matchup against Suicune, most notably Steel- and Water-types. Because of this, Suicune can be a great wincon late-game, soaking up hits, possibly burning threats with Scald, and slowing wearing down a foe.
Team Options
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Suicune works fantastic in bulky Fire / Water / Grass cores with Pokemon like Heatran and Mega Venusaur. These types of Pokemon work very well together by having fantastic defensive synergy and typing coverage, providing an extremely solid defensive backbone that can be hard to break. Fake Out users such as Mega Kangaskhan can help Suicune set up Tailwind successfully. Amoonguss is a particularly good partner for Suicune, as it can redirect Electric-type attacks while Suicune sets up Tailwind or takes care of opposing Fire- and Flying-types. As Suicune is mainly used for Tailwind, it works well with Pokemon that benefit from it, such as Breloom and Mega Kangaskhan. Pokemon that can deal with opposing Grass- and Electric-type attacks such as Kyurem-B and Landorus-T also make for good partners.
[STRATEGY COMMENTS]
Other Options
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Suicune can also run a more offensive set with an EV spread of 28 HP / 252 SpA / 228 Spe. This spread will outspeed Jolly Breloom and deal as much damage as possible, with some investment in HP as well to grant it some staying power. This set functions well with Sitrus Berry, Life Orb, or other items that boost Water-type attacks. However, this set isn't as effective because Suicune simply doesn't have the offensive stats to be threatening. More times than not, you're better off using a more powerful Water-type such as Keldeo. Suicune also has access to Calm Mind and Substitute, giving it the possibility of being a powerful setup sweeper; however, setting up is typically too time consuming, and it would also be better to use a stronger offensive Water-type. Icy Wind can be run for additional speed control, but there usually isn't room for it. Roar is another option to remove setup sweepers such as Mega Kangaskhan as well as Trick Room setters, but it's very situational. Wacan Berry or Rindo Berry can be used to reduce damage from an Electric- or Grass-type attack.
Checks and Counters
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**Typing Advantage**: Bulky Electric-types such as Rotom-W and Zapdos are good checks against Suicune. Zapdos and other Electric / Flying type Pokemon such as Thundurus should be cautious of Ice Beam, however. Grass-types such as Breloom, Venusaur, and Amoonguss also give Suicune a great deal of trouble, but they should also be cautious of Ice Beam.
**Utility**: Taunt users such as Sableye and Thundurus prevent Suicune from setting up Tailwind, which is typically Suicune's main purpose. Fake Out users such as Mega Kangaskhan and Scrafty also prevent Suicune from setting up Tailwind while the opposing team sets up its own field effects. Pokemon with Defiant or Comeptitive such as Bisharp and Milotic can switch in on Snarl and sweep with their boost.
**Opposing Weather**: Mega Charizard Y drastically lessen Suicune's impact on the game. Mega Charizard Y can easily switch in on Suicune and diminish its already mediocre offensive presence further due to sun halving the damage of Water-type moves, and it can then proceed to 2HKO it with Solar Beam.
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