This is my First RMT and I will be showcasing a team that revolves around Mega-Absol. Mega-Absol is a really underrated threat and has so much potential with its wide move pool , though due to its defensive stats it is like a glass cannon. But it can really become a hell of a monster as a late game sweeper.
Pitaya (Absol-Mega) @ Absolite
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Knock Off
- Swords Dance
- Superpower
First off lets start with Absol. Absol is a great late game sweeper and can put in some work mid game. You can easily pull off its mega by threatening out the lati's with sucker punch , or you can mega evolve on the slower things. ( Slowbro , Skarmory,Sableye etc.) Also Mega Absol is immune to status moves , Such as Will-o , Toxic , And Yellow Magic [Thunder Wave]. And my lord , once Absol gets off his mega evolution you are in a pretty safe spot because your opponent will be scared to go for hazards/status moves. Once Absol mega evolves he outspeeds the lati twins , Serperior , Keldeo [Assuming It Isnt Scarfed] , Scarfed Tyrantitar , And Mega Diance.
Grapefruit (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 HP / 224 Def / 32 SpD
Bold Nature
- Spikes
- Thunder Wave
- Flash Cannon
- Magnet Rise
As Absol is a late game sweeper I decided I should use hazard stacking. So for my spike stacker I decided to use the mlg pro Klefki. Klefki is a great mon because its steel typing makes its fairy weakness's neutral or immune so basically the only thing that can hit it hard is fire moves and ground moves. So I decided I should put magnet rise just so that I can avoid ground type moves such as earthquake. I put thunder wave to neutralize fast threats such as Torn-T , Weavile , Alakazam so that I don't have to play sucker punch mind games with absol and assure a kill with either superpower or Knock Off. I decided I should put Flash cannon on this klefki so that I can handle Diance A little better :].
Pears (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
Oh Hippo Hippo Hippo , Why are you so good. Hippowdown is what I chose to be my stealth rocker. It handles electric types really well such as Raikou And Mega Manetric and can take hits from +1 Charizard-X. It is also my Talon check as it can take a hit from a plus 2 sharp beak variant at full and can hit it with stone edge to knock it out. I use slack off just for the health recovery. Pretty Basic Hippo Set.
Grapes (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 240 HP / 16 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Reflect Type/Ice Beam
- Recover
Ahh Starmie. Starmie is what I chose to be my spinner because I noticed how weak absol was to hazards. I use scald for the burns because hax is sometimes the way to go. I use recover to sometimes stall them do death while burn kills them slowly or just to recover off damage because why not. You can either use reflect type or ice beam because I dont really see the point in what reflect type does tbh its just a wasted move imo so I use ice beam to catch the chomps after they switch in on your scalds cause they usually expect scald to be your only attacking move.
Apples (Roserade) @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 236 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Rest
- Giga Drain
- Sludge Bomb
- Toxic Spikes
Roserade is a complete Don on this team. It beats Clefable 1v1 , It beats Rotom-w 1v1 its my Breloom check also. Toxic spikes really does alot for absol late game so I made roserade my t spike setter. Roserade Tanks hits from Serperior it beats any variant of Azumarril , It can take on Slowbro 1v1 And Celebi and the infamous Quag. Its also a pretty safe switch in on Keldeo. Since Roserade has natural cure I decided to give it rest to completely heal itself and switch out so it can wake up. I would recommend to keep this thing alive if they have a clefable because thats one thing that stops absol.
Blueberry (Latios) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP
- Calm Mind
- Roost
- Draco Meteor
- Psyshock
Last is Latios. Calm Mind Latios isn't really seen to often so it can catch your opponent off gaurd at times and can sometimes sweep. Most of the time if the opponent has a garchomp they would lead with it , so if you lead lati you get to blow something up by clicking draco meteor or you could also use calm mind on the predicted switch out and completely demolish them. Latios also dismantles stall teams pretty easily. Sableye just gets dropped on its neck after a +1 life orbed draco meteor. Clefable doesnt take a +1 psyshock to easily either. It also outspeeds keldeo so it can get off a free psyshock on whatever comes in. Latios is my main venusaur check as that could be problematic for Absol.Basically Latios is my stallbreaker and whatnot
Importable:
Pitaya (Absol-Mega) @ Absolite
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Knock Off
- Swords Dance
- Superpower
Grapefruit (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 HP / 224 Def / 32 SpD
Bold Nature
- Spikes
- Thunder Wave
- Flash Cannon
- Magnet Rise
Pears (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
Grapes (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 240 HP / 16 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Ice Beam
- Recover
Apples (Roserade) @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 236 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Rest
- Giga Drain
- Sludge Bomb
- Toxic Spikes
Blueberry (Latios) @ Life Orb
Ability: Levitate
EVs: 4 Def / 248 SpA / 252 Spe
Timid Nature
IVs: 29 HP
- Calm Mind
- Roost
- Draco Meteor
- Psyshock

Pitaya (Absol-Mega) @ Absolite
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Knock Off
- Swords Dance
- Superpower
First off lets start with Absol. Absol is a great late game sweeper and can put in some work mid game. You can easily pull off its mega by threatening out the lati's with sucker punch , or you can mega evolve on the slower things. ( Slowbro , Skarmory,Sableye etc.) Also Mega Absol is immune to status moves , Such as Will-o , Toxic , And Yellow Magic [Thunder Wave]. And my lord , once Absol gets off his mega evolution you are in a pretty safe spot because your opponent will be scared to go for hazards/status moves. Once Absol mega evolves he outspeeds the lati twins , Serperior , Keldeo [Assuming It Isnt Scarfed] , Scarfed Tyrantitar , And Mega Diance.

Grapefruit (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 HP / 224 Def / 32 SpD
Bold Nature
- Spikes
- Thunder Wave
- Flash Cannon
- Magnet Rise
As Absol is a late game sweeper I decided I should use hazard stacking. So for my spike stacker I decided to use the mlg pro Klefki. Klefki is a great mon because its steel typing makes its fairy weakness's neutral or immune so basically the only thing that can hit it hard is fire moves and ground moves. So I decided I should put magnet rise just so that I can avoid ground type moves such as earthquake. I put thunder wave to neutralize fast threats such as Torn-T , Weavile , Alakazam so that I don't have to play sucker punch mind games with absol and assure a kill with either superpower or Knock Off. I decided I should put Flash cannon on this klefki so that I can handle Diance A little better :].

Pears (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
Oh Hippo Hippo Hippo , Why are you so good. Hippowdown is what I chose to be my stealth rocker. It handles electric types really well such as Raikou And Mega Manetric and can take hits from +1 Charizard-X. It is also my Talon check as it can take a hit from a plus 2 sharp beak variant at full and can hit it with stone edge to knock it out. I use slack off just for the health recovery. Pretty Basic Hippo Set.

Grapes (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 240 HP / 16 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Reflect Type/Ice Beam
- Recover
Ahh Starmie. Starmie is what I chose to be my spinner because I noticed how weak absol was to hazards. I use scald for the burns because hax is sometimes the way to go. I use recover to sometimes stall them do death while burn kills them slowly or just to recover off damage because why not. You can either use reflect type or ice beam because I dont really see the point in what reflect type does tbh its just a wasted move imo so I use ice beam to catch the chomps after they switch in on your scalds cause they usually expect scald to be your only attacking move.

Apples (Roserade) @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 236 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Rest
- Giga Drain
- Sludge Bomb
- Toxic Spikes
Roserade is a complete Don on this team. It beats Clefable 1v1 , It beats Rotom-w 1v1 its my Breloom check also. Toxic spikes really does alot for absol late game so I made roserade my t spike setter. Roserade Tanks hits from Serperior it beats any variant of Azumarril , It can take on Slowbro 1v1 And Celebi and the infamous Quag. Its also a pretty safe switch in on Keldeo. Since Roserade has natural cure I decided to give it rest to completely heal itself and switch out so it can wake up. I would recommend to keep this thing alive if they have a clefable because thats one thing that stops absol.

Blueberry (Latios) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP
- Calm Mind
- Roost
- Draco Meteor
- Psyshock
Last is Latios. Calm Mind Latios isn't really seen to often so it can catch your opponent off gaurd at times and can sometimes sweep. Most of the time if the opponent has a garchomp they would lead with it , so if you lead lati you get to blow something up by clicking draco meteor or you could also use calm mind on the predicted switch out and completely demolish them. Latios also dismantles stall teams pretty easily. Sableye just gets dropped on its neck after a +1 life orbed draco meteor. Clefable doesnt take a +1 psyshock to easily either. It also outspeeds keldeo so it can get off a free psyshock on whatever comes in. Latios is my main venusaur check as that could be problematic for Absol.Basically Latios is my stallbreaker and whatnot
Importable:
Pitaya (Absol-Mega) @ Absolite
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Knock Off
- Swords Dance
- Superpower
Grapefruit (Klefki) @ Leftovers
Ability: Prankster
EVs: 252 HP / 224 Def / 32 SpD
Bold Nature
- Spikes
- Thunder Wave
- Flash Cannon
- Magnet Rise
Pears (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
Grapes (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 240 HP / 16 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Ice Beam
- Recover
Apples (Roserade) @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 236 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Rest
- Giga Drain
- Sludge Bomb
- Toxic Spikes
Blueberry (Latios) @ Life Orb
Ability: Levitate
EVs: 4 Def / 248 SpA / 252 Spe
Timid Nature
IVs: 29 HP
- Calm Mind
- Roost
- Draco Meteor
- Psyshock