Introduction
Hello everyone! I'm Jak but I go by Air Jak 11 on PS.After some time here on Smogon and playing a fun unofficial tier known as Monotype, I decided to try my hand at an official tier and see how I do at it. After some testing with Pokemon and different teams, I got an idea of a unique team idea with the core around 2 of my favorite pokemon being Scizor and Rayquaza, both with Choice Bands. This team got me to top 12 of the Ubers ladder and is the also reason I decided to make reason I decided to make my First Ever RMT on Smogon! I've probably rambled enough so anyway lets get on with the team!

I decided to start the build around the team with Scizor to force switches and gain momentum and get priority kills and also pursuit trap certain Pokemon.

Next I wanted Rayquaza to act as a wallbreaker with it's band to help beat some of Scizors threats which I'll cover later.

I wanted a Pokemon with Stealth Rocks and as well as take the ice and water weaknesses off of Rayquaza and Scizor and I also wanted to cripple Pokemon with Thunder Wave, so naturally Primal Groudon fit the bill.

Looking at my team I needed a Special Attacker, and Xerneas fit the bill because of Geomancy boosting it's special attack and speed perfectly.

Looking at my team I realized how weak to Ho-Oh and Salamence as none of my Pokemon appreciated
Brave Bird or Sacred Fire Spam so Arceus Rock helps well.

I honestly wanted to use Mega Mewtwo X as a non choiced physically attacking Pokemon with speed and access to taunt so it came in handy.

Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Starting off with Scizor, I really wanted to build off this Pokemon because of it's amazing power with a Choice Band and to serve as a Xerneas check Scizor acts as a pivot as it is able to U-turn to gain momentum against switchins like Primal Groudon, Ho-Oh, and Kyogre and makes it easier for Rayquaza to come in and kill, being a good team member. Banded Bullet Punch really hurts really hard and acts as a clean up move against weakened Pokemon. Another good use is for against Xerneas as Bullet Punch has a chance to OHKO after rocks. Pursuit enables me to trap the Lati twins which both do massive damage to my team, if they don't carry HP fire that is. Superpower is mainly for Arceus-Normal as it has a chance to OHKO and it is also good against things like Kangaskhan and Dialga as well.

Rayquaza @ Choice Band
Ability: Air Lock
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Ascent
- Waterfall/ Earthquake
- V-create/Earthquake
- Extreme Speed
Now this is where the fun starts. This savage hurts things hard with a Choice Band. It's main goal is to work with Scizor for U-turn momentum against walls then pick off kills with it's moveset. Waterfall is pretty much only for Primal Groudon as it is a huge issue to my team and the fact that it's the only Pokemon on my team that is immune to Primal Groudon's ground STAB helps as well. Dragon Ascent with a band is powerful and does amazing damage to some pretty bulky walls such as Lugia and Arceus Water. Banded Extreme Speed is good for priority and V-create is good against things like Skarmory and Ferrothorn. Earthquake can be used in place of Waterfall or V-create to hurt things like Aegislash and Arceus Rock for more damage.

Groudon-Primal @ Red Orb
Ability: Drought
EVs: 248 HP / 68 Atk / 136 SpD / 56 Spe
Adamant Nature
- Precipice Blades
- Stealth Rock
- Thunder Wave
- Lava Plume/Stone Edge
Primal Groudon is one amazing Pokemon honestly. It's typing and ability are just amazing and with it's bulk helps me out so much. I decided to go with an Adamant Nature with some speed on this one to out speed opposing Primal Groudon and hit harder against other Pokemon in general as well. The Sp.def Investment is so I can switch into ice beams more easily and it helps me live a 2+ Moonblast from Xerneas, which I can then cripple it with Thunder Wave and either do damage to it or set my rocks.

Xerneas @ Power Herb
Ability: Fairy Aura
Shiny: Yes
EVs: 120 HP / 92 Def / 252 SpA / 44 Spe
Modest Nature
- Geomancy
- Moonblast
- Thunder
- Aromatherapy
This Pokemon seemed like a great fit for a specially offensive Pokemon on my team to help as a specially attacking Pokemon and as a setup sweeper. I gave it a little bit more bulk in HP and Defense just to help live attacks like Primal Groudon's Precipice Blades and Arceus E-speed after a plus 2. The defense and HP also help me live Mega Mew-two Y's Psystrike and set up with Geomancy and kill it afterwards. Moonblast is an amazing stab to always have, and Thunder is to OHKO Ho-Oh after 2+, in hopes I don't miss. Aromatherapy is for healing my self after being crippled by opposing Primal Groudon's Thunder Wave and helps heal my team of any status as well.

Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Defog
- Will-O-Wisp
- Recover
- Judgment
After seeing how weak my team was to Flying types like Ho-Oh, Salamence, and Rayquaza, Arceus rock was the perfect choice. Standard Bird Antidote to help get pressure off my team. Judgment being STAB rock move killing the big threats. Defog is to get rocks off my team helping Rayquaza. Recover is always good for healing, and Will-O-Wisp is good on Crippling threats like Arceus Normal and Ghost which are big threats to my team as well.

Mewtwo-Mega-X @ Mewtwonite X
Ability: Pressure
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Taunt
- Low Kick
- Ice Beam/ Ice Punch/ Stone Edge
- Earthquake
When I thought about the final slot, the ideas came to mind. I saw how Darkrai could pick my team apart because nothing was really fast and I wanted to use another Physical Attacker with Taunt so Mew-two Mega X fit the slot. Mewtwo's speed and Low kick really helps taking out Darkrai which is a huge threat against my team, but Mewtwo's Taunt helps me get rid of defensive Pokemon like Arceus Water and Lugia as I can taunt them and proceed to crack them down with Low Kick. Earthquake is good for hitting Aegislash, Klefki, Gengar-Mega, and Primal Groudon for good damage. I originally have Ice Beam on the slot for Mega Salamence as it won't kill with Ice Punch, but does little to the Lati Twins. Stone Edge is also good for Ho-Oh as well.
Conclusion: This team was fun to use all in all and it was good to see my ideas come to life and make a good stand on the ladder.
Threats:


Replays:
Team in Action:
http://replay.pokemonshowdown.com/ubers-278374377
http://replay.pokemonshowdown.com/ubers-278366609
http://replay.pokemonshowdown.com/ubers-277524890
Importable:
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Rayquaza @ Choice Band
Ability: Air Lock
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Ascent
- Waterfall
- V-create
- Extreme Speed
Groudon-Primal @ Red Orb
Ability: Drought
EVs: 248 HP / 68 Atk / 136 SpD / 56 Spe
Adamant Nature
- Precipice Blades
- Stealth Rock
- Thunder Wave
- Lava Plume
Xerneas @ Power Herb
Ability: Fairy Aura
Shiny: Yes
EVs: 120 HP / 92 Def / 252 SpA / 44 Spe
Modest Nature
- Geomancy
- Moonblast
- Thunder
- Aromatherapy
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Defog
- Will-O-Wisp
- Recover
- Judgment
Mewtwo-Mega-X @ Mewtwonite X
Ability: Pressure
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Taunt
- Low Kick
- Ice Beam
- Earthquake
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Rayquaza @ Choice Band
Ability: Air Lock
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Ascent
- Waterfall
- V-create
- Extreme Speed
Groudon-Primal @ Red Orb
Ability: Drought
EVs: 248 HP / 68 Atk / 136 SpD / 56 Spe
Adamant Nature
- Precipice Blades
- Stealth Rock
- Thunder Wave
- Lava Plume
Xerneas @ Power Herb
Ability: Fairy Aura
Shiny: Yes
EVs: 120 HP / 92 Def / 252 SpA / 44 Spe
Modest Nature
- Geomancy
- Moonblast
- Thunder
- Aromatherapy
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Defog
- Will-O-Wisp
- Recover
- Judgment
Mewtwo-Mega-X @ Mewtwonite X
Ability: Pressure
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Taunt
- Low Kick
- Ice Beam
- Earthquake
Thanks all for checking out my team! n_n
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