Hey guys, I'm here for an Ubers RMT this time. I'm sharing a team I feel has been pretty successful, although I'm not as exprienced in Ubers as I could be so suggestions will be appreciated (I'll explain where specifically I want help).
Members of the team:
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Yveltal @ Leftovers
Ability: Dark Aura
EVs: 248 HP / 212 Def / 48 Spe
Impish Nature
- Foul Play
- Roost
- Taunt
- Toxic
Since trying out defensive Yveltal in Ubers, I've grown to like it a lot as a tank that taunts, toxics, roosts, and foul plays threats and walls in Ubers. It's good for stopping hazard and move support from mons like klefki, ferrothorn, forretress, and more. The moves are standard, however, I am running 48 Speed to outspeed and taunt the standard geomancy Xerneas set, which will try to geomancy you. I find it kills momentum for my opponent, and I can then switch into Aegislash or P-don, who will enjoy taking unboosted hits from Xern.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 184 HP / 28 Def / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Xerneas is such a powerful setup sweeper with power herb geomancy, and in a balanced team I feel like I can weaken some of its checks through yveltal and my own pdon. The EVs are standard smogon; enough bulk to live +1 return from megamence, speed to hit 245 and outspeed slower mons. Moonblast is a strong STAB in conjunction with fairy aura, and Thunder and Focus Blast are for coverage against bulky mons like Primal-Kyogre, and steel types like Dialga and Ferrothorn to hit them super effectively.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- King's Shield
- Gyro Ball
- Toxic
- Pursuit
Aegislash is a backup Xern check since pdon has no form of recovery and is needed to switchin on other threats in Ubers. King's Shield lets Aegi revert to it's defensive form and recover safely, as well as influence the attack drop if they make contact. Gyro ball hits xern and fast mons really hard, toxic hits incoming switch ins and pursuit hits Mega Gengar trying to switch out. I've never tried defensive Aegi ever, and it seems to do good, but I'm not exactly sure if I need it on the team. I feel like it checks so many specific threats, some of which I handle already and some of which I don't run into. Any suggestions if replacing him can help benefit my team defensively would be much appreciated.
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 248 HP / 248 Def / 12 Spe
Adamant Nature
- Defog
- Will-O-Wisp
- Earthquake / Draco Meteor
- Roar
Giratina-Origin is a good check for physical threats like Blaziken and E-killer. I'm running investment in HP and Defense since this serves as a physical wall in conjunction with Yveltal and Aegislash, as well as being my defogger in case I get stacked up too much with hazards. WoW helps me cripple physical threats to the team like Arceus, EQ hits Pdon (so does Draco, I'm leaning towards draco since it hits more things in my opinion), and roar is my preferred phasing over d-tail since I don't like having to rely on the accuracy and typing to phase out, nor anything behind subs like Megamence.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 56 Def / 200 SpD
Careful Nature
- Stealth Rock
- Roar
- Earthquake
- Thunder Wave
Pdon is a really good and reliable pokemon in the current Ubers meta, checking Xerneas and getting rocks up. It's really strong, even without investment, and can phase/cripple. I'm running a standard set yet again since I don't like getting fancy before I know a tier well; the bulk helps the defensive balance of my team and Pdon is so strong with investment, if you're not dual dance, you don't really need it anyway. Stealth Rock is self-explanatory, since I don't have any other rockers on my team. Roar phases, and just like with Gira-O, i prefer it over D-tail. EQ is strong STAB and thunder wave helps me cripple fast threats like Xern and Skymin, or offensive Dragons.
Salamence-Mega @ Salamencite
Ability: Intimidate
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Roost
- Frustration
Megamence is a really strong setupsweeper, which I needed to break semi-stall and stall teams as well as potentially sweep. I'm running max-max with intimidate to help me setup and the speed and attack to sweep with only one DD necessary. Substitute helps me prevent slow walls from paralyzing, burning or poisoning me, DD is for sweeping potential, roost is to recover since I like being able to sub and regain health over coverage. Frustration as an aerilate boosted move provides enough power.
Further Notes:
I am aware that my team is not perfect and struggles, which is why I'm taking suggestions: Primal Kyogre is a huge threat upon switch in, since I need to switch into Pdon to neutralize rain boosted water hits, and if pdon is in on the first place i dont have a solid switch. Strong but slower wallbreakers like Kyurem-White are scary as well, since they can hit walls like aegi and pdon super effectively and weaken up my team. The team is mainly built with bulky mons, Salamence is my fastest pokemon before AND after mega evolution, assuming i dont get up geo with xern. I'm uneasy about aegislash sometimes since I feel it doesnt do much, replacement suggestions would help. I did pretty well with the team, but I'm not that high on ladder yet and I need it to be improved to get higher and stay higher. Feedback appreciated~
Importable: http://pastebin.com/zXqjrFCw
Members of the team:






--------------------------------------------------------------------------------------------------------------------

Yveltal @ Leftovers
Ability: Dark Aura
EVs: 248 HP / 212 Def / 48 Spe
Impish Nature
- Foul Play
- Roost
- Taunt
- Toxic
Since trying out defensive Yveltal in Ubers, I've grown to like it a lot as a tank that taunts, toxics, roosts, and foul plays threats and walls in Ubers. It's good for stopping hazard and move support from mons like klefki, ferrothorn, forretress, and more. The moves are standard, however, I am running 48 Speed to outspeed and taunt the standard geomancy Xerneas set, which will try to geomancy you. I find it kills momentum for my opponent, and I can then switch into Aegislash or P-don, who will enjoy taking unboosted hits from Xern.

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 184 HP / 28 Def / 252 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Xerneas is such a powerful setup sweeper with power herb geomancy, and in a balanced team I feel like I can weaken some of its checks through yveltal and my own pdon. The EVs are standard smogon; enough bulk to live +1 return from megamence, speed to hit 245 and outspeed slower mons. Moonblast is a strong STAB in conjunction with fairy aura, and Thunder and Focus Blast are for coverage against bulky mons like Primal-Kyogre, and steel types like Dialga and Ferrothorn to hit them super effectively.

Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- King's Shield
- Gyro Ball
- Toxic
- Pursuit
Aegislash is a backup Xern check since pdon has no form of recovery and is needed to switchin on other threats in Ubers. King's Shield lets Aegi revert to it's defensive form and recover safely, as well as influence the attack drop if they make contact. Gyro ball hits xern and fast mons really hard, toxic hits incoming switch ins and pursuit hits Mega Gengar trying to switch out. I've never tried defensive Aegi ever, and it seems to do good, but I'm not exactly sure if I need it on the team. I feel like it checks so many specific threats, some of which I handle already and some of which I don't run into. Any suggestions if replacing him can help benefit my team defensively would be much appreciated.

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 248 HP / 248 Def / 12 Spe
Adamant Nature
- Defog
- Will-O-Wisp
- Earthquake / Draco Meteor
- Roar
Giratina-Origin is a good check for physical threats like Blaziken and E-killer. I'm running investment in HP and Defense since this serves as a physical wall in conjunction with Yveltal and Aegislash, as well as being my defogger in case I get stacked up too much with hazards. WoW helps me cripple physical threats to the team like Arceus, EQ hits Pdon (so does Draco, I'm leaning towards draco since it hits more things in my opinion), and roar is my preferred phasing over d-tail since I don't like having to rely on the accuracy and typing to phase out, nor anything behind subs like Megamence.

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 56 Def / 200 SpD
Careful Nature
- Stealth Rock
- Roar
- Earthquake
- Thunder Wave
Pdon is a really good and reliable pokemon in the current Ubers meta, checking Xerneas and getting rocks up. It's really strong, even without investment, and can phase/cripple. I'm running a standard set yet again since I don't like getting fancy before I know a tier well; the bulk helps the defensive balance of my team and Pdon is so strong with investment, if you're not dual dance, you don't really need it anyway. Stealth Rock is self-explanatory, since I don't have any other rockers on my team. Roar phases, and just like with Gira-O, i prefer it over D-tail. EQ is strong STAB and thunder wave helps me cripple fast threats like Xern and Skymin, or offensive Dragons.

Salamence-Mega @ Salamencite
Ability: Intimidate
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Roost
- Frustration
Megamence is a really strong setupsweeper, which I needed to break semi-stall and stall teams as well as potentially sweep. I'm running max-max with intimidate to help me setup and the speed and attack to sweep with only one DD necessary. Substitute helps me prevent slow walls from paralyzing, burning or poisoning me, DD is for sweeping potential, roost is to recover since I like being able to sub and regain health over coverage. Frustration as an aerilate boosted move provides enough power.
Further Notes:
I am aware that my team is not perfect and struggles, which is why I'm taking suggestions: Primal Kyogre is a huge threat upon switch in, since I need to switch into Pdon to neutralize rain boosted water hits, and if pdon is in on the first place i dont have a solid switch. Strong but slower wallbreakers like Kyurem-White are scary as well, since they can hit walls like aegi and pdon super effectively and weaken up my team. The team is mainly built with bulky mons, Salamence is my fastest pokemon before AND after mega evolution, assuming i dont get up geo with xern. I'm uneasy about aegislash sometimes since I feel it doesnt do much, replacement suggestions would help. I did pretty well with the team, but I'm not that high on ladder yet and I need it to be improved to get higher and stay higher. Feedback appreciated~
Importable: http://pastebin.com/zXqjrFCw
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