gale vs chinchou

FortColors

formerly Fort Colorcastle
Chinchou:
001.gif

Bulbasaur (F)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:
grass.gif
poison.gif

grass.gif
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
poison.gif
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 39-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/9
MC: 0
AC: 2/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Synthesis
Solar Beam
Seed Bomb

Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash

Hidden Power [Ice]
Light Screen
Protect
Sludge Bomb
Bide
Substitute

Gale:
296.png

Brawly | Makuhita (M)
_______________________________

Brawly loves to battle along side friends, he likes to bash people up in a group and even take one for the team. He is adamant to always deliver the final blow and seeks special attention in groups. Definitely a tough battler and likes to surf a lot.​

[Nature]
Adamant (+1 Atk, -1 SpA)​

[Type]
Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Thick Fat / Guts / Sheer Force

Thick Fat (Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)​

Guts (✓) (Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.​

Sheer Force (UnLocked) (Toggle, MoldBreaker affects - No)
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.​

[Stats]
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11​

[Counters]
EC: 5/6
MC: 0
AC: 5/5
KOC: 0​

[Attacks] [36/x]

Level Up(16/18)

Tackle(5,3) | Focus Energy(12) | Sand Attack(4) | Arm Thrust(2*h,3) | Vital Throw(7+tw,4) | Fake Out(4,4) | Whirlwind(7) | Knock Off(10,7) | Smelling Salts(7,9) | Belly Drum(30) | Endure(15) | Reversal(23,12) | Heavy Slam(20,8) | Force Palm(9,4) | Seismic Toss(10+tw, 5) |​

Egg/Tutor/Prev Gen TM/Event(7/26)
Bullet Punch(4,4) | Counter(D*1.5,6+D/2) | Feint(4,4) | Foresight(6) | Wide Guard(7) | Revenge(15,7) | Metronome(7+m) |​

TM/HM/Tutor(14/44)
Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Protect(7+D/2.5) | Retaliate(14,8) | Dig(8,10) | Rock Tomb(6,4) | Helping Hand(2x,4+BAP/2) | Ice Punch(8,6) | Low Kick(tw+6,tw) | Brick Break(8,6) | Fire Punch(8,6) | Smack Down(5,4) |​
111.png


Rambo | Rhyhorn (M)
_______________________________

Fletchner had watched Rambo and was returning from the theater when he saw an outbreak from a Museum of Natural History. He couldn't believe what he was seeing, ancient and extinct animals walking alive on the streets. Fletcher decided to help the Museum guard to get all the Museum' beasts in control and he rode the Rhyhorn to do so. After a grueling battle with a T-Rex skeleton, Rhyhorn took a lot of beating but still stood firm on his ground. This gained him a lot of respect in the eyes of Fletchner who did the same to save Rhyhorn from the T-Rex. This mutual respect grew into a great bond and after Day-Break, the Museum guard used a magical amulet to let Rhyhorn free, so he could ride on, with Fletcher. Fletchner, seeing Rhyhorn's never give up attitude, named him after his idol's screen name. Rambo!
[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)

[Type]
Ground / Rock

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
[Abilities]
Lightningrod / Rock Head

Lightningrod
(Passive, MoldBreaker affects - Yes)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.

Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Reckless (Locked)
(Passive, MoldBreaker affects - No)
This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 21 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 14

[Counters]
EC: 3 | 9
AC: 3 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 13 / 15 )
Horn Attack (7,5) | Stomp (9+us-ts,7) | Tail Whip(4) | Fury Attack(2*h,4) | Scary Face (6) | Rock Blast (3*h +3 ,6) | Smack Down (8,3) | Bulldoze (9,4) | Chip Away (7,5) | Earthquake (13,6) | Megahorn (12,8) | Horn Drill (25,16) | Stone Edge (13,6) |

Egg ( 5 / 15 )
Counter (P*1.5,6+p/2) | Metal Burst(D*1.25, 5 + D/3) | Skull Bash(13,8) | Curse(6) | Reversal(23,12)

Prev Gens (Tutor / TM / HM) ( 2 / 11 )
Endure (15) | Double-Edge (14,8) |

Gen 6 TM/HM/Tutor ( 14 / x )
Substitute(11) | Protect(7+D/2.5) | Rest(15) | Dig(11,9) | Payback(10,7) | Blizzard (11,8) | Endeavor (Diff/2, 6+D/1.5) | Earth Power (12,6) | Icy Wind (6,5) | Aqua Tail (9,7) | Thunder (11,8) | Fire Blast (11,8) | Stealth Rock (11) | Poison Jab (8,6)
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Skorupi [Dunk] (F)

Nature: Adamant
+ Atk, -SpA

Type: Poison / Bug

Abilities: Battle Armor / Sniper / Keen Eye [H]

Stats:
HP: 90
Atk: 3 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 4/6
MC: 0
AC: 4/5

Attacks (23/x):
Level Up:


Bite | Poison Sting | Leer | Knock Off | Pin Missile | Acupressure | Pursuit | Scary Face | Bug Bite | Poison Fang | Toxic Spikes |

Egg:
Agility | Feint Attack | Poison Tail | Twineedle | Whirlwind | Endure |

TMs:
Payback | Torment | Dig | Brick Break | Infestation | Protect | Substitute | Double Team | Toxic | Rock Tomb | Aerial Ace |

Tutors:
Aqua Tail

Chinchou111 equips
Gale Wing Srock sends, equips, orders
chinchou orders
 
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Brawly | Makuhita (M) #Heart Scale
_______________________________
Ice Punch ~ Fire Punch ~ Ice Punch

IF Bulbasaur uses Bide, THEN use the action set Substitute (15 HP) ~ Focus Energy ~ Ice Punch from the action bide was ordered.

IF Bulbasaur uses Skull Bash, THEN use Arm Thrust that action instead.
 
Bulbasaur used solar beam
roll 11, no crit
(12+3+1.5)=16.5 damage
-8 en

Makuhita used ice punch
roll 15, no crit
(10+1.5)*3/2=17.25
-6 en

Bulbasaur used Sleep powder
roll 20, hit
roll 3, counters 2
-7 en

Makuhita is alseep
-1 sleep counter, 1 left

Bulbasaur used solar beam
roll 10, no crit
(12+3+1.5)=16.5 damage
-8 en

Makuhita is alseep
-1 sleep counter, 0 left

bulba: 73h 77e
maku: 67h 94e

chinchou orders
gale orders
i ref
 
Last edited:
A1:
bulba used skull bash
+1 def rank now
roll 8, no crit
(13+1.5)=14.5 dmg
-8 EN

Maku used counter!
21.75 flat dmg
-13.25 EN

A2:
Bulba used power whip
(12+1.5)=13.5 dmg
-8 en

Makuhita used fire punch
roll 15, no crit
(10)*3/2=15
-6 en

A3:
bulba used skull bash
+2 def rank now
roll 13, no crit
(13+1.5)=14.5 dmg
-8 EN

Maku used counter!
21.75 flat dmg
-13.25 EN

Bulb
41h

Maku
24h
 
Fort Colorcastle Bulbasaur would be at 14 HP and Makuhita would be at 21 HP (Power Whip gets stab).

296.png

Brawly | Makuhita (M) #Heart Scale
_______________________________
COMBO (Feint + Ice Punch) ~ Cool down ~ Fire Punch

IF Bulbasaur uses Dodge, THEN use Focus Energy on the first instance and push actions back.
IF Bulbasaur is under the effects of Endure when you would act, THEN use Whirlwind that action instead and push actions back.

Fort Colorcastle, if you feel that the combo is not feasible then let me know. I would change the orders accordingly.
 
Im a terrible ref :/

I looked at my calcs for counter, and used the EN cost as damage.

Bulba:
14 hp
53 en

Maku:
21 hp
61 en



Also, yeah its feasible.
 
Last edited:
Leaf Storm~Leaf Storm~Leaf Storm

Note that Feint+Ice Punch is Normal-type and Bulbasaur should be at +1 Def from the Skull Bashes last round.
 
Makuhita uses feint + ice punch
Feint is "set" combo type, so it takes the normal typing
Roll 8, no crit
(14-1.5)=12.5 dmg
-18 en

Bulba uses leaf storm
roll 10, hit
Roll 11, no crit
(15+1.5+3)=19.5
-9 en

A2:
Bulba uses Leaf storm again
Roll 4, hit
Roll 1, crit
(15+1.5+3+3)=22.5
KO on makuhita!!
-13 en

Btw base power 15 because of overgrow
 
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