Beedrill and Donphan Core
Beedrill @ Beedrillite
Ability: Swarm --> Adaptability
EVs: 252 Att / 4 Def / 252 Spe
Adamant Nature
- U-turn
- Poison Jab
- Knock Off / Drill Run
- Protect
Donphan @ Leftovers
Ability: Sturdy
EVs: 252 Hp / 252 Att / 4 Def
Adamant Nature
- Earthquake
- Stealth Rock
- Rapid Spin
- Knock Off / Seed Bomb
So I think Donphan and Mega-Beedrill have some pretty good synergy together. Donphan can spin away rocks that Mega-Beedrill does not like and can set up rocks to increase its sweeping/late game clean-up potential. Seed Bomb on Donphan is also another option to catch water-types off guard (but it most likely won't kill them soo). Donphan can also do a good amount on Steel types that wall Mega-Beedrill as well. Mega-Beedrill on the other hand can deal with grass types that threaten Donphan as well as being able to outspeed and damage popular setup mons such as Krookodile and Abomasnow.
Beedrill @ Beedrillite
Ability: Swarm --> Adaptability
EVs: 252 Att / 4 Def / 252 Spe
Adamant Nature
- U-turn
- Poison Jab
- Knock Off / Drill Run
- Protect
Donphan @ Leftovers
Ability: Sturdy
EVs: 252 Hp / 252 Att / 4 Def
Adamant Nature
- Earthquake
- Stealth Rock
- Rapid Spin
- Knock Off / Seed Bomb
So I think Donphan and Mega-Beedrill have some pretty good synergy together. Donphan can spin away rocks that Mega-Beedrill does not like and can set up rocks to increase its sweeping/late game clean-up potential. Seed Bomb on Donphan is also another option to catch water-types off guard (but it most likely won't kill them soo). Donphan can also do a good amount on Steel types that wall Mega-Beedrill as well. Mega-Beedrill on the other hand can deal with grass types that threaten Donphan as well as being able to outspeed and damage popular setup mons such as Krookodile and Abomasnow.
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