above i talked about how stall losing gothitelle would hurt it, and that relates to there being a decline in stall. i don't ladder, but stall usage declining a bit makes sense for the reasons explained by myself and others above.
however, that isn't gonna be something that hurts mega sableye lol. this isn't the VR thread, so i'm not gonna discuss your opinion that sab should now be A+, but sableye is definitely still amazing for the reasons it was suspected. it's capable of putting insane pressure on teams thanks to being a bulky magic bounce user; it gives a really nice form of hazard prevention to bulkier builds (how it basically enabled gothstall), it's unaffected by moves like toxic and will-o-wisp (thanks to magic bounce), making it harder to wear down, it has excellent defensive typing, it has an amazing movepool for a bulky utility pokemon, etc.. the thing is capable of forcing switches, and then capitalizing on those with moves like will-o-wisp, knock off, and recover (more passive). yes, one of the big, uncompetitive things it did in being a key part of gothstall is gone, but it's other attributes that make it annoying to deal with still exist.
the thing is still a solid option for fat teams; while stall usage has declined, it can still be seen in the gimmicky wonder trio build, and imo that's almost as annoying as gothstall was. there aren't any other big / remarkable stall builds that i can think of, but sab's still nice on various stall / semi-stall builds, as well as balance. being able to prevent hazards while providing excellent utility like i explained above is still super useful for balanced builds, and it's definitely worth the mega slot. if you want a good example of a balanced build featuring mega sableye, i'd check out TDK's / dice's mega sableye balance in the sample teams thread. there are a bunch of other teams like this, and odds are you've probably run into or at least seen one by now.
Well imo thanks to the poor speed and the losing of prankster after its Mega Evolve,a sub CM set/sub SD whatever/Bulk Up Talonflame/QD Volcarona may force a Mega Sableye to switch out.
However,an Unaware teammate of M-Sableye may cause all this efforts useless,Volcarona can Giga Drain the Quagsire but may have a long game against Clefable.
A SubSD Bisharp may work,while Sucker Punch/Knock Off/Iron Head are all precious moves that makes me hard to choose.
When talking about breaking a stall,I am always reminded of Skarmory and Chansey.
In BW I often use Keldeo since it can hurt Skarm/Chansey/Ferrothorn badly,while it has many Hi-Usage checks and counters such as Lati@s,Starmie, which makes a single Keldeo pale.In ORAS I prefer Knock Out spamming as my most-used Wallbreaking attemption,but it get stucked when met with a Mega Venusaur/Mega Sableye.
There must be some solving I don't know yet.I'd be glad if you share with me.
...And this is my first post here.
Hello Smogon.Hello everyone.
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