ORAS OU RMT Rain Team (Raindrops keep falling on my head...)

Hello people, this is my first RMT here in this community. I would like to begin by apologizing for my English, I'm not native, so some things may be wrong.

When ORAS came out in the market, I already know who will be my initial Pokémon, because since Ruby my favorite Pokémon is Swampert, and now with a Mega evolution I had to build a competitive team using this Pokémon!!!!

So I started... And I build a team that is showing a good efficiency... But I know that some things are not working, and I will really appreciate if you guys could help me. So if you want to change some pokémon, no problems, the only Poké that I want to stay in my team is Mega-Swampert.

Now, the team!

swampert-mega.gif
politoed.gif
ludicolo.gif
ferrothorn.gif
toxicroak.gif
latios.gif

Taking a look deeper...

politoed.gif

Item:
Bag_Leftovers_Sprite.png

Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold

- Perish Song
- Toxic
- Scald

- Protect

This Politoed is more defensive and is our Rain summoner, Perish song force a trade, and Toxic combined w/ Protect and the leftovers can be very annoying. Scald is here for STAB.


swampert-mega.gif



Item:
Bag_Swampertite_Sprite.png

Ability: Swift Swim
EVs: 248 HP / 252 Atk / 8 SpD
Nature: Adamant


- Waterfall
- Rain Dance
- Earthquake

- Ice Punch

Now, the star of my team! I now, Mega Swampert is not the most powerfull mega evolution, but...Look at him! He is AMAZING! The movepool explains by itself... W/ it's mega ability it can outspeed some threats to a commom Swampert, so taking advantage of your powerfull Atk and the boost given by the rain, waterfall is a certain choose, also being his STAB move. Rain Dance helps to keep the rain. Earthquake is a STAB move too. And Ice punch helps to kill some grass types if you predict a trade.

ludicolo.gif


Item:
Bag_Life_Orb_Sprite.png

Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Modest
- Hydro Pump
- Rain Dance

- Ice Beam

- Giga Drain

The dancing coconut tree... When you face something like this you don't think that you will have problems.... BUT YOU WILL!! W/ the correct EV's, a Life Orb and raining... One Hydro Pump is a OHKO. Also he is a Swift Swimer, so it outspeed a lot of pokés. Hydro Pump and Giga Drain are his STAB moves, Rain Dance summons our rain and Ice Beam eliminates the grass and dragons.

ferrothorn.gif


Item:
Bag_Rocky_Helmet_Sprite.png

Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Nature: Impish
- Power Whip
- Gyro Ball
- Stealth Rock

- Leech Seed

Our hazard setter. Ferrothorn works very well in Rain teams, because his most powerfull weakness (fire moves) are weakened during the rain, so leaving him alone to mine the adversary field. Power Whip and Gyro Ball are his STAB moves, Stealth Rock as our hazzard and leech seed to extend the Ferrothorn's duration in field. The item cobined w/ the ability is a good choice, even more if you predict a incoming physical move.

toxicroak.gif


Item:
Bag_Black_Sludge_Sprite.png

Ability: Dry Skin
EVs: 252 HP / 252 Atk / 4 SpD
Nature: Adamant
- Swords Dance
- Sucker Punch
- Poison Jab
- Drain Punch

This Toxicroak works very well in Rain teams, his ability Dry Skin, plus the item Black Sludge gives him the time that it needs to use a Sword Dance. Sucker Punch is a good move to predict an atack, Poison Jab is his STAB move and Drain Punch recover his lost HP and is a STAB move.

latios.gif


Item:
Bag_Damp_Rock_Sprite.png

Ability: Levitate
EVs: 248 HP / 252 SpA / 8 SpD
Nature: Timid
- Recover
- Thunder
- Psychic
- Rain Dance


I confess that I know that this Latios is not a good competitive one... But i will explain why it is in my team... I was in need of a Poké that could take care of fighting types, like Conkeldurr, so I choose this poké, because w/ Psychic as his STAB move it could take care of this problems, than Recover is to make him more durable, Thunder has a great power and an acc of 100% in rain. Rain Dance and the item gives a long duration Rain for the team.

Well.... This is my team... I know that it is far away from beeing a good team, but I wait that w/ a little help from my friends (Beatles feelings hahaha) we can make it a incredible team! Thank you for patience. =D
 
Hey!

So this is a pretty standard Rain team, just with a few interesting techs. However, I think I have a few suggestions that could improve this build.

Firstly, it's incredibly hard not to have Kingdra on a Rain team. It outperforms every other Swift Swim user, as there are very few Pokemon that can deal with it. For this reason, I think you should replace Ludicolo with Kingdra.

Next, I see you have Latios as your answer to Fighting types. However, on Rain, there is a faster, more dangerous Pokemon that also deals with Fighting types such as Keldeo, as well as problematic Grass types such as Serperior, and Chesnaught. That Pokemon is Tornadus-T. Latios should be replaced with Tornadus-T because it's a perfect fit for rain teams, as well as patching up your weakness to Grass, whilst still dealing with fighting types. 100% accurate Hurricane in the Rain is a good reason to use Tornadus-T also.

After that, this team lacks a switchin to Mega-Lopunny, Mega-Scizor, Talonflame, Mega-Charizard-X, and Excadrill to name a few. Replacing Toxicroak with Tank Garchomp gives you a reliable switchin to all the aforementioned Pokemon, and allows you to run dual hazards, with Spikes on Ferrothorn, and Stealth Rock on Garchomp.

Lastly, a few set/spread changes. Ferrothorn should be mixed defensive, and carry Leftovers > Rocky Helmet to be able to take on Manaphy, Latios, and Mega-Gardevoir more reliably. Mega-Swampert should have at least 152 Speed investment, and Power-Up Punch > Rain Dance to outspeed Mega-Sceptile, and Mega-Beedrill.

tl;dr
230.png
>
272.png

641-therian.png
>
381.png

445.png
>
454.png

Mixed defenses + Leftovers on
598.png

Additional Speed investment on
260-mega.png
Kingdra @ Choice Specs
Ability: Swift Swim
EVs: 28 HP / 252 SpA / 228 Spe
Modest Nature
- Hydro Pump
- Draco Meteor
- Scald
- Ice Beam

Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Hurricane
- Superpower
- U-turn
- Taunt

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 176 Def / 68 SpD / 16 Spe
Impish Nature
- Earthquake
- Dragon Tail
- Toxic
- Stealth Rock

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Spikes

Swampert-Mega @ Swampertite
Ability: Damp
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Power-Up Punch

Thank you so much!! I'll give a try and see what happens! =D
 
You realise Politoed has Drizzle... auto Rain... Rain Dance on Torn-T is terrible. Rain Dance M-Swampert is ok, but completely unneccesary, you don't need a secondary rain setter when you have auto rain via Politoed

I thought just like you, but when I tested the team I noticed that when Politoed faints I automatically lost the battle... So I think that another rain stter maybe could be a good idea... Idk... any suggestions? Ty again for your help! =D
 
With Rain, you have to preserve your Politoed.. That's how rain works. You shouldn't really switch Politoed into anything, use Politoed only for Rain. If you must have a second Rain setter, use Rain Dance > Power-Up Punch on Mega-Swampert.

Ok! thank you! I'll try this!
 
I have done very well with rain in the past using only politoad as my rain summoner. I would drop Protect and the leftovers for Rest and the damp rock. This way, politoad can come in numerous times to set up rain for your team. If you want an additional rain summoner on your team, that's fine, but you don't usually need 3-4 pokemon with rain dance to keep rain up when you have Damp Rock toad. This was covered already somewhat, but I tried to explain it a little more in depth. You don't really need rest, I suppose, but the damp rock is an absolute must. Hope I helped!
 
I have done very well with rain in the past using only politoad as my rain summoner. I would drop Protect and the leftovers for Rest and the damp rock. This way, politoad can come in numerous times to set up rain for your team. If you want an additional rain summoner on your team, that's fine, but you don't usually need 3-4 pokemon with rain dance to keep rain up when you have Damp Rock toad. This was covered already somewhat, but I tried to explain it a little more in depth. You don't really need rest, I suppose, but the damp rock is an absolute must. Hope I helped!

Ty for the advice! I 'll try this too! =D
 
I think that it is no longer banned, it was banned in 5 gen, when weather lasted a entire match. But now in 6 gen, with the changes in weather, it can be used normal again.
Can you make an exportable of this team? And maybe provide some replays to see your battling style to increase it's effectiveness for you?
 
Also, may I say that Heliolisk with Specs or Scarf or Sash, even, with Dry Skin & Thunder, Dark Pulse, Dragon Pulse & Surf might be better than Toxicroak? My opinion, however, not taking into consideration types. Here's the set:

Heliolisk @ Choice Specs / Choice Scarf / Focus Sash
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
- Dark Pulse
- Dragon Pulse
- Thunder / Thunderbolt
- Surf

If Heliolisk can take a hit from a faster threat with Focus Sash, kill them with a (most likely) super effective move, it will have its hp regened as it sweeps enemies. Thunder can be replaced with T-Bolt if you want the extra reliability, but I would personally go for Thunder, because of the 30% paralysis and more damage.
 
Back
Top